Simon's Island

created and published by Game Creation Society in 2011, running on Linux
type: puzzle
genre: Transport puzzle
perspective: bird's-eye
player options: single player
languages: eng other

Technical specs

display: raster

Authors / Staff

management

Katie Chironis (project leader)

design

Jackson Lane (design)
Jane Threefoot (design)
Jonathan Dinerman (design)
Joy Lin (design)
Malcolm Henderson (design)
Miguel Sotolongo (design)

coding

Amanda Ko (programming)
Cory Chang (programming)
Leon Zhang (programming)
Miguel Sotolongo (programming)
Stephen Bly (programming)
Steve Blessing (programming)
Susie Bowen (programming)
Zane Hintzman (programming)

audio

Alex Moser (music)
Jonathan Blake (music)
Malcolm Henderson (music)

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Contributor

zerothis

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