showing 1 - 50 of 72 gameschevron_right
name arrow_downward | publisher(developer) | year | author(s) | platform | ||||||||||
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Alien Breed: Impact | Team17 Software | 2010 | Allister Brimble (music) Martyn Brown (director) Rico Holmes (artist) | Windows | labelimagesubject | |||||||||
Alien Swarm | Valve (Black Cat Games;Valve) | 2010 | Windows | labelimagesubject | ||||||||||
BloodRayne: Betrayal | Majesco (WayForward Technologies) | 2011 | PS3 | labelimageminimize | ||||||||||
BloodRayne: Betrayal | Midnight City (WayForward Technologies;Abstraction Games) | 2014 | Windows | labelimageminimize | ||||||||||
Broforce | Devolver Digital (Free Lives) | 2015 | Windows | labelimagesubject | ||||||||||
Broforce | Devolver Digital (Free Lives) | 2015 | Mac OS X | labelminimizeminimize | ||||||||||
Catacomb | Softdisk (PC Arcade) | 1990 | John Carmack | MS-DOS | labelimageminimize | |||||||||
Catacomb | Softdisk | 1991 | Adrian Carmack (art director) Jim Weiler (qa director) John Carmack (programmer) John Romero (programmer) Judi Mangham (qa testing) Tom A. Hall (creative director) | Apple II E | labelimageminimize | |||||||||
Catacomb II | Softdisk | 1991 | John Carmack | MS-DOS | labelimageminimize | |||||||||
Catacombs | Softdisk | 1991 | Apple IIGS | labelimageminimize | ||||||||||
Command & Conquer 3: Tiberium Wars | Electronic Arts (EA Los Angeles) | 2007 | Joe Kucan (as kane) | Windows | labelimagesubject | |||||||||
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | Windows | labelimageminimize | |||||||||
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | Mac OS X | labelminimizeminimize | |||||||||
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art) Dan Tabar (author) Dan Tabar (data) Jason Boettcher (gui) | Linux | labelimagesubject | |||||||||
Dead Meets Lead | Keldyn Interactive | 2011 | Windows | labelimagesubject | ||||||||||
Deus Ex: Human Revolution - Director's Cut | Square Enix (Eidos Montreal) | 2013 | PS3 | labelimageminimize | ||||||||||
Deus Ex: Human Revolution - Director's Cut | Square Enix (Eidos Montreal) | 2013 | X360 | labelimageminimize | ||||||||||
Deus Ex: Human Revolution - The Missing Link | Square Enix (Eidos Montreal) | 2013 | Windows | labelimageminimize | ||||||||||
Deus Ex: Human Revolution | Square Enix (Eidos Montreal;GRIP Entertainment) | 2011 | Jean-François Dugas (designer) | Windows | labelimagesubject | |||||||||
Deus Ex: Human Revolution | Square Enix (Eidos Montreal) | 2011 | X360 | labelimageminimize | ||||||||||
Deus Ex: Human Revolution | Square Enix (Eidos Montreal) | 2011 | PS3 | labelimageminimize | ||||||||||
GoldenEye 007 | Nintendo (Rare) | 1997 | Adrian Smith (Artist) B. Jones (Artist) Duncan Botwood (Designer) Graeme Norgate (Composer) Grant Kirkhope (Composer) Karl Hilton (Artist) Ken Lobb (treehouse staff) Ken Lobb ('klobb' namesake) Mark Edmonds (Programmer) Martin Hollis (Director, Producer) Robin Beanland (Composer) Steve Ellis (Programmer) | N64 | labelimagesubject | |||||||||
GoldenEye: Source | author | 2014 | Linux | labelminimizesubject | ||||||||||
Hard Reset | Flying Wild Hog | 2011 | Windows | labelimagesubject | ||||||||||
Hard Reset Redux | Gambitious Digital Entertainment (Flying Wild Hog) | 2016 | Windows | labelimageminimize | ||||||||||
Hard Reset: Exile | Flying Wild Hog | 2012 | Windows | labelimagesubject | ||||||||||
Hitman: Absolution | Square Enix (IO Interactive) | 2012 | Windows | labelimagesubject | ||||||||||
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2009 | Alex Quick (original author) | Windows | labelimagesubject | |||||||||
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2010 | Alex Quick (original author) | Mac OS X | labelminimizeminimize | |||||||||
Killing Floor | Shatterline Productions | 2005 | Linux | labelminimizeminimize | ||||||||||
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2012 | Alex Quick (original author) | Linux | labelminimizeminimize | |||||||||
Killing Floor - Toy Master | Tripwire Interactive (author) | 2016 | Alex Quick David Hensley | Linux | labelminimizeminimize | |||||||||
Killing Floor 2 | Tripwire Interactive | 2015 | Linux | labelminimizeminimize | ||||||||||
Killing Floor 2 | Tripwire Interactive | 2016 | Windows | labelimageminimize | ||||||||||
Killing Floor: Uncovered | Tripwire Interactive | 2016 | Alex Quick (original author) | Linux | labelminimizeminimize | |||||||||
Left 4 Dead | Valve;EA Partners (Valve South) | 2008 | Windows | labelimagesubject | ||||||||||
Left 4 Dead | Valve;EA Partners (Valve South;Certain Affinity) | 2008 | X360 | labelimageminimize | ||||||||||
Left 4 Dead | Valve (Valve South) | 2010 | Mac OS X | labelminimizeminimize | ||||||||||
Left 4 Dead 2 | Valve | 2010 | Mac OS X | labelimageminimize | ||||||||||
Left 4 Dead 2 | Valve | 2012 | Linux | labelminimizeminimize | ||||||||||
Left 4 Dead 2 | Valve;EA Partners (Valve) | 2009 | Windows | labelimagesubject | ||||||||||
Left 4 Dead 2 | Valve;EA Partners (Valve) | 2009 | X360 | labelimagesubject | ||||||||||
Realm of the Mad God | Wild Shadow Studios;Deca Games (Wild Shadow Studios) | 2010 | Flash | labelimagesubject | ||||||||||
Risk of Rain | Chucklefish (Hopoo Games) | 2013 | Windows | labelimageminimize | ||||||||||
Risk of Rain | Chucklefish (Hopoo Games) | 2014 | Linux | labelminimizeminimize | ||||||||||
Risk of Rain | Chucklefish (Hopoo Games) | 2014 | Mac OS X | labelimageminimize | ||||||||||
Risk of Rain | Chucklefish (Hopoo Games;Code Mystics) | 2016 | PS4 | labelminimizeminimize | ||||||||||
Risk of Rain | Chucklefish (Hopoo Games;Code Mystics) | 2016 | PS Vita | labelimagesubject | ||||||||||
Roguelight | author | 2014 | B. Holcombe (typography) B. Holcombe (covert art) Daniel Linssen (designer) Jonathon Tree (sound effects) Jonathon Tree (music) | Windows | labelimageminimize | |||||||||
Rumblers | Derbian Games | 2008 | Windows | labelimageminimize | ||||||||||