showing 39 games
name | publisher(developer) | year arrow_upward | author(s) | |
---|---|---|---|---|
Black Mesa | Crowbar Collective | 2020 | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | labelimagesubject |
RimWorld | Ludeon Studios | 2018 | Alistair Lindsay (audio) Rhopunzel (artist) Ricardo Tomé (artist) Tynan Sylvester (designer) | labelimageminimize |
Sniper Elite 4 | Rebellion | 2017 | labelimageminimize | |
Homefront: The Revolution | Deep Silver (Dambuster Studios) | 2016 | labelimageminimize | |
Resident Evil 6 | Capcom | 2013 | labelimageminimize | |
Crysis 3 | Electronic Arts (Crytek Studios) | 2013 | labelimageminimize | |
Hitman: Absolution | Square Enix (IO Interactive) | 2012 | labelimagesubject | |
Far Cry 3 | Ubisoft (Ubisoft Montreal) | 2012 | labelimageminimize | |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | labelimageminimize |
Dynamite Jack | Hassey Enterprises | 2012 | labelimagesubject | |
Jagged Alliance: Back in Action | Kalypso Media (Coreplay) | 2012 | labelimagesubject | |
Pineapple Smash Crew | RichMakeGame | 2012 | Brendan 'Syphus' Ratliff (music) | labelimagesubject |
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2011 | labelimagesubject | |
Rochard | Recoil Games | 2011 | labelimagesubject | |
Space Marine | THQ (Relic Entertainment) | 2011 | labelimagesubject | |
The Haunted: Hells Reach | Valusoft (KTX Software) | 2011 | labelimagesubject | |
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | labelimagesubject |
Duke Nukem Forever | Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games) | 2011 | George Broussard | labelimagesubject |
Red Faction: Armageddon | THQ;Syfy Games (Volition) | 2011 | labelimagesubject | |
Hydrophobia: Prophecy | Dark Energy Digital | 2011 | labelimagesubject | |
Crysis 2 | EA Partners (Crytek) | 2011 | labelimagesubject | |
Homefront | THQ;Spike (Kaos Studios;Digital Extremes) | 2010 | John Milius (story) | labelimagesubject |
Lara Croft and the Guardian of Light | Square Enix;Eidos Interactive (Crystal Dynamics) | 2010 | labelimagesubject | |
Booster Trooper | DnS Development | 2010 | labelimageminimize | |
Operation Flashpoint: Dragon Rising | Codemasters | 2009 | labelimagesubject | |
Red Faction: Guerrilla | THQ (Volition) | 2009 | labelimagesubject | |
Section 8 | SouthPeak Games (TimeGate Studios) | 2009 | labelimagesubject | |
The Chronicles of Riddick: Assault on Dark Athena | Vivendi Games (Starbreeze Studios;Tigon Studios) | 2009 | labelimageminimize | |
Iron Grip: Warlord | Isotx | 2008 | labelimagesubject | |
Far Cry 2 | Ubisoft (Ubisoft Montréal) | 2008 | labelimagesubject | |
Exodus from the Earth | 1C Company;Strategy First (Parallax Arts Studio) | 2008 | labelimagesubject | |
Mercenaries 2: World in Flames | Electronic Arts (Pandemic Studios) | 2008 | labelimageminimize | |
Rainbow Six: Vegas 2 | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2008 | labelimageminimize | |
Frontlines: Fuel of War | THQ (Kaos Studios) | 2008 | labelimagesubject | |
Crysis | EA Partners (Crytek) | 2007 | Inon Zur (music) | labelimagesubject |
Team Fortress 2 | Valve | 2007 | Ellen McLain (voice actor) | labelimagesubject |
Command & Conquer: Renegade | Electronic Arts (Westwood Pacific) | 2002 | labelimagesubject | |
Gunlok | Interplay (Rebellion) | 2000 | labelimageminimize | |
Half-Life: Opposing Force | Sierra On-Line (Gearbox Software) | 1999 | labelimagesubject |