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Flashback U.S. Gold (Delphine Software)1992Wow the adventure game of all times. So good grapics and music makes this a real classic. Amigalabelimageminimize
War in Middle Earth Melbourne House (Synergistic Software)1989For the first time, Tolkien's panoramic vision of the cataclysmic struggle between good and evil has been skillfully crafted into a single computer war game of epic proportions.

Follow in the footsteps of Frodo, Aragon and Gandalf as they battle to get The One Ring to the Crack of Doom. Ranged against you are all the evil forces of the Dark Lord Sauron and the corrupt wizard Saruman. The odds are overwhelming but you cannot afford to fail. The destiny of Middle Earth hangs in the balance.

The conflict takes place on a smoothly scrolling map of Middle Earth, true to all the rich detail of Tolkien's books.

Plan your strategies, move your armies into position, and prepare for battle. At your option you can position EACH INDIVIDUAL WARRIOR in your army in the fully animated battle sequences. Just like your favorite board games, only better because it's animated!

The special portrait gallery lets you view all the key leaders in the fray. You can examine your own forces at any time, however you must find the palantir before you can spy on the forces of evil.

Each time you play, Sauron will subtly change his warplan, challenging your strategy skills anew. Nazguls, orcs, trolls, and other evil characters deploy to give you a different test of skill in each game.

War in Middle Earth is a classic addition to any war games collection.***
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Delta Force: Urban Warfare Novalogic (Rebellion Developments)2002DELTA FORCE URBAN WARFARE: Do You Fit The Profile? Action Shooter? You are a lone Delta Force operative working to halt a global threat. Choose from explosive firepower and new hi-tech gear as you battle clever terrorists hidden behind every door. This is an all new Delta Force experience, based on the 3-million selling franchise, developed exclusively for the PlayStation by Rebellion. PSlabelimagesubject
Rainbow Six  Red Storm Entertainment (Rebellion)1999Rainbow Six is as close as the gamer can get to the experience of joining an elite, top-secret tactical operations force. Rainbow Six on all console platforms puts the player in control of an elite multi-national strike force battling international terrorism in realistic locations around the world. It has a unique blend of strategy and stealth with 14 missions. There are fully open 3D environments in unique, realistic locations. Players can choose from night vision or sniper mode and multi-player perspectives allow you to switch control to different team members during assaults.***
[32]***
[27]***Box Blurb

Lead an elite counter-terrorist strike force battling internation terrorism

1. Assemble your team from an international pool of special operatives.

2. Select from authentic gear and weapons from real-world challenges.

3. Save the world
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Rainbow Six: Lone Wolf Ubi Soft2002 PSlabelimageminimize
Rainbow Six: Rogue Spear  Red Storm Entertainment;Ubi Soft (Saffire)2001Rainbow Six is back...and tougher than ever. Due to the team's fantastic success with defusing major terrorist incidents, the international community has come to depend on Rainbow as the main force secretly protecting citizens world-wide. Through a series of increasingly difficult missions, Rainbow uncovers the terrorists' deadly master plan, just in the nick of time--to save the world again. Featuring a special replay that allows players to record a mission and then watch the action from the perspective of any member of the team. Full new sniper support: sniper team member specialists, sniper weapons and special planning & action phase controls for snipers. Fantastic new wound effects with characters, and damage effects with objects.***
[100]***
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Rainbow Six SouthPeak Games (Saffire)1999Rainbow Six is as close as the gamer can get to the experience of joining an elite, top-secret tactical operations force. Rainbow Six on all console platforms puts the player in control of an elite multi-national strike force battling international terrorism in realistic locations around the world. Rainbow Six has a break-through combination of spine-tingling tactics and stealth-based game play action. Up to four operatives execute precise assaults on terrorists installations. There are 12 real-world missions with realistic weapons and gear. The game also has an intuitive controller configuration, unique planning phase which links to action, and two player multi-player action for both competitive and cooperative play. Rainbow Six utilizes the N64 controller pack to save data and is enhanced with the 4 MB Expansion Pack, default plans for every mission and rumble pack support.***
[32]***
[27]
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War in Middle Earth Melbourne House (Maelstrom Games)1989For the first time, Tolkien's panoramic vision of the cataclysmic struggle between good and evil has been skillfully crafted into a single computer war game of epic proportions.

