showing 13 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
8 Eyes  Seta;Taxan (Thinking Rabbit)1988After hundreds of years of chaos, mankind has finally emerged from the ruins of nuclear war. This world of the distant future has once again flourished under the guidance of the Great King, who harnessed the power of the 8 Eyes to rebuild the planet. These strange jewels of power were formed at the eyes, or center, of the eight nuclear explosions which nearly destroyed the Earth. In the wrong hands, the 8 Eyes could cause untold destruction... And now, they have been seized by the Great King's eight Dukes, in a desperate bid to gain control of the world for themselves. They have banished the King to the nuclear wastelands, and already their squabbling threatens to plunge the world into war once again! The task of retrieving the 8 Eyes falls to you, Orin the Falconer, the bravest and mightiest of the King's Guardsmen. With your fighting falcon, Cutrus, you must penetrate each of the 8 Dukes' castles. There you will face the Dukes' soldiers, and battle strange nuclear mutants such as living skeletons, giant wasps, and mud men. You must defeat the monstrous Boss of each castle to retrieve the Jewel of Power he guards. Then, to complete your quest, return the 8 Eyes to the Altar of Peace to await the return of the Great King, so that he may finish the rebuilding of Earth. Your reward will be the eternal gratitude of all mankind!***
[49]***NES-8E-USA
エイト・アイズ literally reads `[code]eito aizu[/code]´.***Great Castlevania-type sleeper.
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Anno 1404  Ubisoft (Sunflowers;Related Designs)2009NA 2009-06-23 as boxed, and on Steam (lang: ?)
EU 2009-06-26 as boxed, and on Steam (lang: eng, ger, fre, ita, spa) - uses Tages copy protection with activation limit of 3
... note: the release date is officially reported as 25th, but for most of Europe it was 26th by the time it was actually released. This is common with Steam releases.
INT 2009-06-30 on Steam (lang. ?)

Released as [i]Anno 1404[/i] in Europe and [i]Dawn of Discovery[/i] in the rest of the world.
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ANNO ONLINE Ubisoft (Ubisoft Bluebyte)2013[b]Anno Online[/b] is [b]a free-to-play strategy simulation[/b] game that lets you build and develop big [b]medieval cities[/b]. No download is required; you can experience a complex [b]city simulation directly in your browser[/b]!

Anno Online upholds the traditional in-depth economics that are the hallmarks of the [b]award-winning Anno franchise[/b], and invites players to [b]manage cities[/b] to an extent never before seen in any [b]browser game[/b].

The key element of the game is the player’s main island, where the foundations of your commercial empire will be set. By satisfying the needs of your population, [b]constructing new buildings[/b] and [b]managing production[/b], you will [b]unlock new buildings[/b] and face new challenges as your population’s demands and consumption habits evolve.

Soon, one island won’t be enough to satisfy all their needs and you’ll have to discover and [b]claim additional islands[/b] and connect them via ship trading routes to your main island. For the first time in the Anno series, players will have the opportunity to be part of a giant empire and congregate in powerful guilds to work towards joint goals and server-wide quests.

[b]Monumental cities[/b]
- More than 120 skins for the various buildings found in the game
- 1500+ Buildings per city

[b]High Quality Graphics[/b]
- Highly detailed buildings, ships and islands
- 10000+ decorative objects per island
- Animated people in the streets

[b]Cooperative Gameplay[/b]
- Monumental buildings
- Visit other people’s islands
- Guilds

[b]Customisable Content[/b]
- Male and female avatars
- Customisable ships

[b]Increased Usability[/b]
- Expanding interfaces
- Slow learning curve
- Failsafe mechanism

[b]Asynchronous Trading[/b]
- Advanced commercial features: Ship renting, sea lanes, etc...
- Watch as your trade routes grow: ships come and go in your harbour
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Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2007Jerusalem, 1191 AD.

The Third Crusade is tearing the Holy Land apart. You are an elite Assassin sent to stop the hostilities by suppressing the powers on both the Crusader and Saracen sides. But as you carry out your missions, a conspiracy begins to unfold. You find yourself tangled up in a conflict that threatens not only the Holy Land, but the entire world.

