showing 39 games

namepublisher(developer)year arrow_downwardtagsdescription
Half-Life: Opposing Force  Sierra On-Line (Gearbox Software)1999 1life 2000s 21stcentury airducts alieninvasion aliens ammomagazines anatomicdamage autosavepoints bombs bossbattles cdrom cloakednpcs crates dimensionaltravel directx6 doors download earth energyshields energyweapons environmentalpuzzle explosiveobjects facelessprotagonist firearms firstpersonshooter friendlyfire gibs goldsrc-engine grapplinghook grenades halflife handguns healingstations healthpickups idleactivity idlenoise improvisedweapons indoors interactivetriggers interlinkedlevels jumping knives latemodernperiod livingweapons locationaldamage machineguns meleeweapons milessound militantprotagonist militaryfiction newmexico nightvision northamerica npcstrife observer overkill parasites perspectiveflip portals radioactiveglow reload-auto reload-manual remotedetonators researchfacility rewardingvandalism saveanywhere secretfacility sessilecreatures shotguns silentprotagonist singlegender splatter steampowered storagearea teleport teleporting tentaclecreatures tutorial uvl-missingimages voiceovers walking walkingarmory warehouse widescreen win2k win95 win98 winnt4 winxp youngadultprotagonist zombies ¿Quieres ser un capullo de verde en el universo del Half-Life? Este es tu juego.

Mejora los elementos del Half-Life original, ante el cual pierde sólo por un argumento algo más simple.

P.S.: Como curiosidad comentaré que es uno de los primeros juegos de los que tengo recuerdos (jugando mis tíos segundos mientras yo miraba) Descubrirlo lustros más tarde fue una sensación de dejá vu acongojante.

8 de 10***[b]anatomic damage[/b] — limited to headshots causing more damage and the brute(?) being damageable only when shot at unarmored parts.

widescreen, win2k, winxp — possibly only in the Steam distribution.***Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
[Valve?]***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* 200 MB HD space
* Mouse
* Keyboard

[b]Recommended:[/b]
* 166 MHz Pentium CPU
* 32 MB RAM***As a soldier sent in to eliminate Gordon Freeman, you are separated from your base unit and discover a new alien race amidst the chaos. It's quickly revealed that these highly advanced alien life forms descended upon Earth to pillage the planet from the Black Mesa facility when Gordon Freeman transported to the border world of Xen.

Although you were originally sent into Black Mesa to silence Freeman and his fellow scientists in the facility, you now find yourself stranded and confused--battling fierce new alien creatures and a variety of other foes in an effort to save your own life.
[Gearbox Software]
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Gunlok  Interplay (Rebellion)2000 activepause bombs cdrom creatorvscreation direct3d directx7 directx8 distracting earth elevators energyweapons formations future futureearth grenades group hiding indicator-threat interactivetriggers inventory militantprotagonist militaryfiction mines oldskoolsurveillance postapocalypse powerarmor radar radialmenu redbookaudio remotedetonators robotmenace robots shallowwater spiderbots stealth stealth-sight stealth-sound taskqueuing titlementioned titularcharacter tutorial tutorial-interactive unitstances win2k win95 win98 youngadultprotagonist Gunlok was the first (and only?) game to be released under the 2000 AD brand without connections to magazine's comic strips.***Set in either late 21st century or early 22nd century.***[b]Minimum:[/b]
* Windows 95, 98, or 2000
* 266 MHz Pentium II
* 64 MB RAM
* 10 MB HD space

[b]Recommended:[/b]
* 500 MHz Pentium III CPU
* 128 MB RAM
* GeForce GPU
* 150 MB HD space***Latest version: 1.2; patch 1 (as of 2000-12-08)
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Command & Conquer: Renegade Electronic Arts (Westwood Pacific)2002 alienearth alternatetimeline ammomagazines arid armyofone aspectratio-4-3 assaultrifles autorun beamweapons bombs buggy burning cannons canyon captives cave cdrom chemicalweapons cnc compass controlconfig crates dam damageovertime depthfog difficulty directx8 dissolvingcorpses dissolvingitems doors driving drm earth eax eax2 elevators enemyhealthdisplay fictionalelement firearms firstpersonshooter flamethrowers fofindicator friendlyfire grenadelaunchers handguns healthpickups helicopters humid invisiblewalls island itemglow itempickup-auto jumping keys locationaldamage machineguns map mediaindrive milessound militantprotagonist militarybase militaryfiction missionbased multiseaters multivehicular mutants neutralnpcs npatches objectiveindicator optionaltasks orbitalweapons precisionrifles proprietarynetwork radar rating-esrb-t remotedetonators rockets rotaryguns safedisc sequence-defend serialkey subterranean subtitledeficient tank tanks tasktracker telescope thermalweapons tiberium tropic turrets tutorial voiceovers w3dengine walking walkingarmory war westwoodonline windowentry wintery xaudio Command & Conquer: Renegade is a first-person 3D shooter set in the Command & Conquer universe. Game progression is mission-driven; most missions have primary, secondary, and tertiary objectives. A few drive able vehicles are available. Though the gameplay does not deviate from traditional FPS formula, scripted events and some of the mission objectives share common themes and features with the real-time strategy games of the series. The multiplayer emulates RTS gameplay to a larger extent, putting players in control of either GDI or the Brotherhood forces, and requiring them to harvest tiberium in order to upgrade the armies.***
[100]***
[12]***Latest version: 1.037 (as of 2003-01-23)
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Team Fortress 2  Valve2007 achievements ammomagazines aspectratio-16-10 aspectratio-16-9 axes beepingcomputers bows breakpad burning caricature censored circlingbirdies classbased classbasedeq crouchjump dataimport deployables deployables-redeploy directx7 directx8 directx9 doors doors-automatic equipment-preselect firearms firstpersonshooter fistloads flamethrowers flaregun foolishprotagonist fovoption free free2play grenadelaunchers handguns havokphysics headtracking healing healthpickups improvisedweapons instructor itempickup-auto itemsets jumping knives license-crossplatform licensechange meleeweapons mentoring microtransactions mode-horde mode-practice mp-control mp-crossplatform mp-ctf mp-dm mp-payload mp-teams nailguns novintfalcon oculusrift overheal overtime playerstats precisionrifles reload-auto reload-manual reload-opportunistic remotedetonators restoredglitch rocketjumping rockets rotaryguns runningcommentary shadermodel1 shotguns shovels sixense socialnetwork sourceengine spawnprotection steampowered steamtrading steamworks steamworkshop submachineguns supplystations swords syringes telefrag thermalweapons tutorial ugc unarmedfighting unlockable-items unnoticedbynormals walking win2k winvista winxp xinput MAGGOTS!

En serio, es el mejor F2P actual.
Y a los que piensen lo contrario, me LOL en su cara

De hecho, ¿tener Steam sin haber probado el TF2? ¿Eso es posible?

9 de 10***[b]Minimum:[/b]
* Windows 2000, XP or Vista
* 1.7 GHz CPU
* 512 MB RAM
* Internet connection

[b]Recommended:[/b]
* 3 GHz Pentium IV CPU
* 1 GB RAM***Team Fortress 2 (TF2) is the sequel to the game that put class-based, multiplayer team warfare on the map. This year's most anticipated online action game, TF2 delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.

Unlike other "class-based" games that offer a variety of combat classes only, Team Fortress 2 packs a wild variety of classes which provide a broad range of tactical abilities and personalities, and lend themselves to a variety of player skills.

Play as the flame-throwing Pyro, the room clearing Heavy, or the Spy, a master of disguises. Other classes include: Scout, Sniper, Medic, Engineer, Demoman, or Soldier.

TF2 features the most advanced graphics of any Source-based game released to date – and the most exciting class-based action ever created.
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Crysis  EA Partners (Crytek)2007 1life 2020s 21stcentury aaa alarmers aliens ambientcreatures ambx ammotypes armyofone asia aspectratio-auto assaultrifles autosavepoints beach canyon capacity-toolslots cave chapters chekhovsgun cloaking compositefoes controllablehelplessness cpu-pentium4 cryengine2 crysis damagemodeling dark-limited depthoffield destructibleenvironment difficulty directx10 directx9 distortedvision divisionofkorea dock driving drm dualwielding dvd earth elevators elitemobs eliteprotagonist emweapons facelessprotagonist factualinaccuracy falldamage fictionallocation firearms firstpersonshooter fmod forcefields forest fullbodyawareness future gamespy gimmick grappling grenades gunclubbing healthregen healthregen-fast helicopters hiding hillland humid ice-theme indicator-threat inpersoncinematics interspecificconflict ironsights island itempickup-normal jeep juggernauts jumping jungle ladders lamp langhungarian lasersight leveleditor limitedcapacity logitech-g15 lostequipment lua machineguns map meaningfultitle meatshield militantprotagonist militaryfiction minefield modularequipment motionblur multilingual nanotechnology nightvision novintfalcon openended overprepared pacificocean playerprofiles postures powerarmor proprietarynetwork punkbuster quake realisticshotguns reload-manual remotedetonators rotaryguns rural saveanywhere scenic screenshake securom7 selectivefire separated sequelhook sequence-defend serialkey serious shore shotguns singlegenderopposition smokegrenades speech-korean spymic ssao stealth steampowered storagearea stungrenades suppressors tank tanks tasktracker telescope timespan-days town trampling tropic unduehaste unnecessarykilling visionenhancer voicechat walking watercraft-location widescreen wintery winvista winxp x86 x86-64 xml zero-g El heredero espiritual del Far Cry, te presenta como un soldado todopoderoso que de golpe se ve en una situación complicada por una fuerza de carácter desconocido.
El uso de poderes hace que el juego funciona de una forma muy similar a las habilidades de un juego de rol (sobretodo porque al usarlos hay que pensar no sólo en sus ventajas sino en las desventajas eventuales), sólo que en vez de gastar maná gastas energía y no presenta especialización más allá de los módulos del arma.

8 de 10***Tagline/Slogan: Adapt, Engage, Survive.***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.8 GHz single-core CPU (3.2 GHz for Vista)
* 1 GB RAM (1.5 GB for Vista)
* 256 MB VRAM
* 12 GB free HD space
* 512 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 2.2 GHz multi-core CPU
* 2 GB RAM
* GeForce 8800 GTS or equivalent***Earth, 2019: On a remote island, an US science team makes a frightening discovery. The North Korean Government quickly seals off the island chain. Contact with the science team is lost. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation and report back to the Pentagon. Amid rising tensions between the US and North Koreans, a massive, 2km high alien ship is revealed in the middle of the island. The ship generates an immense force sphere, freezing a vast portion of the island and drastically altering the global weather system.

The newly formed alliance fights epic battles against the marauding Aliens. With hope rapidly fading, the player must fight through lush tropical jungle, harsh frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G encounter with the aliens.