Follow in the footsteps of Frodo, Aragon and Gandalf as they battle to get The One Ring to the Crack of Doom. Ranged against you are all the evil forces of the Dark Lord Sauron and the corrupt wizard Saruman. The odds are overwhelming but you cannot afford to fail. The destiny of Middle Earth hangs in the balance.

The conflict takes place on a smoothly scrolling map of Middle Earth, true to all the rich detail of Tolkien's books.

Plan your strategies, move your armies into position, and prepare for battle. At your option you can position EACH INDIVIDUAL WARRIOR in your army in the fully animated battle sequences. Just like your favorite board games, only better because it's animated!

The special portrait gallery lets you view all the key leaders in the fray. You can examine your own forces at any time, however you must find the palantir before you can spy on the forces of evil.

Each time you play, Sauron will subtly change his warplan, challenging your strategy skills anew. Nazguls, orcs, trolls, and other evil characters deploy to give you a different test of skill in each game.

War in Middle Earth is a classic addition to any war games collection.***
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War in Middle Earth Melbourne House;Virgin Games (Synergistic Software)1989 Atari STlabelimageminimize
War in Middle Earth Melbourne House (Maelstrom Games)1989For the first time, Tolkien's panoramic vision of the cataclysmic struggle between good and evil has been skillfully crafted into a single computer war game of epic proportions.

Follow in the footsteps of Frodo, Aragon and Gandalf as they battle to get The One Ring to the Crack of Doom. Ranged against you are all the evil forces of the Dark Lord Sauron and the corrupt wizard Saruman. The odds are overwhelming but you cannot afford to fail. The destiny of Middle Earth hangs in the balance.

The conflict takes place on a smoothly scrolling map of Middle Earth, true to all the rich detail of Tolkien's books.

Plan your strategies, move your armies into position, and prepare for battle. At your option you can position EACH INDIVIDUAL WARRIOR in your army in the fully animated battle sequences. Just like your favorite board games, only better because it's animated!

The special portrait gallery lets you view all the key leaders in the fray. You can examine your own forces at any time, however you must find the palantir before you can spy on the forces of evil.

Each time you play, Sauron will subtly change his warplan, challenging your strategy skills anew. Nazguls, orcs, trolls, and other evil characters deploy to give you a different test of skill in each game.

War in Middle Earth is a classic addition to any war games collection.***
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War in Middle Earth Melbourne House (Maelstrom Games)1989For the first time, Tolkien's panoramic vision of the cataclysmic struggle between good and evil has been skillfully crafted into a single computer war game of epic proportions.

Follow in the footsteps of Frodo, Aragon and Gandalf as they battle to get The One Ring to the Crack of Doom. Ranged against you are all the evil forces of the Dark Lord Sauron and the corrupt wizard Saruman. The odds are overwhelming but you cannot afford to fail. The destiny of Middle Earth hangs in the balance.

The conflict takes place on a smoothly scrolling map of Middle Earth, true to all the rich detail of Tolkien's books.

Plan your strategies, move your armies into position, and prepare for battle. At your option you can position EACH INDIVIDUAL WARRIOR in your army in the fully animated battle sequences. Just like your favorite board games, only better because it's animated!

The special portrait gallery lets you view all the key leaders in the fray. You can examine your own forces at any time, however you must find the palantir before you can spy on the forces of evil.

Each time you play, Sauron will subtly change his warplan, challenging your strategy skills anew. Nazguls, orcs, trolls, and other evil characters deploy to give you a different test of skill in each game.

War in Middle Earth is a classic addition to any war games collection.***
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War in Middle Earth Melbourne House (Animagic)1989 MSXlabelimageminimize
War in Middle Earth Melbourne House (Synergistic Software)1989 MS-DOSlabelimageminimize
Alien Rage  CI Games2013Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you’ll need all of them! Battle hardened Alien forces will attack you from every direction using various flanking and attack moves. Built with powerful up-to-date graphics technology, awesome physics, destructible environments... experience a truly intense, old-school styled shooter game!

