showing 20 games

namepublisher(developer)year arrow_downwardtagsdescription
Apprentice II: The Knight's Move  Herculean Effort Productions2004 15thcentury 4thwallbroken apprenticeseries birds centaurs clickadventure cliffhanger crafting currency earth europe fasttravel fish gambling golems ignorantprotagonist inventory lamp monsters past pirates rats ruins seaserpents skeletons sorcery teenprotagonist titularcharacter town ubuntu underwaterdiving walking weather windmills wyrms In the second part of the Apprentice, story things take a much darker turn. Lord Ironcrow shows up in person. He's drafting soldiers for his army by any means necessary. He is following the laws of the land, to the letter. For instance, anyone who currently owns their own home or has a job is ineligible for the draft. Lord Ironcrow's solution is simple, burn the homes and businesses. Pib boards in his master's home (Lord Ironcrow is not willing to confront a powerful wizard by buring his home), Pib is of draft age, and Pib does not have a job (he's, merely in-training for one). But were Pib to become an accredited wizard immediately, then he'd have a Job. His master sincerely wants to oblige him, and assigns him three tasks to prove his wizardness worthiness to the academy and himself. Its the standard practice, but Pip is taking it too early and its not being administered by the elder wizards. One would expect the master's tests to of course be self-serving, yet somehow still important to Pip's training. Time is running out before Lord Ironcrow can legally enforce Pib's drafting and the draft effort in the land must still be avoided in the meantime.***commune bonum
paratus in amnia
nunc est bibendum
ceteris paribus

?
ready to be the common good in the river now we must drink other things being equal
?
For the common good
Advance to the river
Now we must drink
All things being equal
?
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Eschalon: Book I My Game Company;Basilisk Games (Basilisk Games)2007 adv-ptdistr adv-static amnesia amoeboids aspectratio-4-3 automap axes blitzmax bludgeons bows capacity-weight castle cdrom cemetery chemistry circadiancycle commercial dark-limited demo desura disease doors doors-breakable download encounters-random endlessopposition energyregen energyregen-slow episodic eschalonseries fasttravel fasttravel-points floatingeyes forest fortress free2play giantinsects goblins gog graverobbing grid grid-square healthregen healthregen-slow illusionarywalls indie interactivedialogs inventory itemdurability lamp license-proprietary licensechange limitedcapacity lockpicking magic maleprotagonist medieval meleeweapons minimap minotaurs mintlinux monsters multipleendings nodrm npcstrife openal opengl outlaws passive resting ruins saveanywhere sequelhook shopping skeletons sorcery stealing stealth subterranean suicideattackers swords thrownweapons tileblending town ubuntu undead variableabilitypower waiting wasteland wetland x86 zombies This is a proprietary game.

The creator advertises that gameplay is, "the result of absolutely every action is rolled, calculated or statistically determined ", and it has a "combination of randomly generated treasure and carefully hidden goodies". The difficulty of the game is determined by the development of a character's skills and the adeptness of the player's using them. The story is not linear.

Originally only available as a download. Since 2008-01-14, all Eschalon CD packages have the Windows, Linux and Mac OS X versions. Released as Free-to-Play on its 10th year anniversary.

