showing 37 games

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Baldur's Gate  Interplay;Black Isle Studios (BioWare)1998This game can be played on HaikuOS using the GemRB replacement engine.***[b]Minimum:[/b]
* Windows 95
* 166 MHz Pentium CPU
* 16 MB RAM
* 2 MB VRAM
* 320 MB HD space

[b]Recommended:[/b]
* 200 MHz Pentium MMX CPU
* 32 MB RAM
* 4 MB VRAM
* 570 MB HD space***Latest version: 1.1.4315 (as of ?)***EAN-13: [code]3546430126868[/code] (Complete Compilation; 4 in 1 Boxset) - lang: eng, fre, ita, spa
... includes all games from the Bhaalspawn arc
... pre-patched to 1.1.4315***[b]companion[/b] - the familiar, if the player chooses a mage class (no other mages are allowed to have familiars for some reason).
[b]prophecy[/b] - in Candlekeep the chanters speak the prophecies of Alaundo.

--- averted (not worth tagging)
autoregen - characters with abnormally high constitution regenerate health automatically (and even then so slowly it hardly matters), most characters don't have it this high.***An attempt to perfectly reproduce the AD&D ruleset in a significant area of the AD&D world.
Up to 6 players can cooperate using TCP/IP, IPX, 1 player, 2 player, 3 player, 4 player, 5 player, or 6 player cooperative.
serial or modem connections.
The standard edition comes on no less than 5 CDs, The DVD edition contains the entire game on 1 DVD.