« Nothing is true, everything is permitted »

KEY FEATURES

Experience the power of a feared Assassin. Your actions can throw your immediate environment into chaos; and your existence will shape events in this pivotal moment during the Third Crusade.

* Be an Assassin: Plan your attacks, strike without mercy, and fight your way to escape.

* Realistic and responsive environments: Every action has its consequences. Crowds react to your moves, and will either help or hinder you on your quests.

* Action with Total Freedom: Eliminate your targets wherever, whenever, and however. Do whatever it takes to achieve your objectives.
[Ubisoft]
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Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2007 X360labelimageminimize
Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2008El comienzo estelar de la saga, a pesar de ser mucho más lineal y corto que sus predecesores (y unas misiones secundarias enormemente repetitivas), se hecha de menos no ser una arsenal andante que puede con toda la guardia de la ciudad: mucho más sigilo y huida y menos acción.

Especialmente reseñable era la posibilidad de finalizar un asesinato siguiendo el diario de Altair, convirtiendo el encargo en un auténtico reto, además de la claustrofóbica situación de Desmond y la intriga que rodea todo el juego.

Como reprochable, la enorme letalidad del agua, aunque también es cierto que es de gran ayuda contra los templarios.

8 de 10***2008-04-09 as boxed
2008-04-09 on Steam (eng,fre,ita,ger,spa)***[b]save points[/b] - there's only one save per profile, so make sure you back it up occasionally. Nothing worse than playing almost through the game and the save getting corrupted for whatever reason (such as BSOD). The saves are stored in `[code]%APPDATA%/Ubisoft/Assassin's Creed/Saved Games/[/code]´.***Latest version: 1.02 (as of 2008-05-14)***The story starts with Desmond Miles being kidnapped in 2012 by Abstergo Industries and put into the Animus machine, a device capable of drawing out genetic memories and allowing the user to re-live their ancestors' lives. For Desmond, this is the life of Altaïr Ibn La-Ahad (الطائر), an assassin who lived during the Third Crusade in 1191. Although the story skips the kidnapping and starts with Desmond jagged into the Animus and experiencing some synchronization issues with it.

The game is difficult to categorize and abundantly lampshaded by the fact that most of the game takes place inside the Animus which has been created to produce a video game like experience, so effectively you're playing a video game inside a video game. And the experience produced by the Animus is an abstraction of sorts with various alterations that make it easier for the user to operate it, such as translating all languages to plain English and so forth. So any inconsistencies with reality are due to that, and since memories aren't exactly logical 1 to 1 copies of reality, much illogical instances can occur, some of which can be interpreted to mean some [url=http://tvtropes.org/pmwiki/pmwiki.php/JustBugsMe/Ptitlel59ywfenym8d?from=JustBugsMe.AssassinsCreed]very strange things[/url].

Things you may need to replay the whole game for:[spoiler]In memory block 4, you have a chance to pickpocket Vidic to get his security pen. This opportunity does not represent itself and replaying the memory block later does not roll back time in the "real world".

After the credits you gain access to the conference room where you need Vidic's pen to access a computer, but there's nothing else after that besides your ability to replay the memory blocks and aim for 100% completion (collecting all the flags, killing the templars, scouting, and doing all the side tasks).[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz dual-core Pentium D or Athlon 64 X2 3800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* Radeon X1600 or GeForce 6800 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+ CPU
* 5.1 capable soundcard***The PC version has 4 new missions compared to the original console version.