Features

* An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
* A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
* Encounter a compelling, frightening and totally original alien species that uses its senses intelligently and work in combination with each other to present players with the most challenging opponents yet in an FPS.
* Enemy and ally AI utilize real-world military tactics.
* Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
* Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados pose a real and an ever-present danger.
* 32-player Multiplayer with real-time armor and weapons customization and an all new mode that combines player modification and tactical objectives.
* Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
* Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
* The most realistic environments, spectacular special effects, physics game engine, lighting system and enemy Al through [[tag:cryengine CryENGINE 2]].
[Games for Windows]***Crysis is a next-generation PC first-person shooter from Crytek, the award-winning developers of Far Cry. A stunning technical achievement, Crysis combines incredible visuals, cunning gameplay and an epic story that challenges gamers to adapt to survive.

Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists.

The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Delta Force operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion.

The battle to save Earth begins as the aliens' flash freeze the tropics into a ghostly-white frozen landscape.

As gamers take up arms against the aliens, they will be outfitted with customisable weapons and a high tech nano-suit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy.

Powered by CryENGINE 2 , Crysis delivers the ultimate DX10 gaming experience for the PC, including unparalleled graphics, special effects and artificial intelligence. The game is also scaleable to deliver a breath-taking FPS experience for older DX9 PCs.

Crysis Key features

• Adapt to Survive - An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments.
• Suit Up - A high-tech nano-suit allows gamers to augment their abilities in real time on the battlefield. Players can choose to enhance their speed, strength, armor and cloaking abilities to approach situations in creative tactical ways.
• Customisable Weaponry - A huge arsenal of modular weaponry gives gamers unprecedented control over their play style. Blow the opposition away with experimental weapons like the TAC launcher, discover alien technology and utlise custom ammunition from incendiary-tipped rounds to tactical munitions that can silently put foes to sleep.
• Veni Vidi Vici - Lifelike enemy AI challenges players to assess a situation and approach it strategically. It isn't about having the fastest trigger finger – players are challenged to be proactive in the fight, not reactive.
• Zero-G Gameplay - Battle a horrifying alien species in a true Zero-gravity environment, where physics change everything as players must adapt to moving in Zero-G and contending with the recoil from their weapons and more.
• Next-Generation Graphics - Built from the ground up using Crytek's proprietary CryENGINE 2 , Crysis' visuals define "state of the art," with full DX10 support and scalable options to deliver solid performance on older machines.
• Open, Physicalised World - Choose your own path through the open world of Crysis, destroying obstacles, driving vehicles from VTOL's to boats and using the environment itself against your enemies.
• Bring It Online - Full-featured multiplayer for up to 32 players with real-time armor and weapons customisation. For a pure adrenaline fix hit the Instant Action button, or prepare yourself for the all-new multiplayer PowerStruggle mode that combines economy and vehicle warfare, alien technology and ranking, all wrapped in a strategic objective-based experience.
[Electronic Arts]
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Frontlines: Fuel of War  THQ (Kaos Studios)2008 21stcentury aerodyne aeroplane ammomagazines asia-central aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles bundle capturedresources city controlpoints cpplanguage dedicatedclient deployables depthoffield directx9 download driving drm drones dystopian earth firearms firstpersonshooter fofindicator fuelcrisis future grenadelaunchers grenades grouping guidedweapons handguns healthregen healthregen-moderate helicopter industrial-setting jumping machineguns map mediaindrive militantprotagonist militaryfiction mines missionbased mobilebombs mountedweapons mp-control mp-teams mpfocus multiseaters multivehicular naturalistic netframework openal physx piloting precisionrifles punkbuster realcrisis reload-lossy reload-real remotecontrol remotedetonators repairing resourcecrisis robots rockets rotaryguns rotorcraft ruins securom7 serialkey serious shotguns submachineguns tank telescope trackedvehicle trampling unrealengine3 walking wheeledvehicle widescreen winvista winxp For up to 32, 64 or more simultaneously online.***Latest version: 1.3.0 (as of ?)***Frontlines : Fuel of War is an open-world First Person Shooter set in the next Great War. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the "Stray Dogs" strike force in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the last of the world's oil reserves in the Caspian. Frontlines: Fuel of War combines intensely cinematic, non-linear game play, with next generation firepower and a revolutionary frontline combat system to deliver the most thrilling and engaging FPS to date.

* Frontline Combat System – Combat in Frontlines: Fuel of War is focused and intense, in a system that inherently promotes teamwork by creating a unified front of war. In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice.
* Open World Environment – Through intensely cinematic, non-linear objectives, players assume the role of an elite soldier in the Stray Dogs Division. Based upon actual locations in Central Asia, the player enters an epic campaign featuring 7 theaters of war with a climactic ending. Players can create their own path to victory with non-linear mission objectives and destructible environments. The player chips away at the battle instead of standard die and redo system.
* Next Generation Firepower – Join the future of war with over 60 vehicles and weapons based off of real military designs of the near future. From futuristic tanks and jets to remote controlled drones and sentry guns, feel the adrenaline rush of utilizing next generation firepower on the battlefield.
* Customizable Soldier System – Character customization allows you to represent your play style through character choices, weapon load out and role specialization. Upgradeable character roles encourages experimentation, increases replay value and combined with the open world environment and teamwork, provide numerous combinations to achieve objectives.
* Advanced Team Play – Supports up to 32+ players on Console and 64+ players on PC via LAN or Internet for large scale wars online utilizing shared targeting systems to promote teamwork.
[THQ]***[b]Minimum:[/b]
* Windows XP or Vista (32/64 bit edition)
* Pentium 2.8 GHz or Athlon 2800+
* 768 MB RAM (1 GB for Vista)
* GeForce 6800 GT or Radeon X800XT
* 15 GB free HD space
* Broadband connection w/ min upload 768K (for hosting games, not playing)
* .NET Framework 1.1 or greater

[b]Recommended:[/b]
* Intel Core 2 E6400 (2.13GHz) or Athlon X2 5000+
* 1.5 GB RAM
* GeForce 8600 GTX or Radeon X2600
* Sound Blaster X-Fi series soundcard
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Rainbow Six: Vegas 2  Ubisoft Entertainment (Ubisoft Montreal Studios)2008 achievements ambx ammomagazines aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints ballistics blindfiring bodyarmor bombs captives city-lasvegas-nv coversystem cpplanguage damageindicator dedicatedclient difficulty distortedvision doorpeep doors drm dvd dynamicaccuracy earth equipment-preselect falldamage firearms firstpersonshooter fofindicator fragileprotagonist friendlyfire-optional fullscreen genderchoice grenades grenadewarning group group-leader handguns healthregen healthregen-fast incendiarygrenades ladders latemodernperiod machineguns map militantprotagonist mp-cooperative naturalistic nojumping noncombpenalty nonlinear northamerica nsa objectiveindicator oopitems physx playerprogression precisionrifles present proprietarynetwork punkbuster pve pvp rainbow6 rating-esrb-m realisticdamage realworld remotedetonators retrypoints safedisc serious shadermodel3 shields shotguns smokegrenades stealth stungrenades submachineguns subtitledeficient supplystations suppressors tactical tagging terrorism terrorists thermalweapons titularlocale tomclancy unrealengine3 upnp upsidedown uvl-tiein voicechat vorbis walking wxwidgets xp-kills xp-shared Latest version: 1.03 (as of 2008-07?)***Experience is used to gain ranks which in turn unlocks new equipment (weapons and armor primarily, but also clothing apparel which have no impact in gameplay besides how you look). There are three areas for experience which contribute towards the "leveling" experience, each of the three areas unlock separate items at certain points besides the generic level unlocks. Experience in general is gained simply from kills, the three sub-areas gain points or experience by killing people in specific manner, such as through cover or at long range.***[b]Minimum:[/b]
* 3 GHz CPU
* 1 GB RAM
* 128 MB VRAM
* 6.5 GB HD space
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Mercenaries 2: World in Flames  Electronic Arts (Pandemic Studios)2008 2010s 21stcentury actionadventure aimmode ammomagazines aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints bombs bountyhunting capacity-toolslots challenges city counselor cpplanguage crewtargeting destructibleenvironment directx9 driving drm drm-activation drm-login dvd ea-origin earth factions falldamage fallimpact fasttravel fofindicator freelancing future grenadecooking grenadelaunchers grenades gunboat healthpickups healthregen healthregen-moderate helicopter helicopters hijacking hud-dynamic itemglow itempickup-auto itempickup-instant jeep jetski jumping ladders limitedcapacity logitech-g19 map mercenaries mercenaries-series mercenaryprotagonist motorboat motorcycle mp-cooperative multiseaters multivehicular noncombpenalty objectiveindicator optionaltasks outdoors precisionrifles premadecharacters privatemilitarycompanies proprietarynetwork quicktimeevent recallportal reload-lossy reload-real remotedetonators resuscitation rockets securom securom7 securompa sequence-timed serialkey shadermodel3 shopping shotguns southamerica speedboat stealing swimming tank tanks targetdesignator telescope title-cinematic traffic turrets unarmedfighting venezuela vorbis walking widescreen winvista winxp Latest version: 1.1 (as of 2008-09-28?)***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium IV HT or Athlon X2 CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon X1600 GPU
* 10 GB HD space

[b]Recommended:[/b]
* 2.66 GHz Core 2 Duo or Athlon X2 4600+ CPU
* 2 GB RAM
* 512 MB VRAM

[b]Ports:[/b]
* UDP: 8123, 9000, 10000, 18715, 55123
* TCP: 13505, 18710, 18715
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Exodus from the Earth  1C Company;Strategy First (Parallax Arts Studio)2008 1life 2010s 21stcentury accuracy-motion accuracy-posture airducts alienplanet ammomagazines anticipatorysightings aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 asphyxiation assaultrifles autorun autosavepoints bioluminescence bombs cpplanguage crates crouchjump deathpits diaries difficulty directx9 dissolvingcorpses doors download driving dualwielding dvd dynamicaccuracy earth elevators extraterrestrial facelessprotagonist falldamage firearms firstpersonshooter fmod fofindicator forcefields future grenades gunclubbing handguns industrial-setting interactiveterminals itempickup-auto itempickup-instant jumping keycodes keys ladders locationaldamage lua megacorps meleeweapons militantprotagonist mine mp-undefined mutants neutralnpcs obligation officebuilding origlang-russian otherworld pawn precisionrifles recoil remotedetonators rewardingvandalism robots rockets saveanywhere savepoints shadermodel2 shotguns solomission spacefaringage submachineguns subtitledeficient swimming tasktracker titlementioned tunnels turrets underwaterdiving visiblelasers vorbis walking warehouse winvista winxp [b]shotguns[/b] - a triple-barreled shotgun.***Latest version: retail***Exodus From the Earth is a a CyberPunk FPS taking place in 2016. Mankind believes it'll be five billion years before the Earth begins to die. However, recent findings show that the earth is living its last twenty years and the Sun is to become an ever-increasing "Red Giant", burning everything around it and turning the Earth into a lifeless hell. The population is now faced with the monumental task of either adapting human beings for living in extraterrestrial conditions, or finding an Earth-like planet where people can live.

The A.X. Corporation, which now rules the Earth, and is the largest genetic and space military engineering company, has undertaken the task of conducting research. After a while, the Corporation offered the technology that could allow human beings to survive in any alien extraterrestrial environment. On a distant planet they found a mineral from which they could produce a vaccine that would allow human beings to live in any environment. The Corporation's proposal was to inject their vaccine into every person and then move to some other planet beyond the solar system.