[b]Tags[/b]
Uses the AD&D ruleset. is set in Forgotten realms where Baldur's Gate is a location. This game begins the Baldur's Gate series. Players can create and name Human, Elf, Dwarf, Half-Elf, Halfling, and Gnome characters of either gender of the Fighter, Mage, Thief, Cleric, Ranger, Druid, or Paladin classes. Some classes can engage in sorcery according to the AD&D ruleset. Players can also dual-class or multi-class according the AD&D ruleset. In a 1-player game, the player controls an entire party, in multiplayer games, each player can control one or more characters (or none at all). Players must cooperate, there is no competitive options in the game. There are multiple ways for a character to summon underlings for temporary help. Characters must sleep or suffer the effects of fatigued. Characters can also become poisoned, confused,charmed, enfeebled, paralyzed, turned to stone, encumbered, impaired, or drunk if the character does avoid situations that lead to such effects. The detail of the fantasy world this game takes place in seems to qualify it as belonging to the high fantasy genre. Characters can use bows, crossbows, slings, knives, swords, axes, bludgeons, pole arms, whips, or fight unarmed (non-lethal). A vast number of items can be aquired from stashes in the world, on defeated foes, or purchased from shops or individuals. The AI of the player's characters can be programmed in a scriptable language. But this is highly optional as adequate AIs are provided or the player can pause constantly to direct everybody with point-n-click commands; then unpause for as long as those commands are helpfully being executed. (Documentation for Scripting can be found on the 1st CD. Users have created AIs that can be found online and loaded into an existing game). Many NPC can be joined to the party and left to retrieve later. Some will leave if they are unhappy with the main characters actions. Evil people prefer the main character to do evil, good characters prefer good. Some NPC have their on purposes for joining and will stay of leave depending on the changing conditions matching their goals or not. The experience system follows the AD&D ruleset. This includes XP awarded for defeating enemies and for completing quests (which are documented on-the-fly in an automated journal that also records some plot information). The XP required to level up are preset according the the AD&D ruleset. When leveling up (at the players initiation, once the require XP are collected), skill points are awarded that can be distributed to a subset of skills available to the character's class (not all AD&D skills are included in this game). Several small village/towns can be visited and Baldur's Gate is a massive 10+ levels (not counting interiors that include multistory buildings) of civilization that approaches the definition of a city. Several large keeps make up whole levels (again not counting interiors that include multistory buildings). Several tall towers can be explored. Many multilevel mines and dungeons can or must be explored. Developers comments can be read on some tombstones a cemetery. [spoiler=View spoiler;Close]Bauldur's Gate has a sewer system as a location.[/spoiler]. Books, scrolls, and documents in the game offer extraneous details about the Forgotten Realms and Bauldur's Gate area, plot background, plot information, and character advancement training (rare). This game is available in a 5 CD set (original), 3 CD set, or on a single DVD to save on disc swapping. The game can be configured to run from the various CD or have them installed to hard drive per CD. But, upon running the game will require CD 1 to be in the drive for copy egest.
[spoiler=plot similarities;Close]The plot shares some similarities to events in the Book of The Watchers (from the Book of Enoch, an apocryphal Jewish writing). In Baldur's Gate, an unearthly being came to the earthly realm and copulated with mortal females. The children of these unions have unusual and advanced traits and eventual fight with and kill each other. In the book of the watchers, unearthly beings came to the earth and copulated with mortal females. The children of these unions are giants and eventually fight with and kill each other.[/spoiler]
(needs descrition, hazardouspowers, inventory, limitedcapacity, randomencounters, titlementioned, containers, infinityengine, karma, ,magic , voiceovers, cdrom, basilisks, ,caninoids ,giantspiders ,goblins ,godlingprotagonist ,golems ,undead , wyverns, forest, sewers, camping, lockpicking, romance, sorcery)
[Zerothis]***A great RPG where the AD&D world is perfectly reproduced.
A huge world to explore and wonderful graphics are the main reasons to try it out.
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Baldur's Gate II: Enhanced Edition  Beamdog (Overhaul Games)2014 Linuxlabelminimizeminimize
Baldur's Gate III  BeamdogTBA Linuxlabelminimizeminimize
Baldur's Gate: Edition spéciale  Interplay Productions1998 MS-DOSlabelminimizeminimize
Baldur's Gate: Enhanced Edition  Beamdog (Overhaul Games;Beamdog)2014Despite being available on Steam, contractual obligations required the developer to offer separate versions with separate licenses per platform. Linuxlabelminimizeminimize
Baldur's Gate: Enhanced Edition  Beamdog (Black Isle Studios;Beamdog)2013Includes both base game and Tales of the Sword Coast expansion along with extra content such as the Black Pits arena mode, various fixes and updates to make the game more modern. The engine is closer to BG2's along with various changes that were made in BG2 and weren't in the original BG1, including class choices that weren't available in the original BG1. BG1EE also includes new possible party members. Windowslabelimageminimize
Baldur's Gate: Enhanced Edition  Beamdog (BioWare;Beamdog)2014 Mac OS Xlabelminimizeminimize
Baldur's Gate: Siege of Dragonspear  Beamdog2017 Linuxlabelminimizeminimize
Baldur's Gate: Siege of Dragonspear  Beamdog2016 Windowslabelimageminimize
Cap'n Magneto On Three;Washington Apple Pi (author)1983[media=youtube]ANG7rOtP4r4[/media] Apple IIIlabelminimizeminimize
Carfax Abbey ?1987 TI99labelminimizeminimize
Dungeon Quest Level 9 Computing1981 Nascomlabelminimizeminimize
Icewind Dale: Enhanced Edition Atari (Overhaul Games)2014 Linuxlabelminimizeminimize
Inquisitor: Shade of Swords Chip1988 Amstrad CPClabelimageminimize
Land of the Labyrinth Huracan StudioTBAInspired by the Jim Henson movie [i]Labyrinth[/i]. Also influenced by the movies [i]Legend[/i] and [i]Willow[/i], 1980s gamebooks, Greek and Norse Mythology, gameplay of Golden Axe and Rastan Saga and the aesthetic if Skyrim. Linuxlabelminimizeminimize
Omniverse Computerware1986 Tandy Cocolabelminimizeminimize
Red Crystal  Quantum Quality Productions1993Successfulness of an attack depends on the player knowing the height of the enemy.

Two players can complete a playthrough cooperatively using horizontal split-screen. The players can be local with non-shared keyboard and mouse or via modem.

During character creation, random stats can be re-rolled until, hopefully, a nearly perfect set is achived. This is almost required to play the game.

A character can use any spell or weapon with some degree of effectiveness. But specific weapon types or spells can be used more effectivly by certian character classes. Likewise, enemy types are strong or weak to certian spells or weapon types.

