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Lunnye Devitsy  Boss Baddie2010Un juego de exploración curioso, en el cual tu objetivo es devolver a tu personaje al astro del cual se ha caído.

Estéticamente y ambientalmente bonito, es bastante duradero si pretendes realizar todas las soluciones.

Recomendable si te gustan los juegos de exploración.

5 de 10***Lunnye Devitsy 2013 is an updated version that was not sold separately. Owners of original Lunnye Devitsy could update to it for free and Desura copy of Lunnye Devitsy was automatically updated to it.***Lunnye is a mystery/puzzle platformer. You play as a little alien that falls off the moon and you have to make your way back. But it's a lot tougher than it sounds, take it from me, I'm the one who made it! The objective is to find your way back to the moon using 6 possible exits on a large mountainside.

The player cannot die in this game; just explore, collect and solve puzzles.

It's also in celebration of the moon landings, which was all just over 40 years ago.
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Minecraft Mojang2011Minecraft is a game about breaking and placing blocks. At first, people built structures to protect against nocturnal monsters, but as the game grew players worked together to create wonderful, imaginative things.

It can also be about adventuring with friends or watching the sun rise over a blocky ocean. It’s pretty. Brave players battle terrible things in The Nether, which is more scary than pretty. You can also visit a land of mushrooms if it sounds more like your cup of tea.***[media=youtube]MmB9b5njVbA[/media]***Following concepts were removed with some versions:
* healing items (1.8 - re-added with 1.9)
* uncolored lighting (1.8)
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Minecraft Mojang2011[media=youtube]oG8ar_ieu7Y[/media]***GPL license is likely wrongly applied to this:
[quote]Do not distribute anything I've made. This includes the client and the server software for the game. This also includes modified versions of anything I've made.[/quote] source: [url]http://www.minecraft.net/copyright.jsp[/url]

Also on the former DRM tag:
[quote]Once you've bought the game, it's yours. No DRM.[/quote] source: [url]http://www.minecraft.net/prepurchase.jsp[/url]***Unlike the Windows and Mac versions, the Linux version is distributed as plain Java runtime (.jar archive) which is not Linux specific at all and can be run on any other platform with Java VM.***Go prospecting for materials to build game world bricks and more advanced items (such as minecarts). Fend off enemy creatures. Also grow crops if you like.***Online play is free, offline play requires purchasing online play. The game is GPL and source code is freely available (so paying is not strictly required for anyone who modifies and compiles the code themselves. This is perfectly legal, though somewhat inconvenient)
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Minecraft Mojang2011 Mac OS Xlabelminimizeminimize
Minecraft - Pocket Edition Mojang2011This is separately developed version of Minecraft with notable differences from the PC (Win/Mac/Linux) version. Androidlabelimageminimize
Minecraft - Pocket Edition Mojang2011 iOSlabelimageminimize
Minecraft: Xbox 360 Edition Microsoft Game Studios (Mojang;4J Studios)2012This is separately developed version of Minecraft that has no relation with the mobile nor PC version. X360labelimageminimize
Minetest author? Androidlabelminimizeminimize
Minetest  author2010Minetest provides a simple single player and multiplayer experience by default. But it is really considered a base for world creators to build upon. Fortunately once minetest is up an running, you can connect to servers offering more complex gameplay. Linuxlabelminimizeminimize
Mountain Double Fine (author)2014The announcement
[media=youtube]FpObFKcyLJ8[/media]***At first I read the information on the web about this game and it sounded as if it a neglected niche market that was before tamagochi players and after pet rock owners. I figured a 16K UHD (8640p) 48 inch Electrophoretic Color Display (when these became affordable) framed and hung in my living room would be the best place for it.
However, after seeing [url=https://www.youtube.com/watch?v=FpObFKcyLJ8]David OReilly's presentation[/url] I realized the product has interaction, there are features to unlock, causes to effect. It is on the outside definition of a game. But it is still more of a game than [game=#162665]Narcissu[/game] (which is often accepted as such). And it's minimally subversive (kind of an artistic necessity). I couldn't tell you exactly what, but this guy has probably started something at least as noteworthy as [game=#19073]Kings Quest[/game], [game=#34]Centipede[/game], [game=#173178]Passage[/game], or [game=#107889]Seven Cities of Gold[/game]. However, I'm still looking forward to decorating my wall with this first of the new. "You only live once, buy Picassos whenever possible." Right? $1 is way more than possible for me.
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Mountain author2014At first I read the information on the web about this game and it sounded as if it a neglected niche market that was before tamagochi players and after pet rock owners. I figured a 16K UHD (8640p) 48 inch Electrophoretic Color Display (when these became affordable) framed and hung in my living room would be the best place for it.
However, after seeing [url=https://www.youtube.com/watch?v=FpObFKcyLJ8]David OReilly's presentation[/url] I realized the product has interaction, there are features to unlock, causes to effect. It is on the outside definition of a game. But it is still more of a game than [game=#162665]Narcissu[/game] (which is often accepted as such). And it's minimally subversive (kind of an artistic necessity). I couldn't tell you exactly what, but this guy has probably started something at least as noteworthy as [game=#19073]Kings Quest[/game], [game=#34]Centipede[/game], [game=#173178]Passage[/game], or [game=#107889]Seven Cities of Gold[/game]. However, I'm still looking forward to decorating my wall with this first of the new. "You only live once, buy Picassos whenever possible." Right? $1 is way more than possible for me.
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Mountain author2014At first I read the information on the web about this game and it sounded as if it a neglected niche market that was before tamagochi players and after pet rock owners. I figured a 16K UHD (8640p) 48 inch Electrophoretic Color Display (when these became affordable) framed and hung in my living room would be the best place for it.
However, after seeing [url=https://www.youtube.com/watch?v=FpObFKcyLJ8]David OReilly's presentation[/url] I realized the product has interaction, there are features to unlock, causes to effect. It is on the outside definition of a game. But it is still more of a game than [game=#162665]Narcissu[/game] (which is often accepted as such). And it's minimally subversive (kind of an artistic necessity). I couldn't tell you exactly what, but this guy has probably started something at least as noteworthy as [game=#19073]Kings Quest[/game], [game=#34]Centipede[/game], [game=#173178]Passage[/game], or [game=#107889]Seven Cities of Gold[/game]. However, I'm still looking forward to decorating my wall with this first of the new. "You only live once, buy Picassos whenever possible." Right? $1 is way more than possible for me.
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Pixture author2015 Linuxlabelminimizeminimize
PlanetSide 2 Sony Online Entertainment2015 PS4labelimageminimize
PlanetSide 2 Sony Online Entertainment2012PlanetSide 2 takes all the groundbreaking features from the original game – massive multiplayer battles, distinct empires to rally around, and enormous continents where intense ground and air combat unfolds – and adds features that modern gamers have come to expect out of the FPS and MMO genres. With advanced technology, years of gamer feedback, and a new SOE proprietary MMO game engine called Forgelight™, PlanetSide 2 offers a truly competitive and visceral FPS experience with massive warfare, massive customization and massive community.