Key Features
* Wide variety of Alien enemy forces including Infantry, Warriors, Flying Drones, Spiders
* Huge boss fights – Over 21 enemy types including 8 beastly-sized bosses to challenge and destroy through 14 Levels
* Strong thru-the-gun experience with 10 powerful weapons each with two firing modes
* Skill shots, head shots and shooting accuracy heavily rewarded
* Player-triggered destruction of environments and cover helps to advance through levels
* Built with powerful up-to-date graphics technology, awesome physics, destructible environments***Working title: Alien Fear
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ArmA II  505 Games (Bohemia Games)2009Controllable vehicles...
Tracked vehicles: 2S6M Tunguska, AAV P7A1, BMP-2, BMP-3, M1A2 TUSK, M1A1, M270 MLRS, T-72, T-90, ZSU-23 Shilka
Rotary wing aircraft: AH-1Z Super Cobra, Ka-52 Alligator (Hokum B), MH-60S Knighthawk, Mi-8MTV-3 (Hip), Mi-24D (Hind), UH-1Y Venom
Fixed wing aircraft: A-10 Thunderbolt, AV-8B Harrier, C-130J Super Hercules, F-35B Lightning, MQ-9 Reaper, MV-22 Osprey, Pchela-1T, Su-34 (Fullback), Su-25 (Frogfoot)
Wheeled vehicles: BRDM-2, BTR-90, BM-21 Grad, HMMWV, "Utility truck", LAV-25, MTVR, DShKM, UAZ-469, Ural 375, GAZ-3937 Vodnik
Watercraft: RHIB, PBX, and some civilian motorboats
... and a variety of civilian vehicles including plain urban cars, trucks, bicycles (mountain bikes), motorbikes, etc.***A supremely frustrating (to the point of being comparable to [game=#169380]IWBTG[/game]) simulation game, especially online, since you're given no identification on your enemy, thus you're supposed to wait for them to identify you as the enemy and open fire which usually turns into quite quick death for you. Even telling how to identify your allies positively (and thus who isn't your ally) by insignia, uniform appearance, etc. would've been extremely useful. Despite this, it's a very impressive simulation shooter though not very enjoyable online to me due to having no way of telling friend and enemy apart.***Latest version: 1.05 (as of 2009-12-22)***Officially not called nor published under any form of "Armed Assault" title, only ArmA. However, it's often mistakenly called Armed Assault 2.***[b]Minimal:[/b]
* Windows XP or Vista
* Dual-Core CPU (3 GHz P4, 2 GHz Core2, 3200+ Athlon)
* 1 GB RAM
* 256 MB VRAM
* GeForce 7800 or Radeon 1800 GPU

[b]Recommended:[/b]
* Quad Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800GT or Radeon 4850 GPU

Firewall/router ports:
* TCP/UDP: 2302 (configurable)
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Blacklight: Tango Down  Ignition Entertainment (Zombie Studios)2010In Blacklight: Tango Down, experience the bleeding edge of advanced warfare. Participate in the "NetWar": a hyper-realistic battlefield letting you fight tomorrow’s conflicts with or against your friends in the gritty Blacklight universe. Make your stand across seven game modes with 12 different maps in intense online battles supporting up to 16 players. Or fight through four intense Black Ops missions co-operatively or alone; all the while gaining experience, collecting stats, and unlocking items. Earn new weapon attachments and items, improve your abilities, and engage your Hyper Reality Visor to locate enemies and take them out. Customize your character and weaponry from among thousands of combinations to become the soldier you always wanted to be.

