Balder 2D
a.k.a. balder2d
published by author in 2002-03-26, running on Linux
type: shooter
genre: Science Fiction
perspective: bird's-eye fixed camera
player options: single player, shared-screen
languages: eng
genre: Science Fiction
perspective: bird's-eye fixed camera
player options: single player, shared-screen
languages: eng
Description
1 player, 2 players, 3 players, 4 players, 5 players, 6 players, 7 players, or 8 players simultaneous competitive. Any or all players can be replaced with an AI.
An overhead arena shooter in a zero-g vacuum Ships can rotate, stick to or unstick from the solid parts of the environment, and fire. Additionally, Firing has the side effect of thrusting in the opposite direction. If players do not stick their craft to a wall, it will bounce off of it. They will also bound off of each other. Each ship has auto regenerating shields. Various powerup will upgrade the crafts. While designed for multiplayer, a single player game of collecting powerups and learning to navigate and fire, is good practice. Multiple arenas and AIs are available.
(Zerothis) - # 2009-04-20 06:21:22
An overhead arena shooter in a zero-g vacuum Ships can rotate, stick to or unstick from the solid parts of the environment, and fire. Additionally, Firing has the side effect of thrusting in the opposite direction. If players do not stick their craft to a wall, it will bounce off of it. They will also bound off of each other. Each ship has auto regenerating shields. Various powerup will upgrade the crafts. While designed for multiplayer, a single player game of collecting powerups and learning to navigate and fire, is good practice. Multiple arenas and AIs are available.
(Zerothis) - # 2009-04-20 06:21:22
Technical specs
Authors / Staff
management
Bjorn Hansen 'holomorph' (project administrator)Bjorn Hansen 'holomorph' (project manager)Tags (12)
video game
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Contributors (2)
zerothis
Sanguine
Sanguine