Across the continents of Auraxis, thousands of players will come together in enormous battles to win control of critical territories and key resources for their empire. With a an extensive skill tree and free-form class-based system, players will be able to customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or empire. Battles can last for days or weeks, so players will need to build alliances and specialized combat outfits to take on long-term strategic and tactical initiatives. With air and ground combat, the battles will be larger and more intense than ever.

KEY FEATURES:
* MASSIVE WARFARE: Battles will take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning will require strategic teamwork and a quick trigger finger in the massive battles.
* THREE EMPIRES: Players will have their choice to join three different empires:
* TERRAN REPUBLIC – With a militaristic government, the Terran Republic uses its Imperial authoritarian might to impel humanity to peaceful coexistence through any means necessary.
* NEW CONGLOMERATE – A loosely connected group of rebel factions and idealistic freedom fighters, the New Conglomerate fights against the hegemony of the Terran.
* VANU SOVEREIGNTY – A technocratic faction that believes humanity can only evolve by rediscovering and tapping the lost technology of the Vanu.
* BATTLE FOR TERRITORIES & RESOURCES: The core gameplay of PlanetSide 2 is about holding key territories and controlling valuable resources. Each battleground holds valuable resources and key positions, and the empire that can conquer (and manage to hold) these territories will be rewarded with fuel bonuses, ammo bonuses, tech bonuses, and more.Persistence: In Planetside 2 battles will last longer than a match timer. Battles will last for days or weeks, and finally taking control of the base means it’s yours until someone can take it back. Working strategically as a team to capture key tactical positions such as power plants and ammo depots will have long-lasting effects that can shift the tide of battle.
* ENORMOUS MAPS: PlanetSide 2 will launch with several continent maps; every inch of which will be contestable space. With the new territorial control meta-game, landmass will have intrinsic value even without notable installations or major features.
* FREE-FORM CLASS-BASED SYSTEM: Players will be able to unlock diverse combat roles by advancing through the skill tree, including several classic roles from PlanetSide. As players unlock new roles, they will be able to switch between them at will.
* MISSION SYSTEM: Both SOE and players will be able to drive content, easing new players into the game and allowing veterans to feed content to players.
* SKILL TREES: Players will be able to build their soldier to match their play-style, or to match the needs of their squad, outfit or empire. Each combat role, vehicle and weapon will have extensive skill trees. These cert trees will allow players to grow characters laterally, unlocking weapons, attachments, equipment, specialized skills, and more.
* OUTFITS: Outfits (guilds) will also be able to customize themselves – allowing outfits to have their own identity, reputation and role in the ongoing war.
* WEAPONS: Players will be able to access more than 20 basic weapons, which can be customized to players’ preference or purpose.
* VEHICLES: More than 10 vehicles with two unique vehicles per empire. Players will be able to customize each vehicle, unlocking new skills and featuresVivox Integration: Players will be able to communicate with their squads both through keyboard and voice chat.
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PlanetSide 2 Sony Online EntertainmentTBA Linuxlabelminimizeminimize
Project Zomboid The Indie Stone2013Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
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Rogue Survivor -2010Latest version: alpha 4.3 (as of 2010-11-13)
Version history:
* alpha 4.2 (2010-10-09)
* alpha 4.1 (2010-08-26)***Development ceased and moved to Rogue Survivor 2. Last released version was Alpha 9 on 2012-04-28.
