Software handicap

Software theme

Any tags describing a handicap of some sort that only affects the software itself, such as locking the framerate to something specific instead of allowing it to go over it.

This is specifically concepts that hamper the functionality of the software, and indirectly affect gameplay to greater or lesser degree. Such as artificial limitations like enforcing a framerate cap even if the players would like to get more out of the game if their hardware allows it.

Although some of these can be actually beneficial (e.g. lowered energy consumption and heat emission from capping framerate) if they're optional or configurable, as a hardcoded limits they are likely more of a nuisance.

This is a container group; its children are:

Display: 30 FPS capDesigned to run at 30 frames per second or is locked to run only at such screen update speed. Usually to deal with limited hardware capabilities of console platforms.2005 / 201712 games
Display: 60 FPS capDesigned to run at 60 frames per second or is locked to run only at such screen update speed. (too short)2016 / 20184 games
Frame syncedGame speed and background logic is synced with drawn frames, meaning the actual game slows down or speeds up depending how fast it gets rendered and not just getting choppier or more fluid graphics. Top speed may be limited (via VSync or FPS cap).1982 / 201527 games