Missing gameplay
Video game concept
Any tags that describe an expected but missing gameplay element.
This is a container group; its children are:
No auto attack | Auto attack, which normally is present in games of this type (MMO, RTS, and possibly others), is absent. | 1997 / 2015 | 11 games |
No auto-fire | Holding down the attack button does not endlessly repeat the attack as one might expect. (too short) | 1995 / 2008 | 3 games |
No Blocking | Lacks a feature to block an attack. Notable in fighting games or if character(s) carry a shield that does not actually serve a function. | 1986 / 1988 | 3 games |
No combat | Despite the genre, there is no actual proper combat involved. Player may get attacked though. (too short) | 1982 / 2016 | 28 games |
No jumping | Despite the genre/type being something that normally has jumping included, these [i]notably[/i] don't have it. | 1983 / 2021 | 112 games |
No minion control | Player has no control over their minions or any other underlings. (too short) | 1975 / 2016 | 15 games |