Requires a 1.8 GHz CPU, 256 MB RAM, and a 3D card.
(Note, the game runs fine on a 1.0GHz CPU. I suspect this is the Windows requirements)
[Zerothis]
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Princess Isabella: A Witch's Curse GoGii Games2010 aspectratio-2-1 aspectratio-4-3 castle chemistry crossbows earlymodern-theme europeanfae fairytalelike fasttravel flowers gothic hiddenobject insects inventory library minigames monsters potions prerenderedbackgrounds rewardingvandalism thermalweapons uvl-missingimages walking widescreen Upon returning home you find that your renaissance themed castle has been redecorated in the gothic style. And, your family and servants have been trapped in mirrors. Evil spirits are to blame. Find objects use them or return them to their place. One-by-one the evil spirits will be dispersed and your family and castle returned to normal.***Upon arriving home from a trip to town, Princess Isabella discovers her families castle in ruins and shrouded in darkness. With the help of a little Pixie, navigate the castle, unravel the curse and find out who did this
and why?[list]
[*]135 Scenes
[*]20+ Puzzles
[*]15 Minigames
[*]Evolving Gameplay
[*]20+ Hidden object rounds[/list]
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Aquaria Humble Indie Bundle (Bit Blot)2010 actionadventure ambientcreatures aquaticrealm automap autozoom backtracking bellyofawhale bossbattles cave chargedattack cnidarians colossi commercial cpplanguage dark-limited dashing devouring directionalforce directionalforce-current download fasttravel fasttravel-points femaleprotagonist fish fmod forgottenpast giantmonsters giantseahorses gog healingitems healthpickups humanoidprotagonist humblebundle igfgrandprizeaward igfnominee indie inventory lamp leveleditor leveleditor-ingame license-crossplatform license-gpl license-proprietary lua lutris magic merfolk metroidvania minigames minimap modifiable monsters mutants nodrm nonlinear oceanworld opengl peeking pet pyrokinesis radialmenu rewardingvandalism robots ruins savepoints sdl seamonsters search serious shapeshifters shapeshifting skeletalanimation sorcery sound sourcecodeavailable steampowered subterranean swimming titlementioned titularlocale tutorial ubuntu underwater visions walljumping widescreen wildlife It's out, see the gameplay video.***[media=youtube]S7wPM-GX2Yg[/media]***[media=youtube]ZBHemKy81Ms[/media]
[Zerothis]***[[youtube:iTRJVhrvwLg]]
[Sanguine]***Originally Aquaria was not going to have Linux port, but Alec apparently flipped over and ported it in one night (only the sound engine really needed porting). The most difficult part of the porting is case sensitivity in the filesystem rather than any coding part, Mac and Windows ignore case when accessing files while Linux doesn't, making files that open quite well on Win/Mac result in file not found in Linux. They're working to convert all the files and their names in scripts/code to match, so the issues will probably go away after a bit.

[s]The Linux release may be a bit iffy still.[/s]

(The thread shown in the source link has most of the stuff related to Linux port. Just scan for posts by Alec.)

