showing 20 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Baby Boomer  Color Dreams;Gradiente (Color Dreams)1989The ultimate test in marksmanship challenges you to save Boomer from the world's perils. A seemingly endless chase kicks you into a shooting frenzy to save BABY BOOMER. Contrasting worlds of terrifying critters and countless surprises in a backdrop of cliffs, canyons and caves keeps you at the edge of your seat. Get ready to shift into high gear as BOOMER leads you from the GOLDEN PARK to the GRUESOME CEMETARY. Take your pick of escorting BOOMER up to the REGION OF HEAVENLY CLOUDS or down to the EVIL CAVERNS. From there on, panic sets in as you follow BOOMER through the CRYPTS, the MINE SHAFT and the WATERWORKS WORLDS (if you can find them). Discovering secrets and tricks is part of the fun and gives you an edge over other players. Only with steady hands, split second reflexes and a little luck can you overcome an overwhelming variety of enemies and obstacles. A surprise ending awaits those accomplished few who can complete the game.***1 player or 2 players simultaneous.

Protect a crawling baby by blasting obstacles and dangers out of the way.

A non-violent Zapper game. Two people can play simultaneously with a controller+zapper scheme. Zapper not required for 1 player.

There are blue and black variants of this cartridge. However, Color Dreams employees say they only produced blue carts for this game.

The game mentions Baby Boomer 2, but development on Baby Boomer 2 was never even began. It is complete vaporware. Check the spoiler for details.[spoiler=ending screen textr;close]"You won the game!! But Boomer is in the wrong baby carriage! Wait for Baby Boomer 2 to see what happens to our hero next!"[/spoiler]

This game was ported to a PAL version but it supposedly was never published in PAL countries. The prototype has not been located.

Gradiente Published this game in South America

Baby Blaster was the working title.

This game was actually created only to use to create a better development system for NES games. It turned out to be the first game Color Dreams published.
[Zerothis]
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Barker Bill's Trick Shooting Nintendo1990Barker Bill is your host. Join him and assistant Tricksie for arcade-style Trick Shooting! Get out your Zapper video gun. Blast floating balloons before they drift away. But, don't hit the friendly dog - he'll get mad! Rack up points by shooting spinning plates tossed by Barker Bill and Tricksie. They are happy when you make a shot, but scold you when you miss! Shoot around window panes to knock falling targets out of the picture! Take aim at tomatoes, eggs and watermelons before they land on poor Tricksie's head! So, set your sites for a day at the carnival with Tricksie and Barker Bill! NESlabelimagesubject
Chiller American Game Cartridges;Sharedata;HES Interactive (Sharedata)1990On a dull day in the Middle Ages, you overhear Town Elders discussing a sinister presence which has invaded the castle on the outskirts of town. Evil talismans hidden inside a castle have caused the dead to come back to life. If the spirits are not released quickly, they will mass into an army of the Undead and overtake the town! Creeping through the graveyard on your way to the castle, half-chewed arms and skulls with gnashing teeth attempt to stop you. Diabolical scenes greet you. Ever hear how a person sounds when in an iron maiden? But then you did say you wanted adventure, didn't you?***1 player or 2 players simultaneous cooperative.
Published by American Game Cartridges, Inc. (AGCI). A two player Zapper Game. Or one player can use two Zappers at once. The game can also use a conventional controller in place of either or both Zappers. The direction pad will move cross hairs around the screen. A second player is not required with only one controller or Zapper.
AGCI was a subsidiary of Sharedata, the copyright for this game is actually owned by Sharedata. It seems that when Sharedata decided to start making NES games, they turned to Color Dreams. Sharedata licensed all Color Dreams' development tools and their cartridge design. A few Chiller carts were actually published by Sharedata in the Color Dreams cart before their AGCI subsidiary was formed. These Sharedata copies were manufactured by Color Dreams on their behalf.

