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12.31.12 HERO Prologue flowchart media2012 Linuxlabelminimizeminimize
2025: Battle for Fatherland  Akella (Quant Games)2010The story is about USA starting a war of aggression for some reason or another.***[media=youtube]8Zq5T6B5shY[/media] Windowslabelimageminimize
2064: Read Only Memories  MidBoss (Midboss)20152064: Read Only Memories merges old-school adventure gaming with modern storytelling to explore some of the social challenges we will face in the near future. Explore the colorful future metropolis of Neo-San Francisco, meeting a huge cast of fascinating characters and solving a far-reaching mystery. Think carefully about your choices, because you never know how they will affect this dynamic, branching narrative further down the line. The world is changing. Genetic alteration of humans is now commonplace, with many choosing to radically alter their bodies to express their individuality. Virtual intelligences called ROMs (Relationship and Organizational Managers), created as simple digital assistants, are exerting greater control over people's lives. Some are terrified by this rapid change, and they are willing to go to extreme lengths to prevent it. A lost ROM named Turing breaks into the apartment of a struggling journalist to ask for help. They claim to be the first sapient machine—not a simulation of life but a genuinely self-aware artificial being—and the technical genius who created them has gone missing. Can you unravel the shocking conspiracy that threatens to rock an entire society? Or will the darkness that lies behind the bright neon lights of Neo-SF consume you? Old-school, cutting-edge - Classic point-and-click adventuring inspired by the likes of Gabriel Knight and Snatcher is melded with modern branching storytelling that delves into identity, individuality, and what it means to be human. People of the future - Get to know a diverse cross-section of Neo-SF's population, brought to life by some of the best voice talent working in games today, including Melissa Hutchison and Dave Fennoy ( The Walking Dead ), Erin Yvette ( Oxenfree ), Austin Creed (WWE's Xavier Woods ), and internet stars Jim Sterling ( Jimquisition ) and SungWon Cho ( ProZD ). High tech nostalgia - The city of Neo-San Francisco is rendered in beautiful pixel art, and your adventure is accompanied by a catchy low-fi electronic synth soundtrack. Solve the mystery - Enjoy over ten hours of adventure gaming goodness, featuring exploration, dynamic branching conversations, multiple endings, and many challenges to overcome. The definitive PC edition - Since its launch two years ago, the team has made many improvements and additions to an already amazing game, making this the ultimate version. Additions have included new characters and voice performers, additional facial animations, Japanese language support, and the "Endless Christmas" extended epilogue that allows you to hang out with your favorite Neo-SF locals. More about the Sights & Sounds of Neo-SF Deluxe Edition Sights of Neo-SF (Artbook) The world of 2064 can be hard to navigate. The Sights of Neo-SF is the official art book by Read Only Memories director and lead artist John "JJSignal" James. Highly stylized and specific in its visuals, ROM's progression from early sketches to final form is fully outlined in this 50-page PDF. You will see early concepts fully realized, previous versions of your favorite characters and even some characters that didn't make the final cut. JJ lists Bubblegum Crisis, Akira, Megazone 23, and the Pluto manga as his biggest style inspirations. Come see where the ideas behind the game began and watch them evolve into the vibrant city of Neo-SF we know and love. Sounds of Neo-SF (Soundtrack) Composed by 2 Mello, the Sounds Of Neo-SF is the FM-synthy, funky, and positively-charged soundtrack to MidBoss' cyberpunk adventure game Read Only Memories. Not content with a soundtrack that was merely fitting for its game, 2 Mello crafted these sounds to embody the dual nature of Neo-San Francisco, all its charm and its hidden dangers. But who said that our cyberpunk future has to be dark and dreary? You'll be humming these melodies to 2064 and beyond.***
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2069AD  Home Data1991 NEC PC9801labelimageminimize
A Mind Forever Voyaging Infocom1985
[4]***Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert |
[Zerothis]
Atari STlabelimageminimize
A Mind Forever Voyaging Big Red Computer Club (Infocom)1993Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert |

Only released for the Apple IIGS via the compilation "Lost Treasures of Infocom".
[Zerothis]
Apple IIGSlabelminimizeminimize
A Mind Forever Voyaging Infocom1986"If you can look into the seeds of time, and say which grain will grow and which will not..." -Shakespeare

IT'S 2031. The world is on the brink of chaos. In the United States of North America, spiraling crime and unemployment rates, decayed school systems and massive government regulations have led to a lazy, contentious society.