Update: Released as part of the 2010 Humble Indie Bundle after which Aquaria was also open-sourced.
[Sanguine]
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Waking Mars Tiger Style2012 2090s 21stcentury acid aliens asianprotagonist autozoom biorobots cave columnarjointing commercial cpplanguage customengine desura disappearingplatforms download extraterrestrial facebookconnect falldamage fasttravel future grapplers healingstations indie jetpack lava license-proprietary lutris mars martians multipleendings noantagonist nocombat nohealthregen npcharvesting quake scientistprotagonist screenshake sdl steampowered systemsdriven ubuntu undefinedelements vorbis labelminimizeminimize
Full Bore Whole Hog Games2013 animalpeople animalprotagonist automap desura diaries dropplatforms elevators fasttravel fasttravel-points grid grid-square humblestore humblewidget interactivetriggers itemget mine nojumping retrypoints safeledges steampowered stranded subterranean titlementioned tutorial labelminimizeminimize
A Valley Without Wind  Arcen Games2014 acid aircontrol amoeboids animals automap avww-series bossbattles commercial crystalentities damagetypes deathpenalty difficulty difficulty-aspects difficulty-ingame difficulty-players dinosaurs download dropplatforms encyclopedia endless energyregen eviloverlord falldamage fasttravel fasttravel-points gamesrepublic giants healingstations healthdrops improvisedweapons independentaim inventory license-crossplatform license-proprietary magic magic-common magicaltechnology map mapgenerator minibosses minimap mixedtheme monsters mp-campaign mp-cooperative mp-crossplatform mp-dropin nofailstate nohealthregen nonlinear nopointercapture openworld overworld parallaxscrolling passingthetorch pastcharacters postapocalypse prematurechallenge recallportal robots safezone sciencefantasy secrets smartprojectiles sorcery steampowered taskgenerator teleport tutorial ubuntu undead undefinedelements unity-engine unlimitedlives weathereffects labelminimizeminimize
A Valley Without Wind 2  Arcen Games2014 acid aircontrol amoeboids animals automap avww-series bossbattles commercial crafting crystalentities damagetypes deathpenalty difficulty difficulty-aspects difficulty-ingame difficulty-players dinosaurs doomclock download dropplatforms encyclopedia endless energyregen eviloverlord falldamage fasttravel fasttravel-points gamersgate gamesrepublic giants healingstations healthdrops improvisedweapons independentaim inventory license-crossplatform license-proprietary magic magic-common magicaltechnology map mapgenerator metroidvania minibosses minimap mixedtheme monsters mp-campaign mp-cooperative mp-crossplatform mp-dropin nodrm nofailstate nohealthregen nonlinear nopointercapture openworld overworld parallaxscrolling passingthetorch pastcharacters postapocalypse prematurechallenge recallportal robots safezone sciencefantasy secrets smartprojectiles sorcery steampowered taskgenerator teleport tutorial ubuntu undead undefinedelements unity-engine unlimitedlives weathereffects x86 x86-64 labelminimizeminimize
Full Bore Part 2 Whole Hog Games2014 animalpeople animalprotagonist automap diaries download dropplatforms elevators fasttravel fasttravel-points grid grid-square interactivetriggers itemget mine nojumping retrypoints safeledges stranded subterranean titlementioned tutorial labelminimizeminimize
Star Conflict  Star Gem2014 astronavigation beamweapons clansystem commercial csaa damagedropoff distortedvision download dronebays empire energyshields fasttravel federation free2play guidedweapons guidedweapons-lock guidedweapons-pilot indicator-lead languagefilter license-proprietary microtransactions mouseflight mp-assassination mp-bombingrun mp-control mp-lms mp-matchmaking mp-matchwarmup mp-teams msaa optimalrange overheating pictureinpicture plasmaweapons projectilecutoff pve pvp pvpfocus radar rockets shieldregen shopping space spacecombatsim spacecraft spacefaringage spacefriction steampowered targetlock timelimit tooltips ubuntu unlimitedammo vehiclecustomization yuplay zoom labelminimizeminimize
Super Win The Game Minor Key Games;IndieBox (Minor Key Games)2014 1life autopause-inventory backtracking bossbattles boxed bridge cave cheapdeath chiroptera claiming commercial crteffects crustaceans deadlydecor deadlywater deathtraps defenseless did disappearingplatforms domesticcats download dreams dreamworld dropplatforms evilwizard fantasyworld fasttravel fetching fish flatterrain floatingeyes forest giantspiders harmfultouch humanoidprotagonist illequipped illusionarywalls immobilewater indie indoors instantdeath interfacespoilers inventory inventory-indisposable invisiblefoes invisibleplatforms itch.io jumping keys lava lethalobjects license-proprietary magic-rare maleprotagonist metroidvania monsters movingplatforms music-chiptune nocombat nofalldamage nonlinear npcdirections omniscientnpcs optionaltasks outdoors overworld penguin pixelated plains predictablenpcs rescue retro rooftops ruins scientists scorpions screenshake secrets secrets-falling secrets-invisible seers serious shopping shrimp skeletonkey skeletons snakes steampowered steppingstones subterranean testudines thoroughfares tower town tutorial ubuntu undead underwater underwaterwalking underworld upgrades-permanent walking wallclinging walljumping wasteland watery wintery x86 x86-64 Zelda II, Metroid, and Super Mario without swords or any weapons, epic music, extra lives, boss battles, life meter, destroyable enemies, cutting edge 8-bit graphics, or magic. What does it add for the things it lacks?

Optionally, it can be experienced in CRT mode. CRT mode is everything bad about playing on old style TVs. Fuzzy moire hexagonal screen pixels, color bleeding, curved screen distortion, invisible overscan and rounded off image corners, motion blur/phosphor burn, reflections on the CRT frame. Even rolling screen, RF interference, and static make an appearance. But it's nostalgic... I think this might well be the only Linux game that has "action safe" and "title safe" design (google it). CRT mode is also tunable to better match the old TV players used when they had no other choice. Personally, I found CRT mode to be worth 15 seconds of enjoyment, then I switched it off. But, that's just my personal preference. Turning off CRT mode does not result in 'modern' graphics. Without the CRT mode, this game is about gameplay only.

It also ads some sort of quasi-bonus, playable dream segments. Same gameplay but confusing transdimensional level design and dialog I cannot make any sense of. The author admits that the dream segments are about something deeply personal. With that, I expect few would understand. This is OK, the dream segments don't require the player do do anything except progress through them and the author hasn't decided to leave the gaming industry or threaten to (like some others have after their deeply personal game designing when uninterpreted).