* Groundbreaking content: 12 multiplayer maps across seven multiplayer game modes.
* Black Ops missions: Enhance your skills in four co-op missions with support for 1-4 players.
* Highly-customizable weapons and armor: Modify the way your firearms shoot, look, and feel among thousands of combinations.
* Rank up through 70 levels: Improve your abilities as you unlock tons of new items, camos, armor, and weapon attachments!
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Call of Juarez: Gunslinger Ubisoft (Techland)2013Volviendo a sus orígenes en el Salvaje Oeste, este Call of Juarez vuelve con Silas y sus aventuras en forma de flashback (narrativamente funciona de maravilla, le da un toque pulp al juego), contando las aventuras de su juventud como pistolero.

El sistema de progreso es sencillo (tres ramas de habilidades, un punto por nivel) y elementos como los QTE y la clásica concentración pegan de maravilla. Además los duelos añaden la pequeña variación del honor, que facilita pasárselos si no te importa la puntuación.

Los mapas son más o menos lineales pero con posibilidades de variación de rutas y emboscadas, y la acción varía muy acertadamente entre situaciones horizontales/verticales y cerca/lejos, de una forma más frecuente e inesperada de lo normal en los FPS.

Una pena que el plataformeo sea algo torpe, ya que los mapas tienen muy buen diseño para andar por los tejados o saltar por encima de las coberturas.

7 de 10

Como nota al margen, la experiencia obtenida destruyendo botellas/calabazas/gallinas es un gracioso guiño a los tiroteos del género fílmico "spaghetti western".
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Dark Souls  Namco Bandai (From Software)2012Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Dark Souls: Remastered  Namco Bandai (From Software)2018Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Dead Block Kalypso (Candygun Games)2011 Windowslabelminimizeminimize
Deadlight Microsoft Studios (Tequila Works)2012 Windowslabelimageminimize
Delta Force NovaLogic19982009-06-18 on Steam***Delta Force was the first game to use voxel technology, which allowed outdoor 3D environments to be rendered far more effectively than with Textured Polygons, although not quite as sharply or attractively.

Delta Force's gameplay was top notch, emphasising strategy over killing. However, AI and the still developing voxel graphics (and a lack of falling damage) let it down. Its revolutionary graphics system did not replace textured polygons, and has not done so yet.
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Delta Force: Black Hawk Down NovaLogic20032009-06-18 on Steam Windowslabelminimizeminimize
Delta Force: Task Force Dagger NovaLogic (Zombie Studios)20022009-06-18 on Steam***Designed by Zombie Studios utilizing NovaLogic's Delta Force: Land Warrior engine, Delta Force: Task Force Dagger is a stand-alone, 25-mission tour-de-force based on military action of Operation: Enduring Freedom in Afghanistan. For the first time in the series, you can play as one of ten Special Forces teams from four countries and all four US armed forces divisions, each with attributes, skills and abilities commensurate with the elite force. Windowslabelimageminimize
Delta Force: Xtreme NovaLogic20052009-06-18 on Steam Windowslabelimageminimize
Delta Force: Xtreme 2 NovaLogic20092009-06-18 on Steam Windowslabelimageminimize
Door Kickers  Killhouse Games2014 Windowslabelminimizeminimize
Fiend GripDesign2001Fiend is a a 2D survival horror game greatly influenced on the work of HP Lovecraft. You play as Nick Cane who is sent to the small town of Lauder to see if a mine contains any valuable minerals. Arriving at Lauder you suspect that all is not right with the town and slowly the visit turns into a nightmare.

The game was released in 2001 and took around 2 years of work to finish. The engine is made using the allegro library and has features such as realtime lighting and particles effects.
[?]***[b]Minimum:[/b]
* Windows 95, 98, 2000 or XP
* 200 MHz Pentium CPU
* 32 MB RAM
* 60 MB free HD space
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Ghost Recon Phantoms  Ubisoft (Ubisoft Singapore)2014Un FPS moderno con algunos elementos de personalización muy interesantes.
Lo más notable del juego son las habilidades especiales y a gran cantidad de datos que ofrece al jugador (daño ejercido y sufrido, posibilidad de crítico), que añaden una dosis de estrategia notable al juego, una pena que no lo explote aún más (sería interesante ver mejoras del equipamiento que aportasen datos nuevos) Teniendo en cuenta que es gratuito, muy interesante de probar por estos elementos propios casi de un RPG.
Si que le limita algo el no poder cambiar de clase entre rondas (algo comprensible dentro de la misma partida por las habilidades especiales, pero carente de sentido de ronda a ronda)
Y el sistema de reporte o de silenciado de los que usan el chat para molestar o insultar es ejemplar.