To reverse this critical situation, government and industry leaders have developed a Plan combining the economic freedom and strong moral values of the 1950's with the technological advancements of the 21st century. Will the Plan ensure peace and prosperity? Or will it set the earth on a suicide course to destruction?

As the world's first conscious, intelligent computer, only you can visit places that have never been seen before. Only you can view the future. And only you know what must be done to save humanity.

A major departure for Infocom, A Mind Forever Voyaging is reminiscent of such classic works of science fiction as Brave New World and 1984. You'll spend less time solving puzzles, as you explore realistic worlds of the future.***
[4]***Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert |
[Zerothis]
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A Mind Forever Voyaging Infocom1985Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert |
A text adventure that provides a unique way to interact with the game world. Set in the year 2031. You play a character who's mind has been downloaded into a computer. Now you must use your ability to gather and dispense information to save the world from global social collapse.
[Zerothis]
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A Mind Forever Voyaging Infocom1985 MS-DOSlabelimageminimize
A Mind Forever Voyaging  Infocom1985Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert |
1 Disk 2 Sides.
The working title for this game was 'PRISM'.
[Zerothis]
Apple II Elabelimageminimize
A Mind Forever Voyaging  Infocom;Activision (Infocom)1985Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert |

Published in 1985 by Infocom
Science Fiction Classics published in 1987 by Infocom
The Lost Treasures of Infocom II published 1992 by Activision.
Mac OS Classiclabelimageminimize
A.D. 2083  Midcoin1983 Arcadelabelimageminimize
A.R.E.S.: Extinction Agenda  ORiGO GAMES (Extend Studio)2011A.R.E.S.: Extinction Agenda is the first chapter in a full featured episodic hardcore action packed side scrolling platformer, in the traditions of retro classics, where you play as Ares, a combat robot created for the sole purpose of saving humanity. Can you live up to the task or will you be reduced to nuts and bolts?

You are Ares, the first Zytron immune robot. A symbol of how far human technology has come, you are the most advanced robot in existence; built to run faster, jump higher, and fire quicker. In addition to these core attributes, your design includes a system for converting spare parts and resources into valuable items, armor, and weaponry. You will need to use everything at your disposal in order to reach and rescue the survivors aboard the Zytron infected space station.

Key features:
* Play through various locations in the A.R.E.S. universe, each a beautiful, unique, 3D environment with challenging obstacles.
* You are the ultimate weapon with the ultimate sidekick – Collect the secret items and get power up to become a perfect weapon.
* Come face to face with colossal opponents, learn their patterns to defeat them in battle.
* Destroy enemies, collect their parts, and then recycle them to make incredible items, including health packs, ammo, and weapon upgrades.
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Abuse author (Crack dot Com)2008 GP2Xlabelminimizeminimize
Abuse  Origin;Red Hat (Crack dot Com)1995This game brought new innovations from the 3D shooter back to 2D games. Such as aiming with the mouse while moving with the keyboard. Originally the game was for MS-DOS and Linux. Origin (was sold to Electronic Arts by then) was the original publisher.
[Zerothis]***You are Nick Vrenna. It is the year 2009. You have been
falsely incarcerated inside a high security underground
prison where illegal genetic experiments are taking place.

