showing 26 - 75 of 403 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardtagsdescription
NetHack  ?? 1life adv-static archivegames charactercreation cockatrices dwarves elves femaleprotagonist forcedpolymorph fourhorsemen gelatinouscubes genderchoice hunger hyperalimentation inventory itemidentification itempickup-instant jokeitems leveldrain leveldrain-permanent maleprotagonist mapgenerator objectplot owlbears permadeath ppc randomdamage randomizedeffects roguelike rotting search singlesave sourcecodeavailable sparc transcendency uvl-confusable uvl-platform-limitation weefolk x86 xp-kills labelminimizeminimize
NetHack  ?? 1life adv-static archivegames charactercreation cockatrices dwarves elves femaleprotagonist forcedpolymorph fourhorsemen gelatinouscubes genderchoice hunger hyperalimentation inventory itemidentification itempickup-instant jokeitems leveldrain leveldrain-permanent maleprotagonist mapgenerator notlinux objectplot owlbears permadeath randomdamage randomizedeffects riscos roguelike rotting search singlesave sourcecodeavailable transcendency uvl-confusable uvl-platform-limitation weefolk xp-kills labelminimizeminimize
Peragro Tempus author? aerostat aging alcohol amphibians bartering bizarrecreatures bodypiercing castle caterpillars circadiancycle city crystalspaceengine death dirigibles forest gianthumanoids giantinsects home horses humans hunger indevelopment insectoids inventory jewelry jumping karma landcephalopods license-cc license-gpl license-mixed lifesimulation magic meleeweapons mmog nudity permadeath riding seamlessworld slavery summery swimming swords tentaclecreatures timetravel town war warfare-land watercraft weather wintery labelminimizeminimize
SilverTree author? bows crossbows currency grid grid-hex group inventory javelins meleeweapons monsters opengl sdl shopping steampunk swords town turnbasedcombat walking labelminimizeminimize
Strife  author? aliens automap city elevators energyweapons facelessprotagonist fanport firearms firstpersonshooter guidedweapons healingitems inventory meleeweapons mercenaryprotagonist middleguns mindcontrol mutants noports postapocalypse premadeprotagonist rebellion robots rockets sentientartefact serious thermalweapons unknownpast unofficial uvl-confusable vavoomengine Through reverse-engineering efforts, Strife is able to run on the vavoom engine (which was modified to run Strife). labelminimizeminimize
SvStrife author? aliens automap city elevators energyweapons facelessprotagonist fanport firearms firstpersonshooter guidedweapons healingitems inventory meleeweapons mercenaryprotagonist middleguns mindcontrol mutants noports postapocalypse premadeprotagonist rebellion robots rockets sentientartefact serious thermalweapons unknownpast unofficial Another effort to reverse engineer Strife. Allowing this game to be run on modern systems despite a total lack of existence of source code from the original. labelminimizeminimize
Tactical Rogue author? cpplanguage fantasyworld inventory magic mapgenerator meleeweapons monsters opengl sdl tactical tilebased vorbis walking labelminimizeminimize
Tempest in the Aether author? 1890s 19thcentury 2ndmillennium aliens alternatetimeline astronavigation books doors earth energyweapons extraterrestrial gaslampfiction handguns humans inventory jupiter laserbolts license-gpl-affero mars mercury mimasmoon mmog morsecode neptune past rayguns robots solsystem spacecraft spaceopera steampunk swords titanmoon uranus venus victorianera labelminimizeminimize
The Fallen One author? achillesheelfoes actionadventure allegro amoeboids ancientenemy ballistics bossbattles bows burrowers cemetery centauroids childprotagonist children chosenone compositeattacks cpplanguage currency dataonly difficulty doors download explosives fae fangame femaleauthor fish forest free giantinsects goblinoids gunblades hard heads healingstations healthwarning humanoidprotagonist illequipped insectoids inventory itemget keys ladders langinsignificant launcher lethalobjects limitedcapacity magic maleprotagonist meleeweapons minigames monsters mountain nohumans noncanon plains rewardingvandalism ruins secrets shields shopping simulateddisorientation skeletonkey skeletons stonemen subterranean swords titularcharacter town traproom trees ubuntu undead unexpectedsituation walking wasteland watercraft-small zelda-universe zeldaclassicengine labelimageminimize