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Salem Mortal Moments (Mortal Moments;Seatribe)2015 Linuxlabelminimizeminimize
Salem Mortal Moments (Mortal Moments;Seatribe)2015[media=youtube]MdiE1tlKWzI[/media]***Originally developed by Seatribe with Paradox Interactive as publisher until it was transferred to Mortal Moments in 2014 entirely on both parts. Final release was in June 2015.***Salem is set in a fantastical New England and offers free form massively multiplayer gameplay in a persistent, mutable and online world. With players taking the roles of intrepid colonists from the Old World seeking to make lives for themselves in the New, Salem provides them with unique crafting, farming and building systems inspired by 17th century alchemy.

Cast in a mold of cute-gothic Salem's lighthearted art style makes for the perfect contrast to the otherwise grim realities of open player-versus-player combat and permanent death. Experience Squonks, Hidebehinds, Witchcraft and the fullest freedom of a sandbox conceived in Liberty.

Features
* Massive Multiplayer Online Roleplaying Game.
* Persistent and mutable world.
* Crafting, farming and building.
* Open PvP combat with permadeath.
* Free to Play.
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Salem Mortal Moments (Mortal Moments;Seatribe)2015 Mac OS Xlabelminimizeminimize
Second Life Linden Research2003A purely social "game" where the users can generate endless number of items and new content by scripting and/or building objects using several primitive shapes.

IMO very boring, but I never play games to socialize, IRC and other IMs are sufficient for that.
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Second Life Linden Research2003 Mac OS Classiclabelminimizeminimize
Second Life Linden Research2003Client source code can be obtained from here:
http://secondlifegrid.net/programs/open_source
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Second Life Linden Research2003 Mac OS Xlabelminimizeminimize
Seedling aurthorTBA Linuxlabelminimizeminimize
Seiklus -2003 Windowslabelimageminimize
Signs of Life Sweet Dog Studios20142014-01-27 Steam Early Access started Windowslabelminimizeminimize
Signs of Life Sweet Dog Studios2017 Linuxlabelminimizeminimize
Starbound Chucklefish2016Starbound is an action-adventure video game developed and published by Chucklefish. Starbound takes place in a two-dimensional, procedurally generated universe which the player is able to explore in order to obtain new weapons, armor, and items, and to visit towns and villages inhabited by various intelligent lifeforms. Starbound was released out of early access in July 2016 for Microsoft Windows, OS X, and Linux***
[100]***
[12]***Beta started on 2013-12-04.
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SteamWorld Dig Image & Form2013 Windowslabelminimizeminimize
SteamWorld Dig Image & Form2013 Mac OS Xlabelminimizeminimize
SteamWorld Dig Image & Form;Limited Run Games (Image & Form)2014 PS Vitalabelminimizeminimize
SteamWorld Dig  Image & Form;;Intergrow (Image & Form)2014SteamWorld Dig is a platform mining adventure. Take the role of Rusty, a lone mining steambot, as he arrives at an old mining town in great need.***
[12]
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SteamWorld Dig 2 Image&Form2017 Linuxlabelminimizeminimize
SteamWorld Dig 2 Image&Form2017 Windowslabelimageminimize
SteamWorld Dig 2 Image&Form2017 PS4labelminimizeminimize
SteamWorld Dig 2 Image&Form2017 PS Vitalabelminimizeminimize
SteamWorld Dig: A Fist full of Dirt Image&Form2013 Linuxlabelminimizeminimize
SteamWorld Heist: The Outsider Image & Form2017 Linuxlabelminimizeminimize
SteamWorld Heist: The Outsider Image & Form2016 Wii Ulabelminimizeminimize
SteamWorld Heist! Image & Form2016 Linuxlabelminimizeminimize
Terraria Re-Logic;Headup Games (Re-Logic)2011An open sandbox metroidvania with some crafting and base building, calling it "a 2D Minecraft" is an oversimplification of its formula, way more focused in rapid action and platforming.