All sorts of game mechanics make up the game. Double-jumping, wall clinging, wall jumping, invisible structures, switch-on platforms, etc... Each one needs to be earned. Each new ability opens more areas to explore and more places to discover when revisiting. And to make 100% completion, full expert use of each mechanic will be required.

There are no map spoilers. The in-game mapping falls somewhere between Metroid and Super Metroid. There is no in-game map item to reveal areas you've missed. Get out your oldskol grid paper and start making checklists if you want to do a 100% completion of the game. Once again, this seems a deliberate feature to invoke nostalgia.

Speedruns are also added to the mix. Complete with online leader boards.

Finally, death is instant, likley frequet, but not costly. Everything kills the player without HP, shield, or mercy. The player cannot eliminate enemies at all, only earn better methods to avoid them. In contrast, pretty much every door is a retry point.

In short, I you like(d) NES games, SWTG is for you. If you've never played NES games and are curious, SWTG is for you.
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Daggerfall Unity author2015 1life achillesheelfoes adv-static allergies automap ballistics bleak books calendrictime caninoids carts centaurs charactercreation characterflaws chosenone circadiancycle city clothing compass controlconfig corpselooting customclass datedevents demons dialog-keywords difficulty disease doors download dragons dragons-western dungeoncrawler elderscrolls electrokinesis elevators enchanting energyregen falldamage fantasyworld fasttravel featherfall felinoids fictionaluniverse fines genderchoice ghosts giantanimals giantspiders guild harpies hitchance holstering humanoidanimals illequipped interactivedialogs inventory investigation itempickup-instant jewelry jumping lawenforcers licensechange liches lockbreaking lockpicking lutris magic magicartefacts manaburn map-3d mapannotation medieval meleeweapons monsters necromancers neutralnpcs nochildren nocrosshair nonlinear nudity nudity-featureless nymphs obsoletedassets openclassing openworld optionaltasks orcs outlanderprotagonist paperdoll persistentworld pointertoggle pyrokinesis racechoice randomchance rats rodents sauroids scavenging search secrets serious shapeshifters shapeshifting shopping skeletonkey skeletons smuggling sorcery souljar specieschoice spelldesigning spriggans stealing superalloy swimming temple therianthropes titlementioned titularlocale tutorial twitch ubuntu uipointer undead undeadmenace unity-engine unknownpast unnecessarykilling vampires waiting walking wallclimbing werewolves xp-literal labelminimizeminimize
Darksiders THQ (Vigil Games)2015 achillesheelfoes actionadventure aftertheend airdash alienearth alteredreality angelofdeath angels antiheroprotagonist apocalyptic autorun autosavepoints autumnal backtracking balance-theme blocking bonusbosses boomerangs bossbattles burrowers captives cave cemetery changinggoals chargers city collectibles colorcodednpcs colossi combomoves counselor counterattacks darksiders-series dashing deathworld demons difficulty dimensionaltravel dissolvingcorpses dodging doors doors-autoclosing download earth elevators endlessconflict endtime energyweapons environmentalpuzzle equipmentexperience fallimpact fasttravel finishingmoves flood flyingislands fmod fourhorsemen gianthumanoids giantmonsters giants giantshoulderpads giantspiders giantworms gliding gore grapplinghook gryphons hackandslash handguns havokphysics hellscape hud-dynamic hugeweapons humanoidprotagonist improvisedweapons indevelopment inorganics insectoids interactivetriggers juggernauts jumping keys knockback ladders lostpowers macho magic magicaltechnology magneticshoulders medieval meleeweapons metroidvania midairjumping monkeybars monsters mythicfigure naga neutralmonsters nofalldamage northamerica obligation openended paradise pawn portals postapocalypse powerthrow quicktimeevent rage recurringopponent revenge rewardingvandalism riding robots ruins scaleform sciencefantasy screenshake scythes secrets sequelhook simulacrums singlesave sorcery souls splatter subway supermode supernaturalprotagonist swarmers sweepingstrikes swimming swords targetlock tasteofpower teleporters temple temporarycompanions thedestroyer thrownweapons timeskip traproom tunnels tutorial tutorial-forced tutorial-integrated undead underwaterdiving unlimitedammo upgradesystem walking wasteland waterjumping weaponexperience wellofsouls labelminimizeminimize
Middle-earth: Shadow of Mordor: The Bright Lord Feral Interactive2015 actionadventure ambientocclusion arda backstabbing batterydisplay benchmark bink bossbattles bows cave cleargame conversion counterattacks depthoffield eruptions fallimpact fasttravel fxaa gameagent ghosts goblinoids grapplers grappling havokphysics hiding humans indevelopment indicator-poi indicator-threat interrogating langbrazil-port lithtechengine magic maleprotagonist medieval meleeweapons mindreading minibosses minimap motionblur nofalldamage nogenericenemies npclkpbehavior npcstrife openworld optionaltasks orcs parentprotagonist pathengine quicktimeevent radar rebornprotagonist riding ruins secondwind slavery slowmotion spectres splatter stealth steampowered stunning swords tutorial undefinedelements upgradesystem uvl-tiein walking wallclimbing warriorprotagonist wwise x360pad xp-kills xp-method ziplines labelminimizeminimize
Ruin MOCBJ Software2015 combatmode crafting fasttravel optionaltasks labelminimizeminimize