Alan Blake, the head research scientist, has isolated the
specific gene which causes violence and aggression in
humans. This genetic sequence, called 'Abuse', is highly
infectious, causing horrific transformations and grotesque
side-effects. You are the only person to show immunity to it

A prison riot erupts, and in the confusion all the cell
doors ar opened. Soon everyone, guards and convicts
alike, become infected and transform into a horde of
mutants which take over the building.

Your only chance for escape is to don battle armor and
reach the Control Room situated in the structure's deepest
level. You must first stop the prison's Abuse-infected
water supply from contaminating the outside world. Freedom
and the fate of the world now depend on you.
[Zerothis]
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Abuse  Wildcard Design (Crack dot Com)1998 BeOSlabelminimizeminimize
Abuse  Origin;Red Hat (Crack dot Com)1995 Unixlabelminimizeminimize
Abuse  ?? BSDlabelminimizeminimize
Act of War: Direct Action  Atari (Eugen Systems)2005Latest version: 1.06; patch 4 (as of ?)***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.5 GHz Pentium IV or Athlon 1500+ CPU
* 256 MB RAM
* 64 MB VRAM
* 6 GB HD space

[b]Recommended:[/b]
* 2.5 GHz Pentium IV or Athlon 2500+ CPI
* 512 MB RAM
* 128 MB VRAM
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Adele: Following the Signs Unosquare2016 Linuxlabelminimizeminimize
Advanced Busterhawk Gleylancer  NCS (Masaya)1992
[37]***
[32]***
[29]***
[20]***In the year 2025, a war breaks out between humans and a hostile alien race, and 16-year-old Lucia and the rest of the starfighter pilots in the Earth Federation must join the battle. When Lucia's father is kidnapped by the aliens, she decides to take action and hijacks a brand new prototype starfighter, the Gley Lancer, in order to try to save him. In this side-scrolling shooter, step into the cockpit of the Gley Lancer as Lucia, rescue your father and destroy the evil aliens that are bent on destroying the human race.***This some what legendary shooter isn't nearly as good as some collectors may want you to believe. It does have a few good ideas, but its extreme lenght and weak difficulty makes it a tedious experience. The presentation is super cool though, and makes it well worth a try!
[zinger]
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Adventures Through Time: The Scavenger Hunt Aurum Software1989Adventures Through Time is a sci-fi adventure game where you take on the role of Douglas Walker Jr., a.k.a. "Buck", the young son of a time-traveler. The game begins in your bedroom early in the morning, sometime in the year 2059. Your father has left you home alone for the day while he goes out to a convention, and unknown to him, you and a group of your friends have something planned: you are going to hijack his time machine and use it for a scavenger hunt -- one that will make history.

The game interface is a hybrid of graphic adventure and text adventure: the top half of the screen displays the current scene, including the main character in third-person view, while underneath is a scrolling-text window that describes each action as it happens. Commands can be typed in, but you can also use the mouse: on the right side of the text window is a small panel of buttons, six verb action buttons ("Open", "Go", "Look", "Talk", "Take", "Move"), a left-arrow and right-arrow that cause the main character to start walking across the room in that direction, and a "Jump" button to immediately leap into the air. You can click object hotspots in the scene to select them, as well.
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Aerobiz Supersonic  Koei1994LEAD YOUR AIRLINE INTO THE FUTURE!

It's the beginning of the 21st century and competition in the airline industry is heating up. As a young, ambitious CEO, it's up to you to make sure your airline is a survivor and not just another casualty. To succeed, you will have to make some tough decisions including where to fly, which planes to purchase and how to attract visitors to the cities you service. Your goal: to differentiate your airline from the rest while still turning a profit.

In Aerobiz Supersonic, fashion a powerful fleet of aircraft from more than 50 possible choices, organize routes to 89 global destinations and invest your profits in a variety of new services including amusement parks, ski resorts and airport shuffle services. And don't forget, as CEO you're still responsible for things like plane maintenance, advertising and handling those periodic emergences such as a plane crash or employee strike.

Get ready to make tough decisions! If you make the right ones, your planes will dominate the skies of the 21st century.