Despite the fact that the first experiments have been successful, the Government has been very confused being entirely dependent on the Corporation. And furthermore, nobody knows how the mineral will affect human organisms. At the same time, according to their information there was an astronaut, John Rick, who had supposedly found a so-called "Second Earth" which was a planet with an Earth-like environment. Based on secret information, John Rick returned from his space expedition and disappeared. The Intelligence Agency suspects the Corporation, headed by Jack Crizby, of removing John Rick in order to conquer all of mankind for their financial interests.

Harry Southgate, who is the head of The Intelligence Agency, has commissioned the main hero whose name is Francis Rixon, to find out what is happening inside the Corporation's confines and to get the information about the mineral and the Earth-like planet, should it really exist.

Mike Sullivan – an owl at the territory of the A.X. Corporation – is working to help Frank in reaching his goal. Mike is the Chief Security Guard of the Corporation's inside locations and his mission is to lead Frank to the head office of the A.X. Corporation where all the information might be stored.

And so the game begins...

* Explore and battle through various locations on two planets, each with multiple objectives
* Epic environments with cinematic special effects
* Innovative physics engine that reflects the real world
* Variety of interactive and destructible objects
* Supernatural storyline and unpredictable gun-toting gameplay
* Diverse selection of weaponry, each with its own unique features and melee attack options
* Smart and challenging AI which reflect real life behaviors
* Multiple modes of transportation at the player's and enemy's disposal
* Internet and LAN multiplayer with up to 10 players
* Spectacular 3D graphics and cutting-edge rendering technology
[Strategy First]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz Pentium or Athlon XP CPU
* 512 MB RAM
* 128 MB VRAM
* 7 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6600 or Athlon 64 X2 4200+ CPU
* 2 GB RAM
* 256 MB VRAM
[?]
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Far Cry 2  Ubisoft (Ubisoft Montréal)2008 2000s 21stcentury aaa africa aimmode ambx ammomagazines anatomicdamage animals antiheroprotagonist arid assaultrifles autosavepoints ballistics bombs briefcases buggy burning camouflage capacity-toolslots captives capturedresources circadiancycle collectibles communicator controlconfig coupdegrace cpplanguage crewtargeting currency-unusual damageindicator damageovertime dartguns depthoffield derelictgraveyard destructibleenvironment difficulty difficulty-ingame directx10 directx9 disease distortedvision doors download drifting driving drm drm-activation duniaengine dvd dynamicweather earth ejecting endlessopposition environment-animate explosiveobjects falldamage farcry fasttravel fasttravel-points firearms firstpersonshooter flamethrowers flaregun fog forest freelancing friendlyfire gems genderdiscrepancy grenadelaunchers grenades handguns hangglider hdrlighting healingitems healingstations healthregen healthregen-stunted heathaze hiding host-dedicated hud-dynamic humid incendiarygrenades ironsights itemdurability itemglow jeep jumping killingblow knives ladders landvehicle latemodernperiod leveleditor lightbloom limitedcapacity lives locationaldamage machineguns machinepistols maleprotagonist malfunctioning map mediaindrive mercenaries mercenaryprotagonist mp-customport mp-dm mp-teams mp-undefined multiseaters netframework netranking neutralnpcs nonlinear npcinjuries npcspawning objectiveindicator openworld openworld-restricted optionaltasks plains precisionrifles premadecharacters present proprietarynetwork publictransit punkbuster quazal racechoice rain realisticshotguns recoil reload-auto reload-manual remotedetonators repairing resting river roadsigns rockets safezone saveanywhere savepoints scenic secrets securom securompa segmentedhealth serialkey serious shadermodel3 shantytown shopping shotguns singlegender singlegenderopposition solomission staining stamina stash stealth stealth-sight stealth-sound submachineguns subtropic swimming syringes telescope thermalweapons thickvegetation thoroughfares town trampling trespassing tropic turrets ubi.com unfixedbugs unrelatedsequel upgrades-other upgradesystem uvl-imagequality vehiclecrew walking war wasteland weaponupgrades wheeledvehicle widescreen wildfire wildlife Con un entorno mucho más abierto que la anterior entrega, manejas a un futuro queso gruyere con patas y malaria en un entorno africano muy interesante.

Juego muy completo, la misión de la plantación no tiene pérdida.

P.D: Odiarás el proceso conocido como oxidación.

7 de 10***[b]Fortunes[/b] DLC features:
Single player additional content:
* Three brand-new weapons: Silenced shotgun, Sawed-off shotgun, Crossbow
* Two new vehicles: Unimog, Quad
Multiplayer additional content:
* Additional weapons and four new exciting maps: Cheap Labor, Last Resort, Lake Smear, Fort Fury***[b]lives[/b] - this is almost the same as [url=/groups/info/deathless]deathless[/url]; you have 1 extra life which is used when you "die" and your partner arrives to drag you off to relative safety. However, if you die again before your partner is ready to save you (gain 1 up, so to speak), you die for good. You meet your partner in one of the safe houses when she's ready to do it again.***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista w/ SP1
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D or Athlon 64 3500+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* GeForce 6800 or Radeon X1650 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Intel Core 2 Duo, AMD 64 X2 5200+ or AMD Phenom CPU
* 2 GB RAM
* 512 Mb VRAM
* GeForce 8600 GTS or Radeon X1900 GPU
* 5.1 soundcard***Far Cry 2, the next-generation first-person shooter from Ubisoft, will take you deep into the most beautiful but also most hostile environments in the world: Africa! More than just a visual and technological achievement, Far Cry 2, the true sequel to the award-winning PC game, will provide you with an unprecedented gaming experience.

Caught between two rival factions in war-torn Africa, you are sent to take out "The Jackal", a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the factions against each other, identify and exploit their weaknesses, and neutralise their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.

OPEN WORLD

The extensive artistic research combined with the next-gen engine will allow you to explore over 50Km2 of seamlessly rendered African landscape. No game has ever provided such freedom of movement!

DUNIA ENGINE

The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montréal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more...

REAL-TIME IMMERSION

Real-time story telling, systemic auto-healing, minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.

WEAPONS OF CHOICE

Choose from a wide range of weapons to make your way to your primary target. Meet the fight head-on with your machine-gun, go berserk with your machete or make stealth kills as a Sniper. If you feel that the atmosphere is not warm enough, light up your flamethrower and let your enemies and everything around them feel the heat.

VEHICLES

Fly, Drive, Run, slide and hover over the huge open world with your glider, trucks, cars, boats and much more.
[Ubisoft]
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Iron Grip: Warlord Isotx2008 achillesheelfoes alternateattack ammomagazines bombs burning city commanders damageovertime demo destructiblestructures dieselpunk download drm endlessopposition firearms firstpersonshooter flamethrowers friendlyfire gibs handguns healingstations hexapeds hybridgame idtech3 impulsegoo incendiarygrenades inexplicabletrajectories irongrip-series itemglow jumping machineguns meleeweapons mines morale mountedweapons mp-bots mp-cooperative mpfocus npchiding opengl otherworld overkill paidkilling protect pve radar remotedetonators repairing rockets rotaryguns ruins scavenging screenshake serialkey serious shotguns singlegender spiderbots splatter steampunk suicideattackers supportnpcs tanks technofantasy thermalweapons towerdefense unwieldyweapons upgradesystem vorbis walkers walking war widescreen win2k winvista winxp zip Un juego de FPS multijugador, con algunos elementos de tower defense.
Necesitaría una mejora de la interfaz de armas y de las rutas de los niveles para ser un juego decente.

4 de 10***[b]Minimum:[/b]
* Windows 2000, XP, or Vista
* 2.0 GHz Pentium IV or Athlon XP 2000+ CPU
* 512 MB RAM (1 GB recommended)
* 128 MB VRAM
* GeForce FX 5200 or Radeon 8500 GPU
* 450 MB HD space***Grab your weapons and head to the battlefield in the debut commercial game from Isotx, Iron Grip: Warlord!

Boasting both cooperative and single player game modes, a rich and original steam punk universe, and an innovative blend of RTS/FPS gameplay, Warlord gives you and fellow players a different experience from most titles out right now. Experience the intense combat of total war in the crumbling nation of Atelia. Whether you're fighting alone or with your friends, the odds are stacked against you as hundreds of Confederates swarm your base. Do you have what it takes to be a Warlord? Download the free demo and find out today!

* Cooperative multiplayer or singleplayer modes
* Up to 8 players supported at a time
* 7 engaging maps with more to come
* Hundreds of enemies at a time from all directions
* Various difficulty levels bring endless replayability and challenge
* An original soundtrack to enhance the mood of gameplay
* Frequent patches that include free downloadable content
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The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009 1life 5thmillennium achievements achillesheelfoes activationlimit aimmode airducts alarmers alcatraz ammomagazines aspectratio-16-9 assaultrifles autosavepoints backstabbing bodydragging bodyslamming bossbattles captives chroniclesofriddick color-16f color-32bit continuity cyborgs dark deadlywater deathpits depthoffield dialog-sentences difficulty difficulty-ingame distantfuture doors download drm drm-activation dvd elevators environmentalcontact escape explosiveobjects extraterrestrial falldamage firearms fullbodyawareness future gog grenades handguns hdrlighting healingstations healthregen healthregen-fast healthregen-stunted indoors industrial-setting interactivedialogs itemglow jumping keys killingblow ladders leaning ledges letterbox lightdousing locationaldamage lostequipment meatshield meleeweapons mercenaries mine monkeybars movie mp-ctf mp-dm mp-undefined neutralnpcs npcspawning opengl optionaltasks otherworld outlawprotagonist outlaws playerprofiles powerarmor precisionrifles prison prisonbreak remotedetonators robots rockets rotaryguns secrets segmentedhealth serialkey serious shore shotguns skipnoninteractive spacecraft-location spacefaringage starbreezeengine stealth stealth-light stealth-sight stealthgame submachineguns subterranean tages titularcharacter titularevent town tutorial unarmedfighting visionenhancer voiceovers walking wildlife [b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* Pentium D 805 or Athlon X2 3800+ CPU
* 1 GB RAM
* Radeon HD 2600 XT or GeForce 6800 Ultra GPU
* 11 GB HD space

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5200+ CPU
* 2 GB RAM
* Radeon HD 3850 or GeForce 8800 GT GPU***[b]tages[/b] - Atari has made a promise (of a sort) to remove this at some point in the future. [url]http://www.ataricommunity.com/forums/showthread.php?t=673039[/url]

-- Butcher Bay specific: prisonbreak, mine, subterranean, npcspawning
-- Dark Athena specific: cyborgs, spacecraft-location, submachineguns, remotedetonators***US 2009-06-16 on Steam; uses Tages copy protection like the retail release with "3 machine activation limit".
... elsewhere much later (on 2009-11-30??)
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Section 8 SouthPeak Games (TimeGate Studios)2009 achievements achievements-public aimmode ammomagazines assaultrifles autosavepoints bink bombs capacity-toolslots clansystem compass controlpoints damageindicator dedicatedclient difficulty directx9 download driving drm enemyhealthdisplay energyshields energyweapons extraterrestrial firearms firstpersonshooter fofindicator future gameplayinn glowsuits grenades handguns healing healingstations hitconfirmation island jumping jumppack knives limitedcapacity machineguns map meleeweapons militantprotagonist militaryfiction minimap mortars mp-bots mp-control mp-matchmaking mp-teams mpfocus multipleworlds multiseaters multivehicular netframework nohealthregen objectiveindicator orbitaldrops otherworld physx powerarmor precisionrifles radar reload-auto reload-manual remotedetonators repairing rockets section8-series securom7 serialkey shadermodel3 shieldpenetrators shieldregen shotguns singlegender singlesave skydiving spacefaringage speechsynthesis tank tanks targetlock taskgenerator taskgenerator-midmission titulargroup tracers unrealengine3 vehiclecrew visualizedtrajectory voicechat vorbis walker walkers walking war wasteland windowslive wxwidgets x360pad Section 8 is a large-scale, sci-fi first person shooter where fast-paced action meets military strategy in the far reaches of the galaxy. Join the epic battle between the 8th Armored Infantry and the Arm of Orion by taking part in fierce squad-based combat across majestic alien worlds.