6 de 10***2012-08-16 beta started
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Ghost Recon: Advanced Warfighter  Ubisoft (GRIN)2006Latest version: 1.35 (as of 2006-10-16)***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* 4.5 GB HD space

[b]Recommended:[/b]
* 2.8 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
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Ghost Recon: Advanced Warfighter 2  Ubisoft (GRIN)2007Ubisoft's award-winning shooter that was founded on the PC returns with Tom Clancy's Ghost Recon Advanced Warfighter 2, designed specifically for the PC gamer by GRIN. Building on the foundation of Ghost Recon Advanced Warfighter, the sequel is a near-future warfare masterpiece. Ghost Recon Advanced Warfighter 2 for the PC screams tactics, and you'll need to bring your best to bear if you are going to get the Ghosts past their latest challenge...

It's 2014, and the soldier of the future returns to encounter a new and more imminent threat along the recently completed wall on the U.S./Mexico border. The Ghosts are more powerful with an upgraded Integrated Warfighter System (IWS), but will have only 72 hours to assess the threat and stop the rebels from reaching U.S. soil. With a border that's 1,900 miles long and an enemy that doesn't play by the rules, this is a job for the U.S. military's most elite fighting unit. This is a job for the Ghosts.

Vastly Improved Multiplayer

Huge variety of modes from classic team deathmatch to the exclusive recon vs. assault.

Top-Notch Tactical Gameplay

PC-exclusive tactical maps and non-linear missions in both indoor and outdoor environments.

More Options Mean More Strategies

Your team is more customizable and has grown with the addition of a communications specialist. New team play options abound including the "bubble system," which rewards players for more cohesive teamwork.

All-New Battlegrounds

For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. The Ghosts will battle enemies in mountain terrains, barren deserts, and even protect their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches.

More Technology and Firepower

All systems have been upgraded to give players more power and control on the battlefield, including an improved Cross-Com. Cross-Com 2.0 will go full screen with the click of a button, enabling you to deliver more precise and deadly attacks.

Overhauled Graphics and AI

Battle your way through a highly realistic near-future warfare experience against a much smarter enemy. They'll try to flank your position or gain strategic vantage points in order to take you down. But don't worry - your team has your back. Their AI has been upgraded as well. They'll feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead."
[Ubisoft]***All I can say about GRAW2 is that it's frustrating, and I get the impression it isn't as good as the original GRAW.***[b]bundle[/b] - comes with Inno3D GF 8800 GT/GTS graphics cards.
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Hotline Miami 2: Wrong Number Devolver Digital (Dennaton Games)2015 Windowslabelimageminimize
I Am Alive Ubisoft (Darkworks;Ubisoft Montreal;Ubisoft Shanghai)2012I Am Alive follows an everyman's journey to find his wife and daughter, who were lost during the "Event." A year later, he finds Haventon, his hometown, in shambles. Buildings are destroyed, toxic ash fills the streets, and society has been torn, causing inhabitants to take all necessary actions to survive.***
[12]
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Invisible, Inc.  Klei Entertainment2015Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.

[b]Game Features[/b]

[b]Character Selection:[/b]
Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.

[b]Deep customization of builds:[/b]
Each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.

[b]Randomly generated world:[/b]
Locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.

[b]Choose your own game mode:[/b]
With 5 different game modes and extensive custom generation options, each player can play the way they prefer.

