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AirMech Strike Carbon Games2018 Windowslabelimageminimize
Alien Swarm  Valve (Black Cat Games;Valve)2010Alien Swarm is a game and Source SDK release from a group of talented designers at Valve who were hired from the Mod community.

Available free of charge, the game thrusts players into an epic bug hunt featuring a unique blend of co-op play and squad-level tactics. With your friends, form a squad of four distinct IAF Marine classes. Plan your attack using an unlockable arsenal of weapons with countless loadout configurations against a wide variety of aliens. Blaze your way through an overrun, off-world colony, eradicating the alien infestation in environments ranging from the icy planet's surface, to a subterranean lava-flooded mining facility.

Along with the game get the complete code base for Alien Swarm that features updates to the Source engine as well as the SDK. Alien Swarm adds 3rd person camera, depth of field, improved dynamic shadows and a wide variety of gameplay additions to the Source engine.

* Tactical, 4 player co-op action game with a top-down perspective
* Complete game code and mod tools
* Unlock persistent items by gaining levels
* Over 40 weapons and equipment with countless loadout configurations
* 4 unique classes and 8 unique characters
* Matchmaking, Steam Cloud, Steam Stats
* 64 achievements
* Tile-based map generation tool
* Powered by Source and Steam***More outlying human colonies have fallen to Swarm attacks this month, the most notable of which being the research base of Tau Ceti 5. This base was known for its intensive research on the alien threat, having produced a number of papers on their behaviour and biological makeup, information the ISAF paid a great deal for. It's unknown whether the attack on this base was caused by the recent presence of a number of recently captured live bugs or whether it was just a random attack.
[Valve Steam]***Alien Swarm: Infested is an upcoming action strategy game featuring a unique blend of co-op play and squad level tactics all in an overhead view. As a Commander in the Interstellar Armed Forces, your job is to guide your squad and successfully complete their mission against the ravages of the Swarm infestation, a threat which plagues mankind across the breadth of colonized space.
[Black Cat]
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Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013Has been received extremely poorly, here's few things that go over why:
* [url]http://www.destructoid.com/so-who-the-hell-did-make-aliens-colonial-marines--244939.phtml[/url]
* [url]http://www.destructoid.com/gearbox-lied-about-aliens-from-e3-demo-to-retail-product-244966.phtml[/url]
* [url]http://www.youtube.com/watch?v=6lGXDM3LGnk[/url]***For any Aliens fans, this game will be horribly disappointing. Despite the gratuitous fanservice from including LV-426, Hadley's Hope, Sulaco, the Derelict and its dead Jockey pilot, Hicks, and various other things from the movies, this game utterly fails to deliver on the atmosphere of the films. Alien acidic blood is only a minor annoyance, player can trivially fight the aliens in melee, the aliens themselves seem incredibly lazy, the way player can carry ~10 different weapons with separate ammo for each, extremely linear locations, and whatever else make this feel unsatisfying when you come to it expecting a proper Aliens game. The license seems almost wasted on it considering how much they deviate from what fans of the franchise would expect. If they had made this a game with no ties to Aliens franchise it would've probably been half-decent, but as it is, it fails to be what it is supposed to be. The graphics are the main point where this actually is quite good at, though for PC game they're kinda low fidelity, but nothing you wouldn't expect from a game that's published on the usual platform trio (X360/PS3/PC).

To summarize: fans of the Alien franchise, keep away. People who don't care for the franchise on the other hand, this can work as a mediocre tube shooter.
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Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013Aliens: Colonial Marines is a first-person shooter based on the Aliens franchise and a sequel to the 1986 film Aliens, the second film in the series. The events take place directly after those of the film. The player takes control of the United States Colonial Marine Christopher Winter who is part of a search and rescue team that has to investigate the space ship U.S.S. Sulaco and what remains of Hadley’s Hope to find out what has happened to Ellen Ripley, Dwayne Hicks and the rest of the team that was sent to Acheron (LV-426), a fictional location as one of the three moons of Calpamos, located in the Zeta II Reticuli system. The team arrives on the space ship U.S.S. Sephora seventeen weeks after the distress call by Hicks was sent out.