Choose the experience you want to play by customizing your own equipment loadouts, and dynamically manipulate the flow of combat with on-demand vehicle requisitions, strategic asset deliveries, Dynamic Combat Missions, and the ability to drop anywhere on the battlefield from 15,000 feet above.

On a completely player-driven and dynamic battlefield, no two games of Section 8 will ever play the same.

* Burn in to battle from 15,000 feet: see the battlefield open up below as you reach terminal velocity; hit the air brakes and choose where you land
* Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again
* Call in ‘deployables’ such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or to gain a strategic advantage as you advance on the enemy
* Choose your weapons, armor and more; don’t be restricted to a class such as ‘scout’ or ‘medic’
* Incredible graphics, powered by a heavily modified Unreal Engine 3, deliver huge, open battlefields
* Full single-player campaign telling the story of trooper Alex Corde
* Unrivalled multiplayer combat allowing for clan, team and individual stat tracking***2009-09-01 as boxed?, by SouthPeak Games (lang: eng)
2009-09-18 on Steam, by SouthPeak Games (lang: eng)***For 1 to 40 players. Single player campaign and multiplayer with 2+ players over the internet.
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Red Faction: Guerrilla  THQ (Volition)2009 2120s 22ndcentury achievements achievements-public aimmode ammomagazines arid armoredcars assaultrifles autosavepoints bludgeons bombs capacity-toolslots captives chainreactions challenges civilianprotagonist civilizedsavages cleargame coversystem cpplanguage deathpits depthoffield destructibleenvironment difficulty difficulty-ingame directx10 directx9 disclaunchers disintegrators download driving drm drm-activation dvd endlessopposition energyweapons explosiveobjects explosives-sticky extraterrestrial falldamage fallimpact fasttravel firearms fofindicator friendlyfire future geomod-engine guerrilla guidedweapons gunclubbing gunships handguns havokphysics healthregen healthregen-fast hijacking hud-dynamic impulsegoo indicator-poi indicator-route invisiblewalls itemglow jumping jumppack ladders limitedcapacity machineguns map mars mecha meleeweapons mines minimap movie mp-assault mp-control mp-dm mp-teams mp-undefined nanotechnology neutralnpcs newgameplus news nonlinear npcspawning objectiveindicator openworld optionaltasks precisionrifles radar rebellion rebelprotagonist redfaction reload-auto reload-manual remotedetonators rewardingvandalism rockets ruins screenshake seamlessworld sequence-defend sequence-turret serialkey serious shadermodel3 shotguns spacefaringage structuresupports tank tanks taskgenerator telescope titlementioned titulargroup unlockable-difficulty upgradesystem vehicleflip walker walkers walking wasteland windowslive winvista winxp wreckage An incredibly fun 3rd person shooter, with some melee and driving features and a big and destructable open world.
Includes some cool mission styles and a few interesting and unique weapons.
Hammer time!

8 of 10***[b]Performance issues?[/b]
If the games gets sluggish when large structures are collapsing, some have had success with lowering the game's priority from default to something lower.***[b]Minimum:[/b]
* Windows XP or Vista
* 2 GHz dual-core CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 7600 GT or Radeon X1300 GPU
* 15 GB HD space (stated; 7 GB actually)

[b]Recommended:[/b]
* 3.2 GHz dual-core CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 8800 GT or Radeon HD3850 GPU***SMASH AUTHORITY

Lead the Red Faction revolution using guerrilla tactics and strategic destruction in an epic battle for control of the red planet.

Guerrilla tactics: Raid military compounds, rescue revolutionaries, and sabotage EDF supply lines.

Geo-Mod 2.0: Tear down enemy strongholds brick by brick with the most realistic destruction engine to date.

Multiplayer: Put your demolition skills to the test with 16 player anarchy, siege, and damage control modes.
[Box blurb]***EAN-13: [code]4005209113038[/code]***Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the events of the original Red Faction. Players assume the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Throughout their fight for freedom, players carve their own path, wreaking havoc across the vast, open-world environment of Mars, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos. Utilizing improvised weapons, explosives and re-purposed mining equipment and vehicles, Red Faction: Guerrilla allows players to tear through fully destructible environments in an unforgiving Martian landscape swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. Red Faction: Guerrilla also features a robust multiplayer component, including several modes focused on destruction-based gameplay.***2009-09-11 on Steam, by THQ (lang: eng, cze, fre, ger, ita, jap, pol, rus, spa)
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Operation Flashpoint: Dragon Rising  Codemasters2009 accuracy-motion accuracy-posture accuracy-turning aerodyne aimmode ambx ammomagazines aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles bleeding bombs chatter compass corpselooting dark-limited demo download driving dvd dynamicaccuracy earth ego-engine engineshutdown fictionallocation firearms firstpersonshooter friendlyfire grenadelaunchers grenades grenades-impact group group-leader handguns healing helicopter helicopters island knives lamp latemodernperiod locationalhealth lua malfunctioning militainment militantprotagonist militaryfiction mines multiseaters naturalistic nojumping npcgrouptactics objectiveindicator ofp-series optionaltasks postures precisionrifles present realworld remotedetonators resuscitation rotorcraft selectivefire stamina supportpowers tactical tank telescope walking widescreen Taking gamers as close to war as they'll ever want to get, Operation Flashpoint: Dragon Rising is the much anticipated return of the genre-defining military conflict simulator. Set to deliver the total combat experience, Flashpoint: Dragon Rising challenges players to survive the chaos and rapidly evolving situations of modern warfare in a new contemporary theatre. Players experience the intensity, diversity and claustrophobia of a modern conflict from the unique perspectives of an infantry marine, a helicopter pilot, a Special Forces officer or a tank commander, each engaged against the full force of the Chinese PLA on a scale never previously experienced in a military action title. Gameplay simulates an immense conflict between advanced forces and provides unparalleled scope with different military disciplines, vehicles and equipment for players to utilize.***NA/SA 2009-10-06 on Steam
EU 2009-10-08 on Steam, by Codemasters (lang: eng, ger, fre, ita, spa)
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Booster Trooper DnS Development2010 accuracy-posture achievements achievements-public assaultrifles ballistics bombs city directx9 dynamicaccuracy energyweapons firearms grenades handguns independentaim jumppack machineguns mp-assault mp-bots mp-ctf mp-dm mp-teams mpfocus netranking precisionrifles remotedetonators rockets ruins shadermodel3 shotguns splatter steampowered steamworks walking labelimageminimize
Lara Croft and the Guardian of Light  Square Enix;Eidos Interactive (Crystal Dynamics)2010 achievements achievements-public actionadventure ancientenemy archeologistprotagonist aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autorun bombs bossbattles centralamerica challenges chasms cpplanguage deathpits demo dinosaurs directx9 disappearingplatforms dodging earth explosiveobjects fallbackweapon fallimpact femaleprotagonist firearms flamethrowers fmod gems gianthumanoids giantmonsters giants giantspiders grapplinghook grenadelaunchers handguns healingstations healthpickups immortals inbuilttraps interactivetriggers itemglow javelins jumping knockback knockdown ladders latemodernperiod ledges lethalobjects machineguns mesoamerican-theme monsters mp-campaign mp-cooperative northamerica precisionrifles pressureplates quake remotedetonators rockets rotatingplatforms ruins sciencefantasy screenshake secrets seriesnamedrop shallowwater shotguns spinoff steampowered steamworks submachineguns thrownweapons titularcharacter tombraider tropic tyrannosaurus undead universalammo valveanticheat volcanic walking wetland Un spin-off muy acertado de Lara Croft, basado en un manejo más sencillo y un enfoque mucho más fuerte en la acción frente a los puzzles y plataformas clásicos de la saga.

Muy buen juego, no te eches para atrás porque sea tan distinto a los demás juegos de esta aventurera.

7 de 10***[b]DLC packs:[/b]
* [url=/groups/info/legacyofkain]Legacy of Kain[/url] Character Pack
* All the Trappings - Challenge Pack 1
* Things that Go Boom - Challenge Pack 2
* Hazardous Reunion - Challenge Pack 3***Lara Croft and the Guardian of Light is an action/adventure game featuring Lara Croft. This brand extension combines the hallmarks of the Tomb Raider franchise including exploration & discovery, platforming, and puzzle solving combined with character progression, fun fast-paced combat, and elements of human cooperation and competition.

Key features:
* First downloadable only title from Crystal Dynamics, and first downloadable only Lara Croft game.
* A classic formula of puzzles, combat, exploration, and breathtaking visuals put through the lens of an isometric fast-paced gaming experience.
* A wide range of options for solving puzzles and traversing deadly environmental traps, offering players an unprecedented level of freedom to choose their own solutions and explore various paths through the dense jungles of Central America.
* Crystal Dynamics' proprietary engine delivers sprawling environments with no load-times and unbelievable vertical gameplay through tombs reaching deep into the Earth.
* Face off against a myriad of undead warriors brought to life by the evil Xolotl, including a number of boss battles that are not to be missed!
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Homefront THQ;Spike (Kaos Studios;Digital Extremes)2010 2020s 21stcentury achievements achievements-public aimmode ammowarning apcs assaultrifles autosavepoints banned bink blankprotagonist bombs bridge california capacity-toolslots censored chapters colorado compass contrarians controllablehelplessness cpplanguage damageindicator divisionofkorea dynamicaccuracy earth firearms firstpersonshooter future grenades grenadewarning gunclubbing handguns healthregen healthwarning helicopter helicopters ironsights jumping latestart limitedcapacity machineguns marketfailure murder naturalistic northamerica nvidia3dvision openended physx postures precisionrifles rating-esrb-m rebellion rebelprotagonist reload-auto reload-manual remotedetonators rockets ruins rural sequence-turret sequence-vehicle shadermodel3 silentprotagonist soldiers speech-korean speedtree steampowered steamworks submachineguns suburb tanks usa walking The year is 2027. The world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources.

A once proud America has fallen, her infrastructure shattered and military in disarray. Crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic.

Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners... or collaborators... or revolutionaries.

Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront’s gripping single player campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across Occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy.

Multiplayer brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. A rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space will set a new benchmark in online warfare.

