showing 20 games
name arrow_downward | publisher(developer) | year | display | author(s) | language | platform | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Antichamber | Demruth (author) | 2013 | textured polygons | Alexander Bruce | en | Windows | labelimageminimize | |||||||
Commander | Ephemere Games | 2011 | raster | Jodi Giordano | en | Windows | labelimagesubject | |||||||
Dianne | Loriciels (Novasoft) | 1985 | raster | fr | Amstrad CPC | labelimageminimize | ||||||||
Fable III | Microsoft Game Studios (Lionhead Studios) | 2010 | textured polygons | en | X360 | labelimageminimize | ||||||||
Fable III | Microsoft Game Studios (Lionhead Studios) | 2011 | textured polygons | ch, cz, en, fr, de, it, kr, pl, ru, sp, other | Windows | labelimagesubject | ||||||||
Over the Hedge | Activision (Vicarious Visions) | 2006 | raster | dut, en, fr, de, it, sp | GBA | labelimageminimize | ||||||||
PixelJunk Eden | Q-Games | 2012 | raster | en, fr, it, jp, sp | Windows | labelimagesubject | ||||||||
Psychonauts | Majesco;Double Fine Productions (Double Fine Productions) | 2005 | textured polygons | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | en | Windows | labelimagesubject | |||||||
Psychonauts | Majesco (Double Fine Productions) | 2005 | textured polygons | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | en | Xbox | labelimagesubject | |||||||
Psychonauts | Majesco (Double Fine Productions) | 2005 | textured polygons | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | en | PS2 | labelimagesubject | |||||||
Psychonauts | Double Fine Productions | 2011 | textured polygons | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | en | Mac OS X | labelimageminimize | |||||||
Psychonauts | Double Fine Productions | 2012 | textured polygons | Anna Kipnis icculus[Ryan C. Gordon] (linux port) Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | en | Linux | labelimageminimize | |||||||
Ski or Die | Ultra Games | 1991 | raster | en | NES | labelimagesubject | ||||||||
Ski or Die | Electronic Arts | 1991 | raster | en | Amiga | labelimageminimize | ||||||||
Ski or Die | Electronic Arts | 1990 | raster | en | MS-DOS | labelimageminimize | ||||||||
Ski or Die | Electronic Arts | 1990 | raster | en | C64 | labelimageminimize | ||||||||
Spelunky | Microsoft Studios (Mossmouth) | 2012 | raster | Andy Hull Derek Yu (designer) | en | X360 | labelimageminimize | |||||||
Spelunky | Mossmouth | 2013 | raster | Andy Hull Derek Yu (designer) | en | Windows | labelimageminimize | |||||||
Spelunky | Mossmouth | 2013 | raster | Andy Hull Derek Yu (designer) | en, fr, de, it, sp | Linux | labelminimizeminimize | |||||||
Spelunky | Mossmouth | 2009 | raster | Derek Yu (designer) George Buzinkai (music) Jonathan Perry (music) | en | Windows | labelimagesubject | |||||||