The single-player campaign consists of eleven missions. Gameplay is centered around shooting opponents and sometimes items in the environment require interaction to open doors and such to progress. Some of the included weapons are a pulse rifle, shotgun, pistol, RPG, flamethrower and smartgun. Sentry turrets can be set up to defend specific areas. The turrets, along with the flamethrower and the smartgun, are not permanently available but are reserved for specific sections. There is no limitation on the amount of weapons that can be carried at a single moment. There is a motion tracker to scan movement in areas 180 degrees in front of the character. Ammo and armour upgrades can be picked up along the way. A flashlight is used to illuminate dark environments and a welder is available to cut open doors. In additional there is an leveling/experience system unified for both single-player and multiplayer where the earned points can be used to unlock new attachments and aesthetic enhancements for weapons and the main character. Most of the missions are not played alone. There is a squad of AI-controlled team mates who assist. They act independently and their behaviour cannot be influenced by the player. Many missions take place inside the space ship, but also often outside. There are a few stealth segments where all weapons are removed and no sound can be made while walking through a large amount of aliens.

Opponents include famous xenomorph aliens from the first three films, such as the chestburster, drone, facehugger, queen, warrior and runner. There are also new types, such as a boiler that can explode and a crusher. Certain levels include encounters with human soldiers from the Weyland-Yutani corporation with a different interest in the colony. There are also a number of boss fights.

Multiplayer is available as a cooperative campaign for two (split-screen) or four (online) players. Competitive multiplayer modes include Escape, Extermination, Survivor and Team Deathmatch. Escape and Survivor draw inspiration for the Left 4 Dead series. In the first, four human players need to reach a destination, while in the second they need to barricade themselves and survive as long as possible. In both modes both sides (humans and aliens) are controlled by human players. Playing as xenomorphs, there is a large emphasis on using the environment to travel along walls, ceilings and through vents for unexpected attacks. Different types of aliens are available and these too have different customization options and attacks unlocked as the player levels up.***
[100]***
[12]
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Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013Aliens: Colonial Marines is a first-person shooter based on the Aliens franchise and a sequel to the 1986 film Aliens, the second film in the series. The events take place directly after those of the film. The player takes control of the United States Colonial Marine Christopher Winter who is part of a search and rescue team that has to investigate the space ship U.S.S. Sulaco and what remains of Hadley’s Hope to find out what has happened to Ellen Ripley, Dwayne Hicks and the rest of the team that was sent to Acheron (LV-426), a fictional location as one of the three moons of Calpamos, located in the Zeta II Reticuli system. The team arrives on the space ship U.S.S. Sephora seventeen weeks after the distress call by Hicks was sent out.

The single-player campaign consists of eleven missions. Gameplay is centered around shooting opponents and sometimes items in the environment require interaction to open doors and such to progress. Some of the included weapons are a pulse rifle, shotgun, pistol, RPG, flamethrower and smartgun. Sentry turrets can be set up to defend specific areas. The turrets, along with the flamethrower and the smartgun, are not permanently available but are reserved for specific sections. There is no limitation on the amount of weapons that can be carried at a single moment. There is a motion tracker to scan movement in areas 180 degrees in front of the character. Ammo and armour upgrades can be picked up along the way. A flashlight is used to illuminate dark environments and a welder is available to cut open doors. In additional there is an leveling/experience system unified for both single-player and multiplayer where the earned points can be used to unlock new attachments and aesthetic enhancements for weapons and the main character. Most of the missions are not played alone. There is a squad of AI-controlled team mates who assist. They act independently and their behaviour cannot be influenced by the player. Many missions take place inside the space ship, but also often outside. There are a few stealth segments where all weapons are removed and no sound can be made while walking through a large amount of aliens.

Opponents include famous xenomorph aliens from the first three films, such as the chestburster, drone, facehugger, queen, warrior and runner. There are also new types, such as a boiler that can explode and a crusher. Certain levels include encounters with human soldiers from the Weyland-Yutani corporation with a different interest in the colony. There are also a number of boss fights.

Multiplayer is available as a cooperative campaign for two (split-screen) or four (online) players. Competitive multiplayer modes include Escape, Extermination, Survivor and Team Deathmatch. Escape and Survivor draw inspiration for the Left 4 Dead series. In the first, four human players need to reach a destination, while in the second they need to barricade themselves and survive as long as possible. In both modes both sides (humans and aliens) are controlled by human players. Playing as xenomorphs, there is a large emphasis on using the environment to travel along walls, ceilings and through vents for unexpected attacks. Different types of aliens are available and these too have different customization options and attacks unlocked as the player levels up.***
[100]***
[12]
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Aliens: Colonial Marines  Sega (Gearbox Software)2013 Wii Ulabelimageminimize
Anno 2070 Ubisoft (Blue Byte;Related Designs)2011[b]2070[/b]. Our world has changed. The rising level of the ocean has harmed the coastal cities and climate change has made large stretches of land inhospitable.