A note on the game's story. As with the arcade game, the object is not to shoot living people or animals, but to shoot [i]undead creatures[/i] (zombies). This is an important distinction. For instance, this game is banned in Singapore,
because of the zombies. Like the arcade game, living creatures must be protected and bonuses are given for feeding them (zombie leftovers). Wait, there's more! The player(s) score points for shooting anything not living, anything. Plus there's hidden things to shoot. As the story goes, a curse has caused all the local dead to become undead zombies. To lift the curse, the player(s) must destroy the 8 talismans hidden among the zombies. Note also, that this game is set in the middle ages (late 1500s most likely), so the torture devices are not out of place. The late 1500s also means pistols are not inconceivable, but it would seem the protagonists are actually using crossbows as they were faster to reload, more accurate, cheaper, more abundant, and the ammo was easier to obtain in the copious amounts used here, than muzzle loading pistols

Despite being an unlicensed game, AGCI decided to censor this game for its NES release. The arcade game included bare female zombie breasts (once the player shot off her shirt and bra), a zombie monk with a cart of body parts, a copious amount of body parts on the floor of the Torture Chamber, and the ability to rip flesh from zombies in the Rack Room. In the NES version, breasts are not visible, extra body parts are absent, flesh is already ripped from the Rack Room zombies, and the undead monk is replaced by an undead nun pushing an undead baby in a baby carriage (the object is still to shoot the zombies).

In addition to some inexplicable censorship, there are various differences from the arcade version. The levels are completed in reverse order. Their are 8 talismans instead of 32. A disembodied that moved from the far end of the hall toward the player in the arcade, cannot, due so on the NES for lack of a proper graphics scaling feature. It moves around the level differently.

[b]AGCI did not seek a 'license' from Nintendo to publisher their game and therefore were not subject to Nintendo's unwritten content standards. Nintendo did not havehave any say at all over the content or development of this game.[/b]

This game has extreme gore, dismemberments, crushings, beheadings, zombie eating, and splatter. More than any other NES game, possibly more than any other game period excluding the Arcade version it is based on. Players use crossbows (unseen, read above).

AGCI was not only able to get a Zapper to function in port 1 of the NES (something Nintendo said was not possible), but was able to get two at once to function. Play with a friend or dual wield two Zappers (choose one player and two zappers on the menu). Is their any other home game that allows real dual wielding by the [i]player[/i] instead of just the character?
[spoiler=Suicidal zombie;close]Suicidal zombie. One of the zombies attempts to kill itself out of desperation by ripping off its own head and tossing it into an open burning grave. This is ineffective and this zombie only dies when the curse is lifted.[/spoiler]
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Cosmocop  Sachen;Gluk Video (Caltron)1993Developed by Caltron/Sachen (Thin Chen Enterprises) or Caltron ? (PCB says Caltron)
CN-09 published by Gluk Video in Spain
SA-O23 ? published by Sachen in ? (presumably Japan)
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Crime Busters Dismac;Bit Corp;Gradiente (Bit Corp)1989 NESlabelimageminimize
Duck Hunt  Nintendo (Intelligent Systems)1984
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[52]***Your trusty hunting dog wades into the marshes to flush out your prey. Your fingers tighten around your Zapper light gun. Suddenly, there's a duck in the air! You've only got three shots to bag this duck, and if you miss, even your dog laughs at you! But become a sharp shooter, and you'll progress to the next round where two ducks fly up at the same time. And then you're on to the ultimate challenge: Clay Shooting, where you'll compete in a wild clay-pigeon shooting contest. Play DUCK HUNT and discover you can have lots of laughs and be challenged at the same time!***1 player or 2 players simultaneous competitive. The second player can steer the ducks as a sort of compinsation to not being able to shoot the dog.

The Japanese and Asian region version seem to have no barcodes.

NES-DH-GBR Duck Hunt published 1987-08 in Great Britain [i]and Italy[/i]. UPC:0-74299-00906-9
There apparently is no NES-DH-ITA version. However, there is an Italian version instruction booklet that shows the catalog number as "NES-DH-ITA-1".
RET-VD-GBL Vs. Duck Hunt is a reproduction cart by RetroZone. It is the coin-op game in the home NES package. 1 or 2 players. Alternate between pigeons and ducks, adjust difficulty, adjust number of misses (lives) allowed, adjust extra-miss bonuses for score, shoot the dog, etc...
[Zerothis]***Maybe the most popular and common Zapper game for the NES. Shoot ducks before they fly out of reach. In another (more difficult but not so fun) game mode you play a round of Skeet Shooting. Gameplay is simple but effective, you can't do much wrong with this game if you like gun shooting games. There is one thing I dearly miss though, namely being able to shoot that damn annoying dog of yours.***A masterpiece and big seller for the NES/Famicon, Duck Hunt combined simple but effective gameplay with similar hardware - the Nintendo Zapper gun!