Charaters may carry up to 30 items. Items may be used, bought, sold, dropped, and picked-up. Equippable items are equiped when "USE"d. Plot items are carried and not useable (and occupy an inventory slot). Dropped items will remain where dropped for a limited time.

'the per-game look-up copy protection took Alen to Page 8, Line 1, Word 1: "bored"' - Petra Schlunk (Computer Gaming World Number 117, Page 66)
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Riddle of the Sphinx Imagic1982Hieroglyphics on an ancient obelisk tell a strange tale:
These are dark times. Death's long shadow rests across the Valley of the Kings. Anubis, jackal-headed god of the dead, has cast his curse over all of Pharaoh's kingdom. A plague of scorpions and hordes of thieves lie thick upon the land. O hear the thin whine of despair!
Sing of Pharaoh's Son, all hail the Prince of Egypt! Deliver us from this curse! Brave the dangers of the desert. Seek the answer to the Riddle of the Sphinx. Pay Anubis' ransom with your treasures, O cunning Prince of Wiles. Reach the Temple of Ra, source of light and life.
Pharaoh's heir--be wise, be wily--and beware!***
[48]***Imagic IA3600 published in the North America, Rarity 2 Common+, NTSC. Uses both joysticks the switches on the Atari 2600 console to play.

Riddle of the Sphinx is an surprisingly complex adventure game for the 2600. Players will not likely accomplish much without reading the manual first. The Left joystick is used to move around, shoot at enemies, and use items. The Right joystick navigates the inventory and status screens. Difficulty switches and B&W/Color switches select the different status views. There are Egyptian deities to deal with, some enemies, some allies, some neutral. Likewise there are nomadic traders of various alignment and and thieves. Carry too many treasures around and any nomad might find to a temping target for theft. You score points for advancement in the game and destroying thieves. You lose points and/or health for attacking deities or nomads, regardless of their alignment. To advance in the game, find and trade objects to deliver the correct objects to the correct temple or deity.
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Seven Little Horror's  Motelsoft1988 Atari STlabelminimizeminimize
Tales of Illyria Little Killerz2013 Linuxlabelminimizeminimize
Tales of Illyria: Fallen Knight Little Killerz2013 Androidlabelimageminimize
Ultima IV: Quest of the Avatar Origin1985
[4]***
[48]***Ultima IV is an RPG like none other before or since. There is no final boss to defeat and no princess (or artifact) to liberate. Rather, this game puts you on an almost spiritual journey to improve yourself in eight 'virtues' - Humility, Spirituality, Valor, Justice, Sacrifice, Honesty, and so on. Just about anything you can do in the game affects how you progress down this road: You must not steal, run from battles, or attack retreating enemies if you have any hope of winning the game. Once you have fully developed your eight virtues, you become the 'Avatar' - the embodiment of all that is good in Humanity - and the true nature of the quest is revealed. This unique RPG is definitely not for everybody, but it's still worth a try... especially for people who believe there can be nothing worthwhile in a video game.***Comes on two 5.25 inch disks, 4 sides, optionally supports 2 drives.
[Zerothis]
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Ultima IV: Quest of the Avatar Origin1988
[1]***
[52]***Comes on one 3.5" disk.
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Ultima IV: Quest of the Avatar Origin1986As a copy protection, all manufactured disks contained an unformulated section. If present, the game played normally. A simple copy to a fully formatted disk would cause all battles to be lost. The German publisher overlooked this subtle detail and produced copies of the game with fully formatted disks. Thus all legal buyers of Ultima VI for Atari 8-bit purchased an unplayable game. Atari 400/800labelimageminimize
Ultima IV: Quest of the Avatar Origin1988 Atari STlabelimageminimize
Ultima IV: Quest of the Avatar Pony Canyon1987 Sharp X1labelimageminimize
Ultima IV: Quest of the Avatar ?1997A shareware program, U4MBonGS, applied to the [[gameid:38015 Apple II E version]] allows this game to take advantage of some of the advanced features of the IIGS platform. Specifically stereo sound, and music with one MockingBoard soundcard, or stereo music and other enhancements with two soundcards. Apple IIGSlabelminimizeminimize
Ultima IV: Quest of the Avatar Pony Canyon (Newtopia Planning)1987 NEC PC9801labelimageminimize
Ultima IV: Quest of the Avatar Pony Canyon1988 X68000labelminimizeminimize
Ultima IV: Quest of the Avatar  Fujitsu (Origin)1992The Japanese title may read something like アヴァターの探求 or アヴァターのたんきゅう, though I'm uncertain how to transliterate "Avatar" properly (currently assuming avatā [アヴァター]) FM Townslabelimageminimize
Ultima IV: Quest of the Avatar  Origin (Origin Systems)1985Comes on two 5.25' disks. In 1997 the full version of this game was 'made available for free download' at selected sites by Origin. However, it remains proprietary and not defined as "freeware" or "public domain" (these downloads can disappear or the priced raised at any time at Electronic Art's option). Several homebrew upgrades exist for this game that add features such as VGA graphics and Midi sound. The xu4 project allows this game to run on Windows, Linux, Mac OS 8, Mac OS X, and other operating systems. xu4 Also allows extensive modding of the graphics, enemies, items, and certain game logic.