The latest in the award-winning strategy series, Anno 2070™ offers a new world full of challenges, where you will need to master resources, diplomacy, and trade in the most comprehensive economic management system in the Anno series.

Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage. Engineer production chains such as Robot Factories, Oil Refineries, and Diamond Mines, and trade with a variety of goods and commodities.

[b]Key Features:[/b]
[b]A New Era[/b]
While adhering to the fundamentals that made the Anno franchise a success, the near-future setting will bring numerous new gameplay mechanics, architectural breakthroughs, and all-new challenges. Additionally, players will be able to build massive cities, the scope of which has never been seen in prior Anno games!

[b]Become an Architect of the Future[/b]
Face the current world’s challenges to shape the world of tomorrow. You can either join the Tycoons to pursue an industrial and efficient course, or side with the Ecos to create a more sustainable and environmentally friendly direction.

[b]An Evolving, Dynamic World[/b]
Decisions will have an impact on the environment, the architectural look of the world, and the needs of the population.

[b]Discover Hidden Depths and New Resources[/b]
The mysteries of the sea and the sky are waiting to be discovered. Take advantage of the transport systems of the future and develop a powerful economy.

[b]The Enhanced Anno with New Features to Master[/b]
Smuggle wares between harbors without being detected by the coastal patrols, or forge alliances with powerful figures to expand your influence.
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Avatar  Ubisoft (Ubisoft Montreal)2009Based on James Cameron's film, the game takes you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players find themselves thrust into a fight for the heart of a planet and the fate of a civilization. X360labelimagesubject
Avatar  Ubisoft (Ubisoft Montreal)2009Seriously, anyone playing this game should NOT map [i]use key[/i] to [i]space bar[/i] like I always do. The space is hard-mapped to skip dialog and with use mapped to it (the same key that initiates the dialog), you'll miss >99% of the dialogs, makes a rather empty game and if not for the objective marker, you'd be completely lost.***[b]bioroids[/b] - the human-Na'vi hybrid remote controlled hosts (Avatars)
[b]magic[/b] - although the movie makes anything even slightly mystical have some scientific sounding answer (although still quite fantastic), the game incorporates elements (not seen or even hinted in the movie) that are impossible to explain away as such (many of the "skills").
[b]upgrade system[/b] - hidden behind the conquest minigame.
[b]no children[/b] - although this makes sense for the RDA, the Na'vi villages, especially the hometree, are oddly devoid of children.
[spoiler=Show spoiler tag descriptions;Hide][b]human / bioroid protagonist[/b] - early on the player is given choice to side with RDA or the Na'vi, later events also make the latter (and likely former) choice quite permanent, the former obviously bars out any use of the Avatar as they were intended mostly for diplomatic reasons, while the latter occurs as an accident of sorts where the original host body of the protagonist dies and the Na'vi use their pseudo-magical religion to transfer the protagonist's consciousness permanently into the Avatar.[/spoiler]

Na'vi specific: bows, crossbows, riding, melee weapons, summoning
RDA specific: all firearms (except machineguns), driving (and all vehicles), hostile flora, ammo magazines, flamethrowers, g.launchers, infinigun (the dual pistols)***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D, Athlon 64 3500+ or Athlon 64 X2 5200+ CPU
* 1 GB RAM
* 256 MB VRAM
* 4 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* 512 MB VRAM***North, Central and South America 2009-12-01 by Ubisoft
?? 2009-12-03 by Ubisoft
EU? 2009-12-04 by Ubisoft (lang: eng, fre, ger, ita, spa) - includes Tages copy protection with "3 machine activation limit"***Based on the [url=http://www.imdb.com/title/tt0499549/]movie[/url] by James Cameron by the same name.
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Avatar  Ubisoft (Ubisoft Montreal)2009Based on James Cameron's film, the game takes you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players find themselves thrust into a fight for the heart of a planet and the fate of a civilization. Wiilabelimagesubject
Avatar  Ubisoft (Ubisoft Montreal)2009Based on James Cameron's film, the game takes you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players find themselves thrust into a fight for the heart of a planet and the fate of a civilization. PS3labelimagesubject
Battleline: Steel Warfare Bandai Namco (Creant)2014 Windowslabelminimizeminimize
Blacklight: Retribution  Perfect World (Zombie Studios)2012Wage war with advanced weapons and technology in Blacklight: Retribution, a free-to-play, futuristic first-person shooter. Deploy devastating armored exoskeletons and utilize lethal hand-held weapons in vicious competitive modes.

