showing 10 games

namepublisher(developer)year arrow_downwarddescription
X: Beyond the Frontier  THQ (Egosoft)1999[b]meta proportional world[/b] - mostly space stations and production facilities; the game explains this by spatial/space compression technology. Also used to increase storage capacity of your own craft.***X: Beyond The Frontier is the first part in the X-Universe series of games developed by Egosoft.
It tells the story of mankind's rise and fall in the universe, and the attempt by Kyle Brennan to help repopulate the stars using a new ship called the Experimental Shuttle, and how he became trapped in a closed group of sectors linked by a series of jumpgates, owing credits to an alien for helping to save him, and hunted by several people. Unknowingly, a group of secret service people are after him, a group who have tried to hide their races secret, that they are the descendants of a group of Humans who saved earth from the Terraformer fleet they created to help colonise the universe.

Now with the Truth coming out, X: Beyond the Frontier allows the player to play as Kyle Brennan on his hunt to find a way home, whilst helping a group of people find the truth about their ancestry, and continue to help save earth from the Terraformers who are now known as the Xenon.

Trade
Trade in over 50 sectors, with over 50 different goods, upgrade you ships with dozens of upgrades available to you by 5 different races.

Fight
Find the location of the hostile pirates and survive against attacks by the Xenon.

Build
Construct stations to build your own production empire.

Think
Adapt your trading empire to suit the needs of each sectors local economy.
[Egosoft]
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X-Tension  THQ (Egosoft)2000X-Tension is the eagerly awaited expansion pack to X: Beyond the Frontier. The expansion is not limited by a linear plot line but makes use of new ways to expand your empire. You can now take part in missions that are offered to you throughout the game.***
[53]
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X²: The Threat  QV Software International (Egosoft)2003X²: The Threat is of a new generation of space simulator games, you play the role of Julian Gardna who continues the story set by X: Beyond The Frontier. The updated graphics engine gives the universe a fresher feel with newly designed ships and stations adding to the complexity of the universe. labelimagesubject
X²: The Threat  Enlight Software (Egosoft)2003 labelminimizeminimize
X³: Reunion  Deep Silver (Egosoft)2005A game about the vastness of the space in a very big universe filled with all kinds of stuff (as ships, stations, asteroids...) and comprising a lot of different ways to play the game (militar, merchant, raider, police, transporter, salvager...) Its complexity and freedom are almost infinite, and has very clever features as speeding the time (for long travels) and very well-crafted reputation and market systems.

But there are 3 big issues with the game:
-The interface and controls are straight horrendous, forcing to employ the auto-pilot more than it should.
-The mission panel is very spartan and doesn´t records any indication of a possible mission (only points at already signed contracts, not featuring indications recieved in messages)
-Theres only 1 message log (important and worth-saving messages merge with a gigantic clutter of mundane conversations and tips)
These 3 problems make the in-game progress very difficult and immensely slow, and the game very boring/frustrating to play.

3 of 10***Greatest flaw in this that I see is that there's no task tracker. You're forced to remember and make notes yourself of what you agree to do and what others tell you to do, though you can review the message log as you like, it's hardly intuitive. This is especially bad considering the game's a sandbox.***Latest version: 2.5 (as of 2007)***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.7 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
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X³: Terran Conflict  Deep Silver (Egosoft)2008As a expansion/remake of X3: Reunion, improves a lot its interface and controls (now its a little complex but very user-friendly) and adds a few interesting campaigns (the previous game was heavily war-oriented in gameplay) Also, the graphics are nicer.
Nevertheless, it still features clunky message and mission systems, making it only a little better than the original game.

4 of 10***X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured - for X³: Terran Conflict will offer more missions than any other X game before. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth changed in all these years? And how will relations between Earth and its counterparts in the X universe develop?
[Egosoft]***Announced on 2008-02-03.
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Shattered Horizon Futuremark Games Studio2009[b]Minimum:[/b]
* Windows Vista or 7
* Core 2 Duo E6600 or Athlon64 X2 5600+ CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 8800GT or Radeon HD3870 GPU
* 1.5 GB HD space

[b]Recommended:[/b]
* Core 2 Quad Q6600 or Phenom II X4 940 CPU
* 512 MB VRAM***Shattered Horizon is a multiplayer first-person shooter where players fight in zero gravity surrounded by the broken remains of orbital infrastructure and billions of tons of rocky debris thrown into orbit by a huge explosion on the Moon.

With simple and intuitive controls players have complete freedom of movement, making full use of the distinctive environment to control the battle. Shattered Horizon rewards players with gameplay and tactics impossible in games constrained by gravity.

Stunning lighting effects and zero gravity physics give the look and feel of real space, bringing to life an extraordinary and epic vision of the future.

[b]Background story:[/b]

Man is back on the Moon and the companies that took him there are reaping huge profits. Their greed soon leads to the largest mining accident in history, when overexploitation of a risky new technique called Incite Mining leads to a catastrophe of unprecedented scale. An explosion throws billions of tons of rocky debris into near-Earth space, its aftershocks threatening to tear apart the Moon itself.

Fragments of the Moon settle around the Earth and become known as the Arc, named after the dramatic shape they draw across the night sky. With Earth surrounded by debris there's little chance of rescue or return for the thousands of people stranded in space.

The International Space Agency's astronauts and scientists trapped in the battered International Space Station are given the task of apprehending those responsible for the catastrophe. Weapons are among the last supplies sent to the station before the supply route from Earth is cut.

The Moon Mining Cooperative finds itself facing serious charges after only barely surviving the cataclysm. Cut off from Earth, they see independence and self-sufficiency as their only possible future and the ISA as a threat to their existence.

The two sides are drawn into an armed conflict. Desperate battles are fought over strategic locations and the scant supplies from Earth that make it through the shroud of debris. Control of the Arc now means the difference between survival and death in the cold of space.
[Futuremark]***Announced on 2008-08-19
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X³: Albion Prelude  Egosoft2011As the expansion of X3: Terran Conflict, it improves the merge between war, market and diplomatic systems, making factions weaker if its economy becomes stagnant or making easier to get the help of the enemy of your enemy, and many other new ways to interact with the different species. Also includes a lot of new items, ships, etc...
Sadly, the game is still very slow and frustrating because not only the mission system (almost the same, but with more chained missions that "hide" this radical flaw), but because the uncareness of the game for the player when you finish the tutorial (its difficult to encounter feasible missions or even something relevant to do)

4 of 10***X3: Albion Prelude is the latest game in the X3 space game series. TRADE, FIGHT, BUILD, THINK in a living and breathing universe. A new plot and many additions to the open free-form gameplay.
[Steam Store]
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Dead Space 3 Electronic Arts (Visceral Games)2013 labelimageminimize
X Rebirth Deep Silver (Egosoft)2013At least they changed the mission panel! And the messages have tags! :D

Now its a very playable game, easier to control, with an average difficult curve (not as stepped as previous games), and even prettier than before (specially planets, that feel enormous and look mesmerizing) Also, space highways and station/ship interiors are some of the new neat additions that makes it feel alive.

I miss the complexity of weapons and station systems, but its a little trade-off in comparation with the major improvements.

7 of 10***[media=youtube]eNs1rdSkUi8[/media]***In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player...

X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it.

Features
* It gets personal: Character-driven UI and a living and breathing universe
* It gets fast: Fun and fast travel with new transportation systems
* It gets big: The most detailed X universe ever
* Endless room for exploration
* Easy to learn - hard to master
* Gameplay, controls and UI are redesigned from scratch
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