Ducks flew out from the grass, and it was our job to put them back into it!

A commercial hit, a legend of technology, and a damn fine game.
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Freedom Force Sunsoft1988[media=youtube]kD9oYi7kT9g[/media]***"Freedom Force" is a straightforward, average light gun shooter game, that doesn't offer anything new or surprising.***Mission: Neutralize Extremist Element! The fate of the airport is in your hands. Standing in your way are two deadly units of extremist guerillas. Four stunningly lifelike - and deadly - airport scenarios, and a climatic one-on-one duel with the most feared anarchist in the world today. Your assignment is to terminate the enemy element with extreme prejudice. You, and you alone, are freedom's last hope! NESlabelimagesubject
Gotcha! The Sport! LJN (Shimada Kikaku)1987It's just you now...you're alone...no one to turn to for help. Sure the odds are against you, but this is when you can really show your stuff. You've got your Nintendo Zapper in your hand and a pretty good supply of paint pellets. Don't waste any 'cause you'll need them all. Your opponents are all around and they're good shots.***Gotcha is a light gun shooter game. In each level you have to make your way from left to right, "grab" a flag at the end and go back all the way to the left. All in all a pretty average game, which was amongst the games in LJN's initial lineup and one of the earliest games not appearing for the Japanese market.***[media=youtube]L9EFEOrTLFs[/media] NESlabelimagesubject
Gumshoe  Nintendo1986Jennifer's been kidnapped! Now's your chance to prove you're a sharp-shooting detective by helping Jennifer's father find the five diamonds that will pay her ransom. You'll use your Zapper light gun to blow away anything that gets in your way. But even with the Zapper, this case will be hard to crack. Because not only are the diamonds hard to find, but you only have 24 hours to find them! What's more, you'll have to think fast and shoot even faster, because ferocious monsters, diving airplanes and hungry man-eating sharks will stop at nothing to prevent you from getting to the diamonds. Think you're a sharp-shooting detective? Well, you better be. Because if you're not, it's curtains for you in this quick-on-the-trigger Nintendo Light Gun game!***
[49]***
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[52]***While the catalog number for the Canadian version is officially "NES-GS-CAN", the cartridge itself mere shows "CAN".
Likewise, the Great Britain/Italy version shows "GBR".
The Hong Kong version catalog number "NES-GS-HGK" does not actually appear on the cartridge. But this is known to be the correct catalog number from official Nintendo sources.
Likewise, "NES-GS-ASI" is not shown on the Asian version cartridge. But this is known to be the correct catalog number from official Nintendo sources.
Although the name "ガム・シュー" does not appear on any of the original game materials, other Nintendo sources do use this name.
"ガムシュー" is used unofficially.
The catalog number for the Japanese version is "HVC-GS". However, this does not appear on any game materials. This is a very obscure Japanese release.
"HVC-GS" is the also catalog number used for the Wild Gunman and Zapper set sold in Japan. "HVC-WG" is the catalog number for the normal Wild Gunman package.***The most notable thing about Gumshoe is the fact that this is the very first NES game that was not released in Japan. It is a Zapper game, but unlike other games the game looks and plays like a platform game. Shooting obstacles and enemies costs ammo, which can be filled by collecting balloons. Shooting the main character makes him jump. The constant switching between jumping and killing enemies can be very confusing and hectic, making this a very difficult game. The four stages are graphically varied and are well designed as is the music. I just wish they had made it a normal platformer with normal controls.***A Zapper game where you must rescue Mr. Stevenson's kidnapped daughter by helping him reach the five 'Black Panther' diamonds for the ransom. Shoot obstacles in the way, or shoot the main character to make him jump to avoid danger or reach higher platforms.
[Jacquismo]
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Hogan's Alley  Nintendo (Intelligent Systems)1984You need split-second timing and sharp-shooting accuracy to join the FBI. Have you got what it takes? Prove it! Use your Zapper light gun to shoot the gangsters in the FBI line-up, without hitting the innocent bystanders. Hit the gangsters and you'll score enough points to move to the next location: Hogan's Alley. Here's where the going gets rough. The gangsters pop in and out of windows, doorways and shadows, and are visible for a shorter amount of time. Beat the gangsters this time around and you'll move to the Trick Shoot round. How long can you keep the tin cans hopping in the air? Keep them up there long enough and you'll score enough points to become a full-fledged Agent in this exciting Nintendo Light Gun game!***
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[52]***While "NES-HA-HOL" is officially the catalog number of the Holland/Nederlands versions, the cartridge simply shows "FRA". Yup. But its definitely the Nederlands cartridge in the Nederlands box. The French version shows "NES-HA-FRA".

