showing 29 games
name arrow_downward | publisher(developer) | year | author(s) | platform | |
---|---|---|---|---|---|
Baldur's Gate | Interplay;Black Isle Studios (BioWare) | 1998 | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | Windows | labelimagesubject |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | Linux | labelminimizeminimize | |
Baldur's Gate III | Beamdog | 2023 | Linux | labelminimizeminimize | |
Baldur's Gate: Edition spéciale | Interplay Productions | 1998 | MS-DOS | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | Linux | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Black Isle Studios;Beamdog) | 2013 | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | Windows | labelimageminimize |
Baldur's Gate: Enhanced Edition | Beamdog (BioWare;Beamdog) | 2014 | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | Mac OS X | labelminimizeminimize |
Baldur's Gate: Siege of Dragonspear | Beamdog | 2017 | Linux | labelminimizeminimize | |
Baldur's Gate: Siege of Dragonspear | Beamdog | 2016 | Windows | labelimageminimize | |
Chrome | Strategy First (Techland) | 2003 | Windows | labelimageminimize | |
Defenders of Oasis | Sega (SEGA) | 1992 | 7 Big King (graphic design) Asohy (special thanks) Atsu (voice actor) Choko (graphic design) E-Iro (graphic design) Gen (graphic design) Hide (graphic design) Julie Bell (cover art) Jyouoh (graphic design) K (planning) Kino Chan (illustration) Kudo (special thanks) Lunarian SG (program) Masayuki Ishikawa (scenario adviser) Nozaki (graphic design) Oct (planning) Polmi (voice actor) Rai-zou (special thanks) Sada (graphic design) Sato (special thanks) Siva (special thanks) Tate (special thanks) Tomarin (planning) Type-O (sound) Y (graphic design) | Game Gear | labelimagesubject |
Dragon Quest | Enix (Chunsoft) | 1986 | Akira Toriyama (character design) Armor Project 1986-1989 Based on Dragon Quest: Bird Studio 1986-1989 CHUN Soft 1986-1989 Doug Baker (translation technical support) Enix 1986-1989 Hiroshi Miyaoka (assistant writer) Howard Phillips (special thanks) Kazuhiko Torishima (special thanks) Kenichi Masuta (programming) Koichi Nakamura (programming) Koichi Nakamura (director) Koichi Sugiyama (music composition) Koichi Sugiyama 1986-1989 Koji Yoshida (programming) Manabu Yamana (programming) Rika Suzuki (assistant) Satoshi Fudaba (computer graphics design) Scott Pelland (translation text) Tadashi Fukuzawa (assistant) Takashi Yasuno (computer graphics) Takenori Yamamori (programming) Toshiko Watson (translation) Yuji Horii (writer) Yukinobu Chida (producer) | NES | labelimagesubject |
Dragon Warrior 64 | UniKorn ProDucKions | 2020 | Linux | labelminimizesubject | |
Edge of Eternity | Midgar Studio | 2015 | Julien Pika | Linux | labelminimizeminimize |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 1993 | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | MS-DOS | labelimagesubject |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 1993 | Mac OS Classic | labelimagesubject | |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | Linux | labelminimizeminimize |
Icewind Dale: Enhanced Edition | Atari (Overhaul Games) | 2014 | Linux | labelminimizeminimize | |
Labyrinth of Fear | Algray Software | 1983 | Colour Genie | labelminimizeminimize | |
Long Gone Days | BURA | 2018 | Linux | labelminimizeminimize | |
Magicka | Paradox Interactive (Arrowhead Game Studios) | 2011 | Windows | labelimagesubject | |
Magicka | Arrowhead Game Studios | 2014 | Linux | labelminimizeminimize | |
Magicka 2 | Arrowhead Game Studios | 2015 | Linux | labelminimizeminimize | |
Super Quest | Softside | 1982 | Al Johnston (sound fx) Brian Reynolds (original idea) James Bruton (magic lamp) James Bruton (other ideas) James Bruton (design) John Carmody (other ideas) John Carmody (design) John Lowe (qa) John Lowe (other ideas) John Lowe (design) Richard Bouchard (apple ]) rubywand [Jeffrey Hurlbert] (author) Steve Kropinak (sound fx) Zeh Hurlburt (dragon-fire) Zeh Hurlburt (other ideas) Zeh Hurlburt (design) Zeh Hurlburt (sound fx) | Apple II E | labelminimizeminimize |
The Dark Heart of Uukrul | Brøderbund (Digital Studios) | 1990 | MS-DOS | labelimageminimize | |
The Dark Heart of Uukrul | Brøderbund (Digital Studios) | 1989 | Ian Boswell Martin Buis | Apple II E | labelimageminimize |
The Oracle's Cave | Doric Computer Services | 1983 | Chris Dorrell | ZX Spectrum | labelimageminimize |
The Oracle's Cave | Dorcas Software | 1984 | Chris Dorrell | C64 | labelimageminimize |
Transcendence | Kronosaur Productions (author) | 2013 | George Moromisato | Linux | labelminimizeminimize |