showing 39 games
name | publisher(developer) | year arrow_downward | author(s) | pop. | |
---|---|---|---|---|---|
Half-Life: Opposing Force | Sierra On-Line (Gearbox Software) | 1999 | labelimagesubject | ||
Gunlok | Interplay (Rebellion) | 2000 | labelimageminimize | ||
Command & Conquer: Renegade | Electronic Arts (Westwood Pacific) | 2002 | labelimagesubject | ||
Team Fortress 2 | Valve | 2007 | Ellen McLain (voice actor) | labelimagesubject | |
Crysis | EA Partners (Crytek) | 2007 | Inon Zur (music) | labelimagesubject | |
Frontlines: Fuel of War | THQ (Kaos Studios) | 2008 | labelimagesubject | ||
Rainbow Six: Vegas 2 | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2008 | labelimageminimize | ||
Mercenaries 2: World in Flames | Electronic Arts (Pandemic Studios) | 2008 | labelimageminimize | ||
Exodus from the Earth | 1C Company;Strategy First (Parallax Arts Studio) | 2008 | labelimagesubject | ||
Far Cry 2 | Ubisoft (Ubisoft Montréal) | 2008 | labelimagesubject | ||
Iron Grip: Warlord | Isotx | 2008 | labelimagesubject | ||
The Chronicles of Riddick: Assault on Dark Athena | Vivendi Games (Starbreeze Studios;Tigon Studios) | 2009 | labelimageminimize | ||
Section 8 | SouthPeak Games (TimeGate Studios) | 2009 | labelimagesubject | ||
Red Faction: Guerrilla | THQ (Volition) | 2009 | labelimagesubject | ||
Operation Flashpoint: Dragon Rising | Codemasters | 2009 | labelimagesubject | ||
Booster Trooper | DnS Development | 2010 | labelimageminimize | ||
Lara Croft and the Guardian of Light | Square Enix;Eidos Interactive (Crystal Dynamics) | 2010 | labelimagesubject | ||
Homefront | THQ;Spike (Kaos Studios;Digital Extremes) | 2010 | John Milius (story) | labelimagesubject | |
Crysis 2 | EA Partners (Crytek) | 2011 | labelimagesubject | ||
Hydrophobia: Prophecy | Dark Energy Digital | 2011 | labelimagesubject | ||
Red Faction: Armageddon | THQ;Syfy Games (Volition) | 2011 | labelimagesubject | ||
Duke Nukem Forever | Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games) | 2011 | George Broussard | labelimagesubject | |
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | labelimagesubject | |
Space Marine | THQ (Relic Entertainment) | 2011 | labelimagesubject | ||
The Haunted: Hells Reach | Valusoft (KTX Software) | 2011 | labelimagesubject | ||
Rochard | Recoil Games | 2011 | labelimagesubject | ||
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2011 | labelimagesubject | ||
Pineapple Smash Crew | RichMakeGame | 2012 | Brendan 'Syphus' Ratliff (music) | labelimagesubject | |
Jagged Alliance: Back in Action | Kalypso Media (Coreplay) | 2012 | labelimagesubject | ||
Dynamite Jack | Hassey Enterprises | 2012 | labelimagesubject | ||
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | labelimageminimize | |
Far Cry 3 | Ubisoft (Ubisoft Montreal) | 2012 | labelimageminimize | ||
Hitman: Absolution | Square Enix (IO Interactive) | 2012 | labelimagesubject | ||
Crysis 3 | Electronic Arts (Crytek Studios) | 2013 | labelimageminimize | ||
Resident Evil 6 | Capcom | 2013 | labelimageminimize | ||
Homefront: The Revolution | Deep Silver (Dambuster Studios) | 2016 | labelimageminimize | ||
Sniper Elite 4 | Rebellion | 2017 | labelimageminimize | ||
RimWorld | Ludeon Studios | 2018 | Alistair Lindsay (audio) Rhopunzel (artist) Ricardo Tomé (artist) Tynan Sylvester (designer) | labelimageminimize | |
Black Mesa | Crowbar Collective | 2020 | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | labelimagesubject |