* Offer air service to over 80 major and minor cities around the globe
* Select from four areas in aviation history including two futuristic scenarios
* Purchase from an extensive list of historical, supersonic and fictitious airplanes
* Invest in business ventures such as concert halls, golf courses and amusement parks
* One to four player fun
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After the War Dinamic1989THE YEAR 2019: MANHATTAN AFTER A NUCLEAR WAR.

FROM OUT OF THE DEBRIS RISES A HERO, JONATHAN ROGERS, KNOWN AS JUNGLE ROGERS, THE BOSS OF THE URBAN JUNGLE. HIS AIM: TO REACH THE LAUNCHING PLATFORM AND ESCAPE TO THE OUTER COLONIES, CROSSING A CITY IN RUINS PLAGUED WITH DISMAL SURVIVORS. RADIATION BECOMES UNBEARABLE AND TIME IS RUNNING OUT. YOU ARE SURROUNDED BY RUBBLE AND DERELICT BUILDINGS. OH MY GOD! WHERE ON EARTH IS THE PLATFORM***
[147]***
[28]***
[42]
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After the War Dinamic1989THE YEAR 2019: MANHATTAN AFTER A NUCLEAR WAR.

FROM OUT OF THE DEBRIS RISES A HERO, JONATHAN ROGERS, KNOWN AS JUNGLE ROGERS, THE BOSS OF THE URBAN JUNGLE. HIS AIM: TO REACH THE LAUNCHING PLATFORM AND ESCAPE TO THE OUTER COLONIES, CROSSING A CITY IN RUINS PLAGUED WITH DISMAL SURVIVORS. RADIATION BECOMES UNBEARABLE AND TIME IS RUNNING OUT. YOU ARE SURROUNDED BY RUBBLE AND DERELICT BUILDINGS. OH MY GOD! WHERE ON EARTH IS THE PLATFORM?***
[80]***
[118]***
[99]***
[2]***
[102]***
[23]***
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[106]***
[1]***
[52]***
[37]***This a 2 part game, like all other games by Dinamic (good spanish coders)
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After the War Dinamic1989 C64labelimageminimize
After the War Dinamic1989THE YEAR 2019: MANHATTAN AFTER A NUCLEAR WAR.

FROM OUT OF THE DEBRIS RISES A HERO, JONATHAN ROGERS, KNOWN AS JUNGLE ROGERS, THE BOSS OF THE URBAN JUNGLE. HIS AIM: TO REACH THE LAUNCHING PLATFORM AND ESCAPE TO THE OUTER COLONIES, CROSSING A CITY IN RUINS PLAGUED WITH DISMAL SURVIVORS. RADIATION BECOMES UNBEARABLE AND TIME IS RUNNING OUT. YOU ARE SURROUNDED BY RUBBLE AND DERELICT BUILDINGS. OH MY GOD! WHERE ON EARTH IS THE PLATFORM***
[142]***
[118]***
[83]***
[75]***
[22]***
[1]***
[52]***
[37]
Atari STlabelimagesubject
After the War Dinamic1989THE YEAR 2019: MANHATTAN AFTER A NUCLEAR WAR.

FROM OUT OF THE DEBRIS RISES A HERO, JONATHAN ROGERS, KNOWN AS JUNGLE ROGERS, THE BOSS OF THE URBAN JUNGLE. HIS AIM: TO REACH THE LAUNCHING PLATFORM AND ESCAPE TO THE OUTER COLONIES, CROSSING A CITY IN RUINS PLAGUED WITH DISMAL SURVIVORS. RADIATION BECOMES UNBEARABLE AND TIME IS RUNNING OUT. YOU ARE SURROUNDED BY RUBBLE AND DERELICT BUILDINGS. OH MY GOD! WHERE ON EARTH IS THE PLATFORM***
[137]***
[33]***
[25]***
[37]***
[36]***
[34]
Amstrad CPClabelimagesubject
After the War Dinamic1989THE YEAR 2019: MANHATTAN AFTER A NUCLEAR WAR.