SUIT UP, SIGHT ON, FIRE AWAY

The Hardsuit is the ultimate weapon. Powerful but slow, this armored suit packs a one-shot, one-kill railgun and a high velocity minigun to clear rooms... fast. Only by using teamwork, heavy weapons from in-game Weapon Depots and the Hyper Reality Visor (HRV), can players overcome the futuristic killing machine.

The advanced HRV enables players to see opponents, teammates, Weapon Depots and Hardsuit weak points through walls, but at the cost of all offensive capability.

Play with Hardsuits and the HRV alone or with a team of friends in one of Blacklight's tightly polished game modes. Current modes include: Deathmatch, Team Deathmatch, Domination and King of the Hill, but more are on the way.

BUILD A FIGHTING MACHINE

Customize weapons, armors, taunts and more down to incredibly detailed levels. Play with muzzles, stocks, ammunition and more. Even configure the advanced weapons available from in-game depots.

Key Features
* Hardsuits - These hulking mech-like units rain down from the sky in support of your team. Equipped with a variety of weapons such as a mini-gun, flame-thrower, or a Railgun, these monsters can turn the tide of any battle.
* Hyper Reality Vision - HRV Technology allows Agents to scout their enemies through the walls, pinpoint vital mission objectives, or locate weak points in an enemy Hardsuit.
* Weapon Depots - Scattered across the battlefield are Weapon Depots that supply your team with additional ammo, heavier weapons such as a Rocket Launcher, or provide the ability to call down airstrikes and Hardsuits.
* Free to Play! - Blacklight: Retribution is a fully Free-to-Play shooter. Earn Game Points (GP) after every match and use them to unlock various armor and weaponry for your Agent in game.
* Customize Your Loadout - An Agent’s gun is their livelihood. Choose from 1000 different gun combinations by modifying your receivers with customizable Stock, Muzzle, Barrel, Magazine, and Scope, Camo, and Weapon Tags.
* Protect Yourself - Whether your play style is run and gun, or survivability, or long range sniping the choice is yours to make in fully customizing your armor loadout.
* Level Progression - Gain experience and levels through combat to unlock access to additional weapons, armor, and equipment.
* Tons of Game Modes and Maps - Combat is engaged on a number of different 7 different game modes across 9 beautifully detailed maps. Game modes includes classics such Team Death Match, Domination, Capture the Flag, and Kill Confirmed while introducing new favorites likes Netwar.
* Private Servers - Want to scrim with your clan mates? Challenge someone 1vs1? The private server option allows Agents to set up their own password protected server away from the pesky trolls.
* Spectator Mode - Learn tips and tricks from the top players in Spectator mode, or simply enjoy the chaos from the best seat in the house.
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Blacklight: Tango Down  Ignition Entertainment (Zombie Studios)2010In Blacklight: Tango Down, experience the bleeding edge of advanced warfare. Participate in the "NetWar": a hyper-realistic battlefield letting you fight tomorrow’s conflicts with or against your friends in the gritty Blacklight universe. Make your stand across seven game modes with 12 different maps in intense online battles supporting up to 16 players. Or fight through four intense Black Ops missions co-operatively or alone; all the while gaining experience, collecting stats, and unlocking items. Earn new weapon attachments and items, improve your abilities, and engage your Hyper Reality Visor to locate enemies and take them out. Customize your character and weaponry from among thousands of combinations to become the soldier you always wanted to be.

* Groundbreaking content: 12 multiplayer maps across seven multiplayer game modes.
* Black Ops missions: Enhance your skills in four co-op missions with support for 1-4 players.
* Highly-customizable weapons and armor: Modify the way your firearms shoot, look, and feel among thousands of combinations.
* Rank up through 70 levels: Improve your abilities as you unlock tons of new items, camos, armor, and weapon attachments!
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Bloodline Champions  Funcom (Stunlock Studios)2011 Windowslabelminimizeminimize
Brink Bethesda Softworks (Splash Damage)2010 Windowslabelimageminimize
Brink Bethesda Softworks (Splash Damage)2010 X360labelimageminimize
Brink Bethesda Softworks (Splash Damage)2010 PS3labelimageminimize
Cabela's Dangerous Hunts 2013 Activision (Cauldron)2012 Windowslabelminimizeminimize
Call of Duty: Ghosts Activision (Infinity Ward)2013Outnumbered and outgunned, but not outmatched.

Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.

Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
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Call of Duty: Modern Warfare 2  Activision (Infinity Ward)2009Experience gripping and heart-racing action as you face off against a new threat dedicated to bringing the world the brink of collapse. Modern Warfare 2 picks up immediately following the historic events of Call of Duty 4: Modern Warfare, the blockbuster title that earned worldwide critical acclaim.

Game Features:
* Epic single-player campaign picks up immediately following the thrilling events from Call of Duty 4: Modern Warfare.
* The definitive multiplayer experience returns, with a host of new perks and enhancements.
* New cooperative SpecOps mode, the perfect combination of Modern Warfare's single-player intensity and the addictive replayability of its multiplayer.
[Infinity Ward]
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Call of Duty: Modern Warfare 2  Activision (Infinity Ward)2009Modern Warfare 2 continues the gripping and heart-racing action as players face off against a new threat dedicated to bringing the world to the brink of collapse. An entirely new gameplay mode which supports 2-player co-operative play online that is unique from the single player story campaign. Special Ops pits players into a gauntlet of time-trial and objective-based missions. Rank-up as players unlock new Special Ops missions, each more difficult. Missions include highlights from the single player campaign, fan favorites from Call of Duty 4: Modern Warfare and all new, exclusive missions. Setting a new bar for online multiplayer, Modern Warfare 2 multiplayer delivers new capabilities, customization, gamestates and modes, including: Create-a-Class Evolved. Secondary Weapons - Machine Pistols, Shotguns, Handguns, Launchers. Riot Shields. Equipment - Throwing Knives, Blast Shield, Tactical Insertion. Perk Upgrades. Bling (Dual Attachments). Customizable Killstreaks - AC130, Sentry Gun, Predator Missile, Counter-UAV, Care Package. Accolades (Post match reports). PS3labelimagesubject
Call of Duty: Modern Warfare 2  Activision (Infinity Ward)2009Modern Warfare 2 continues the gripping and heart-racing action as players face off against a new threat dedicated to bringing the world to the brink of collapse. An entirely new gameplay mode which supports 2-player co-operative play online that is unique from the single player story campaign. Special Ops pits players into a gauntlet of time-trial and objective-based missions. Rank-up as players unlock new Special Ops missions, each more difficult. Missions include highlights from the single player campaign, fan favorites from Call of Duty 4: Modern Warfare and all new, exclusive missions. Setting a new bar for online multiplayer, Modern Warfare 2 multiplayer delivers new capabilities, customization, gamestates and modes, including: Create-a-Class Evolved. Secondary Weapons - Machine Pistols, Shotguns, Handguns, Launchers. Riot Shields. Equipment - Throwing Knives, Blast Shield, Tactical Insertion. Perk Upgrades. Bling (Dual Attachments). Customizable Killstreaks - AC130, Sentry Gun, Predator Missile, Counter-UAV, Care Package. Accolades (Post match reports). X360labelimagesubject
Cargo Commander Digital Tribe (Serious Brew)2012Juego de plataformas-acción de generación aleatoria, infinitamente jugable y divertido, podrás rapiñar y limpiar de vida las infinitas escombreras galácticas mientras aguantas el frío espacio con tu barba antivacío y un cafelito más cargado que el conejito de Duracell.

9 de 10.
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Castlevania: Order of Ecclesia  Konami2008Following the success of Dawn of Sorrow and Portrait of Ruin, the legendary Castlevania series is back on the Nintendo DS. This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula. Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas. Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi.***
[100]***
[12]
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Combat Arms  Nexon;Nexon Europe (Doobic Studios)2008[b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III CPU
* 256 MB RAM
* GeForce 2 MX GPU
* 2 GB HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV CPU
* 512 MB RAM
* GeForce FX 5600 GPU
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Command & Conquer 4: Tiberian Twilight  Electronic Arts (EA Los Angeles)2010Includes two campaigns selectable after ~3 tutorial/prologue missions, both of which end in superficially same manner but have their own quirks which may be of interest, though in terms of sequels (if there ever will be such) there's little need for retconning either campaign as they are sufficiently separated/streamlined not to clash with each other (but can't exist simultaneously).