Pros:
-Great atmosphere and music.
-Amazing sense of wonder.
-Challenging events and biomes.
-Variety of NPCs and enemies.
-Subtle cross-referenced easter eggs that actually improve the game and don't seem forced.
-Big depths with many cave systems.
-2D side scroll eases exploration, making it less confusing.
-Incredibly well done crafting tree and progress system.
-Bosses.
-Player and map are interdependent (you can play as much worlds as you wish with the same character)

Cons:
-Addictive as hello without o.

10 of 10, would kill again a fusion of Bowser's lieutenant and someone who can summon fire without flint or tinder to earn a hat.***1.3.0 (2015-06-30)

1.2.0 (2013-10-01) – announced again as last patch
... numerous changes, mainly massive content expansion
+minimap
-flatterrain

1.1.2 (2012-01-17) - announced as last update/patch for the game

1.1 tag changes:
+eyeglow +dragons-eastern +drills +interactivetriggers +unicorns +flamethrowers +customtriggers +genderchoice +pressureplates +variablegravity
+animateweapons : hammers
+itemgenerator : not as random as in other games, but still there

1.0.6 tag changes:
+exceptionalsuccess +sellundo +statuseffects +healthregen +keys +juggernauts
-constantdamage +randomdamage
+undefinedelements : potion sickness

1.0.5 tag changes:
+mode-hardcore

1.0.4 tag changes:
+clothing
~animals (+lagomorphs +piranhas +chiroptera)
+harpies
+undefinedelements : temporary respawn invulnerability

1.0.3 tag changes:
-staticresolution

1.0.2 tag changes:
+stickyexplosives***Described as a 2D [game=#180176]Minecraft[/game] by some.***[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 1.6 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 200 MB HD space***[media=youtube]UGo7iMUcxLc[/media]***Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint.

Grab your tools and go! Make weapons to fight off a variety of enemies in numerous biomes. Dig deep underground to find accessories, money, and other useful things. Gather resources to create everything you need to make the world your own. Build a house, a fort, or even a castle. People will move in to live there and perhaps even sell you different wares to assist you on your journey.

But beware, there are even more challenges awaiting you... Are you up to the task?

Key features:
* Sandbox Play
* Randomly generated worlds
* Free Content Updates
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Terraria author (Re-Logic)2015Several fans have unofficially ported the game to Linux. All of these ports are quite playable.

Re-Logic is developing an official port.
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The Sims 3 Electronic Arts (EA Redwood Shores)2009Way worse than Sims 2, with only a city that is terrain-fixed, and with the control of only ONE family for the sake of neighborhood aging (good concept, but stupid for a shared computer or when you simply want to play many different families)

7 de 10***Although the base game concept is interesting as social simulation game, the game only includes one small town to play in and sell additional towns as microtransactions for about 25USD/20EUR (that's for [u]single town[/u]), there's also other limitations which aren't as egregious as this. But I don't think I need to really go into detail on the game beyond this. It's a money milker for EA, but considering how successful the game has been, I rather question the players who actually fall for this rather than EA for doing it. I bought the game when it was discounted at "low" 15EUR price itself (from original 50EUR) and I can say that the game is hardly worth even that much. Maybe if it was like 10EUR with towns being 2EUR or so, I might consider it reasonable. There's also DLC expansions that cost the same as the base game itself.

Unfortunately popularity (or market hype?) of Sims series has made it pretty certain there won't be any serious competition, it also allows EA to continue producing inferior games for ridiculously high price.

As a game, it's decent I think, but in terms of value vs price, you're paying 100-1000 times more than you should be. Hence, don't buy any Sims games outside of significant (>60%) discounts.***The game seems to have a long standing non-critical bug where the game starts freezing every few minutes. According to some players this is likely related to pathing code where some NPC gets "stuck" and can't figure out how to get their stuff done as a result. There is no real fix for this besides starting a new game which obviously doesn't prevent an NPC from getting stuck again.***The freedom of The Sims 3 will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief! Create over a million unique Sims and control their lives. Customize everything from their appearances, to their personalities and even the home of their dreams. Then, send your Sims out to explore new locations around town and to meet other Sims in the neighborhood. Go online to download exclusive content and show off your own creations to the world. With all-new quick challenges and rewarding game play, The Sims 3 gives you the freedom to choose whether (or not!) to fulfill your Sims’ destinies and make their wishes come true.

