showing 1 - 50 of 77 gameschevron_right
name | publisher(developer) | year arrow_upward | description | |
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Akane the Kunoichi | Haruneko | TBA | labelminimizeminimize | |
Amazing Princess Sarah | Haruneko | TBA | labelminimizeminimize | |
Milli & Greg | 2ndboss Game Studio | 2021 | labelminimizeminimize | |
Labyrinth of Legendary Loot | Dominaxis Games | 2020 | [media=youtube]Krx5a5nhsy8[/media] | labelminimizeminimize |
Cyber Shadow | Yacht Club Games (Mechanical Head Studios) | 2020 | labelminimizeminimize | |
Ravva and the Cyclops Curse | The Hidden Levels (Galope) | 2019 | labelminimizeminimize | |
Chasm | Bit Kid | 2018 | [b]Are you ready to explore the depths?[/b] Chasm is a 2D Platformer Action-RPG currently in development for Windows, Mac, & Linux. Taking equal inspiration from hack ‘n slash roguelikes (procedurally generated dungeons, loot drops, etc) and Metroidvania-style platformers, the game aims to immerse you in its 2D fantasy world full of exciting treasure, deadly enemies, and abundant secrets. Players take up the role of a soldier passing through a remote mining town on their journey home from a long war. The town’s miners have recently disappeared after breaching a long-forgotten temple far below the town, and reawakened an ancient slumbering evil. Now trapped in the town by supernatural forces, you’re left with no option but to explore the mines below, battle enemies and bosses, and increase your abilities in hopes of finally escaping and returning home.[sic] | labelminimizesubject |
Alien Rampage | Piko Interactive (Inner Circle Creations) | 2017 | labelminimizeminimize | |
Akuto: Mad World | Hut 90 | 2017 | labelminimizeminimize | |
Reflection of Mine | Redblack Spade | 2017 | labelminimizeminimize | |
Scuttlers | Open Mid Interactive | 2017 | labelminimizeminimize | |
Super Meat Boy Forever | Team Meat | 2017 | labelminimizeminimize | |
The Heart of the Earth | Back To Basics Gaming (DeadBrainGaming) | 2017 | The gods made a drastic change to the world. The protagonist hates the change, so he'll destroy the world. Run, jump, ride platforms and rotate levels to navigate them; avoid spikes. | labelminimizesubject |
Zaba The Frog | gameko-studio | 2017 | labelminimizeminimize | |
Hyper Light Drifter | Heart Machine | 2016 | Explore a beautiful, vast and ruined world riddled with unknown dangers and lost technologies. Inspired by nightmares and dreams alike. Hyper Light Drifter is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale. Find out more on our Kickstarter page. We also have a Wiki page. | labelimagesubject |
Alice's Mom's Rescue | Orion_ | 2016 | labelminimizeminimize | |
Cellar | Vertical Skull Games | 2016 | labelminimizeminimize | |
Deadlings: Rotten Edition | ONE MORE LEVEL | 2016 | labelminimizeminimize | |
Gilbert And The Doors | author | 2016 | labelminimizeminimize | |
Goblin and Coins | author | 2016 | labelminimizeminimize | |
Orbital X | Orbital (Kapo Games) | 2016 | labelminimizeminimize | |
Ori and the Blind Forest | Moon Studios | 2016 | Microsoft is directly preventing this game from being released. | labelminimizeminimize |
Aaru's Awakening | Lumenox | 2015 | labelminimizeminimize | |
Go Home - Rage incoming | Synter Games | 2015 | labelminimizeminimize | |
Jumper Jape | Team Jape | 2015 | labelminimizeminimize | |
Once Upon a Platform | KlimBoomGames | 2015 | labelminimizeminimize | |
Poi | Polykid | 2015 | labelminimizeminimize | |
Tallowmere | author | 2015 | labelminimizeminimize | |
They Bleed Pixels | Spooky Squid | 2015 | labelminimizeminimize | |
Trine 3: The Artifacts of Power | Frozenbyte | 2015 | labelminimizeminimize | |
Völgarr the Viking | Adult Swim Games (Crazy Viking Studios) | 2015 | labelminimizeminimize | |
Tomb of Twelve | F sudo L Art Gamed | 2014 | labelminimizeminimize | |
Super Win The Game | Minor Key Games;IndieBox (Minor Key Games) | 2014 | Zelda II, Metroid, and Super Mario without swords or any weapons, epic music, extra lives, boss battles, life meter, destroyable enemies, cutting edge 8-bit graphics, or magic. What does it add for the things it lacks? Optionally, it can be experienced in CRT mode. CRT mode is everything bad about playing on old style TVs. Fuzzy moire hexagonal screen pixels, color bleeding, curved screen distortion, invisible overscan and rounded off image corners, motion blur/phosphor burn, reflections on the CRT frame. Even rolling screen, RF interference, and static make an appearance. But it's nostalgic... I think this might well be the only Linux game that has "action safe" and "title safe" design (google it). CRT mode is also tunable to better match the old TV players used when they had no other choice. Personally, I found CRT mode to be worth 15 seconds of enjoyment, then I switched it off. But, that's just my personal preference. Turning off CRT mode does not result in 'modern' graphics. Without the CRT mode, this game is about gameplay only. It also ads some sort of quasi-bonus, playable dream segments. Same gameplay but confusing