Cinematic platformer
Game genre concept
Distinct from typical platform games in that they focus on fluid, life-like movements, without the exaggerated physics found in other platform games.
113
games
50platforms
SAM 1991
JAG 1995
NDS 2008-11-18
CDI 1994
PS1 1998-09-09
X360 2007-06-13
GBA 2002
DOS 1993
SCD 1993-05-03
SNES 1996
X360 2011-10-26
PSP 2009-06-07
Quoted from dandyboh's too long main description:
Jumping abilities are typically roughly within the confines of an athletic human's capacity, which is often compensated by the ability to grab onto ledges.
Jumping abilities are typically roughly within the confines of an athletic human's capacity, which is often compensated by the ability to grab onto ledges.
A platformer sub-genre started by Prince of Persia.
Parent group
Games by year
The first Cinematic platformer video game was released in 1989.
Interplay, Playdead and Brøderbund published most of these games.