showing 18 games
name arrow_downward | publisher(developer) | year | display | platform | |
---|---|---|---|---|---|
Deadlight | Microsoft Studios (Tequila Works) | 2012 | textured polygons | X360 | labelimageminimize |
Deadlight | Microsoft Studios (Tequila Works) | 2012 | textured polygons | Windows | labelimageminimize |
Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | textured polygons | Xbox | labelimagesubject |
Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | textured polygons | Windows | labelimagesubject |
Flight Unlimited 3 | Electronic Arts (Looking Glass Studios) | 1999 | textured polygons | Windows | labelminimizeminimize |
Grey's Anatomy: The Video Game | Ubisoft (Longtail Studios) | 2009 | textured polygons | Windows | labelminimizeminimize |
Grey's Anatomy: The Video Game | Ubisoft (Longtail Studios) | 2009 | Nintendo DS | labelimageminimize | |
Knight Rider | Pack-In-Video;Acclaim Entertainment (Pack-In-Video) | 1988 | raster | NES | labelimagesubject |
Shadowrun | Sega (BlueSky Software) | 1994 | raster | Mega Drive | labelimagesubject |
Shadowrun | Data East;Laser Beam (Beam Software) | 1993 | raster | SNES | labelimagesubject |
Shadowrun Returns | Harebrained Schemes | 2013 | raster, textured polygons, mixed | Windows | labelimageminimize |
Shadowrun Returns | Harebrained Schemes | 2013 | raster, textured polygons, mixed | Linux | labelimageminimize |
World in Conflict | Sierra Entertainment;Ubisoft (Massive Entertainment) | 2007 | textured polygons | Windows | labelimageminimize |
Zak McKracken and the Alien Mindbenders | Lucasfilm Games | 1988 | raster | Amiga | labelimagesubject |
Zak McKracken and the Alien Mindbenders | Lucasfilm Games | 1988 | raster | C64 | labelimagesubject |
Zak McKracken and the Alien Mindbenders | Lucasfilm Games | 1988 | raster | Atari ST | labelimagesubject |
Zak McKracken and the Alien Mindbenders | Lucasfilm Games | 1988 | raster | MS-DOS | labelimagesubject |
Zak McKracken and the Alien Mindbenders | Lucasfilm Games | 1991 | raster | FM Towns | labelimageminimize |