Platforms

 

Atari 400/800


Made in USA by Atari in 1979
1602
games
26
unreleased
Cartridges are read as 8k, 16k, 32k, or 64k. Cartridge dumps will be one of those sizes. But, cartridges themselves can contain ROM chips totaling different sizes (4k, 6k, 12k, 48k etc...). When these other sizes are used, Atari 8-bit machines will pad it with $FF to the next largest it can read. Tools on the Atari 8-bit computer will always report the padded size, not the actual size.
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The ANTIC and CTIA processors were designed by Jay Miner.

Standard resolution is 160 x 192 x 4 but pallet tricks allow for most games to use 16 colors at a time. A few games actually use 256 colors. There is no 320x192x16 mode. The high res mode is 320 x 192 x 3 (black and 2 shades of 1 color) and does not allow pallet tricks. However, cross-color artifacting can be utilized in high res mode to produce up to 9 pseudo colors (black and 4 colors with 4 shades each). However, this only works reliably on standard NTSC CRT televisions that were not designed to take advantage of composite input; other types of monitors (and most emulators) will usually show the picture in black and white.
Multiple resolutions can exist on different areas of the same screen. This allows for use of low color high res areas of the screen with other standard resolution areas in tricky 256 colors. Mixing of 320 x 192 and 16 or 256 colors qualifies for the hires tag.

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tech info

resolution: 320 x 192x 16 colors
memory: 16K (48K) RAM, 10K ROM
CPU: 6502 1.79MHz
GFX: ANTIC coprocessor
sound: 4 voices, 3.5 octaves

Related systems

Atari 2600 VCS1977
Atari 400/8001979
Atari 52001982
Atari ST1985
Atari 78001986
Atari ATW8001988
Atari Lynx1989
Atari Falcon1992
Atari Jaguar1993