Director's Cut Edition is apparently just alternate name for the thing and is in no way different from PC releases without that extra bit in their name.
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Combat Mission: ShockForce  Paradox Interactive (Battlefront.com)2007Combat Mission: Shock Force is poised to become the new gold standard for computer wargames and military simulations. With over three years of intensive ground-up development, Combat Mission: Shock Force is ready to succeed Battlefront's previous series of top rated, award winning WW2 tactical simulations; Combat Mission Beyond Overlord, Barbarossa to Berlin, and Afrika Korps.
[Battlefront.com]
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Fatale  Tale of Tales2009Based on Oscar Wilde's play [i]Salomé[/i]. Windowslabelminimizeminimize
Nagagutsu o Haita Neko: Sekai Isshuu 80 Nichi Daibouken  Toei (Shouei System)1986This game is based on an old anime movie and obviously rooted in the novel "Around the World in Eighty Days" by Jules Verne. It is a platform/shooter mix, each level representing a different country/part of the world. In nearly each level you are in a different vehicle, ranging from boats and cars to balloons and even a level where you are controlling a submarine. However this diversity is already the most interesting part. The rest is really average. Shoot enemies here, jump over pits there. It is playable but nothing special. NESlabelimageminimize
Spec Ops: The Line 2K Games (Yager)2012Rara vez se ve un FPS de guerra que transmita la verdadera desolación de una zona marcial. Spec Ops: The Line lo logra de manera magistral gracias a la sensación de abandono y a lo humanos que expone a los enemigos, lejos del típico "yo bueno, tu malo" tan común en los shooter en general.
Además, en terminos de juego no tiene nada que envidiar a sus compañeros de género, con un buen arsenal y la añadidura de la física de la arena y sus múltiples efectos (hasta corriendo se nota). incluye también elementos muy propios de los juegos de Tom Clancy en el aspecto de enviar órdenes, aunque de manera muy simplificada.
El multijugador no es nada del otro mundo, el típico clase+perks+armas y los clásicos modos deathmatch/por equipos/etc...

8 de 10***Spec Ops: The Line is a new original title from 2K Games that features provocative and gripping Third-Person modern military Shooter gameplay designed to challenge players' morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made. Features include, a gripping, storyline reminiscent of Apocalypse Now and Heart of Darkness but set in a ruined Dubai, tactical squad-based Delta Force gameplay throughout a horizontally and vertically oriented world, devastating sandstorms which can be used in combat, a variety of multiplayer modes and maps, and deep support featuring two factions.

It’s been 6 months since Dubai was wiped off the map by a cataclysmic sandstorm. Thousands of lives were lost, including those of American soldiers sent to evacuate the city. Today, the city lies buried under sand, the world’s most opulent ruin. Now, a mysterious radio signal is picked-up from Dubai, and a Delta Recon Team is sent to infiltrate the city. Their mission is simple: Locate survivors and radio for Evac. What they find is a city in the grip of war. To save Dubai, they’ll have to find the man at the heart of its madness—Col. John Konrad.

[b]Gameplay[/b]
Spec Ops: The Line is an action-packed Third-Person Shooter that delivers heart pounding physically close combat through a squad-based play mechanic. Players lead a team of three characters, Captain Martin Walker, Lieutenant Adams and Sergeant Lugo. Each character has his own distinct personality and specialized skills, and the mature story they each play a role in explores the dark side of war in a realistic way, in which there are no good outcomes, only hard choices. As missions are completed more advanced weapons and equipment are made available. In addition, the desert environment of Dubai is brought into the game in a unique way with stunning visuals, and dynamic sandstorms that actively effect level designs, and which can be used to help and hinder progress. The vertical interiors of Dubai high rise buildings also provide tactical advantages and risks that can used be by players. Multiplayer campaigns bring new modes and unusual situations and environments to expand the single player experience.

Key Features
* A new portrayal of the military shooter experience with twisting narrative uncertainties.
* Action packed 3rd Person Shooter gameplay provides an up-close and personal view into the brutality and emotion within the combat.
* Command an intelligent and powerful squad of Delta-Force soldiers in a dangerous and unpredictable combat zone.
* Cross "The Line" in a mature story that explores the dark side of war, where there are no bright outcomes, only bad or worse choices.
* Unique Dubai setting strikes the imagination and transports players to a larger-than-life playground for vertical gameplay and stunning visuals.
* Sand-filled Dubai provides new gameplay experiences including sand avalanches, and powerful, disorienting sandstorm combat.
* Customisable, Class-Based, Blazing Multiplayer
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Spec Ops: The Line 2K Games (Virtual Programming)2015 Linuxlabelminimizeminimize
The Bible Online  FIAA2010 Internet Onlylabelminimizeminimize
Warfare Game Factory Interactive (GFI Russia)20082009-07-21 on Steam, by Game Factory Interactive (lang: eng) Windowslabelminimizeminimize
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