SimCity
a.k.a. Sim City / Micropolis
type: strategy, simulation, manag./econ.
genre: City-building
series: SimCity
perspective: bird's-eye
player options: single player
languages: eng
genre: City-building
series: SimCity
perspective: bird's-eye
player options: single player
languages: eng
3.5/5
Official description
Enter SimCity and take control. Be the undisputed ruler of a sophisticated real-time City Simulation. Become the master of existing cities such as San Francisco, Tokyo and Rio de Janeiro or create your own dream city (or dream slum) from the ground up.
Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.
Your city is populated by Sims - Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners and taxes. If they get too unhappy they move out; you collect fewer taxes, the city deteriorates.
# 2024-04-27 06:28:43 - official description
Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.
Your city is populated by Sims - Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners and taxes. If they get too unhappy they move out; you collect fewer taxes, the city deteriorates.
# 2024-04-27 06:28:43 - official description
Technical specs
display: raster
Editor notes (2)
This game was completed in 1985 (at Brøderbund) but having no real win state or lose state, Brøderbund and all major publishers (and many minor publishers) did not want to publish it. Maxis, a company with no games published at the time, agreed to publish it at the same time as their first game (so they debuted with two games). Maxis had initially turned it down as well. When Will Wright and Jeff Braun (from Maxis) met with Brøderbund to formally establish rights, Gary Carlston and Don Daglow actually played the game and were no longer disinterested. Brøderbund negotiated to become the distributor of the game. The game was always copyrighted by Will Wright but was developed with Brøderbund resources by a Brøderbund employee so implicit paperwork signed by Brøderbund was a good idea. Amiga and Macintosh versions were published first. The IBM PC version was next. And finally the original Commodore 64 version was published.
zerothis # 2018-02-15 11:41:37
zerothis # 2018-02-15 11:41:37
Authors / Staff
Tags (6)
video game
other
game genre
External reviews (6) - average: 70.7% - median: 71%
Related games
version of
SimCity (MS-DOS)
SimCity (ZX Spectrum)
SimCity (Electron)
SimCity (BBC)
SimCity (Atari ST)
SimCity (Amstrad CPC)
SimCity (Mac OS Classic)
SimCity (NES)
SimCity (Archimedes)
SimCity (FM Towns)
SimCity (NEC PC9801)
SimCity (X68000)
SimCity (Win3.1)
SimCity GS (Apple IIGS)
SimCity Classic (Windows)
SimCity (SNES)
SimCity (MS-DOS)
SimCity (ZX Spectrum)
SimCity (Electron)
SimCity (BBC)
SimCity (Atari ST)
SimCity (Amstrad CPC)
SimCity (Mac OS Classic)
SimCity (NES)
SimCity (Archimedes)
SimCity (FM Towns)
SimCity (NEC PC9801)
SimCity (X68000)
SimCity (Win3.1)
SimCity GS (Apple IIGS)
SimCity Classic (Windows)
SimCity (SNES)
Contributors (5)
teran01
zerothis
dandyboh
Sanguine
Ritchardo
zerothis
dandyboh
Sanguine
Ritchardo