Personally the singleplayer portion is rather pointless with obvious focus on 2-3 player coops or larger pvp matches.

Most of the difficulty on solo/coop games comes from the fact that the enemy isn't limited to 3-6 MCV calldowns like you are and thus can never be truly defeated (usually it isn't the objective and when it is, they don't call new MCVs when one id destroyed).

For anyone wanting good solo game, better look at the older free CnC games (Tiberian Sun for example) or games unrelated to CnC series. Didn't try multiplayer, so it might be more interesting if that's your thing.***In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod's prophetic leader, emerged from seclusion to deliver GDI the message that he had developed a system that could control Tiberium and harness its power. But he could not build this "Tiberium Control Network" without GDI's cooperation. Thus, the two opposing factions—GDI and Nod—found themselves in a desperate and unlikely alliance to stop Tiberium from extinguishing mankind.

"KANE. GDI. NOD. TIBERIUM. HOW WILL IT END?"
Now, after 15 years, the network is nearly complete. Tiberium is under strict control and our revitalized planet is on the cusp of a new age of prosperity and progress. It is only now that the world's citizens begin to seriously ponder why Kane chose to help, and what he will want in return. These questions and more lead to the dramatic final act of the 15-year Tiberium saga in Command & Conquer 4 Tiberian Twilight.

Kane. GDI. Nod. Tiberium. How will it end? Find out in Command & Conquer 4 Tiberian Twilight, told through gritty live-action cinematics, persistent player progression, and a multitude of innovations to the classic fast and fluid Command & Conquer gameplay.

[b]Features[/b]
* The Epic Conclusion to the Tiberium Saga – Kane returns in the thrilling conclusion to one of gaming’s longest running storylines, told through gritty live-action cinematics. Choose to take on the campaign solo or team up with a friend and play cooperatively!
* Persistent Player Progression – The more enemy units you destroy, the more experience points you earn to progress your player profile! Level up to unlock new units, powers, and upgrades to make your army more powerful!
* Always on the Move – For the first time ever in the C&C series: a massive, mobile, all-in-one base, The Crawler, lets you pack up and move your base with your army for a new layer of strategic depth. Build units as you move across the field, and deploy whenever and wherever you choose!
* Choose Your Class – Choose from three unique classes from both GDI and Nod, each with its own specialized units and powers, for more strategic and combative options that match your play style of choice! Offense, Defense, or Support classes—which will you pick?
* Team Up and Take the Battle Online – Join your fellow commanders online and tackle your opponents in the biggest C&C multiplayer to date, featuring 5 vs 5 objective-based battles! Choose your favorite class and take online strategy action to the next level as you conquer objectives while pummeling your enemies. The all-new party system lets you move with your party of friends from one online battle to the next.
[EA]
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Crysis 2 EA Partners (Crytek)2011 PS3labelimageminimize
Crysis 2 EA Partners (Crytek)2011 X360labelimageminimize
Crysis 2 EA Partners (Crytek)2011[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Core 2 Duo or Athlon 64 X2 3800+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GT, Radeon 2900 GT, or RadeonHD 3850 GPU
* 8 GB HD space

[b]Multiplayer:[/b]
* 512 Kpbs internet connection***It’s 2023, terrifying alien invaders stalk the New York City streets. Only you can prevail, wielding the supersoldier enhancements of the Nanosuit 2.

* BE STRONG – Take on multiple enemies with Armor mode, mince them with heavy weapons or squash them by kicking cars.
* BE FAST – Get to the action quickly, then powerjump, ledgegrab and slide round the environment with amazing agility.
* BE INVISIBLE – Use Stealth mode to set traps or hit and run your enemies, or snipe from a concealed position.
* BE THE WEAPON – With the Nanosuit, you choose how you want to play.
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Darkspore Electronic Arts (Maxis)2011 Windowslabelimageminimize
Dawn of War III  Sega (Relic Entertainment)2017 Windowslabelimageminimize
Dragon Knight SakuraGame2018 Windowslabelimageminimize
Earth Defense Force: Insect Armageddon  D3 Publisher (Vicious Cycle Software)2011The second EDF game to be released outside of the SIMPLE series. Note that this is not Chikyû Bōeigun 4 (地球防衛軍4), that is in development by Sandlot and supposedly will be released in 2012, despite supposedly being sequel to the third game. X360labelimageminimize
Earth Defense Force: Insect Armageddon  D3 Publisher (Vicious Cycle Software)2011 PS3labelimageminimize
Earth Defense Force: Insect Armageddon  D3 Publisher (Vicious Cycle Software)2011Thousands of giant insects and aliens once again ravage the earth, and only the Earth Defense Force can stop them. Defend the city of New Detroit against an infestation bigger and meaner than ever before. Destroy these monsters at all costs, even if it means turning entire city blocks into rubble!