The Hunted Chronicles THC Developers? darkplacesengine firearms firstpersonshooter inventory license-gpl shotguns stealth stealth-light stealth-smell stealth-sound stealth-touch survivalhorror zombies labelminimizeminimize
The Legend of Edgar Parallel Realities? amoeboids bees birds bizarrecreatures bossbattles carnivorousplants chickens chiroptera deb debian elevators fish floatingeyes giantspiders inventory jumping keys meleeweapons monsters raft rpm savepoints saveslots sdl slackware swords testudines town tutorial walking wetland windmills labelimageminimize
The Legend of Zelda: Mystery of Solarus XD  Zelda s9larus? 1life ancientenemy archlinux boomerangs bossbattles bows containers cpplanguage currency deb debian elves explosives fangame fantasyworld gentoo healingitems interactivetriggers inventory keys lang-separate license-gpl3 lua magic mandriva meleeweapons monsters openal parody playerprofiles rewardingvandalism rpm sdl sdl2 shields shopping solarusengine suse swimming swords ubuntu walking wintery x86 x86-64 labelminimizeminimize
The Titan's Quest author? achillesheelfoes actionadventure bossbattles currency dataonly doors fangame forest free giantinsects gunblades humanoidprotagonist insectoids inventory ladders meleeweapons monsters noncanon rewardingvandalism secrets subterranean timetravel ubuntu undead walking zeldaclassicengine labelimageminimize
Vulture's UnNetHack  DarkArts Studios? 1life adv-static charactercreation femaleprotagonist fourhorsemen genderchoice inventory itempickup-instant magic maleprotagonist mapgenerator permadeath randomdamage roguelike search singlesave transcendency ubuntu xp-kills Vulture for UnNetHack is a mouse-driven interface that enhances the visuals,
audio and accessibility of the game, yet retains all the original gameplay and
game features.
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Windstille author? alienplanet aliens bossbattles bossbattles escape extraterrestrial extraterrestrial fromanotherworld inventory jumping license-gpl linuxgametomegotm monsters monsters nofalldamage nofalldamage nonlinear nonlinear openal opengl powerarmor powerarmor sdl stranded walking walking labelimageminimize
Wolfstyle  author? achillesheelfoes actionadventure allegro amoeboids ancientenemy ballistics bossbattles bows burrowers cemetery centauroids childprotagonist children chosenone compositeattacks cpplanguage currency dataonly difficulty doors download explosives fae fangame femaleauthor fish forest free giantinsects goblinoids gunblades hard heads healingstations healthwarning humanoidprotagonist illequipped insectoids inventory itemget keys ladders langinsignificant launcher lethalobjects limitedcapacity magic maleprotagonist meleeweapons minigames monsters mountain nohumans noncanon plains rewardingvandalism ruins secrets shields shopping simulateddisorientation skeletonkey skeletons stonemen subterranean swords titularcharacter town traproom trees ubuntu undead unexpectedsituation walking wasteland watercraft-small zelda-universe zeldaclassicengine labelminimizeminimize
HACK author1993 amoeboids ants bees beetles bizarrecreatures bodyarmor bsdgames centaurs chiroptera cockatrices currency demons dogs dragons dragons-western fantasyworld floatingeyes fungi gaseousentities gems ghosts giantants giantinsects giantrats giantrodents gnomes goblinoids goblins halflings hell hellhounds hunger imps insects inventory jaguars jewelry kobolds leprechauns magic magicrings mapgenerator meleeweapons minotaurs mixedcreatures monsters mystics nymphs orcs owlbears potions rats rodents roguelike sasquatch scorpions scrolls shopping snakes sorcery stonecreatures subterranean swords trolls ubuntu undead unicorns uvl-confusable vampires walking wands weefolk worms zombies labelminimizeminimize