Middle-earth: Shadow of Mordor Feral Interactive2015 actionadventure ambientocclusion arda arkhamcombat backstabbing batterydisplay benchmark bink bossbattles bows boxed cave cleargame commercial conversion counterattacks depthoffield download eruptions fallimpact fasttravel fxaa gameagent ghosts goblinoids grapplers grappling havokphysics hiding humans indicator-poi indicator-threat interrogating langbrazil-port license-proprietary lithtechengine lutris magic maleprotagonist medieval meleeweapons mindreading minibosses minimap motionblur nofalldamage nogenericenemies npclkpbehavior npcstrife openworld optionaltasks orcs parentprotagonist pathengine photomode quicktimeevent radar rebornprotagonist riding ruins secondwind slavery slowmotion spectres splatter spouseprotagonist stealth steamos steampowered stunning swords tutorial ubuntu undefinedelements upgradesystem uvl-tiein walking wallclimbing warriorprotagonist wwise x360pad x86-64 xp-kills xp-method ziplines labelminimizeminimize
Middle-earth: Shadow of War Feral Interactive2015 actionadventure ambientocclusion arda arkhamcombat backstabbing batterydisplay benchmark bink bossbattles bows boxed cave cleargame commercial conversion counterattacks depthoffield download eruptions fallimpact fasttravel fxaa gameagent ghosts goblinoids grapplers grappling havokphysics hiding humans indicator-poi indicator-threat interrogating langbrazil-port license-proprietary lithtechengine lutris magic maleprotagonist medieval meleeweapons mindreading minibosses minimap motionblur nofalldamage nogenericenemies npclkpbehavior npcstrife openworld optionaltasks orcs parentprotagonist pathengine quicktimeevent radar rebornprotagonist riding ruins secondwind slavery slowmotion spectres splatter stealth steamos steampowered stunning swords tutorial ubuntu undefinedelements upgradesystem uvl-tiein walking wallclimbing warriorprotagonist wwise x360pad x86-64 xp-kills xp-method ziplines labelminimizeminimize
Isometric RPG My Game Company2016 a-star circadiancycle commercial containers customengine dialog-sentences doors fasttravel fasttravel-points group highfantasy indevelopment indoors inventory lamp license-proprietary meleeweapons monsters outdoors pathfinding shopping superdeformed uvl-originaltitlemissing uvl-workingtitle walking A 'family friendly' RPG aimed at an audience of 10 years old and up. labelimageminimize
Shroud of the Avatar: Forsaken Virtues  Portalarium2018 ♫rulebritannia abilitycharges abilitycooldown abilitydependencies actionrpg agriculture airship alcohol alphafunding animals applemetal arbitraryrewards archers arid assemblylang autumnal axes backstabbing baseofoperations bittorrent blackpearls bludgeons boat bodyarmor bossbattles bows boxed buildingdesigning capacity-stacks capacity-weight castle cattle cave cemetery cervids chargedactions chemistry chickens circadiancycle city citybuilding cliff cloaking clockworkcreatures commercial compass constructing containers controlmalfunction cooking corpselooting cover crafting crafting-ammo criminalactivity crossbows crowdfunded csharplanguage defensebreaking demo derelictgraveyard dirigibles disguisedtriggers distracting dodging doors download dragons drm ducks dungeon eagles eavesdropping electricweapons elevators elves espionage estate explainedthirdperson exploration facing fantasyworld farming fasttravel femaleprotagonist fictionalelement fictionallocation fictionaluniverse fishing flanking fmod fog foraging forcedvariety forcefields forest fortress fromanotherworld furnishing garlic genderchoice genrechange ghosts giantinsects giantscorpions giantspiders group groupbuffs groupfocus groupsizepowerscaling healingitems healthregen healthregen-activitylevel healthregen-moderate healthregen-slow healthwarning hiding hillland home horses humanoids humid hunting illequipped indoors infravision interactivefiction interactivetriggers interrupting inventory invisiblewalls involuntaryactions island isolatedlocale itemdurability jewelry jumping jungle keyboard knives kobolds ladders lagomorphs lamp license-proprietary lightdousing localsystemfiles lockpicking logging magic magicweapons maleprotagonist map medieval meleeweapons mine mines mmog monastery monsters mountain mouse mp-cooperative mp-crossplatform music-custom music-orchestral music-vocal musicalinstruments naturalweapons neutralnpcs nodrm npchealing npcregen npcschedules npcstunning openworld otherworld outdoors outlaws overworld pickpocketing pigs pirates plains polearms powernegation projectilerecovery prophecy prospecting pvp rain recallportal refillableliquidcontainers refugees repairing researching resourceharvesting resting resuscitation rewardingvandalism riding river robots rooftops rookieprotagonist ruins rural safeledges scavenging scrolls secrets serious sewers shallowwater shantytown sheep shields shopping shore silviculture sorcery spears stealing stealth stealth-motion stealth-range stealth-sight stealth-sound steamos steampowered stunning subterranean subtropic summery summoning surreal swimming swords taxes teaching teleport teleporters temple teslacoils thickvegetation thoroughfareconstruction thoroughfares thrownweapons town trackermusic treants trees trespassing trivialresearch tropic tunnels ubuntu ultima unarmedfighting undead unity-engine ursines vagrants vegetation volcanic walking wasteland watercraft watercraft-large watercraft-small weaponcustomization weaponupgrades weathereffects wetland wilderness wintery wolves x86 x86-64 xp-deeds xp-kills xp-literal xp-multi xp-unliteral zombies The game includes an offline mode. A classic Ultima style story by Tracy Hickman (no involvement by EA). 5 guaranteed episodes (there probably be more eventually)