Enjoy raw arcade shooter satisfaction on a gigantic modern scale. Collect over 300 weapons: assault rifles, rocket launchers, energy weapons, sniper rifles, grenade launchers and more! Play with 4 upgradeable armor types: Jetpack, Battle, Tactical, and Trooper. Experience Massive replayability through arcade style scoring, tons of weapons to collect, and multiple difficulty levels in every game mode!

In addition, the game also features a six player Survival mode that pits a human squad against a nonstop onslaught of the largest enemies the aliens have to offer. New Detroit’s giant bug problem is unavoidable, and mankind’s last hope lies with the Earth Defense Force. Defend the world from the insect invasion, even if it means blowing up the entire city as part of the extermination process.

Earth Defense Force: Insect Armageddon and the soldiers are equipped better than ever in the latest cult classic iteration that follows in the footsteps of Earth Defense Force 2017 (Japanese Title "Earth Defense Force 3" developed by Sandlot), and Earth Defense Force: Insect Armageddon continues the rich history and hardcore fun of the series.***Exclusively published on Steam?
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Evolve 2K Games (Turtle Rock Studios)2015The creators of Left 4 Dead, Turtle Rock Studios, bring you Evolve, the next-generation of multiplayer shooters where four hunters face-off against a single, player-controlled monster.***
[100]***
[12]
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Evolve 2K Games (Turtle Rock Studios)2015 Xbox Onelabelimageminimize
Evolve 2K Games (Turtle Rock Studios)2015 Linuxlabelminimizeminimize
Evolve  2K Games (Turtle Rock Studios)2015One vs. all in monster format, this asimetric action game faces a team of 4 crazy gunman hunters with an abomination of nature fueled by crude melee combat and some sneaky options.

Pros:
-Great variety of monsters, going for more brute approach to almost hit-and-hide tipe of darwinistic nightmares.
-Hide-and-seek gameplay done well.
-Different tactics for different teams of warriors (synergy at its best)

Cons:
-Favors playtime vs. ability (gives to much power through unlockables to experienced players), unbalancing the game A LOT.

5 of 10***Formerly THQ was the publisher/producer until they went bankrupt and the project was bought by 2K Games.
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F.E.A.R. 3  WB Games (Day 1 Studios)2011Alma is expecting and a new level of terror grows as you and your cannibal brother battle through a hellish nightmare. Fight together or die alone on a deadly mission to confront your twisted mother. Players can take on the role of Point Man, a genetically enhanced soldier with superhuman reflexes and the ability to manipulate time, or the undead spirit of his brother Paxton Fettel, a paranormal entity who possesses incredible psychic powers.

Key Features
* Blood Runs Deep, F.E.A.R. Runs Deeper: F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
* Never Face Fear Alone: F.E.A.R. 3 evolves the brand, introducing Divergent Co-op: deep, social gameplay that gives players distinctly different abilities that affect their own play as well as the experience of gamers they are playing with... or against.
* Frenetic Combat: Active 360 degree cover, evolutionary slow-mo modes, scoring systems and best in class mech- combat aid players in facing an army of soldiers and paranormal enemies.
* Experience the Almaverse: The game world is tainted by the Almaverse, the alternate dimension where Alma’s psychic essence subsists. New sinister and fantastical enemy creatures birthed in Alma’s warped mind spill into reality and intensify the panic.
* Generative System: Proprietary technology creates random events to increase the feeling of isolation and unpredictability when playing alone or with a friend, and offers new experiences each time gamers play through.
* Masters of Horror: Legendary film director John Carpenter and writer Steve Niles provide their expertise and guidance to take F.E.A.R. 3 ’s intensity to the next level. Niles co-wrote the twisted storyline that reveals the motivations and family dynamics of the main characters, and Carpenter helped craft the cinematics for maximum storytelling and fright factor.***Nine months ago, Point Man and his F.E.A.R. squad were tapped to stop an unknown man who had commandeered a secret battalion of telepathically-controlled supersoldiers at the Armacham research facility in the Northwestern US city of Fairport. During the mission Point Man learned that the man wasn’t working alone. In fact, the very people Point Man was working to destroy were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and psychically powerful mother, Alma Wade—products of Armacham’s perverse paranormal experiments. Despite this revelation, Point Man moved forward with the standing F.E.A.R. team orders to stop the targets at any cost. In a last-ditch attempt to end the pair’s homicidal rampage, the F.E.A.R. team set in motion an explosive series of events that seemingly accomplished their goal but at the cost of ravaging the city, its inhabitants and almost all of Point Man’s squad mates.