HACK author1993 amoeboids ants bees beetles bizarrecreatures bodyarmor bsdgames centaurs chiroptera cockatrices currency demons dogs dragons dragons-western fantasyworld floatingeyes fungi gaseousentities gems ghosts giantants giantinsects giantrats giantrodents gnomes goblinoids goblins halflings hell hellhounds hunger imps insects inventory jaguars jewelry kobolds leprechauns magic magicrings mapgenerator meleeweapons minotaurs mixedcreatures monsters mystics ncurses nymphs orcs owlbears potions rats rodents roguelike sasquatch scorpions scrolls shopping snakes sorcery stonecreatures subterranean swords trolls ubuntu undead unicorns uvl-confusable vampires walking wands weefolk worms x86 x86-64 zombies Linux port of BSD Games, 1997***Based on [game=#158874]Rogue[/game]. Seek the Amulet of Yendor. First made public in 1982, a major update was posted on USENET in 1984. labelimagesubject
Ancient Domains Of Mystery  author1994 1life abominations adv-static agriculture attackdefenseadjust cannibalism charactercreation classbased commercial curseditems desecration destructibleitems doors doors-breakable download dragons dungeon dwarves elves encounters-random energyregen femaleprotagonist floatingeyes genderchoice gremlins heroprotagonist hiddenattributes hunger hyperalimentation inventory inventory-unprotected itemidentification itempickup-instant jokeitems karma karmiccreatures magic maleprotagonist mapgenerator medieval metamorphosis mitoticcreatures monsters mutation naming naming-companions naming-npcs neutralnpcs nonlinear nonstandardcolors optionaltasks orcs ordervschaos outlaws overworld owlbears permadeath placeswap potions presetmaps psychicpowers psychics quitsave randomdamage randomizedeffects roguelike rotting sacrificing safeguards save-suspend serious shiftinglocale shopping singlesave sorcery spawners specieschoice subterraneanforest tangibleabstracts teleport teleporters teleporting timeslicing transformativecorruption trolls ubuntu undead unicorns weefolk worms xp-kills xp-literal Latest version: 1.1.1 (as of 2002-11)
Latest version on Steam (as of 2015-11-15)***For Linux and ELF. Runs on Amiga 3000 computers. ADOM is postcardware and the developer, Thomas Biskup, will accept food and cash donations. 1994, the encrpyted source code is included and the developer has invited people to crack it.
-Update 2006- sourcecode has still not been cracked.
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Tibia CipSoft1997 automap axes beach bludgeons bodyarmor capacity-stacks capacity-weight cervids circadiancycle containers corpselooting digging domesticcats femaleprotagonist fungi genderchoice giantbirds healingitems healthregen-slow insects inventory knives ladders lagomorphs lamp limitedcapacity magic maleprotagonist meleeweapons minotaurs mmog monsters orcs pigs potions prospecting protagonistdesigning protagonistnaming pve pvp rats scavenging sheep shields shopping snakes spears spiders subterranean swords town trading trees trolls tutorial ubuntu ursines walking wolves xp-deeds xp-kills xp-literal xp-multi The idea of writing an online role-playing game emerged during autumn 1995. Unlike the text based multi-user-dungeons at that time, Tibia should have a graphical user-interface, thus giving players a better impression of the world they live in. Concrete plannings started in the Easter holidays 1996, and by January 7th, 1997, a permanent public server was ready to be launched. Since then, the game has continuously been developed further, and the number of players grew steadily. Now tens of thousands of players visit Tibia every day, thus making it one of Europe's largest online role-playing games.
[From official site]***Requires Internet access.
