No jumping
Video game concept
Despite the genre/type being something that normally has jumping included, these notably don't have it.
112
games
27platforms
Alternate name: Jumping Deficient
PS3 2009-10-09
OSX 2010-05
WIN 2006-05-05
WIN 2009-02-13
DOS 1994-12-23
AGA 1999
WIN 2013-02-22
WIN 2012-05-04
GC 2003-02-04
WIN 2014-10-06
LIN 2013-07-29
WIN 2009-11-26
This also includes games where jumping is limited to certain specific locations (a bit like opening a door, instead, you jump over or across something).
First and third person shooters as well as action-adventures normally have jumping, so they're good candidates. Platformers by definition should have jumping, but some don't, often replacing it with some other mechanic that still keeps the game a platformer.
Conversely: adventure (including survival horror), anything using grids, simulation, tactical shooters nor anything with top-down perspective (especially 90 degree view angle down) don't normally have jumping.
First and third person shooters as well as action-adventures normally have jumping, so they're good candidates. Platformers by definition should have jumping, but some don't, often replacing it with some other mechanic that still keeps the game a platformer.
Conversely: adventure (including survival horror), anything using grids, simulation, tactical shooters nor anything with top-down perspective (especially 90 degree view angle down) don't normally have jumping.
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Games by year
The first No jumping video game was released in 1983.
Electronic Arts, Eidos Interactive and THQ published most of these games.