NES-HA-GBR UPC:0-74299-00915-0 PAL-A version published in Great Britain
NES-HA-CAN UPC:0-74299-00915-0 NTSC version published in Canada. Some cartridges show only "CAN"
NES-HA-USA UPC:0-45496-63003-4 NTSC version published in USA. Some cartridges do not show the catalog number.***Third NES/Famicom zapper game and not surprisingly with similar gameplay as the first two games [game=#8448]Wild Gunman[/game] and [game=#7755]Duck Hunt[/game]. The game features three play modes. Shoot on gangster panels and avoid shooting innocent people. Then there is a similar mode where you shoot gangsters lurking behind windows of different buildings and last but not least a trick shot mode where you have to shoot cans, which fly into the screen, trying to prevent them from hitting the ground.
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Laser Invasion  Ultra Games;Konami (Konami)1991A summer offensive in the year 1999. Never in your military career have you been in such a hot spot, as the world's most threatening power, Sheik Toxic Moron, deploys his arsenal of TechnoScorch Weapons. To achieve total victory over 4 intense levels, you must possess numerous skills, including precision reflexes for air combat, a cut throat mentality for land assaults, the brains to gather secrets from underground informants, and a keen sense for surviving 3-D battle mazes. If you've got the guts to match those skills, then prepare for action. Because it'll really heat up the second you blast across the Sheik's firing line, piloting the world's most advanced super weapon - the Mach 4 Laser Invasion Helijet, which can go from hovering to a six "G" vertical climb in a heartbeat. From the moment you activate your Vulcan Cannons and Sidewinder Missiles, you'll take dead aim on an insane assault, featuring Anti-Copter Rocket Launchers, High-Altitude Bombers and Aerial Mines. But the battle's just begun, and there's no time to kill between firefights!***NES-8G-USA, UPC:0-83717-11020-0, Laser Invasion developed by Konami and published by Ultra Games (subsidiary of Konami) 1991-06
KDS-8G, JAN:4 988602 564624, Gun Sight developed and published by Konami 1991-03-15
Zapper is optional. The game has a special setting for using Konami's LaserScope voce controlled light gun type device.
[Zerothis]
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Mad City  Konami1988You're a ragin' Cajun on the tail of a swamp rat. For the first time ever, three of the most awesome action video experiences explode into one mean swamp stompin' adventure.
From zappin' mobsters and wrestlin' gators in muddy marshes, to chasin' through the streets of New Orleans, drivin' and a shootin' in your road huggin' four wheel drive doom machine, you're up against it all!
'Cause that gangster king of Bourbon Street has snatched your best girl - pretty little Annabelle, the sweetest honey around - and run her off to his heavily armed estate, a plantation filled with perils and pitfalls.
So muster up courage and sharpen your foot long blade. It's time to go huntin'. But if you ain't careful, the prey will eat you alive - I Gar-Ron-Tee!***
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Mechanized Attack SNK1990At first, it looked like just another revolution. But reports have come in that the rebel forces are backed by an unusual array of high-tech weaponry - and that the rebel soldiers may actually be a fearsome new breed of fighting robots! If this revolution succeeds, the safety of the entire world may be threatened... And that's where you come in. You must attempt to infiltrate the island base of the rebel forces. But before you even reach the shore, you'll have to contend with enemy gunboats, frogmen, choppers, and destroyers. If you make it to the island, you'll find it patrolled by enemy soldiers armed with machine guns, daggers and grenades; vicious attack dogs; and lethal airborne probes, programmed to destroy intruders on sight. Other unknown dangers lie in wait as well. But if you manage to reach the rebel headquarters, you will face the most terrifying threat of all - only no one has made it back to reveal its nature! You'll be equipped with a complete arsenal - an assault gun, rocket launcher and grenades - to provide you with a fully mechanized system of attack. You haven't got a minute to waste - it's time to launch your MECHANIZED ATTACK! NESlabelimagesubject
Operation Wolf  Taito1989A group of desperate terrorists is keeping hostages in their jungle fortress. As a member of the elite tactical squad Operation Wolf, you must invade their hideout, destroy their operations, and get the hostages out alive! Maneuver through a series of missions and fight off soldiers, patrol boats, helicopters, and more. The further you progress, the more enemies you'll have to defeat and the harder they'll try to stop you in your tracks (going so far as tossing knives and grenades at you or wearing armor). Each area along your path ends with a boss battle where you'll have to find and exploit each boss's particular weakness. To top it all off, your weapon options are also limited, so you'll need to conserve ammunition and grenades. Operation Wolf is said to be the most valiant and capable unit in the military-can you save the hostages and win the day? NESlabelimagesubject
Shooting Range Bandai (Tose)1989Think you have what it takes to be the fastest gun in the west? How about the ace of outer space? You'll need a quick draw, a steady hand, and a dead eye to prove your stuff in this fast paced test of sharpshooting skill. But remember when all is said and done, in Shooting Range, you're either a hot shot or your not. NESlabelimagesubject
The Lone Ranger Konami1991 NESlabelimageminimize
To the Earth  Nintendo;Hyundai (Cirque Verte)1989You are on a mission to save the Earth. You are the commander of a highspeed astro cruiser.
Meteors are crashing. UFO's hurtle towards you at astro speed. Deadly alien vessels take a collision course.
Use your Zapper® Light Gun to blast back. Your weapons snap and flash as wave after wave of extraterrestrials attack! Saturn and Jupiter may hide more treacherous aliens.
Zoom past them, but don't relax your guard - not until you've fought your way - The The Earth!***
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Tough Cop  Sachen (Thin Chen)1993 NESlabelminimizeminimize
Track & Field II  Konami;Hyundai (Konami)1988
[17]***The sequel to "Track & Field" features more games such as fencing and canoeing, as well as updated graphics, but still features both the "button mashing" and "aim cursor and shoot" style of gameplay that is better suited for the Power Pad and Zapper accessories.***
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[52]***1 player or 2 players.
Published and Developed by Konami Industry Co. Ltd.
KDS-F2 Konamik Sports in Seoul published 1988-09-16
NES-F2-USA Track & Field II published 1989-06 in the USA
NES-F2-NOE Track & Field II published 1989-11-22 by Konami Europe GMBH in France, Germany, Italy, Spain, and the UK for Region B machines
NES-F2-EEC Track & Field II published in Finland for Region B machines