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Baldur's Gate II: Shadows of Amn  Interplay (BioWare)2000 1life activepause adnd adv-static autoattack baldursgate bards bhaalspawn bloodlines capacity-slots castle cdrom charactercreation cheapdeath city classbased classbasedeq cloneconundrum clones commercial companion containers damagetypes darts dataexport derivedstatistics dialog-tree dicemechanics difficulty dnd doors dragons dragons-western dungeon ectsaward elves estate familiars fatigue femaleprotagonist forgottenrealms framesynced genderbender genderchoice gnomes godlingprotagonist golems group halflings hazardouspowers healthbuffer highfantasy hitchance homingboulders ichthyoids identitycrisis imps infinityengine interactivedialogs inventory inventory-supplies itempickup-instant jewelry karma license-proprietary liches limitedcapacity lockpicking lostresources lutris mageslayers magic magic-delayed magic-somatic magic-verbal magicrings maleprotagonist medieval mindflayers mp-campaign mp-cooperative multiverse mythmagnet namegenerator neutralnpcs opengl orphanprotagonist paladins prematuretaskcompletion prerenderedbackgrounds protagonistnaming protectioncomplex pseudorealtime ragtaggang randomchance randomdamage resting romance rooting screenshake sentientartefact shadows shapeshifters shapeshifting sharedsetting shopping sorcery specieschoice speciespenalty spellbooks spellmemory staticpixelscale subclassing summoning swrender thesoulless tooltips traps treetoptown undead unusualprotagonist uvl-tiein vampires vendortrash voicechoice voiceovers walking weefolk wildmagic xp-deeds xp-kills xp-levelmatch xp-lockpicking xp-shared labelminimizeminimize
Deus Ex  Loki Games2000 2050s 21stcentury airducts airport ammomagazines area51 asia asia-east bathroom biorobotprotagonist biorobots bludgeons blue cancelled city city-newyork-ny city-paris-fr clonetechnology compressedgas conspiracy crates cyberpunk cyborgprotagonist cyborgs dark-limited deusex dystopian earth empgrenades empweapons energyitems energystations epigraph europe france future glide3d grenades greys hacking hangar hazmatsuit healingitems healingstations hongkong hud-explained humanoidprotagonist implants inertscenery infravision interactivedialogs inventory jumping knives lamp license-proprietary linux-2-2 lockpicking mafia megacorps meleeweapons meninblack mines multipleendings mutablescenery-large nanotechnology neutralnpcs nightvision nonlethalelimination northamerica opengl optionaltasks oss outbreak plasmaweapons pointdefenses postmodern premadeprotagonist proximitymines researchfacility rewardingvandalism robots rp-levelless saveanywhere science-theme secretfacility sentientmachines shopping stealth stealth-light stealth-sight stealth-sound subway swords technology-theme terminal thermalweapons thrownweapons transhumanism triad truemyths unrealengine unrealengine1 upgradesystem vagrants walking weaponcustomization x11 xrayvision This is a proprietary game.
For any Linux with 2.2.x Kernel and glibc 2.1. Also needs 8MB video card, XFree86 3.3.5+ for higher for Glide or XFree86 4.x+ for OpenGL and an OSS compatible 16-bit Sound card.
