showing 20 games
name | publisher(developer) arrow_downward | year | game type | author(s) | platform | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Over the Hedge | Activision (Vicarious Visions) | 2006 | adventure Cartoon | GBA | labelimageminimize | |||||||||
Antichamber | Demruth (author) | 2013 | action/reflex puzzle | Alexander Bruce | Windows | labelimageminimize | ||||||||
Psychonauts | Double Fine Productions | 2011 | action/reflex platformer Humorous Cartoon Science Fiction | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Mac OS X | labelimageminimize | ||||||||
Psychonauts | Double Fine Productions | 2012 | action/reflex platformer Humorous Cartoon Science Fiction | Anna Kipnis icculus[Ryan C. Gordon] (linux port) Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Linux | labelimageminimize | ||||||||
Ski or Die | Electronic Arts | 1991 | sport | Amiga | labelimageminimize | |||||||||
Ski or Die | Electronic Arts | 1990 | sport | MS-DOS | labelimageminimize | |||||||||
Ski or Die | Electronic Arts | 1990 | sport | C64 | labelimageminimize | |||||||||
Commander | Ephemere Games | 2011 | shooter strategy Science Fiction | Jodi Giordano | Windows | labelimagesubject | ||||||||
Dianne | Loriciels (Novasoft) | 1985 | action/reflex | Amstrad CPC | labelimageminimize | |||||||||
Psychonauts | Majesco (Double Fine Productions) | 2005 | action/reflex platformer Humorous Cartoon Science Fiction | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Xbox | labelimagesubject | ||||||||
Psychonauts | Majesco (Double Fine Productions) | 2005 | action/reflex platformer Humorous Cartoon Science Fiction | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | PS2 | labelimagesubject | ||||||||
Psychonauts | Majesco;Double Fine Productions (Double Fine Productions) | 2005 | action/reflex platformer Humorous Cartoon Science Fiction | Peter McConnell (composer) Scott Campbell (art design) Tim Schafer (creative director) | Windows | labelimagesubject | ||||||||
Fable III | Microsoft Game Studios (Lionhead Studios) | 2010 | action/reflex role-play Fantasy | X360 | labelimageminimize | |||||||||
Fable III | Microsoft Game Studios (Lionhead Studios) | 2011 | action/reflex role-play Fantasy | Windows | labelimagesubject | |||||||||
Spelunky | Microsoft Studios (Mossmouth) | 2012 | action/reflex platformer | Andy Hull Derek Yu (designer) | X360 | labelimageminimize | ||||||||
Spelunky | Mossmouth | 2013 | action/reflex platformer | Andy Hull Derek Yu (designer) | Windows | labelimageminimize | ||||||||
Spelunky | Mossmouth | 2013 | action/reflex platformer | Andy Hull Derek Yu (designer) | Linux | labelminimizeminimize | ||||||||
Spelunky | Mossmouth | 2009 | action/reflex platformer | Derek Yu (designer) George Buzinkai (music) Jonathan Perry (music) | Windows | labelimagesubject | ||||||||
PixelJunk Eden | Q-Games | 2012 | action/reflex platformer adventure Fantasy | Windows | labelimagesubject | |||||||||
Ski or Die | Ultra Games | 1991 | sport | NES | labelimagesubject | |||||||||