FROM OUT OF THE DEBRIS RISES A HERO, JONATHAN ROGERS, KNOWN AS JUNGLE ROGERS, THE BOSS OF THE URBAN JUNGLE. HIS AIM: TO REACH THE LAUNCHING PLATFORM AND ESCAPE TO THE OUTER COLONIES, CROSSING A CITY IN RUINS PLAGUED WITH DISMAL SURVIVORS. RADIATION BECOMES UNBEARABLE AND TIME IS RUNNING OUT. YOU ARE SURROUNDED BY RUBBLE AND DERELICT BUILDINGS. OH MY GOD! WHERE ON EARTH IS THE PLATFORM
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After the War Dinamic1989THE YEAR 2019: MANHATTAN AFTER A NUCLEAR WAR.

FROM OUT OF THE DEBRIS RISES A HERO, JONATHAN ROGERS, KNOWN AS JUNGLE ROGERS, THE BOSS OF THE URBAN JUNGLE. HIS AIM: TO REACH THE LAUNCHING PLATFORM AND ESCAPE TO THE OUTER COLONIES, CROSSING A CITY IN RUINS PLAGUED WITH DISMAL SURVIVORS. RADIATION BECOMES UNBEARABLE AND TIME IS RUNNING OUT. YOU ARE SURROUNDED BY RUBBLE AND DERELICT BUILDINGS. OH MY GOD! WHERE ON EARTH IS THE PLATFORM
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AirForce Delta Storm  Konami2002Enemy confirmed - lock on! Strap into your cockpit and blast through the gut-wrenching world of flight combat. Your adrenaline pumps as machinegun fire pelts off your tail, you execute backbreaking barrel rolls and engage in dog fighting action.***
[100]
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Akira  Taito (Tose)1988A graphic adventure game based on the 1988 animated movie of Katsuhiro Otomo's epic Manga.
Released in 1988 by Taito for the Famicom console, the video game version has the player in the role of Kaneda.
Events begin with Kaneda and his motorcycle gang in police custody after their friend Tetsuo has been abducted by the military.
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Albedo: Eyes from Outer Space Merge Games (Z4G0 and Ivan Venturi Productions )2015 Windowslabelimageminimize
Alice in Cyberland  Glams1996The main portion of the game is played through a dialogue screen where you choose your available options and then watch your actions executed on screen. Like other interaction games, the options range from two to 4 choices of available routes that you may take. The right choice will lead to continued action and interactivity while the wrong action won't necessarily kill you but it will lead you into wayward routes and games of chance with opponents (rocks-scissors-paper).
In addition to the standard dialogue and interaction screens, there are fighting sequences where you battle it out with Terminator-type robots. Alice is an interesting change of pace from standard interactive movies that features a fun main character and a mixture of different interactions that gamers will enjoy.
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Alien Blast: The Encounter Made By KIDDIES (Made by Kiddies)2004 Windowslabelimageminimize
Alien Hijack Chi-Soft1987 QLlabelminimizeminimize
Alien Shooter  Big Fish Games;Sigma Team (Sigma Team)2002The endless darkness and the somber, long passages of a military complex have become the abode of evil, as thousands of blood-thirsty creatures fill its offices, storehouses and mysterious laboratories.

Your mission is simple: clear the base at all costs. You will be provided with explosives to help you gain access to the teleports from where thousands of pitiless creatures pour. A stationary gun will aid in the defense of the area. You have been granted access to the most advanced weapons technology money can buy. As you earn your pay, you can equip yourself with additional weapons in the arming area and biomechanical implants that will make your fighting abilities super human.

