showing 10 games
name arrow_downward | publisher(developer) | year | display | author(s) | platform | |
---|---|---|---|---|---|---|
Command & Conquer 3: Kane's Wrath | Electronic Arts (EA Los Angeles) | 2008 | textured polygons | Joe Kucan (as kane) | Windows | labelimagesubject |
Divinity: Dragon Commander | Larian Studios | 2013 | textured polygons | Windows | labelimageminimize | |
Freedom Fighters | Electronic Arts (IO Interactive) | 2003 | textured polygons | Jesper Kyd (music composer) | Windows | labelimageminimize |
Freedom Fighters | Electronic Arts (IO Interactive) | 2003 | textured polygons | Jesper Kyd (music composer) | PS2 | labelimagesubject |
Freedom Fighters | Electronic Arts (IO Interactive) | 2003 | textured polygons | Jesper Kyd (music composer) | Xbox | labelimagesubject |
Freedom Fighters | Electronic Arts (IO Interactive) | 2003 | textured polygons | Jesper Kyd (music composer) | GameCube | labelimagesubject |
Ground Control II: Operation Exodus | Vivendi Universal;Sierra (Massive Entertainment) | 2004 | textured polygons | Windows | labelimagesubject | |
Supreme Commander | THQ (Gas Powered Games) | 2007 | textured polygons | Chris Taylor (creative director) Gary Wagner (producer) Ian Walker (terrain artist) Jon Mavor (lead programmer) Sung Campbell (unit modeler) | Windows | labelimagesubject |
TA3D | author | ? | textured polygons | Roland BROCHARD | Linux | labelminimizeminimize |
Total Annihilation | GT Interactive (Cavedog Entertainment) | 1997 | textured polygons | Windows | labelimageminimize |