The Ultima series continued to innovate with the release of each game in the series. With the 4th game released for Apple ][ and then ported to IBM-PC, the genre was taken to bran new places. There is no evil big bad enemy to defeat, and the point of the game is not to take advantage of people to get stuff to go defeat the enemy. Rather, the point of the game is for the main character to become a champion of virtue. The goals are literally honesty, humility, honor, spirituality, valor, justice, compassion, sacrifice, courage, truth, and love. Actions, inactions, even words can have less than apparent unhelpful or helpful consequences. Yes, there are still monsters to fight and treasures to find, but this makes up less than 1/8th of the game and the care and purpose in handling these things is more important than the end result.
[Zerothis]
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Ultima IV: Quest of the Avatar  Pony Canyon1987 NEC PC8801labelimageminimize
Ultima IV: Quest of the Avatar  Sega (Origin)1990Lord British, the wise and compassionate ruler of Britannia, wishes to erase the legacy left behind by the three Evil Lords. To do so, he must find an Avatar. An Avatar is one who has achieved enlightenment in the 8 Virtues - Honor, Valor, Sacrifice, Compassion, Justice, Spirituality, Honesty and Humility. Only the most virtuous of souls can complete the perilous journey that lies ahead! If you think that you're the savior for whom Lord British is searching, then prove your worth by taking on the Quest of the Avatar!***
[17]***
[72]***
[52]***
[52]***
[37]***
[27]
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Ultima IV: Quest of the Avatar  Pony Canyon (Origin)1987 MICRO 7 - FM7labelminimizeminimize
Ultima IV: Quest of the Avatar  Origin1985
[52]***
[48]***Comes on two 5.25" disks.

The Ultima series continued to innovate with the release of each game in the series. With this 4th game, the genre was taken to bran new places. There is no evil big bad enemy to defeat, and the point of the game is not to take advantage of people to get stuff to go defeat the enemy. Rather, the point of the game is for the main character to become a champion of virtue. The goals are literally honesty, humility, honor, spirituality, valor, justice, compassion, sacrifice, courage, truth, and love. Actions, inactions, even words can have less than apparent unhelpful or helpful consequences. Yes, there are still monsters to fight and treasures to find, but this makes up less than 1/8th of the game and the care and purpose in handling these things is more important than the end result.

The [i]Ultima IV Construction Set[/i], [b]not official[/b], was available not long after the game's release. While the title would suggest it is a legitimate level editor, the package is in fact an illegal bootleg of Ultima IV. It even includes digital versions of all materials of the game. This overly complete violation of copyright does also include a level editor.
[Zerothis]
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Ultima: Quest of the Avatar  FCI;Pony Canyon (Infinity;Atelier Double)1989The ruthless Triad of Evil has been vanquished and peace now reigns in the land. But without the threat of danger the people have become corrupt. Darkness dwells in their hearts and minds. The countryside is plagued by dragons, trolls, and long-dead wizards. Only an Avatar, a shining example of heroism, can destroy the monsters and conquer the internal wickedness with his mastery of magic and weapons. Become the Avatar! Save Britannia! And master the challenges of the ultimate quest--the search for good within yourself. NESlabelimagesubject
Underworld Ascendant Otherside EntertainmentTBA Linuxlabelimageminimize
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