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DroidQuest author2000 ♫sousalibertybell ambientcreatures bizarrecreatures city controllablehelplessness difficultyspike elevators hypermobilefoes inventory java javalanguage leveleditor license-proprietary logic luggage pointertoggle programming publictransit robotodyssey robots sewers sourcecodeavailable subterranean taskfailure triggers tutorial ubuntu walking The game is pure java, completely cross-platform. Its here because the game itself available at no cost unlike the other platforms it runs on.***A near pixel-perfect match for the original Robot Odyssey with added secret quest and secret level. Program three abandon robots using logic gates to retrieve inaccessible items you need and transport you to inaccessible areas in order to escape from Robotropolis. labelimagesubject
Hexen II  author2000 1life adv-static alone attractmode bludgeons bombs bossbattles classbased classbasedeq demo demonicmenace demons doomwad doors egyptian-theme energypickups eviloverlord fantasyworld felinoids fictionaluniverse forcedpolymorph fourhorsemen frameanimation giantspiders gibs golems grecoroman healingitems healthpickups heretichexen heroprotagonist humanoids inventory itemglow jumping katar license-gpl license-proprietary magic magicweapons medieval meleeweapons mesoamerican-theme monsters mystics namelessprotagonist nocrosshair noenergyregen noingameintro nontolkienian opengl overkill personalquest potions premadecharacters pressureplates pyramid quakeengine serious sickles slowexplosions sorcery splatter splittingcreatures swimming swrender touchactivation undead underwaterdiving walking xp-kills labelminimizeminimize
Jagged Alliance 2: Unfinished Business Titan Computer (Tribsoft)2000 fallout-engine firearms group hitchance inventory jaggedalliance malfunctioning mercenaryprotagonist overworld parttargeting persistentminions postures present privatemilitarycompanies tactical turnbasedcombat labelminimizeminimize
Troll Bridge Identical Software2000 achillesheelfoes bossbattles doors forest humanoidprotagonist inventory keys limitedcapacity meleeweapons monsters rpm swords walking labelminimizeminimize
Untitled RPG author2000 cpplanguage inventory irrlicht opengl roguelike tilebased uvl-realtitle The game is actually called "Untitled" and "Untitled RPG" labelminimizeminimize
Avanor, The Land Of Mystery author2001 axes bodyarmor cpplanguage currency demons dwarves gentoo heroprotagonist inventory jewelry license-gpl lua magic magicrings meleeweapons monsters orcs roguelike shields sorcery swords thieving weefolk labelminimizeminimize
Deliantra author2001 angels ants automap bees beholders birds bludgeons bows builders castle charactercreation chickens chiroptera circadiancycle classbased cpplanguage crafting crossbows demons disease dwarves elves energycreatures fantasyworld femaleprotagonist flyingislands fogofwar genderchoice ghosts giantspiders goblinoids goblins grid grid-square healthregen-moderate hunger interactivepurgatory inventory keys lineofsight magic maleprotagonist mmog monsters opengl pirates potions rats religion safepowers sheep shopping similliteracy sorcery spiders sprites stealing subterranean summoning swords swrender thieves tileblending toxins traps tutorial ubuntu undead upgradesystem vampires walking weaponcustomization weaponupgrades weefolk x86 x86-32 x86-64 xp-literal labelimageminimize
GnomeHack author2001 1life adv-static charactercreation companion femaleprotagonist fourhorsemen genderchoice gnomede inventory itempickup-instant magic maleprotagonist mapgenerator mimics mindflayers pastcharacters permadeath procreation randomdamage roguelike search singlesave transcendency windowed xp-kills xyzzy labelimageminimize
Jagged Alliance 2 Titan Computer (Sir-Tech Canada;Tribsoft)2001 bleeding children destructibleitems fallout-engine firearms firstaid group hitchance inventory jaggedalliance malfunctioning mercenaryprotagonist multinationalorganization parttargeting persistentminions postures present privatemilitarycompanies tactical turnbasedcombat labelminimizeminimize
TuxMathScrabble Asymptopia Software2001 debian download earth gentoo grid grid-square inventory langgreek latemodernperiod license-gpl linux-mascots math naturalistic pygame pythonlanguage scrabble suse traditional ubuntu unofficial labelminimizeminimize