* [b]Discover a terrifyingly plausible near-future world[/b] – the familiar has become alien in this nightmare vision of Occupied USA
* [b]Fight for a cause[/b] – join a cast of memorable characters as your resistance cell wages a guerrilla war against overwhelming military odds in the name of Freedom
* [b]Witness the human cost of war[/b] – a gripping story from the pen of John Milius is told through immersive, interactive 1st person cut scenes
* [b]Experience explosive FPS gameplay[/b] – battle through a dynamic mix of infantry and vehicle combat in a gripping single player campaign boasting intense, memorable set pieces
* [b]Take the battle online[/b] – experience large scale multiplayer action like never before in epic infantry and vehicle warfare***[b]Minimum[/b]
* Windows XP, Vista or 7
* 2.4 GHz Core 2 Duo or 2.8 GHz Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7900GS or Radeon 1900XT
* 10 GB HD space

[b]Recommended:[/b]
* 2 GHz quad core CPU
* GeForce 260 or Radeon 4860***Digital Extremes handled porting of the game, not actual development.***Korea has unified and conquered pretty much all of Earth, player wages a guerrilla war for "freedom".

That's the plotline, they don't seem bother to elaborate why the Korean rule is bad, just that it must be opposed like in so many other cases of fiction. Smells of [url=/groups/info/redscare]Red Scare[/url].
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Crysis 2 EA Partners (Crytek)2011 2020s 21stcentury aaa aliens anticipatorysightings assaultrifles backstabbing bodyarmor bookends bossbattles capacity-toolslots chargedjump city city-newyork-ny cloakednpcs cloaking collectibles controllablehelplessness cpplanguage cryengine3 crysis dark-limited difficulty directx11 distortedvision driving drm drm-activation earth electricweapons elitemobs energyweapons entangled explosiveobjects facelessprotagonist falldamage fallimpact firearms firstpersonshooter fmod future fxaa gamespy glowsuits grenadecooking grenadelaunchers grenades gunships handguns healthregen healthregen-fast helicopters humblebundle jumping killingblow knockback lasersight latestart ledges limitedcapacity locationaldamage machineguns mecha militantprotagonist militaryfiction mp-control mp-dm mp-teams nanotechnology news northamerica npcstrife objectiveindicator openended outbreak playerprofiles playerprogression powerarmor powerthrow precisionrifles privatemilitarycompanies quarantine quicktimeevent rating-esrb-m reload-manual remotedetonators robots rooftops ruins scenic screenshake screenspacereflections secondaryantagonist selectivefire sequelhook sequence-turret sewers shotguns silentprotagonist sliding slidingtackle solidshield steampowered stereoscopic subway tripeds tutorial ultraterrestrials upgradesystem visionaryplan walkers walking weirdvision winvista winxp [b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Core 2 Duo or Athlon 64 X2 3800+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GT, Radeon 2900 GT, or RadeonHD 3850 GPU
* 8 GB HD space

[b]Multiplayer:[/b]
* 512 Kpbs internet connection***It’s 2023, terrifying alien invaders stalk the New York City streets. Only you can prevail, wielding the supersoldier enhancements of the Nanosuit 2.

* BE STRONG – Take on multiple enemies with Armor mode, mince them with heavy weapons or squash them by kicking cars.
* BE FAST – Get to the action quickly, then powerjump, ledgegrab and slide round the environment with amazing agility.
* BE INVISIBLE – Use Stealth mode to set traps or hit and run your enemies, or snipe from a concealed position.
* BE THE WEAPON – With the Nanosuit, you choose how you want to play.
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Hydrophobia: Prophecy Dark Energy Digital2011 2050s achievements achievements-public actionadventure aimassist ammotypes asphyxiation chargingweapons collectibles coversystem dark-limited depthoffield diaries difficulty directionalforce directionalforce-current directx9 earth engineerprotagonist envcombat expanded explosiveobjects fallbackweapon femaleprotagonist future handguns havokphysics hydrokinesis indie jumping keys ladders lamp ledges liquidphysics map map-3d meaningfultitle nanotechnology objectiveindicator postapocalypse prophecy rating-esrb-m remotedetonators shallowwater stealth steampowered steamworks survivalhorror swimming terrorism terrorists underwaterdiving unlockable-modes uvl-missingimages walking watercraft-location watery winvista winxp [b]Minimum:[/b]
* Windows XP, Vista, or 7
* Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8600 GT or Radeon HD 3650 GPU
* 8 GB HD space***Hydrophobia: Prophecy is the ultimate version of this jaw-dropping action-adventure set onboard a floating city, where terrorists take control and heroine Kate has to overcome her haunting childhood memories to fight back using all her skills and expertise as a systems engineer.

[b]Features[/b]
* Fast-paced action and breathtaking visuals; engage mind blowing "flow combat" unique floating cover where emergent gameplay results in a never-the-same-experience.
* Unleash floating oil fires, electricity and the power of the water to wipe out your enemy as you discover the terrifying truth of the Malthusian prophecy.
* Campaign includes puzzles, platforming and combat with Hydro-kinetic powers to ultimately control the water and culminates in a unique stand off battle where the player has to unleash the awesome power of tempest against her Malthusian nemesis.
* Over 200 collectables, 12 achievements and as an added bonus, players can unlock an epic Challenge Room.

[b]Backstory[/b]
2051. The world has become consumed by the ever rising tide of the global population flood. Fertile land has been reclaimed by rising oceans and expanding deserts, resulting in famine and poverty on an unprecedented scale. Water is now mankind's most precious resource, and conflict erupts wherever it flows.

Only one bubble of the old capitalist world survives. The Queen of the World is the largest ship ever to grace the oceans, a colossal city at sea where the wealthy elite live in exile from the chaos which surrounds them. Onboard this stateless paradise the Five Founding Fathers set about pursuing their Cornucopian research unimpeded.

The contempt of the outside world is offset by NanoCell Corporation, one of the five, who promise to develop nano-technology to purify sea water at the molecular level and make the deserts bloom with the food of the world. But as they move closer to their goal, the bitterness of fanatical Malthusians grows.

The so called 'Neo Malthusians' timed their attack perfectly. 9.8 billion watched as they recast hope as hatred, following a prophecy to commit global genocide; drowning the planet with blood as they slash the worlds population to a mere half billion 'righteous souls'. A prophecy they will soon find themselves in a position to fulfill.
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Red Faction: Armageddon  THQ;Syfy Games (Volition)2011 2170s 22ndcentury achievements achievements-public aimmode aliens arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints beamweapons bink biogrowth bludgeons bossbattles capacity-slots cloakednpcs clothingchanges compass counselor crystals cultists dark-limited diaries difficulty directx10 directx11 directx9 disintegrators distortedvision dodging electricweapons elevators eviloverlord explosiveobjects explosives-sticky extraterrestrial falseending future gameprogress geomod-engine glowingeyes grenadelaunchers guidedweapons handguns havokphysics healthregen healthregen-fast insectoids jumping ladders lamp lava limitedcapacity marketfailure mars martians mercenaryprotagonist minibosses mode-survival mode-undefined movie mp-cooperative mp-survival nanotechnology newgameplus npcgenerators objectiveindicator pandorasbox plasmaweapons precisionrifles prison prologue quake radar rating-esrb-m rating-pegi-18 redfaction reload-manual remotedetonators repulsion rockets screenshake sequence-defend sequence-vehicle serieschange shadermodel3 shadermodel4 shotguns singularitydevices spacefaringage ssao steampowered steamworks subterranean temporarycompanions tentaclecreatures timeskip titulargroup upgradesystem volcanic walker walkers walking wastedeffort wasteland winvista winxp wwise Un juego de acción con un especial énfasis en la destrucción del entorno.

Aunque peca de ser mucho más lineal que el anterior juego (Red Faction Guerrilla), presenta una historia principal mucho más pulida.

Bastante bueno, aunque se hecha de menos el estilo sandox del Guerrilla.
Por otra parte tanto los escenarios como las formas diversas de destruirlos y reconstruirlos (esto último es nuevo en esta entrega) hacen repetir escenarios más divertido que nunca.

6 de 10***[b]Minimum:[/b]
* Windows XP, [Vista,] or 7
* 2 GHz dual-core CPU
* 2 GB RAM
* 320 MB VRAM
* GeForce 88xx or Radeon HD30xx GPU
* 7.5 GB HD space

[b]Recommended:[/b]
* Any quad-core or 3 GHz dual-core CPU
* 4 GB RAM
* 1 GB VRAM
* GeForce GTX 400 series or Radeon HD5000 series GPU***Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

When the massive Terraformer that supplies Mars with its Earth-like air and weather is destroyed, the atmosphere turns to chaos, super-tornados and lightning storms engulf the planet. To survive, the Colonists flee to the underground mines and build a network of habitable caves.

Five years later, Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, runs a lucrative business from Bastion, underground hub of Colonist activity. Mining, scavenging, mercenary work--if the job is dangerous, Darius is your man. Few sane people now venture to the ravaged surface, aside from contractors like Darius and the smugglers who run goods between the settlements.

When Darius is tricked into reopening a mysterious shaft in an old Marauder temple, he releases a long-dormant evil and unleashes Armageddon on Mars. As Colonist and Marauder settlements are torn asunder, only Darius and the Red Faction can save mankind. The battle will take them across the storm-blasted planet--and below it, to the very heart of the unspeakable threat.

Red Faction®: Armageddon™ expands on the critically acclaimed, best-selling franchise with new, groundbreaking challenges. You are humanity’s last hope for survival.

Key features:
* Infestation Mode – Survive waves of enemy hordes in a 1-4 player cooperative, objective-based experience.
* Ruin Mode – Master the tools of destruction in competitive and casual destruction-based modes.
* Hell on Mars – Darius Mason can only watch as the surface of Mars is destroyed. Seeking solace underground, an even greater threat emerges against humanity.
* Nano Forge – Unleash the devastating force of the Nano Forge with massive concussive blasts or reconstruct downed colonist defences with Geo-Mod 2.0.
* Martian Underground – The truth behind an ancient evil will force Darius to wage a battle across the devastated Martian surface, beneath massive frozen glaciers, and over rivers of broiling magma.
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Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 2010s aaa achievements-public aimassist aimmode airducts alcohol alienmenace aliens anticipatorysightings beepingcomputers bink biogrowth bombs bossbattles canyon capacity-toolslots chainreactions chapterreplay city city-lasvegas-nv clingers controllablehelplessness cpplanguage crates cryogenicweapons dam dark-limited decoys demo depthoffield developmenthell difficulty directx9 distortedvision doors dukenukem earth elevators energyweapons errorreporting explosiveobjects famousprotagonist finishingmoves firstpersonshooter formervaporware fullbodyawareness fxaa giantmonsters giants gibs glare gore grenadewarning guidedweapons gunclubbing handguns health-unusual healthregen healthregen-fast healthwarning interspecificconflict itemglow jumping jumpingpuzzles jumppack jumppads ladders laserbolts laserweapons limitedcapacity livinglegend logitech-g19 machineguns macho milessound mine minecarts minibosses minigames monstertruck mp-ctf mp-dm mp-teams multibarrelguns museum nationalism nightvision nofriendlyfire northamerica nudity nudity-featureless nudity-inhuman precisionrifles present pseudocheats quicktimeevent rain rating-bbfc-18 rating-pegi-18 remotedetonators restaurant restorativefinishers rewardingvandalism rockets rotaryguns ruins screenstaining selfcensorship sequence-turret sequence-vehicle sex sexism sexism-pseudo shotguns shrinker shrinkingprotagonist sidetracked sluts splatter steampowered steamworks suidoids swarmers telescope tinyfoes titularcharacter tower tripmines turrets unarmedfighting unrealengine2 usa valveanticheat voicechat walking wasteland winvista winxp Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
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Alice: Madness Returns  Electronic Arts (Spicy Horse)2011 aaa achillesheelfoes aliceinwonderland autosavepoints bink bizarrearchitecture bizarreenvironments bleak bombs chapters clockpunk clothingchanges cyborgs dashing deathpits dementia desperatepower difficulty directx9 dodging dreamworld earlymodernperiod earth factory femaleprotagonist flyingislands forest giantgastropods gliding gore industrial-setting interactivetriggers invisiblewalls jumping knives lava letterbox meleeweapons midairjumping milessound moaifigures monsters netframework newgameplus oddappliances orphanprotagonist physx pressureplates rating-bbfc-15 rating-esrb-m rating-pegi-18 remotedetonators retrypoints rewardingvandalism scenic screenshake shallowwater shrinkingprotagonist skipnoninteractive splatter steampowered surreal surrealhorror tangibleabstracts targetlock teenprotagonist titularcharacter tripeds unlimitedammo upgradesystem vorbis walking weirdvision winvista winxp Never released or announced as American McGee's Alice 2 but references to it as such can be found on official websites, likely to attract attention of those who played or are interested in the original.