[b]Fully animated cutscenes and voice over:[/b]
With hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.***[media=youtube]WZ8b_J7DS64[/media]***[media=youtube]6lYs_GE_q4E[/media]
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Lugaru: The Rabbit's Foot  Wolfire Games2005Lugaru (pronounced Loo-GAH-roo) is the predecessor to Overgrowth. It is a DRM-free, third-person action game available for Mac, Windows, and Linux. The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills. In his quest to find those responsible for slaughtering his village, he uncovers a far-reaching conspiracy involving the corrupt leaders of the rabbit republic and the starving wolves from a nearby den. Turner takes it upon himself to fight against their plot and save his fellow rabbits from slavery.***Lugaru source code was released under GPL license on 2010-05-11. This presumably only includes the game engine code and not the artistic assets. For more info, see: [url]http://blog.wolfire.com/2010/05/Lugaru-goes-open-source[/url]

Lugaru HD is the same game but includes a fan-made high definition texture pack by Tim Soret which was originally available as a free mod to the game, but was at some point later (2009-05) included in the base game's download as well.
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Metro Exodus Deep Silver (4A Games)2019Was exclusive to the Epic Games Store for about a year after launch.***
[12]
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Penumbra: Overture  Lexicon Entertainment;Got Game (Frictional Games)2007
[100]***
[12]***2006-??-?? Penumbra tech demo
2007-03-30 UK boxed and online release
2007-05-08 US boxed release
2007-10-04 Released on GameTap
2009-03-06 Released on Steam***[b]missing images:[/b] more interesting in-game screens***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 512 MB RAM
* 1 GB free HD space
* Radeon 8500 or GeForce 3 Ti***Voice-overs are only in English, German and Russian, for all others the voice-overs are in english. Subtitles are in all available languages.

Widescreen is only available in resolutions of 1280x~***Like all good nightmares, Philip's begins with something all too real - his mother's death. The days following the funeral are characterized by nothing, save for an incessant feeling of abandonment.
Until, that is, he receives a letter from a dead man.
Philip's father left before he was born, taking his reasons with him. Now, here he is, opening up the door from beyond the grave. That door leads to more questions, and those questions lead to Greenland. Philip follows the clues - they're all he has left.
On leaving the final signs of human civilization behind him, in search of the location mentioned in his father's ambiguous notes, Philip wonders if he's left some part of his humanity behind as well. Soon, that will be the least of his fears.

Now, Philip needs your help. He's found an inexplicable metal hatch, in the middle of a frozen wasteland. Inside, is something yet more unfathomable.

Step into the unknown.

Gameplay
Penumbra: Overture is a first person adventure game that focuses on story, immersion and puzzles. Instead of using violence to progress the player has to use his/her wits to guide Philip on his quest to unravel the past. Played from a first person viewpoint, Penumbra is very different from other adventure games. Not only is it powered by a 3D engine utilizing cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction.

The weapon system differs from your average game; swinging a melee weapon is done using the mouse, which increases the realistic feel of combat. Fighting enemies is not something best done with brute force though, in most situations fighting is a last resort and the player is often better of using his/her wits. The AI of the enemies will also do its best to hunt and scare the player. The creatures encountered can break down doors, use group co-ordination, interact with the physics and more.

Penumbra: Overture will keep players on the edge as they have to explore scary and immerse environments never knowing what is behind the next corner. The world is detailed, graphical as well as a story wise making the player feel part of the world as secrets are uncovered.