transdimensional level design and dialog I cannot make any sense of. The author admits that the dream segments are about something deeply personal. With that, I expect few would understand. This is OK, the dream segments don't require the player do do anything except progress through them and the author hasn't decided to leave the gaming industry or threaten to (like some others have after their deeply personal game designing when uninterpreted). All sorts of game mechanics make up the game. Double-jumping, wall clinging, wall jumping, invisible structures, switch-on platforms, etc... Each one needs to be earned. Each new ability opens more areas to explore and more places to discover when revisiting. And to make 100% completion, full expert use of each mechanic will be required. There are no map spoilers. The in-game mapping falls somewhere between Metroid and Super Metroid. There is no in-game map item to reveal areas you've missed. Get out your oldskol grid paper and start making checklists if you want to do a 100% completion of the game. Once again, this seems a deliberate feature to invoke nostalgia. Speedruns are also added to the mix. Complete with online leader boards. Finally, death is instant, likley frequet, but not costly. Everything kills the player without HP, shield, or mercy. The player cannot eliminate enemies at all, only earn better methods to avoid them. In contrast, pretty much every door is a retry point. In short, I you like(d) NES games, SWTG is for you. If you've never played NES games and are curious, SWTG is for you. | labelminimizeminimize |
Lost Marbles | b1nary TAKE0VER | 2014 | labelminimizeminimize | |
ROSKA | SIEIDI | 2014 | labelminimizeminimize | |
SDLPoP | author | 2014 | The ubiquitous original Prince of Persia ported to SDL and modern systems with . This port is modable (total conversions). It also has the option of individually turning on or off, any feature, quirk, or bug that ever existed for any port of the game. Time limit can be set and optionally count cut-scene/music time. Adds force-feedback, haptic feedback. Sensible features like guards break your fall if you land on them, slamming into a wall will shake nearby loose tiles (so you don't have to step on them or jump up into them) and Iaido strikes (draw and strike in a single stroke). Finally, there are built-in cheats. You can, for example, play with more time, less time, or infinite time. A young foreign prince is in love with the Princess. This is a threat to Grand Visir Jaffar who illegally controls the throne in the Sultan's absence and intends to legitimize his rule through marriage. Jaffar kidnaps the foreign prince and locks him in the dungeon. In 1 hour, the Princess must marry the Jaffar or be killed. Play as the foreign prince. Solve puzzles, find items, find a sword, fight guards, escape and save the Princess. | labelimagesubject |
Sumo Smashdown | author | 2014 | Prepare to launch you sumo wrestler out of a cannon! Both players are launched simultaneously. Physics then determine if each lands safely or it one or both land on the deadly spikes below. The winner gets a fashionable article of clothing which will be worn in subsequent matches (and have minimal physics effects). | labelminimizesubject |
LIMBO | Playdead | 2014 | labelminimizeminimize | |
Not Without My Robots | Five Archers Corporation | 2014 | The planet is about to bombarded. In two minutes the last rocket leaves. But, on colonist is not leaving before collecting all of their robots. | labelminimizesubject |
1001 Spikes | Nicalis | 2014 | labelminimizeminimize | |
A Short and Simple Platformer | author | 2014 | labelimageminimize | |
Kill The Bad Guy | Exkee | 2014 | Bad guys might escape justice but they won't escape you. Without being detected, track them down and lure them into fatal 'accidents'. Avoid been seen by cameras, big brother surveillance, and civilian witnesses. Also, avoid detection by law enforcement or any of these. | labelminimizesubject |
Twin Robots | Thinice | 2014 | labelminimizeminimize | |
Volt | Quantized Bit | 2014 | In this game you play a battery that wondered off into a factory (on your way to be recycled). Now, you must keep yourself charged and escape. As you don't have arms or legs, this task will not be simple. Tools for the task are electric beams to connect to or repel from walls, move or destroy objects, flip switches, and charge fellow machinery. [b]Minimum Requirements:[/b][list]OS: Ubuntu 12.04.4 LTS Processor: 2 Ghz Memory: 1 GB RAM Graphics: Intel GMA 900 Hard Drive: 150 MB available space[/list] | labelminimizesubject |
Life Goes On | Infinite Monkeys Entertainment | 2014 | labelminimizeminimize | |
Escape of the Cat | author | 2014 | labelminimizeminimize | |
You Have To Win The Game | Minor Key Games | 2014 | labelminimizeminimize | |
Cloudberry Kingdom | Pwnee Studios | 2014 | [media=youtube]zofPDATdR7M[/media] | labelminimizeminimize |
Eldritch: Mountains of Madness | Minor Key Games | 2014 | labelminimizeminimize | |
Herbut's House | Perpetual Pyramid | 2014 | labelminimizeminimize |