The Japanese version of the game is based on the 1988 Summer Olympics in Seoul, South Korea,

Compete in many events of the 1988 Summer Olympics in Seoul.[list][*]Fencing
[*]Tripple Jump
[*]Freestyle Swimming
[*]High Dive
[*]Clay Pigeon Shooting
[*]Hammer Throw
[*]Taekwondo
[*]Pole Vault
[*]Canoeing
[*]Archery
[*]Hurdles
[*]Horizontal Bar
[*]Hang Gliding
[*]Pistol Shooting
[*]Arm Wrestling[/list]
[spoiler= ; ] [/spoiler]
[Zerothis]
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Wild Gunman  Nintendo (Intelligent Systems)1984
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[47]***Your palm sweats as you grip your Zapper™ light gun. The Outlaw's eyes flash. He yells "Fire!" And suddenly you're in the middle of a Wild West shootout! Get the Outlaw before he gets you, and you'll win a reward! But watch out - the more you win the tougher it becomes, because this gunman has some very nasty friends. You can take on one outlaw, two outlaws - or the whole wild gang. And you up to the action? Because it's fast and furious in this quick -on- the-trigger Nintendo Light Gun game!***An early NES/Famicom game making use of the Zapper gun peripheral. The gameplay is simple as in many games of this type, but the western setting gives it a nice flavor. There are basically two different game modes. The first one is a duel against one or two opponents; the second is a gunfight in front of a saloon.
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