Features
* Detailed and atmospheric environments.
* State of the art interaction system.
* Thrilling blend of puzzles and action.
* Dark secrets to be discovered.
* Over 8 hours of gameplay.
[Paradox]
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Police Quest: SWAT 2 Sierra On-Line (Sierra FX)1998 Windowslabelimageminimize
Project Zomboid The Indie Stone2013Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
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Rainbow Six  Red Storm Entertainment1998The most revolutionary action/strategy game of its kind. Command an elite anti-terrorist strike squad in a series of heart-racing missions across the world, from the North Sea to the Australian Outback. Tom Clancy's Rainbow 6 is a fast-paced, thrilling action game like no other. Command an elite anti-terrorist strike squad in a series of heart-racing missions across the world, from the North Sea to the Australian Outback. Make a plan using innovative and detailed controls, then take up your weapons and execute the mission, giving orders in real time and taking out terrorists with well-placed shots. Add addictive, challenging multiplay via LAN or Internet unlike any game you've ever played before, and Rainbow 6 is a must-have offering! Play up to 16 players with Real-Time voice. Assemble your team from an international pool of 20 special operatives. Select authentic gear and weapons for each team member and plan your attack using a blueprint map and 3D view.***An excellent action/strategy game. Windowslabelminimizesubject
Rainbow Six 3: Raven Shield Ubi Soft2003 Windowslabelimageminimize
Rainbow Six: Covert Operations Essentials Red Storm Entertainment (Magic Lantern Playware)2000 Windowslabelimageminimize
Rainbow Six: Lockdown  Ubisoft (Ubisoft Montreal;Red Storm Entertainment)2006[b]infinigun[/b] - the handguns have infinite ammo, at least on normal difficulty.***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.5 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 8000 GPU
* 1024x768 display
* 7 GB HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 5 series or Radeon 9800 GPU
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Rainbow Six: Rogue Spear  Red Storm Entertainment1999 Windowslabelimageminimize
Rainbow Six: Rogue Spear Mission Pack: Urban Operations  Red Storm Entertainment2000 Windowslabelminimizeminimize
Rainbow Six: Vegas  Ubisoft Entertainment (Ubisoft Montreal Studios)2006 Windowslabelimageminimize
Rainbow Six: Vegas 2  Ubisoft Entertainment (Ubisoft Montreal Studios)2008Latest version: 1.03 (as of 2008-07?)***Experience is used to gain ranks which in turn unlocks new equipment (weapons and armor primarily, but also clothing apparel which have no impact in gameplay besides how you look). There are three areas for experience which contribute towards the "leveling" experience, each of the three areas unlock separate items at certain points besides the generic level unlocks. Experience in general is gained simply from kills, the three sub-areas gain points or experience by killing people in specific manner, such as through cover or at long range.***[b]Minimum:[/b]
* 3 GHz CPU
* 1 GB RAM
* 128 MB VRAM
* 6.5 GB HD space
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Red Orchestra 2: Heroes Of Stalingrad  Tripwire Interactive;1C Company (Tripwire Interactive)2011[b]Minimum:[/b]
* Windows XP, Vista, 7
* 2.3 GHz dual-core CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GTX or Radeon HD 2900 GT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 2.6 GHz quad-core CPU
* 3 GB RAM
* 512 MB VRAM
* GeForce GTX 260 or Radeon HD 5750 GPU***Heroes of Stalingrad will take the award winning Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built on Unreal Engine 3, inventive features and streamlined realism will deliver an unrivaled WWII experience. Focusing on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943 the game allows the player to experience one of the most brutal battles in all of human history. For the first time ever in a first person shooter gamers will be able to experience WWII from the Axis side in a German single player campaign. As always with the Red Orchestra franchise, Tripwire will aim to deliver unrivaled accuracy and attention to detail, along with gritty, vicious combat in multi-player, co-op and solo modes. Again, Tripwire have listened to the fans and have designed a whole set of new features to make the game more accessible and easy to get into – all while delivering the tactical shooter realism fans of the original game loved.

[b]Features:[/b]
[b]RO multiplayer taken to new heights[/b]: Tripwire’s renowned MP already exceeds that of much of the competition – the new game will stretch that lead even further. With highly addictive and fun varieties of game-play online, the game will feature everything from quick, brutal firefights, through to more intricate and challenging simulation modes.
[b]Persistent Stats Tracking and Player Progression[/b]: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn medals, improve your abilities, and become a Hero – all visible to the complete online gaming community and embedded within the game.
[b]Heroes[/b]: Obtain the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers.
[b]Stalingrad Campaign[/b]: The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides. This will be enhanced with story elements through the form of mission introductions and in-game cinematic sequences that begin and end the campaign.
[b]Unique Focus – the Battle of Stalingrad in depth[/b]: takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.
[b]First person cover system[/b]: Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more.
[b]Squad Command[/b]: Command fire teams on the battlefield using an easy to use first person interface. Suppress the enemy, send a fire team to flank them and hit them where it hurts!
WWII weaponry redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.
[b]Co-op[/b]: Players can connect with their friends and battle AI in multiple game types including the Stalingrad Campaign, Skirmish Mode, and more.
[b]Offline Challenges – Online Achievements[/b]: Offline challenges such as the shooting range and assault courses let the player learn and hone their skills to perfection with all of the weapons and features in the game. Training with different challenges to achieve awards, win competitions and improve their skills the player can pit their best times/scores against the rest of the online gaming community.
[b]Morale[/b]: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle.
[b]Exciting Offline Play[/b]: Offline play against AI featuring the Stalingrad Campaign, Skirmish mode, and more give the player an exciting and fun environment to learn the game before hopping online. Play any level or Campaign offline against AI to gain achievements and train for the online arena.
[b]Competitions & Leader-boards[/b]: Compete to obtain unique awards and achievements with players all over the world. The competitions range from shooting range challenges to unique and fun assault courses.
[b]Enhanced Unreal® Engine™ 3[/b]: Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.
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Red Orchestra: Ostfront 41-45 Bold Games;Tripwire Interactive (Tripwire Interactive)2006Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