Key features:
* Create any Sim you can imagine and give them unique personalities! Fine-tune your Sims’ appearances and personalities. Will your Sims be Evil, Romantic, Paranoid, Kleptomaniacs, or more. You choose the traits to create completely unique Sims.
* Control your Sims’ destinies! Choose whether or not to fulfill your Sims’ destinies by making their wishes come true. Will your Sims be Rock Stars, World Leaders, Expert Thieves , or more – it’s is up to you.
* Customize everything! Build the ultimate dream house for your Sims. Infinite customization possibilities for their clothing, furnishings, even their car.
* Explore new locations! Take your Sims to meet friends in the park, go on a date at the bistro, visit neighbors’ homes, or even converse with less-than-savory characters in the graveyard.
* Connect, share and shop! Go online to make movies, show off your creations, download exclusive content and more.***Separately sold add-ons:
* Showtime
* Master Suite Stuff
* Pets
* Town Life Stuff
* Generations
* World Adventures
* Ambitions
* Late Night
* High-End Loft Stuff
* Fast Lane Stuff
* Outdoor Living Stuff
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The Stanley Parable Galactic Cafe2013Bufff brutal, una parodia en vivo de los juegos lineales y a su vez de la libertad de elección.
Muy difícil de definir, pero esa mezcla entre narrador que parece que está contando un cuento para dormir, la cantidad de situaciones absurdas que te puedes llegar a encontrar y la recompensa de fisgar los escenarios lo convierten en algo simplemente desternillante.

9 de 10***The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.

But as you explore, slowly, meaning begins to arise, the paradoxes might start to make sense, perhaps you are powerful after all. The game is not here to fight you; it is inviting you to dance.

Based on the award-winning 2011 Source mod of the same name, The Stanley Parable returns with new content, new ideas, a fresh coat of visual paint, and the stunning voicework of Kevan Brighting. For a more complete and in-depth understanding of what The Stanley Parable is, please try out the free demo.
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The Stanley Parable Galactic Cafe2013 Mac OS Xlabelminimizeminimize
The Vanishing of Ethan Carter  Nordic Games;The Astronauts (The Astronauts)2014In The Vanishing of Ethan Carter, you play as Paul Prospero, an occult detective who receives a disturbing letter from Ethan Carter and realizes that the boy is in grave danger. When Paul arrives in Ethan’s home of Red Creek Valley, he realizes things are even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul comes to see might not be the only murder to investigate. Using both regular and supernatural detective skills, Paul must figure out what happened to the missing boy.

Features
* State of the art visuals achieved with photogrammetry technology
* Semi-open world with player’s freedom rarely seen in adventure games
* Deep narrative focus, mixing story-telling and gameplay into one cohesive experience
* Gameplay crafted with "play at your own pace" philosophy
* Engaging mystery of deciphering the tragic events that took place in Red Creek Valley
* Unique supernatural powers allowing the hero-detective to discover the hidden truth
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Truecraft author2015Created by reverse engineering Minecraft beta 1.7.3. It is Minecraft with all the basic features. Dig up resources, cultivate resources, craft stuff, and things. Linuxlabelminimizesubject
Ultima Online  Electronic Arts (Origin)1997Servers originally used Oracle Enterprise Database running on a cluster of SPARC severs running Solaris. There was a panicked port to UNIX early on due to 100,000 users signing up in the first month. The database system was change to another one at this time also. By 2003 a planned port to Red Hat was completed. The servers today remain mostly Red Hat with other Linux distros seeing periodic use on individuals servers.***A 60960 square kilometer (virtual scale) persistent world with thousands of simultaneous players. Craft your own sword, tame animals, build a house, run a shop, escort merchants from city to city, delve deep into perilous dungeons, or just chat with friends. Any player actions can have a perment effect on the persistant world. Client software requires a Pentium 200-233MHz, 32MB, Windows9x, 2-4MB PCI video with DiretX 16-bit color, Sound Card with DiretX 16-bit support, 383-650MB of disk space, 4-8x CD-ROM, 100% Win9x microsoft compatable mouse, Slip/PPP or direct connection at 28.8kbps or faster (56k recommended), 32-bit TCP/IP stack, Windows swap file at 50MB. In addition to the cost of the software there is a monthly fee.***The Mother of all MMORPGs.
[cjlee001]
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