showing 51 - 100 of 644 gameschevron_leftchevron_right
name arrow_downward | publisher(developer) | year | author(s) | platform | |
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Black Mesa | Black Mesa Team | 2015 | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | Linux | labelminimizeminimize |
Blood | GT Interactive (Monolith Productions) | 1997 | Nick Newhard (designer) | MS-DOS | labelimagesubject |
Blood | GT Interactive (Monolith Productions) | 2015 | Nick Newhard (designer) | Linux | labelminimizeminimize |
Blood Knights | dtp entertainment (Deck13 Interactive) | 2013 | Windows | labelimageminimize | |
Blood Storm | Incredible Technologies (Strata) | 1994 | Arcade | labelimagesubject | |
Bloodborne | SCE Japan Studio (FromSoftware) | 2015 | PS4 | labelimagesubject | |
BloodRayne | Aspyr Media (Terminal Reality) | 2003 | Mac OS X | labelimageminimize | |
BloodRayne | Majesco (Terminal Reality) | 2002 | GameCube | labelimagesubject | |
BloodRayne | Majesco (Terminal Reality) | 2002 | Xbox | labelimagesubject | |
BloodRayne | Majesco (Terminal Reality) | 2003 | Windows | labelimageminimize | |
BloodRayne | Majesco (Terminal Reality) | 2002 | PS2 | labelimagesubject | |
BloodRayne 2 | Majesco (Terminal Reality) | 2005 | Xbox | labelimagesubject | |
BloodRayne 2 | Majesco (Terminal Reality) | 2005 | PS2 | labelimagesubject | |
BloodRayne 2 | Majesco (Terminal Reality) | 2005 | Windows | labelimageminimize | |
BloodRayne: Betrayal | Majesco (WayForward Technologies) | 2011 | X360 | labelimageminimize | |
BloodRayne: Betrayal | Majesco (WayForward Technologies) | 2011 | PS3 | labelimageminimize | |
BloodRayne: Betrayal | Midnight City (WayForward Technologies;Abstraction Games) | 2014 | Windows | labelimageminimize | |
Blue Stinger | Sega;Activision (Climax) | 1999 | Dreamcast | labelimagesubject | |
Bombshell | 3D Realms (Interceptor Entertainment) | 2016 | Windows | labelimageminimize | |
Bonetown - The Power of Death | CPSoft | 2015 | Windows | labelminimizeminimize | |
Booster Trooper | DnS Development | 2010 | Windows | labelimageminimize | |
Borderlands 2 | 2K Games (Aspyr Media) | 2014 | J. Kyle Pittman | Linux | labelminimizeminimize |
Borderlands 2 | 2K Games (Gearbox Software) | 2012 | Windows | labelimageminimize | |
Borderlands 3 | 2K Games (IPerion) | 2019 | Windows | labelimagesubject | |
Borderlands 3 | 2K Games (IPerion) | 2019 | PS4 | labelimagesubject | |
Borderlands 3 | 2K Games (IPerion) | 2019 | Xbox One | labelminimizesubject | |
Broforce | Devolver Digital (Free Lives) | 2015 | Windows | labelimagesubject | |
Broforce | Devolver Digital (Free Lives) | 2015 | Mac OS X | labelminimizeminimize | |
Brütal Legend | EA Partners (Double Fine Productions) | 2009 | X360 | labelminimizesubject | |
Brütal Legend | Double Fine Productions | 2013 | Windows | labelimageminimize | |
Brütal Legend | Double Fine Productions | 2013 | Anna Kipnis | Linux | labelminimizeminimize |
Bulletstorm | EA Partners (People Can Fly;Epic Games) | 2011 | Windows | labelimagesubject | |
Bulletstorm | EA Partners (People Can Fly;Epic Games) | 2011 | X360 | labelimageminimize | |
Bulletstorm | EA Partners (People Can Fly;Epic Games) | 2011 | PS3 | labelimageminimize | |
Bunch of Heroes | NGD Studios | 2011 | Windows | labelimagesubject | |
Burn, Zombie, Burn! | Pinnacle Software (doublesix) | 2009 | PS3 | labelimageminimize | |
Burn, Zombie, Burn! | P2 Games (doublesix) | 2010 | Windows | labelimageminimize | |
BUTCHER | TransHuman Directive | 2016 | Linux | labelminimizeminimize | |
BUTCHER | Crunching Koalas (Transhuman Design) | 2017 | Xbox One | labelimagesubject | |
BUTCHER | Crunching Koalas (Transhuman Design) | 2017 | PS4 | labelimagesubject | |
BUTCHER | TransHuman Directive | 2016 | Windows | labelminimizeminimize | |
Call of Duty: World at War | Activision (Treyarch) | 2008 | X360 | labelimageminimize | |
Call of Duty: World at War | Activision Blizzard (Treyarch) | 2008 | PS3 | labelimageminimize | |
Call of Duty: World at War | Activision Blizzard (Treyarch) | 2008 | Windows | labelimageminimize | |
Call of Duty: World at War | Activision Blizzard (Treyarch;Aspyr Media) | 2008 | Mac OS X | labelminimizeminimize | |
Capsized | Alientrap Games | 2011 | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | Windows | labelimagesubject |
Capsized | IndiePub (Alientrap Games) | 2011 | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | Linux | labelminimizeminimize |
Capsized | IndiePub (Alientrap Games) | 2011 | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | Mac OS X | labelminimizeminimize |
Carmageddon | SCI (Interplay) | 1997 | MS-DOS | labelimageminimize | |
Carmageddon Splat Pack | SCI | 1997 | MS-DOS | labelminimizeminimize |