Online modes are "open", "friends", and interestingly, "solo". It seems one can experience the online world version populated only by AI players and opponents or with only a select group of friends (together or verses, it would seem).

It seems to be shaping up to be a [s]direct competitor[/s] superior replacement to Ultima Online, period[s]by offering all the UO features plus many more[/s]. Also, I've been playing beta content and seeing some content that seems vaguely familiar. I'm gonna go out on a limb and say that among the vast amount of worlds and content a small subset of it is [game=#38049]Ultima IX[/game] done right.

"Vendors sell vendors.. Its obscene" -redfish***[media=youtube]gSZLrF657yo[/media]
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Darksiders II  Nordic Games (Vigil Games)TBA actionadventure actioncamera adv-ptdistr adv-static afterlife aimassist aimmode alienearth angels autoaim autumnal axes balancebeams bink bludgeons bonusbosses bossbattles bulkycharacters castle chasms city claws collectibles colorful colossi combomoves commercial crystals damageinfo darksiders-series deathpits demons difficulty dimensionaltravel earth elevators environmentalpuzzle equipmentbased fallimpact fasttravel finishingmoves firearms flyingcity flyingislands fourhorsemen giantbeetles golems grapplinghook hackandslash handguns havokphysics heathaze humanoidprotagonist indevelopment insectoids interactivedialogs jumping ladders lasso lava levelbasedeq license-proprietary magic magneticshoulders map meleeweapons metroidvania minibosses monkeybars monsters newgameplus noantagonist nofalldamage nofriendlyfire objectiveclairvoyance objectiveindicator optionaltasks poles portals puzzlebosses rage respec rewardingvandalism riding safepowers samsara scaleform secondaryantagonist secrets shopping skeletons sorcery spectres steppingstones subway summery summoning supermode supernaturalprotagonist swimming tangibleabstracts targetlock tasktracker temporarycompanions tower undead underwaterdiving unlimitedammo unlockable-difficulty volcanic walking wallrunning wellofsouls wintery wwise xp-deeds xp-kills labelminimizeminimize
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