CrossFire author2001 acid adv-static alternatesolutions amoeboids angels animateobjects animateweapons antipk ants axes basilisks bees beggars beholders bigcats birds bludgeons bodyarmor bows capacity-stacks capacity-weight captives charactercreation cheapdeath chickens children chiroptera city currency currency-split cyclopes dancers dedicatedclient demons dialog-keywords dialog-progressive discriminatingcustomers disproportionalworld dogs doors dragons dragons-eastern dragons-other dragons-western dungeoncrawler dwarves earth elementals elites elves encounters-literal encounters-respawn encounters-seen europeanfae femaleprotagonist fungi gargoyles genderchoice genderneutral ghosts ghouls giantinsects giantrats giants giantsnakes giantwolves giantworms gnolls gnomes goblinoids goblins golems gryphons gtk heads healthregen-moderate hirelings host-dedicated humans hunger imps insects interactivedialogs inventory itemidentification itemlock keys keys-disposable knights knives kobolds larvae license-gpl liches limitedcapacity lockpicking loot-random lunatics magic maleprotagonist mapgenerator medieval meleeweapons mice mmog mollusk monsters mycoids mystics neutralmonsters neutralnpcs ninja nofailstate noncombpenalty nonlinear nudity nudity-inhuman ogres opengl openworld-restricted orcs pirates presetmaps primates protagonistnaming pve pvp racechoice rats rpm safezone scavenging scorpions sdl serverbrowser shopping skeletons snakes spawners specieschoice spectres stonecreatures swords tangibleabstracts theunnamed thieves trading treants trees trolls ubuntu undead unicorns unlimitedlives ursines vagrants vampires weefolk witches wolves worms wyverns x11 x86 x86-64 xp-deeds xp-kills xp-literal zombies A fantasy medieval themed MORPG with a set of races and classes similar to angband and nethack. There are multiple graphical clients to chose from that will show more information than text based clients (stacks of objects on the floor for instance). Use of text remains heavy in all clients and more closely follows a the example of text adventure interpreters than simple commands. Players will need to converse with NPCs. But many typed commands are simple as well and players can bind any command to a keystroke. Also, there are a variety of shortcuts that can be preformed with the mouse. The adventures provided really depend on which server the player chooses to play on. Most servers allow multiple characters and they remain attached to the server where they were created. Initially there was no gender option provided but version 1.10 added this option. Many servers continue to use the monogender mode. Generally servers include a tutorial map, several interlinked preset maps, and attached maps that are randomly generated within a set or constrictions (themed dungeons). Players find a public bed (or buy their own real estate to place a bed in) to sleep until they want to return to the game, which is a quit-save. Any items they left lying around may be stolen, but their inventory and their character are safe when sleeping. A variety of locked storage, security systems, guard animals, or guard NPCs are available for things that just won't fit into inventory. Maid NPCs are also an option. Player vs player is decided per server. The game allows for servers to have PvP zones and for players to mutually agree to PvP (outside of zones). But absolute prevention of PvP is apparently technically impossible for anyone determined to circumvent the safeguards as sings repeatedly warn players that PvP is forbidden in places where technical limitation are already in place. There is an extensive skills system as well. Skills increase by using them. For instance, read a book that is within your literacy skill level and you will ear literacy experience points. This only works once per book, btw. There is no combat mode. Attacks are in real time. While characters can have all manor of attacks at their disposal, all melee attacks are done without visual feedback. Text feedback is given instead. Ranged attacks show the projectile, but are otherwise identical to each other as melee attacks are.

Find towers and dungeons. Hack up monsters. Gather loot. Sell loot. Practice skills. Repeat.

For POSIX/X11 and/or GTK systems. Confirmed to run on Ubuntu and IRIX. RPM available.
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1st Quest Revamp  author2002 achillesheelfoes actionadventure allegro amoeboids ancientenemy ballistics bossbattles bows burrowers cemetery centauroids childprotagonist children chosenone compositeattacks cpplanguage currency dataonly difficulty doors download explosives fae fangame femaleauthor fish forest free giantinsects goblinoids gunblades hard heads healingstations healthwarning humanoidprotagonist illequipped insectoids inventory itemget keys ladders langinsignificant launcher lethalobjects limitedcapacity magic maleprotagonist meleeweapons minigames monsters mountain nohumans noncanon plains rewardingvandalism ruins secrets shields shopping simulateddisorientation skeletonkey skeletons stonemen subterranean swords titularcharacter town traproom trees ubuntu undead unexpectedsituation walking wasteland watercraft-small wintery zelda-universe zeldaclassicengine Collect useful items guarded by secret puzzles and enemies to gain access to 8 dungeons with more useful items guarded by bosses to gain access to the last dungeon to defeat Ganon and rescue Princess Zelda.