Key Features
* Fight intense battles on 13 authentic Eastern Front combat environments
* Crew 14 fully realized vehicles with highly detailed exterior and interior models
* Choose from 28 authentic infantry weapons
* Full 32 player online Multiplayer Support
* Unique Setting – the only FPS to focus on the WWII Russian Front
* Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
* Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings
* Realistic bullet and projectile ballistics will make you duck for cover
* Coordinate strategies with your team-mates via Voice Over IP
* Authentic Immersive Sound FX and 3d Positional Sound System
* 3d "Iron Sights" and unique 3d scope system
* True weapon deployment system including resting rifles on support
* Historically accurate artillery system
* Distance-based sound system dynamically creates the battle ambiance
* Advanced player movement system featuring diving over obstacles and leaning
* Custom 8 way animation system for highly realistic player animations
[Tripwire]
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Risen Deep Silver (Piranha Bytes)2009Un juego de acción/RPG que combina bastante bien la exploración y un ligero plataformeo con combates de corte sencilla.

Notable las diferentes reacciones de los diversos enemigos (agresivos, territoriales...)

7 sobre 10***The game left me feeling it was incomplete and that the main plot had a lot to be desired of. The side quests were however fairly entertaining and far better (and time consuming) than the main plot, giving this a bit of an impression on Elder Scrolls series which also thrives from side-quests rather than the main plot.

However, unlike most RPGs ever, player can actually fight and defeat end-game opponents fairly early on as combat is mainly based on player skill rather than numbers (attributes, statistics, etc.), though due to lacking numbers these will take a bit more time. Even the final boss is beatable with fairly low level character (maybe as low as 10) since it's not that dependent on player having any numerical advantages. Levels mainly making combat go faster because you deal more damage and makes mistakes more forgiving, but they don't really help you fight the enemy, since levels do not make you immune to shield breaks, enemy dodging, or cause you to dodge automatically.

Overall this is fairly enjoyable game, but loses most of its appeal once you have nothing else than the main plot to do (around chapter 2 or 3). The ending is also disappointing as it does not really solve the original issue at all. Variety of smaller bugs can make the game experience jarring and the jest spell not having any effect it is claimed to have (beyond making characters laugh) despite frequent claims that it does, does make the game feel rushed.***An epic story in an authentic world hand-crafted with an eye for detail and populated by "real", plausible characters. A Mysterious Volcanic Island The heavy tremors on the island bode ill for its inhabitants. Ancient temples have risen from the ground recently, bizarre creatures are terrorising the area. Fear and terror is spreading among the population. The End of All Hope? A group of powerful men who call themselves "The Inquisitors" have taken it upon them-selves to put an end to these events. They send an exhibition to this remote island, but a storm takes hold of the ship and destroys it at sea. A Hero Will Come - As if by a miracle, the player survives the shipwreck and is stranded on the volcanic island alone. He finds himself amidst a chaos of rebellion, tyranny and mystic rituals. He must now decide to which side the pendulum of fate will swing.***Very similar to Gothic series which was also by Piranha Bytes.
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