The alien invasion has begun, we have one chance, and that is to stop them cold in their staging area. Do not allow them escape this facility, you are our last hope. The fate of humanity now depends on you!***[b]Minimum:[/b]
* 400 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM

[b]Recommended:[/b]
* 800 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM***[b]Add-ons:[/b]
* The Experiment
* Fight for Life

These added mostly just very few levels, some music, objects and monsters.
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Alien Shooter 2 - Reloaded Sigma Team2009Notable differences with the original are missing voice overs, the lack of separate weapon skills - you no longer need certain level on a weapon skill to use more powerful weapons - and the damage modifier has been merged with accuracy skill (formerly this was purely accuracy, now it's universal weapon skill, offering both increased accuracy and some damage improvements). This simplifies your weapon choices to economic issues. Implants no longer have intelligence requirement and you can only have one implant in use at any time, effectively making intelligence almost pointless (formerly lack of intelligence restricted more powerful implants from your use and you could have 3 implants total in use). Armor skill has been removed completely, allowing anyone to wear any armor they want. And then there's the additional missions (missions 8 and 9, a small town). And net ranking.***Alien Shooter 2 - Reloaded is a modified version of the Alien Shooter 2 game. We started working on it right after release of AS2, taking into account the players' wishes. Well, here's the list of what we've done:
1. Size of the full version installation file was reduced to 300 Mb, compared to 1Gb of the original Alien Shooter 2. Large installation file prevented users with slow connection from buying and downloading the game.
2. Player upgrade parameters simplified. Now you don't need to develop separate skills for each weapon type, so you'll be able to complete the game using all the weapon types featured in it.
3. Two new missions added. Now the game features 17 full levels.
4. New individual shooting mode added - Gun Stand. You will use powerful military equipment to eliminate advancing enemy troops. As the game goes on, you will upgrade your weapon in different ways, and the right choice will let you win the battle!
[Sigma Team]
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Alien Shooter: Vengeance  cdv Software Entertainment;1C Company;Strategy First (Sigma Team)2007[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1.7 GHz CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce2 or Radeon 8500 GPU
* 2.5 GB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce FX 5700 or Radeon 9600 GPU***[b]activation limit[/b] - only applies to Strategy First's release, where you can activate the game only twice on separate hardware configurations.
[b]21st century[/b] - in-game the date is stated to be June 2030.***1C will publish the game on 26th October 2007
Strategy First published the game on 2007-10-18***For the first half of the 21st century, the war on terror became a global phenomena as more blatant and frenzied attacks struck deeper into the lives of common people. Inevitably, the pressure from public outcry to stop the madness grew to an irresistible level; the military forces of the world slowly but steadily retooled their outlooks, weapons, and tactics to combat people who were willing to die for their cause.

By 2100, the world was more or less at peace, with continued discord in some regions as modernized military forces sought to track down and destroy the remaining terrorist cells that continued to fight and harass civilian and military alike. Regardless, as this war began to wane, it slowly moved out of the public's eye, and they began to pick up the pieces and try to make better lives for themselves. Not since the years following World War II had such prosperity been felt across the planet; even war-ravaged regions received a "Marshall Plan" of sorts, having their infrastructures built up far beyond what they ever were before.

As prosperity grew, so too did the ventures of capitalism. In this day and age, science was the 'new capitalism,' fueling the growth of amazing new technologies. The first high-profile ventures into the creation of a viable fusion energy source, an offshoot of the efforts of the aging multinational oil companies, began in 2105 in the United States, with the backing of billions of dollars in venture and government capital. The International Power Initiative of 2112, an agreement among nations investing in the fusion power project, but eventually including many hundreds of other projects based on energy, radically restructured how science was to approach new energy sources. The level of freedom granted to a group of corporations might have been dangerous one hundred years ago, but it was felt that today since there was not a rivalry in the race to find the secrets of fusion power first, that giving a corporation autonomy to do what it needed to do would foster creativity and growth on an unheard-of scale.

It didn't.
[Sigma Team]
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Alivader Baked Apple1980 Apple II Elabelminimizeminimize
Alive... Behind the Moon Nova Media1996Alive ....Behind the Moon.... is an enhanced remake of the 1991 game Alive, originally developed by Lankhor for the Amstrad CPC.

