showing 20 games
name arrow_downward | publisher(developer) | year | player opts | author(s) | pop. | platform | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Antichamber | Demruth (author) | 2013 | single player | Alexander Bruce | Windows | labelimageminimize | ||||||||
Commander | Ephemere Games | 2011 | single player | Jodi Giordano | Windows | labelimagesubject | ||||||||
Dianne | Loriciels (Novasoft) | 1985 | single player | Amstrad CPC | labelimageminimize | |||||||||
Fable III | Microsoft Game Studios (Lionhead Studios) | 2010 | single player | X360 | labelimageminimize | |||||||||
Fable III | Microsoft Game Studios (Lionhead Studios) | 2011 | single player, Internet | Windows | labelimagesubject | |||||||||
Over the Hedge | Activision (Vicarious Visions) | 2006 | single player | GBA | labelimageminimize | |||||||||
PixelJunk Eden | Q-Games | 2012 | single player, shared-screen | Windows | labelimagesubject | |||||||||
Psychonauts | Majesco;Double Fine Productions (Double Fine Productions) | 2005 | single player | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Windows | labelimagesubject | ||||||||
Psychonauts | Majesco (Double Fine Productions) | 2005 | single player | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Xbox | labelimagesubject | ||||||||
Psychonauts | Majesco (Double Fine Productions) | 2005 | single player | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | PS2 | labelimagesubject | ||||||||
Psychonauts | Double Fine Productions | 2011 | single player | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Mac OS X | labelimageminimize | ||||||||
Psychonauts | Double Fine Productions | 2012 | single player | Anna Kipnis icculus[Ryan C. Gordon] (linux port) Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Linux | labelimageminimize | ||||||||
Ski or Die | Ultra Games | 1991 | single player, shared-screen | NES | labelimagesubject | |||||||||
Ski or Die | Electronic Arts | 1991 | single player, shared-screen, hotseat | Amiga | labelimageminimize | |||||||||
Ski or Die | Electronic Arts | 1990 | single player, shared-screen, hotseat | MS-DOS | labelimageminimize | |||||||||
Ski or Die | Electronic Arts | 1990 | single player, shared-screen, hotseat | C64 | labelimageminimize | |||||||||
Spelunky | Microsoft Studios (Mossmouth) | 2012 | single player, shared-screen | Andy Hull Derek Yu (designer) | X360 | labelimageminimize | ||||||||
Spelunky | Mossmouth | 2013 | single player, shared-screen | Andy Hull Derek Yu (designer) | Windows | labelimageminimize | ||||||||
Spelunky | Mossmouth | 2013 | single player, shared-screen | Andy Hull Derek Yu (designer) | Linux | labelminimizeminimize | ||||||||
Spelunky | Mossmouth | 2009 | single player | Derek Yu (designer) George Buzinkai (music) Jonathan Perry (music) | Windows | labelimagesubject | ||||||||