Support powers
Video game concept
Player(s) and their opponent(s) can unleash devastating attacks or other actions that usually require no units or buildings to exist within the operation theatre to be usable.
46
games
7platforms
Alternate names: Super powers, Global powers
WIN 2011-05-16
WIN 2010-03-15
PS3 2010-10-12
WIN 2013-05-09
WIN 2012-05-08
OSX 2007-08
WIN 2008-03
X360 2009-09
WIN 2011-09-30
WIN 2008-10
WIN 2010-10-12
WIN 2010-09-07
Usually explained that these are so long distance weapons that other forces outside the immediate conflict can lend assistance occasionally (off-map artillery strikes).
The actual effects may range from re-inforcements of varying kinds to supply drops, from aerial strafing runs to howitzer barrage, from teleporting units long distances to nuclear strikes. Even temporary enhancements are valid.
The actual effects may range from re-inforcements of varying kinds to supply drops, from aerial strafing runs to howitzer barrage, from teleporting units long distances to nuclear strikes. Even temporary enhancements are valid.
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The first Support powers video game was released on February 12, 2003.
Electronic Arts, EA Games and Origin8 Technologies published most of these games.