Actual working title was "The Return of American McGee's Alice" from 2009-02 till 2010-07 before which it had no name at all and after which it had its final release name.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP2, or 7 w/ SP1
* 1.6 GHz Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7600 or Radeon X1650 GPU
* 8.5 GB HD space***Return to Wonderland and battle the corruption with all new weapon upgrades as well as 6 new collectible dresses. The new fourth tier of weapons tips the scales into Alice's favor by unlocking a whole new level of destruction.

Eleven years ago a horrific fire took Alice’s family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release—yet she still bears the heavy psychological burden of that tragic event.

With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland—and herself—from the madness that consumes them both?

[b]Key Features:[/b]
Intense 3rd person action:
* Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade.

Explore a dark and shattered Wonderland:
* Encounter familiar but now strange characters, including the Cheshire Cat, the Mad Hatter, the Caterpillar and the Red Queen.

Magical abilities:
* Obtain peculiar abilities in Wonderland such as floating with Alice’s dress, shrinking, or growing to towering sizes in order to crush enemies.

Interactive puzzles:
* Intuitive and rewarding puzzles such as transforming obstacles, musical memories, chess, and picture blocks.***Eleven years ago a horrific fire took Alice’s family from her and left her terribly burned—and her mind terribly scarred. Afterwards she was confined to Rutledge Asylum, struggling to come to terms with her demons by slipping into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release--yet she still bears the heavy psychological burden of that tragic event.

In Alice: Madness Returns, Alice is released from the asylum to a London psychiatrist’s care. As nightmarish hallucinations continue to haunt her and invade her reality, she seeks to understand her torment in order to recover herself. Her mind in tatters, she is unable to resolve the fear and neuroses prompted by her strange memories, dreams, and visions. Her relocation to London seems only to add to their number and intensity.

Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge.

Can Alice save Wonderland—and herself—from the madness that consumes them both?
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Space Marine  THQ (Relic Entertainment)2011 achievements achievements-public achillesheelfoes addons aimmode alieninvasion alienmenace aliens ambientocclusion assaultrifles autocannons axes bathos beamweapons bludgeons bossbattles canyon chapters charging chargingweapons city combomoves companion cyborgs demo demons difficulty distantfuture distortedhearing dodging elevators eliteprotagonist energyweapons explosiveobjects explosives-sticky extraterrestrial fallbackweapon finishingmoves firearms future giantshoulderpads goblins gothic gothicarchitecture gothicfiction grenadelaunchers grenades grenadewarning groundslamming hackandslash handguns havokphysics healingfinishers healthregen healthwarning humanoids industrial-setting interspecificconflict inversekinematics juicyflesh jumppack knockback machineguns meleeweapons militantprotagonist militaryfiction miniaturegame mode-horde mp-dm mp-horde mp-teams npcstrife orcs otherworld pawn plasmaweapons powerarmor precisionrifles psychics quicktimeevent rage reload-auto reload-manual remotedetonators researchfacility restorativefinishers ruins sciencefantasy screenshake secondaryantagonist separated sewers slowmotion spacefaringage splatter ssao staining steampowered steamworks stunning suicideattackers swords tower uvl-tiein walking war wasteland wh40k wwise [b]Add-on packs:[/b]
* Golden Relic Bolter — adds a weapon
* Golden Relic Chainsword — adds a weapon
* Traitor Legions Pack — adds skins/weapons
* Emperor’s Elite Pack — adds skins/weapons
* Blood Angels Veteran Armour Set — adds skins
* Alpha Legion Champion Armour Set — adds skins
* Legion of the Damned Armour Set — adds skins
* Salamanders Veteran Armour Set — adds skins
* Chaos Unleashed Map Pack — adds a survival mode between Imperial Guard and Space Marines (other than the already included Exterminatus mode, which is Space Marines vs aliens)***Step into the armor of a relentless Space Marine and use a combination of lethal and deadly weapons to crush overwhelming alien forces. Immerse yourself in an intense and brutally violent world based on the richest science fiction fantasy ever created.

In Warhammer® 40,000® Space Marine® you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.

A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never ending battle for survival are created. Losing this planet is not an option, but a darker and far more evil threat is lurking large in the shadows of this world.

With an Imperial liberation fleet en-route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use bolter and chainsword to take the fight to the enemies of mankind.

Key features:
* Storm Into Battle – Step fearlessly into the heart of combat as an unstoppable Space Marine. Never hide, never cower, just purge all that stand in your way.
* Unleash Visible Violent Death – Using an innovative new combat system, switch seamlessly from high-caliber ranged weapons to devastating close-combat strikes. Taking out an enemy has never been so satisfying.
* Experience the dark future of Warhammer 40,000 – Jump into a rich universe of awe-inspiring landscapes, deadly enemies, immense battles and ruthless annihilation.
* Take the Battle Online – Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.
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The Haunted: Hells Reach Valusoft (KTX Software)2011 3ormoreplayers aimmode arid assaultrifles bombs budget burning canyon castle chargedattack chargers combomoves damageovertime dedicatedclient demons dodging dualwielding encounters-popup explosiveobjects finishingmoves firearms giants gore grotesque hell jumping karmiccreatures knives levelprogress mine mode-survival monsters mp-cooperative mpfocus museum npclooting powerups red reload-auto reload-manual remotedetonators repulsion sciencefantasy scythes shotguns splatter storm submachineguns temple unarmedfighting unrealengine3 upgradesystem volcanic walking All Hell Has Broken Loose!!! The Haunted is a fast paced third person action horror game that focuses on delivering an intense multiplayer experience. Your goal is to liberate cursed places and survive the assault from the minions of Hell. The game features several multiplayer modes such as co-op survival, demons vs. humans and demonizer.

Key features:
* 30 stages spread over eight terrifying locations;
* More than 20 enemies;
* Four Human playable characters;
* Masses of upgradable weaponry: the knife upgrades to a chainsaw, witch hammer and glaive;
* Six secret weapons on each level;
* Four exhilarating and distinct game modes: Survival, Inferno (Cooperative), Battle and Demonizer;
* Level events such as meteor showers and lightning storms affect game play;
* Restore your health and respawn your comrades by destroying the soulstones.
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Rochard Recoil Games2011 bloodless bodyslamming caricature casino chapterreplay chapters civilianprotagonist cliffhanger collectibles crystals elevators explosives-sticky extraterrestrial fallbackweapon fallimpact forcefields gimmick gravitycontrol grenadelaunchers gunclubbing healthregen healthregen-fast healthwarning independentaim instantkillers jumping killingblow ladders lamp lawenforcers low-g mine npcdeflection oldskoolsurveillance outlaws overheating pawn physics powerthrow predefinedcontrols pseudo3d remotedetonators robots ropeswinging screenshake secrets spacefaringage spacestation steampowered titularcharacter undefinedelements unity-engine visualizedtrajectory walking Grab a G-Lifter - your new best friend! Use it to change gravity at will, manipulate the environment, and throw huge crates at your enemies.

Join the amazing exploits of astro-miner John Rochard and embark on a gravity-bending journey across the Solar System! Rochard is an award-winning side-scroller featuring hours of mind-blowing gravity gameplay, puzzle-solving and action. Narrated in a humorous cartoony style, Rochard tells a thrilling story of villains, a damsel in distress and a mysterious alien civilization.

Key Features:
* 5 long Chapters crammed with fast-paced platforming action and mind-bending puzzles based on gravity
* A beautifully crafted cartoonish visual style, rich with humor and personality
* Incredible items able to influence gravity and grab, swing and throw objects to solve puzzles or get rid of enemies
* A groovy soundtrack composed by Markus "Captain" Kaarlonen from Poets of the Fall, mixing southern rock/blues and 80′s inspired electronic music
* The legendary performance of Jon St. John as the voice of protagonist John Rochard
* The most advanced use of the Unity engine in a video game
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Serious Sam 3: BFE  Devolver Digital (Croteam)2011 22ndcentury achievements achievements-public achillesheelfoes africa alieninvasion alienmenace aliens alone anticipatorysightings anticipatorystockpiles apocalyptic assaultrifles bludgeons bombs bossbattles centauroids chainreactions chargers city city-cairo-eg city-karnak-eg city-luxor-eg colossi cyborgs dark-limited destructibleenvironment distortedvision drm-gamealtering earth egypt encounters-popup energyweapons environmentalaudio excavation exoticweapons fallbackweapon finishingmoves firstpersonshooter future gianthumanoids giantmonsters giants giantworms gibs gore grotesque handcannons handguns headless helicopters ingamecinematics insectoids instantkillers itemglow jetpack jumping knockback ladders lamp latestart lostequipment machineguns macho magic maleprotagonist militantprotagonist mode-survival monsters mp-cooperative museum npcdeflection nudity oopitems openended overheal precisionrifles precursors pseudocheats ragers reload-auto reload-manual remotedetonators rockets rotaryguns ruins score screenshake screenstaining secrets sequelhook serioussam shotguns skeletons splatter steampowered steamworks steamworkshop suicideattackers swarmers temple throwback translator turrets ugc walking walkingarmory wallcrawlers Un juego de acción sin ralentí, muy juego de los 90', aunque peca un poco de tardar en otrogar las armas y un meelee más satisfactorio.

6 de 10***BFE presumably stands for Before First Encounter.***Serious Sam 3: BFE is a glorious throwback to the golden age of first-person shooters where men were men, cover was for amateurs and pulling the trigger made things go boom. Serving as a prequel to the original indie sensation, Serious Sam: The First Encounter, Serious Sam 3 takes place during the Earth’s final struggle against Mental’s invading legions of beasts and mercenaries. Set against the collapsing temples of an ancient civilization and the crumbling cities of 22nd century Egypt, Serious Sam 3 is an exhilarating fusion of classic twitch shooters and modern gameplay features.

