showing 1 - 50 of 86 gameschevron_right
name | publisher(developer) arrow_downward | year | author(s) | platform | |
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Hydrophobia: Prophecy | ? (Dark Energy Digital) | 2011 | PS3 | labelimageminimize | |
Exodus from the Earth | 1C Company;Strategy First (Parallax Arts Studio) | 2008 | Windows | labelimagesubject | |
Duke Nukem Atomic Edition | 3D Realms (icculus.org) | ? | Linux | labelminimizeminimize | |
Duke Nukem 3D | 3D Realms;Tectoy;Zeebo (3D Realms;Tectoy Digital) | 2008 | Zeebo | labelimagesubject | |
Duke Nukem 3D | Apogee Software (3D Realms) | 1996 | MS-DOS | labelimagesubject | |
Duke Nukem 3D | Apogee Software (3D Realms) | 2014 | Linux | labelminimizeminimize | |
Serious Sam 3: Jewel of the Nile | author (Croteam) | 2012 | Linux | labelminimizeminimize | |
Black Mesa | Black Mesa Team | 2015 | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | Linux | labelminimizeminimize |
Resident Evil 6 | Capcom | 2013 | Windows | labelimageminimize | |
Operation Flashpoint: Dragon Rising | Codemasters | 2009 | Windows | labelimagesubject | |
Operation Flashpoint: Dragon Rising | Codemasters | 2009 | PS3 | labelimagesubject | |
Operation Flashpoint: Dragon Rising | Codemasters | 2009 | X360 | labelimagesubject | |
Black Mesa | Crowbar Collective | 2020 | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | Windows | labelimagesubject |
Hydrophobia: Prophecy | Dark Energy Digital | 2011 | Windows | labelimagesubject | |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | Windows | labelimageminimize |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | Mac OS X | labelminimizeminimize |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art) Dan Tabar (author) Dan Tabar (data) Jason Boettcher (gui) | Linux | labelimagesubject |
Homefront: The Revolution | Deep Silver (Dambuster Studios) | 2016 | Windows | labelimageminimize | |
Homefront: The Revolution | Deep Silver (Crytek) | 2016 | Linux | labelminimizeminimize | |
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2011 | Windows | labelimagesubject | |
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2012 | Mac OS X | labelminimizeminimize | |
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2012 | Linux | labelimageminimize | |
Booster Trooper | DnS Development | 2010 | Windows | labelimageminimize | |
Crysis | EA Partners (Crytek) | 2007 | Inon Zur (music) | Windows | labelimagesubject |
Crysis 2 | EA Partners (Crytek) | 2011 | PS3 | labelimageminimize | |
Crysis 2 | EA Partners (Crytek) | 2011 | X360 | labelimageminimize | |
Crysis 2 | EA Partners (Crytek) | 2011 | Windows | labelimagesubject | |
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | X360 | labelimageminimize |
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | Windows | labelimagesubject |
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | PS3 | labelimageminimize |
Command & Conquer: Renegade | Electronic Arts (Westwood Pacific) | 2002 | Windows | labelimagesubject | |
Crysis 3 | Electronic Arts (Crytek Studios) | 2013 | X360 | labelminimizeminimize | |
Crysis 3 | Electronic Arts (Crytek Studios) | 2013 | Windows | labelimageminimize | |
Crysis 3 | Electronic Arts (Crytek Studios) | 2013 | PS3 | labelminimizeminimize | |
Mercenaries 2: World in Flames | Electronic Arts (Pandemic Studios) | 2008 | Windows | labelimageminimize | |
Duke Nukem | GoodOldGames | 2003 | BeOS | labelminimizeminimize | |
Blood | GT Interactive (Monolith Productions) | 1997 | Nick Newhard (designer) | MS-DOS | labelimagesubject |
Blood | GT Interactive (Monolith Productions) | 2015 | Nick Newhard (designer) | Linux | labelminimizeminimize |
Dynamite Jack | Hassey Enterprises | 2012 | Windows | labelimagesubject | |
Dynamite Jack | Hassey Enterprises | 2012 | Mac OS X | labelminimizeminimize | |
Dynamite Jack | Hassey Enterprises | 2012 | Phil Hassey | Linux | labelminimizeminimize |
Gunlok | Interplay (Rebellion) | 2000 | Windows | labelimageminimize | |
Iron Grip: Warlord | Isotx | 2008 | Windows | labelimagesubject | |
Jagged Alliance: Back in Action | Kalypso Media (Coreplay) | 2012 | Windows | labelimagesubject | |
Jagged Alliance: Back in Action | Kalypso Media;bybitComposer Entertainment (BigMoon Interactive Studios) | 2015 | Linux | labelminimizeminimize | |
Metal Gear Solid 3: Snake Eater | Konami (Konami Computer Entertainment Japan) | 2005 | PS2 | labelimagesubject | |
RimWorld | Ludeon Studios | 2018 | Alistair Lindsay (audio) Rhopunzel (artist) Ricardo Tomé (artist) Tynan Sylvester (designer) | Windows | labelimageminimize |
Hydrophobia | Microsoft Game Studios (Dark Energy Digital) | 2010 | X360 | labelimageminimize | |
Perfect Dark | Rare | 2000 | Ken Lobb (special thanks) | N64 | labelimagesubject |
Sniper Elite 4 | Rebellion | 2017 | Windows | labelimageminimize |