On the moon's side which is turned away from earth a unknown cosmic element causes atmospheric changes. So James Butterfield, a dishonorable dismissed astronaut, flies with his friend Sven to the moon to check the situation and get a reward of one million dollars. Of course the space ship crashes. So the first task is to find medicine for the injured Sven. When that is taken care of James explores the moon and meets many foreign peoples like the Gouaks, Wounks or Amazons.

The user interface consists of many windows. The main window is in the upper right were a picture of the current view or conversational partner is shown. There the player can click on items to collect them or use items from the inventory to solve puzzles. Some items are showed in a close up view in a windows left to the main window when clicked on. There it can be manipulated further. Above this window is a mini map. Under the main window is a panel were the main actions can be chosen, e.g. looking, speaking or fighting. Left and right of this panel are the inventory screens were objects can be used and combined with each other. Finally on the far left are bars were the current stats of health, fatigue, durst and hunger are shown. These have to be hold on a reasonable height by eating, sleeping and so on

When speaking with someone the interfaces changes to another screen where left of the main windows the possible answers can be chosen. Under the main window the statements of the other person are displayed. Death waits behind every corner, a step in the wrong direction, a false answer or a lost fight lead to a individual game over screen.***
[65]
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All Walls Must Fall inbetweengames2017 Linuxlabelminimizeminimize
Alone in the Dark: The New Nightmare  Infogrames (Darkworks;Spiral House)2001Latest version: retail***Spiral House handled porting***From the moment Edward Carnby and Aline Cedrac set foot on Shadow Island, they are confronted by mysterious, evil creatures intent on thwarting their progress to recover 3 ancient tablets believed to hold the secret key to some incredible menacing phenomena.
Danger threatens from every corner.
The slightest shadow could be hiding deep secrets, or concealing worse nightmares...

- A gripping script that goes beyond your imagination.
- Over 20 characters, in a chilling atmosphere, deep in cinematographical production and realism.
- 2 totally different, but equally terrifying adventures, combined in one. Will you be Edward Carnby or Aline Cedrac?

[b]Can you see beyond your fear?[/b]
[Box blurb]***EAN-13: [code]3546430108987[/code] ([i]Best of Atari[/i] release; 3 CDs; Netherlands?)***[b]Minimum:[/b]
* Windows 95, 98, 98SE, ME, 2000 or XP
* 300 MHz Pentium II CPU
* 64 MB RAM
* 8 MB VRAM
* 3D accelerator
* 400 MB HD space***This installment returned to more horror-ish ways of the first installment, but switched from Cthulhu Mythos to Giger-ish monsters.
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AM2R: Return of Samus  Project AM2R2016A Metroid II remake with features from Super Metroid, Zero Mission, and Prime. Ten years in development, it was released on Metroid's 30th anniversary. Guide Samus through Alpha, Gamma, Zeta and Omega to defeat all the Metroids. No linear gameplay here, back track and skip ahead as desired and/or needed. Battle new mini-bosses and participate in some entirely new gameplay with new power-ups to match (effectively two major minigames) and new areas to explore, a map to help and mission logs to follow the narrative. New enemies and scenery as well. Some enemies are faster and smarter.***ESC - Options Menu
F11 - Show FPS
F12 - Capture Screenshot
Alt+Enter - Toggle Fullscreen
Alt+F4 - Exit Game

XBox 360 controllers are automatically detected (if properly installed on your system)
Other gamepads require players to press the "Back" button. This button can be changed, somehow.
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Anno 2070 Ubisoft (Blue Byte;Related Designs)2011[b]2070[/b]. Our world has changed. The rising level of the ocean has harmed the coastal cities and climate change has made large stretches of land inhospitable.

The latest in the award-winning strategy series, Anno 2070™ offers a new world full of challenges, where you will need to master resources, diplomacy, and trade in the most comprehensive economic management system in the Anno series.

Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage. Engineer production chains such as Robot Factories, Oil Refineries, and Diamond Mines, and trade with a variety of goods and commodities.

[b]Key Features:[/b]
[b]A New Era[/b]
While adhering to the fundamentals that made the Anno franchise a success, the near-future setting will bring numerous new gameplay mechanics, architectural breakthroughs, and all-new challenges. Additionally, players will be able to build massive cities, the scope of which has never been seen in prior Anno games!

[b]Become an Architect of the Future[/b]
Face the current world’s challenges to shape the world of tomorrow. You can either join the Tycoons to pursue an industrial and efficient course, or side with the Ecos to create a more sustainable and environmentally friendly direction.

[b]An Evolving, Dynamic World[/b]
Decisions will have an impact on the environment, the architectural look of the world, and the needs of the population.

[b]Discover Hidden Depths and New Resources[/b]
The mysteries of the sea and the sky are waiting to be discovered. Take advantage of the transport systems of the future and develop a powerful economy.

[b]The Enhanced Anno with New Features to Master[/b]
Smuggle wares between harbors without being detected by the coastal patrols, or forge alliances with powerful figures to expand your influence.
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Anno 2070: Deep Ocean Ubisoft (Blue Byte;Related Designs)2012[b]New civilization level[/b]

For the first time in the history of the Anno series an add-on brings a new civilization level: the Tech faction is expanded by « the Genius » population class.

[b]A deeper game experience[/b]

The new population class grants access to the new Tech Monument, new corresponding production chains and consumption goods. Furthermore this new class features new vehicles and new items allowing players to develop industries, strengthen economies and exploit new resources.

Additional content and challenges:

Players will also be able to:
* Acquire enemy territories without using military force through the "Hostile Takeover" feature
* Resolve energy problems by building the new underwater geothermal power plant
* Optimize energy supply through "Energy transfer" between islands
* Face a new dangerous disaster: The Tsunami
* Unlock new rewards for each faction’s career ladder
* Take advantage of new underwater trading routes
* Experience over 150 new challenging quests
* Unlock over 30 new achievements
* Access to player comparison via new leaderboards***Adds ocean floors as a building option/location for a limited number of things that work alongside regular on surface building. No subsurface settlements/cities can be built, so these are only resource generation/harvesting sites (sea weed farms and off-shore oil drilling platforms and such).
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Anomaly 2 11 bit studios2013 Linuxlabelimageminimize
Anomaly 2 11 bit studios2013In the years following the invasion of Earth in 2018, the planet is overrun by alien machines. Humankind is on the verge of extinction. Banded together in huge convoys, they search the frozen tundra for food and supplies. Since the war, the roles have been reversed: now our species seems to be the Anomaly on a machine-controlled planet. Your convoy, Commander, is called Yukon.

Anomaly 2 is a real-time strategy game that takes the tower offense concept from Anomaly Warzone Earth to a new level. Maintaining the core concepts of the original – tactical planning and the on-field Commander to support troops in combat – Anomaly 2 introduces a number of important new features:

* Morph your troops into war mechs to discover the new face of strategy: each unit has a different mech form with various abilities to help you overcome specific combat situations.
* Engage in a multiplayer experience unique to Anomaly 2: tower defense vs. tower offense. Play as the towers and destroy the humans or lead the humans to annihilate the alien towers.
* Fight across a post-apocalyptic world in a new single-player campaign that offers a more intense strategy experience than the acclaimed original.
* Carve your own path to victory and create your ultimate battle squad. With over million tactical combinations to build your squad, your options in combat are nearly endless.
* Dive into a beautifully rendered world, thanks to the team’s new and improved visual engine:
* Experience alternative endings dependent upon your approach to enemy machines in the campaign.
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Anthropomorphized Gastrointestinal Tract Part 1: Cavum Oris author2015 Linuxlabelminimizeminimize
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