[b]Features[/b]
* Frantic Arcade-Style Action – Hold down the trigger and lay waste to a never-ending onslaught of attackers or face being overrun by Mental’s savage beasts. No cover systems, no camping – it’s just you and them. All of them.
* Mental’s Fearsome Legions – A new battalion of unforgettable minions including the rumbling Scrapjack and towering Khnum join the legendary Headless Kamikaze, Gnaar and Sirian Werebull to create the fiercest opposition you’ve ever had the pleasure of mowing down.
* Spectacular Environments – Battle across the expansive battlefields of near-future Egypt bursting at the seams with total chaos. * The shattered cities of tomorrow lined with the crumbling temples of an ancient world become your destructible playground.
* Pure Multiplayer Mayhem – Play through the full campaign mode with up to 16 players or drop the gauntlet and let the heavy ordinance fly in versus modes like Deathmatch and Beast Hunt. This is the next level of Serious Sam multiplayer and all hell is about to break loose.
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Pineapple Smash Crew  RichMakeGame2012 desura energyweapons grenades group levelselection map mapgenerator nopointercapture objectiveindicator remotedetonators roombased steampowered tutorial tutorial-incomplete unlimitedammo veterancy xp-objects Developed by lone-gun designer Rich Edwards with music brought to you by legendary chiptune artist Syphus, Pineapple Smash Crew is a fast paced tactical blast-em-up!

PSC features tight squad formation shooting, aliens, robots, zombies and grenades- lots and lots of grenades! Level up and choose from an assortment of devastating hand-lobbed weaponry, including (but not limited to!): rockets, machine-gun grenades, laser beam grenades, suction grenades, mines, teleporters, holo-bait and bullet shields! also including rare powerups such as Fear, Bullet Time, Invincibility and Four-Times Damage!

Smash through practically infinite randomly generated spaceship designs, grab *all* the loot and kill anything that moves! PSC’s unique modern-retro flavour will take you back to the classics of old and smash you back to the present with a ka-boom!

PSC draws on many classics for inspiration: Alien Breed, Cannon Fodder, Chaos Engine, Gain Ground and even Worms, Toejam and Earl and Speedball 2 . Warhammer fans may detect a subtle Space Hulk vibe in the mix too!
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Jagged Alliance: Back in Action Kalypso Media (Coreplay)2012 achievements achievements-public activepause adv-ptdistr alarmers alcohol amrifles assaultrifles autopause bleeding bodyarmor bombs camouflage capacity-weight children circadiancycle city damageovertime demo depthfog doors draganddrop earth endlessopposition eviloverlord facing fatigue fictionallocation fieldofvision firearms firstaid friendlyfire grenadelaunchers grenades handguns healing healingitems hirelings hitchance hospital house indicator-noise indicator-visibility injuries interrupting inventory inventory-supplies island itemdurability jaggedalliance keys knives ladders limitedcapacity lineofsight lockpicking mailorder malfunctioning mansion meleeweapons mercenaries mercenaryprotagonist minefield mines morale multinationalorganization naturalistic neutralnpcs noports npcfriendlyfire npchealing optionaltasks overburdening overworld pain parttargeting persistentminions postures precisionrifles present privatemilitarycompanies prostitutes rating-pegi-16 rebellion rebelprotagonist redlightdistrict reload-auto reload-manual remotedetonators rockets scavenging school searchedindicator secrets selectivefire sexindustry shallowwater shopping shotguns skillbasedeq smokegrenades smokes soldiers stamina stealth stealth-sight stealth-sound steampowered strayfire stungrenades supportnpcs tactical taskqueuing tasksyncing tasktracker timecompression tips town trapdisarming trash tutorial tutorial-interactive tyrant unloading visualizedtrajectory walking wilderness xp-kills xp-undefined Jagged Alliance Back in Action is a contemporary remake of the latest title in the much-loved Jagged Alliance series of turn-based mercenary-themed strategy games.

Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Back in Action’s innovative "plan & go" combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.

Key features:
* Unrivaled mix of combat (tactics), roleplay, business and strategy
* Innovative "Plan & Go" combat system combines RTS gameplay with turn-based elements
* Realistic war setting with authentic-looking firearms
* Laptop/computer menu as a central anchor point for the player
* Assemble your own unit of mercenaries from numerous unique mercenaries
* Simultaneous control of multiple squads using a strategic map
* Convincing characters who interact with and comment on the game events
* All the dialog has audio
* Acquire resources by capturing mines and encampments
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Dynamite Jack Hassey Enterprises2012 bombs collectibles crystals dark-limited destructibleenvironment escape instantdeath keys lamp levelselection mine missionreset netranking opengl overpowered remotedetonators score sdl stealth stealth-sight unlimitedammo vorbis Juego de acción directa, una especie de sigilo ágil que le hace parecer el primo cenital del Stealth Basstard. (la s extra es intencional, ya que Steam censura la palabra hidalga)
Además incluye un sencillo pero completo editor de mapas.

7 de 10

Nota: El manejo del juego (controles) en esta versión PC/Steam es muy superior a su versión móvil/Android.***Explanation for overpowered tag: the enemies have ranged instanthit/instakill weapons while you only can drop bombs that must be manually detonated at a delay, which you need to find in each level in the first place before they can be used.***Dynamite Jack must blast his way to freedom! Jack, a brave space marine, armed with only bombs and a flashlight, must escape the Anathema Mines! Use stealth to sneak past guards and bombs to obliterate enemies in this intense top-down action-adventure.

Key Feature:
* 28 Thrilling Levels Each level brings you closer to the surface of the Anathema Mines. Battle your way through guards, scientists, cave trolls, lasers, and robotic spiders!
* Map Editor Have you destroyed and crushed the game? It's time to make MORE GAME! The super simple level editor will empower you to create levels in just minutes! You can share them with your friends and the world!
* Play More Maps Ready for more? Every map that is shared will be available for you to play! Skim through the most popular levels and have a blast escaping all the user created maps.
* Speedrun Leaderboards Each level in the game has its own speedrun leaderboard for competing with your friends and everyone else! Each community created map also gets its own leaderboard, so you can compete with your friends on the map you just created!
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Cortex Command Data Realms2012 360degreeaim airbursting alphafunding ammomagazines assaultrifles autocannons ballistics beamweapons bombs brains compositefoes cpplanguage demo destructibleenvironment destructibleworld digging disarming dismemberment display-640x480 doors doors-automatic doors-breakable droppods dropships enemyhealthdisplay energyweapons fanfunding firearms flamethrowers fmod formervaporware freelook friendlyfire friendlyfire-full goldnuggets grapplinghook grenadelaunchers grenades grenades-bouncy handguns hillland humblebundle igfnominee indie inversekinematics itemdurability jumppack ladders leaderparticipation lethalvelocity leveleditor lighthearted locationaldamage locationalhealth lua machineguns missionbased modifiable multiphased nailguns overburdening overpenetration pcdismemberment permanentcorpses physics pixelterrain precisionrifles radialmenu recruiting remotecontrol remotedetonators resourceharvesting robots rockets rotaryguns sdl shopping shotguns shrapnel skeletalanimation slowbackpedal steampowered stumbling submachineguns supervisorprotagonist terraindeformation thermalweapons title-animated tutorial undefinedelements unlimitedammo vorbis war weaponkickback worldborder wreckage Latest version: 23 (as of 2009-05-10?)***Project started sometime around the year 2000. labelimageminimize
Far Cry 3 Ubisoft (Ubisoft Montreal)2012 aaa adv-limited adv-perks africa aimmode alcohol ambientcreatures amrifles animals assaultrifles autosavepoints backstabbing bodydragging bombs bows buggy bunker burning camouflagers capacity-slots capacity-toolslots captives cave challenges chapters chickens circadiancycle civilianprotagonist cleargame clienthost communicator compass controllablehelplessness corpselooting crafting crocodilians dark-limited deathpits dementia difficulty directx11 directx9 distracting dreamworld drifting driving drm drm-login drm-online drugs duniaengine dynamicweather earth endlessopposition eternalfires falldamage fallimpact falseending farcry fasttravel fasttravel-points firearms firstpersonshooter flamethrowers flaregun fofindicator forest freelancing gambling grapplers grenadecooking grenadelaunchers grenades handguns hangglider healthregen host-migrating hunting inbuilttraps incendiarygrenades indicator-poi indicator-threat ingamecinematics inpersoncinematics instantdeathprotection ironsights island jeep jetski jumping knockdown ladders lamp ledges letterbox limitedcapacity loadingnonsense locationaldamage lostequipment machineguns map militarybase mine mines minigames minimap motorboat mp-cooperative mp-dm mp-teams msaa multipleendings npcgenerators npcstrife nudity objectiveclairvoyance objectiveindicator openworld optionaltasks parachuting pirates playerprogression precisionrifles prerenderedcinematics projectilerecovery prologue prostitutes quadbike quicktimeevent randomevents reload-manual remotedetonators rescue rescuees revenge rhib rockets rpgelements ruins scenic seamlessworld sequence-escape sequence-turret sex sharks shopping shotguns slavery sliding splatter ssao stealth stealth-range stealth-sight stealth-sound steampowered submachineguns swimming syringes tagging tattoos telescope temple torture tower town trampling tropic truck tutorial ubi.com underwaterdiving unlockable-items uplay vaulting walking watercraft watercraft-location wildfire wildlife wingsuit xp-deeds xp-kills youngadultprotagonist ziplines labelimageminimize
Hitman: Absolution  Square Enix (IO Interactive)2012 aimmode alarmers alternatesolutions antiheroprotagonist apartmentbuilding assassinating assaultrifles autosavepoints backstabbing blacksheep bodydragging bombs cemetery challenges chinatown cinematicinconsistencies city city-chicago-il clandestine coversystem criminalactivity crowds depthoffield difficulty disguising distortedhearing distracting dogs doors drugs dualwielding eavesdropping elevators envcombat epilogue factory factualinaccuracy fanservice firearms fxaa gardengnomes glacier2engine hammerspace handguns hiding hippies hitman-series holstering hotel improvisedweapons infopropagation interactionhighlight itemglow jigglephysics knives ladders launcher lawenforcers ledges lightbloom limitedsaves mansion meatshield meleeweapons mine mines msaa naturalistic neutralnpcs nonlethalelimination nonlinear optionaltasks orphanage outlawprotagonist overpenetration pacifism playerexposition precisionrifles prerenderedcinematics radar rain redemption remotedetonators researchfacility revisitedlocales rogueprotagonist rubberducks ruins savepoints score scoreloss sequelhook sex-inhuman shotguns slowmotion slums ssao stealth stealth-sight stealth-sound stealthgame stereoscopic stunning submachineguns tasktracker thrownweapons titlementioned torture trespassing ugc vehicle-pontiacgrandam weirdvision witnesses xrayvision A great stealth game, who promotes heavily to be clean and swift over running and gunning everyone (even when its perfectly possible)
Also, it allows the player to be creative in both the art of killing and the art of infiltration, with an arsenal of weapons and an extensive use of furniture and disguises.
Last but not least, mission challenges plus contracts mode increase its replayability to almost infinite, displaying many unlockables to find and a lot of ways to finish each level.