For months following the blast, events in Fairport have made it clear that Alma’s psychic influence survived—and worse, her paranormal power is growing and spilling into reality. Now her supernatural agony repeatedly rocks the city as she attempts to secure the survival of her bloodline and reunite her family. Armacham’s security force remains violently focused on eliminating all evidence of the events in the city, and the remaining F.E.A.R squad carries on the mission to stop Alma.

With the chain of command broken and Point Man calling his own shots, where will his allegiance lie? With his brother Paxton Fettel, back from the dead, arriving with an unclear agenda and refusing to leave Point Man’s side? With his pregnant mother Alma and her horrifically twisted, yet immensely powerful paranormal existence? Or with his remaining F.E.A.R. squad brethren who are hell bent on saving the world, but at the cost of destroying the only blood ties Point Man has ever had?
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Far Cry 3 Ubisoft (Ubisoft Montreal)2012 Windowslabelimageminimize
Full Mojo Rampage Over the Top Games2014 Windowslabelimageminimize
Gaiapolis Sachen1990 NESlabelimageminimize
Gettysburg: Armored Warfare Paradox Interactive (Radioactive Software)2012The outcome of the Civil War is in peril. Weapons, armor and machinery have been sent back in time. The Confederate forces are now attempting to overthrow the Union and change the course of history. Take control of either side and engage in massive online battles with unique Real Time Strategy / Third Person Shooter gameplay mechanics.

Customize your army by combining both futuristic and period soldiers, tanks, boats, zeppelins and more. Control your army from above using traditional real time strategy controls. Then take control of any unit in the third person perspective for direct combat. Large scale multiplayer battles, customizable armies and multiple game modes await. Prepare for the Alternate American Civil War...

Key features:
* 64 players per server
* 4 maps (9 km x 9 km in size)
* Over 1,000 controllable units on the battlefield at once
* Play as Union or Confederate
* 14 unit types (infantry, cavalry, tanks, ships, zeppelins and more)
* Persistent Point/XP system and Statistics Tracking
* Steam Achievements
* Army Builder with Steam Cloud support for saving your armies
* Multiple gameplay modes including Army, Skirmish and Deathmatch
* Integrated World Editor for creating your own battlefields
* Full toolset for creating and sharing modifications via Steam Workshop (will release Spring 2012)
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Ghost Recon Phantoms  Ubisoft (Ubisoft Singapore)2014Un FPS moderno con algunos elementos de personalización muy interesantes.
Lo más notable del juego son las habilidades especiales y a gran cantidad de datos que ofrece al jugador (daño ejercido y sufrido, posibilidad de crítico), que añaden una dosis de estrategia notable al juego, una pena que no lo explote aún más (sería interesante ver mejoras del equipamiento que aportasen datos nuevos) Teniendo en cuenta que es gratuito, muy interesante de probar por estos elementos propios casi de un RPG.
Si que le limita algo el no poder cambiar de clase entre rondas (algo comprensible dentro de la misma partida por las habilidades especiales, pero carente de sentido de ronda a ronda)
Y el sistema de reporte o de silenciado de los que usan el chat para molestar o insultar es ejemplar.

6 de 10***2012-08-16 beta started
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God Mode  Atlus (Old School Games)2013 Windowslabelimageminimize
God Mode  Atlus (Old School Games)2013 X360labelminimizeminimize
God Mode  Atlus (Old School Games)2013 PS3labelminimizeminimize
Gotham City Impostors Warner Bros. Interactive (Monolith Productions)2012Un FPS F2P que destaca por las habilidades especiales de los personajes y un absurdo constante.

Tiene los modos clásicos de multijugador y unos pocos desafíos para adquirir habilidad con los artilugios.

Aceptable, cumple en ser entretenido, pero nada más que le haga destacar.

5 de 10
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