showing 1 - 50 of 72 gameschevron_right
name arrow_downward | publisher(developer) | year | player opts | author(s) | platform | |
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Alien Breed: Impact | Team17 Software | 2010 | single player, Internet | Allister Brimble (music) Martyn Brown (director) Rico Holmes (artist) | Windows | labelimagesubject |
Alien Swarm | Valve (Black Cat Games;Valve) | 2010 | LAN, Internet | Windows | labelimagesubject | |
BloodRayne: Betrayal | Majesco (WayForward Technologies) | 2011 | single player | PS3 | labelimageminimize | |
BloodRayne: Betrayal | Midnight City (WayForward Technologies;Abstraction Games) | 2014 | single player | Windows | labelimageminimize | |
Broforce | Devolver Digital (Free Lives) | 2015 | LAN, Internet | Windows | labelimagesubject | |
Broforce | Devolver Digital (Free Lives) | 2015 | LAN, Internet | Mac OS X | labelminimizeminimize | |
Catacomb | Softdisk (PC Arcade) | 1990 | single player | John Carmack | MS-DOS | labelimageminimize |
Catacomb | Softdisk | 1991 | single player | Adrian Carmack (art director) Jim Weiler (qa director) John Carmack (programmer) John Romero (programmer) Judi Mangham (qa testing) Tom A. Hall (creative director) | Apple II E | labelimageminimize |
Catacomb II | Softdisk | 1991 | single player | John Carmack | MS-DOS | labelimageminimize |
Catacombs | Softdisk | 1991 | single player | Apple IIGS | labelimageminimize | |
Command & Conquer 3: Tiberium Wars | Electronic Arts (EA Los Angeles) | 2007 | LAN, Internet, single player | Joe Kucan (as kane) | Windows | labelimagesubject |
Cortex Command | Data Realms | 2012 | single player | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | Windows | labelimageminimize |
Cortex Command | Data Realms | 2012 | single player | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | Mac OS X | labelminimizeminimize |
Cortex Command | Data Realms | 2012 | single player, split-screen | Arne Niklas Jansson (art) Dan Tabar (author) Dan Tabar (data) Jason Boettcher (gui) | Linux | labelimagesubject |
Dead Meets Lead | Keldyn Interactive | 2011 | single player | Windows | labelimagesubject | |
Deus Ex: Human Revolution - Director's Cut | Square Enix (Eidos Montreal) | 2013 | single player | PS3 | labelimageminimize | |
Deus Ex: Human Revolution - Director's Cut | Square Enix (Eidos Montreal) | 2013 | single player | X360 | labelimageminimize | |
Deus Ex: Human Revolution - The Missing Link | Square Enix (Eidos Montreal) | 2013 | single player | Windows | labelimageminimize | |
Deus Ex: Human Revolution | Square Enix (Eidos Montreal;GRIP Entertainment) | 2011 | single player | Jean-François Dugas (designer) | Windows | labelimagesubject |
Deus Ex: Human Revolution | Square Enix (Eidos Montreal) | 2011 | single player | X360 | labelimageminimize | |
Deus Ex: Human Revolution | Square Enix (Eidos Montreal) | 2011 | single player | PS3 | labelimageminimize | |
GoldenEye 007 | Nintendo (Rare) | 1997 | single player, split-screen | Adrian Smith (Artist) B. Jones (Artist) Duncan Botwood (Designer) Graeme Norgate (Composer) Grant Kirkhope (Composer) Karl Hilton (Artist) Ken Lobb (treehouse staff) Ken Lobb ('klobb' namesake) Mark Edmonds (Programmer) Martin Hollis (Director, Producer) Robin Beanland (Composer) Steve Ellis (Programmer) | N64 | labelimagesubject |
GoldenEye: Source | author | 2014 | single player | Linux | labelminimizesubject | |
Hard Reset | Flying Wild Hog | 2011 | single player | Windows | labelimagesubject | |
Hard Reset Redux | Gambitious Digital Entertainment (Flying Wild Hog) | 2016 | single player | Windows | labelimageminimize | |
Hard Reset: Exile | Flying Wild Hog | 2012 | single player | Windows | labelimagesubject | |
Hitman: Absolution | Square Enix (IO Interactive) | 2012 | single player | Windows | labelimagesubject | |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2009 | single player, LAN, Internet | Alex Quick (original author) | Windows | labelimagesubject |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2010 | single player, LAN, Internet | Alex Quick (original author) | Mac OS X | labelminimizeminimize |
Killing Floor | Shatterline Productions | 2005 | single player, LAN, Internet | Linux | labelminimizeminimize | |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2012 | single player, LAN, Internet | Alex Quick (original author) | Linux | labelminimizeminimize |
Killing Floor - Toy Master | Tripwire Interactive (author) | 2016 | single player, LAN, Internet | Alex Quick David Hensley | Linux | labelminimizeminimize |
Killing Floor 2 | Tripwire Interactive | 2015 | single player, LAN, Internet | Linux | labelminimizeminimize | |
Killing Floor 2 | Tripwire Interactive | 2016 | single player, LAN, Internet | Windows | labelimageminimize | |
Killing Floor: Uncovered | Tripwire Interactive | 2016 | single player, LAN, Internet | Alex Quick (original author) | Linux | labelminimizeminimize |
Left 4 Dead | Valve;EA Partners (Valve South) | 2008 | single player, LAN, Internet | Windows | labelimagesubject | |
Left 4 Dead | Valve;EA Partners (Valve South;Certain Affinity) | 2008 | single player, split-screen, LAN, Internet | X360 | labelimageminimize | |
Left 4 Dead | Valve (Valve South) | 2010 | single player, LAN, Internet | Mac OS X | labelminimizeminimize | |
Left 4 Dead 2 | Valve | 2010 | single player, LAN, Internet | Mac OS X | labelimageminimize | |
Left 4 Dead 2 | Valve | 2012 | single player, LAN, Internet | Linux | labelminimizeminimize | |
Left 4 Dead 2 | Valve;EA Partners (Valve) | 2009 | single player, LAN, Internet | Windows | labelimagesubject | |
Left 4 Dead 2 | Valve;EA Partners (Valve) | 2009 | single player, LAN, Internet | X360 | labelimagesubject | |
Realm of the Mad God | Wild Shadow Studios;Deca Games (Wild Shadow Studios) | 2010 | Internet | Flash | labelimagesubject | |
Risk of Rain | Chucklefish (Hopoo Games) | 2013 | single player, shared-screen, Internet | Windows | labelimageminimize | |
Risk of Rain | Chucklefish (Hopoo Games) | 2014 | single player, shared-screen, Internet | Linux | labelminimizeminimize | |
Risk of Rain | Chucklefish (Hopoo Games) | 2014 | single player, shared-screen, Internet | Mac OS X | labelimageminimize | |
Risk of Rain | Chucklefish (Hopoo Games;Code Mystics) | 2016 | single player, shared-screen, Internet | PS4 | labelminimizeminimize | |
Risk of Rain | Chucklefish (Hopoo Games;Code Mystics) | 2016 | single player, shared-screen, Internet | PS Vita | labelimagesubject | |
Roguelight | author | 2014 | single player | B. Holcombe (typography) B. Holcombe (covert art) Daniel Linssen (designer) Jonathon Tree (sound effects) Jonathon Tree (music) | Windows | labelimageminimize |
Rumblers | Derbian Games | 2008 | single player, shared-screen | Windows | labelimageminimize |