8 of 10***Hitman: Absolution follows the Original Assassin undertaking his most personal contract to date. Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.

Key Features
*Showcasing Glacier 2™ technology: HITMAN: ABSOLUTION has been built from the ground up, boasting a cinematic story, distinctive art direction and highly original game and sound design.
*Contracts Mode: Create your own custom hits by choosing the level, targets, weapons and the rules of assassination in an innovative new online mode. Created contracts can be shared with friends or the whole Hitman community and the money that you earn will unlock weapons, upgrades and disguises.
*Freedom of Choice: Stalk your prey, fight them head on or adapt as you go along. As Agent 47 the choice is yours thanks to highly evolved gameplay mechanics and a ground-breaking AI system.
*Experience a Living, Breathing World: In the world of Hitman: Absolution every moment can become a story as unique characters, rich dialogue and Hollywood standard performances combine to create a gameplay experience like no other.
*Disguises: As Agent 47, the identity of almost anyone you meet is yours for the taking. Immobilise your prey, steal their outfit and use your instinct to blend in and deceive your enemies.
*Instinct Mode: See the world through the eyes of Agent 47 and become the world’s deadliest assassin. Using Hitman: Absolution’s Instinct Mode you’ll predict enemy movement, discover new ways to kill and use high powered weaponry with deadly accuracy.
[Steam Store]***[media=youtube]N79x5dU-puw[/media]
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Crysis 3 Electronic Arts (Crytek Studios)2013 aaa aimmode airducts ambientcreatures ammotypes assaultrifles bombs bows cave chromaticaberration cloaking crysis dam difficulty difficulty-ingame drm drm-online dynamicaccuracy ea-origin firearms firstpersonshooter fullbodyawareness fxaa grenades grenadewarning gunclubbing hacking handguns helicopters ironsights itemglow jumping ledges lensflare locationaldamage machineguns minimap modularequipment motionblur msaa nonlinear npclkpbehavior objectiveindicator overgrowth projectilerecovery recap reload-manual remotedetonators rockets ruins scenic secondaryattack shallowwater shotguns skipnoninteractive sliding smaa soldiers stealth swimming tagging telescope tracers turrets tutorial txaa underwaterdiving upgradesystem walking labelimageminimize
Resident Evil 6  Capcom2013 2010s accuracy-pinpoint aimmode aircraft-location anachronic assaultrifles autosavepoints bilingualdialogue biogrowth bodyhorror bombs bossbattles cemetery china city clothingchanges companion cooperation crates deathfakers difficulty dodging doppelgangers europe femaleprotagonist flashcards formerhumans friendlyfire fxaa gore grenadelaunchers grenades gtcar handguns healingitems healthregen healthregen-stunted hud-dynamic incendiarygrenades itemglow jigglephysics juggernauts keys knives legacydesign-controls legacydesign-interface limitedcapacity loot-random loot-unexpected lostequipment maleprotagonist mansion mountain mp-asymmetric mp-cooperative mp-dropin mp-dropinpvp mp-versus multibarrelguns multiplecampaigns multipleperspectives mutagen mutants nopausefunction nplayers objectiveclairvoyance parachronic postcreditsscene precisionrifles present quicktimeevent rating-pegi-18 recoil recurringopponent reload-auto reload-manual remotedetonators residentevil resuscitation rewardingvandalism ruins segmentedhealth sequence-turret sewers shotguns splatter steampowered stunprods submachineguns subterranean subway train-location tutorial unarmedfighting usa vaulting vehicle-pontiacgrandam visualizedtrajectory voicechat walking waveringaim wilderness wintery zombies [b]Campaigns:[/b]
* [b]Leon[/b] & Helena
* [b]Chris[/b] & Piers
* [b]Jake[/b] & Sherry
* [b]Ada[/b]
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Homefront: The Revolution Deep Silver (Dambuster Studios)2016 achievements achievements-public aimmode ammowarning apcs assaultrifles autosavepoints bombs capacity-toolslots circadiancycle city-philadelphia-pa commercial compass cpplanguage cryengine3 damageindicator denuvo drm drm-removed dynamicaccuracy earth firearms firstpersonshooter future futuristic grenades grenadewarning gunclubbing handguns healthregen healthwarning helicopter helicopters ironsights jumping license-proprietary limitedcapacity machineguns mp-cooperative naturalistic northamerica openworld pennsylvania precisionrifles rating-pegi-18 rebellion reload-auto reload-manual remotedetonators rockets soldiers steampowered submachineguns tanks usa walking labelimageminimize
Sniper Elite 4 Rebellion2017 ammotypes auditorymasking ballistics bombs corpselooting day1dlc difficulty difficulty-aspects falldamage firearms handguns healingitems indicator-poi ladders map militantprotagonist mines minimap mp-cooperative npclkpbehavior precisionrifles radialmenu reload-lossy reload-manual remotedetonators sniperelite-series specialistprotagonist stealth stealthgame submachineguns telescope tutorial undefinedelements war worldwar2 labelimageminimize
RimWorld Ludeon Studios2018 alphafunding ambienttemperature animals builders buildingdesigning cannibalism circadiancycle cleaning collective colonysim coversystem crafting destructibleenvironment digging droppods dynamicweather ecosystems enemyhealthdisplay enemyparity energydistribution eventdirector firearms firefighting foraging friendlyfire grenades grid grid-square group harvesters heattransfer hunger imprisoning incendiarygrenades indie isolatedlocale karmiccreatures modsupport multimap needs neutralnpcs openworld openworldsurvivalcrafting peopleresources randomevents remotedetonators resourceharvesting slavery stockpiles stranded structuresupports stunning temperaturechanges temperatuscaleoptions timezones unity-engine wastemanagement wildfire workers xml xp-literal 2014 Alpha access for Kickstarter backers
2016-07-15 Steam Early Access
2018-10-17 Final 1.0 release***Vents exist in the game (alpha 13) but they only transfer heat, not air, so this game is ineligible for ventilation tag.***[media=youtube]DJmYKKzC0uA[/media]
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Black Mesa  Crowbar Collective2020 3plusfactions airducts alieninvasion aliens alphafunding alternateattack ammomagazines asphyxiation assaultrifles beamweapons biogrowth bombs canyon chainreactions chapters chargingweapons cliff commercialized crates crossbows dam deathpits dimensionaltravel distortedhearing distortedvision doors earth elevators encounters-popup energyweapons episodic eruptions escape explosiveobjects fakenames falldamage fangame firearms firstpersonshooter flyingislands formervaporware giantmonsters gibs glowingeyes grenades halflife handguns helicopters hobbyist hunted industrial-setting jargon jumping jumppads lightbloom livingammo livingweapons locationaldamage lostequipment meleeweapons minefield mines mp-dm newmexico northamerica npcstrife otherworld overcharging overkill parasites portals powerarmor prologue radioactiveglow remotedetonators researchfacility rewardingvandalism rockets scientistprotagonist scientists screenshake secretfacility shallowwater shotguns silentprotagonist singlegenderopposition slipperysurfaces soldiers sourceengine splatter submachineguns swimming tanks teleport teleporters telescope temporarycompanions tentaclecreatures tinyfoes totalconversion tripmines turrets underwaterdiving visiblelasers walking walkingarmory wasteprocessingstation zombies zoom
[12]***On the game being vaporware: Between 2009 and 2010 the developers ceased to publish notable new information until suddenly resurfacing and releasing part of the game.

2012-09-14 Black Mesa: Source was released, after which the project went on another hiatus and limited communication.
2020-03-06 The final game was released, no longer free and instead fully commercial project.***Notable gameplay related changes from original:
* Energy leeches were removed
* Rails no longer electrocute
* Rocket test chamber tentacles can't be sneaked around when they're smashing on the same floor simply because of too wildly random swiveling (that is: distractions are much more mandatory)
* On the rails no longer has player changing where the rails lead
* Gauss gun ricochets off the walls instead of penetrating them
* Scientists no longer heal Freeman
* Alien grunts are no longer immune to weapons fire at armored parts of their body

Other notable changes:
* Certain level segments have been omitted or streamlined, making levels shorter.
* Certain level segments have been made to make actual sense (or at least some, unlike the complete lack of seen in the original)
* Weapons are received in different order and in somewhat different places than in the original***Coop was officially dropped on 2010-03-17, stated reason was technical difficulties.***Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software's award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam.

[b]The Environment[/b]
Black Mesa is set in and around the Black Mesa Research Facility as depicted in the original Half-Life game. The research facility is a former Cold War missile complex based in New Mexico, and features a diverse array of locations ranging from abandoned rocket testing silos to modern administrative offices, from underground physics laboratories to a full-scale hydroelectric dam. The game continues beyond, into an inter-dimensional border world known as Xen. What will set Black Mesa apart from other Source engine modifications in development is the attention to environment detail. Levels will be faithful to the original Half-Life concept and built from scratch, yet will feature higher-resolution textures, detailed world models, and a higher quality of audio ambience courtesy of the Source engines soundscape system. The end goal of such attention to detail is an immersive single-player environment, which will engross the player in a story that is yet to be matched by any other first-person shooter.

[b]Features[/b]
Black Mesa has many features, several of which are still in planning or being tested. Below are a few of the larger and more distinctive features of Black Mesa:

* Detailed and interactive environments based on the original Half-Life game, including reconstructed multiplayer maps;
* Single-player, co-operative and deathmatch modes planned;
* Original music score by Joel Nielsen;
* Artificial intelligence that will dynamically think, react and interact with and about their environment;
* Normal, specular and parallax mapping utilized on world surfaces and models where applicable;
* A priority on gameplay and immersion factors such as ambience, logical functionality and interactivity.

[b]Game Modes[/b]
Black Mesa will feature three game modes designed to provide a high replayability factor.

Single-player
* Assuming the role of Dr. Gordon Freeman you will experience an immersive, story-driven mode of play. A world where around every corner a new threat or situation presents itself, provoking thought and interaction between you and your world. Relying on more than just combat to survive, your wits and intelligence will become strong allies in your fight for survival. Environments will be interactive, rich with detail, fully ambient and NPC characters will react to these environments and your actions therein. A world driven by story, locations conquered by wit, enemies matched with firepower. Welcome to Black Mesa. Run, think, shoot, live, Source.

Co-operative
* Black Mesa co-op will allow players to not only recruit the assistance of security guards and scientists, but also that of your friends! Share the single-player experience by battling through Black Mesa together. Players will be able to wage battles, travel corridors and emerge victorious over the enemies and escape the confines of the Black Mesa Research Facility.

Deathmatch
* The adrenaline pumping, bullet dodging, rockets-flying, big-red-button riddled deathmatch is back in classic Half-Life style, featuring graphically enhanced multiplayer maps and the full lineup of weapons. You'll find yourself having more fun blowing away your friends than, well, anything.
[Black Mesa Team]***[media=youtube]G32_q_3es8E[/media]
[spoiler= ; ][/spoiler]
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