This is a remake of the original Legend of Zelda. The graphic overhaul is immediately apparent but there are a few other subtle changes. Most changes make the game not necessarily easier, just a bit less frustrating. Save or Continue, and Link's hearts remain unchanged or filled to three if they were below that. Boss fireballs not deflectable and Stone Statue fireballs deflectable looked identical in the original, now players can see the difference. Dungeon rooms are rarely so square as they were. Blocks are often replaced by walls where appropriate. And rooms that used to be a pattern of blocks are not a more organically shaped area with various obstacles to maneuver around. The new room shapes and smoothed out terrain means there are less places that look like bombable walls, so bombable walls are easier to find. Most notable it the changes in dungeon layout, where are not so much changing the rooms as it is replacing the room-to-room tunnels with a simple stairway (instant arrival at the other end). New pathways have been added. And dead ends and pointless treks into obscure corners of the dungeons are virtually eliminated by adding something useful or even necessary to them. A good example of this is in the first dungeon. In the original, Link can go left and get a key by defeating enemies. Or, Link can go right and get a key by defeating enemies. Or, both, if the player choses not to or does not knows where bomb to avoid using keys. In this remake, Link can only go left. When enemies are defeated, the staircase must be opened and this leads to the right room where the enemies must be defeated to open the exit back to the entry room. Another trick is make dead-end paths useful by having pots in the rooms. This way, players can now grind for hearts and money on a path that was just a waste of time in the original. Also there's more completely optional secrets to discover. Certain room based puzzles in the dungeons have completely new solutions. Player will find themselves using items in ways they are used in other Zelda games and in unique ways. These are usually easy and nearly intuitive. Along the lines of encountering something new in a room in a dungeon on the way to the boss; using the item collected in the same dungeon in a on the new thing to solve the puzzle. These are not just an added step, these teach the player. These new tricks learned in the dungeon can be used elsewhere to find a whole new set of secrets that have been added to the game. Also, use old tricks in new places to find the some of new secrets. This aptly named 1st quest is but only the 1st, no 2nd quest follows on defeating Ganon (to the best of my knowledge).
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FreedroidRPG  the Freedroid team2002 1life 2150s 22ndcentury 3rdmillennium adv-ptdistr attrbasedeq autorun bloodless bodyarmor containers cybernetics cyberpunk doors download earth firearms future gentoo healthregen-slow humans improvisedweapons inventory itemdurability itempickup-normal knives license-gpl lineofsight lutris meleeweapons naturalistic opengl platformreference postapocalypse rewardingvandalism robots sdl shopping socketables stamina subterranean swords technomagic tutorial ubuntu walking xp-kills Freedroid RPG is an RPG with isometric graphics. In it, the player
is Tux, who must fight rebelling robots in order to restore peace to
humankind. To do so,Tux may take over robots in a minigame based off the
classic game Paradroid, or may simply blast them to pieces with a weapon.

Note that this is not the same game as Freedroid, also available in Debian.
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The Hidden Duality  author2002 achillesheelfoes actionadventure bossbattles chosenone currency dataonly doors falseending fangame femaleauthor forest free giantinsects gunblades humanoidprotagonist insectoids inventory ladders magic meleeweapons monsters noncanon rewardingvandalism secrets subterranean swords ubuntu undead walking zeldaclassicengine A massive game bigger than any official Zelda. Three massive overworlds, 15 quest dungeons (per world), mini-dungeons to win items that usually sit in simple caves.

This game has no author imposed backstory. When fans requested one from Dark Flame Wolf, she flat refused to provide it.

Comes in a myriad of editions. But there are three main 'finished' versions. The original Hidden Duality is no longer available on the web. Hidden Duality Xtreme, is a harder version of the original with added stuff. It can be found in Dark Flame Wolf's 'Golden Oldies' download. Hidden Duality - Director's cut is everything, with two difficulty levels and much more added stuff. The DC version is the 'final final' version and the one described here.
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Vacation Gone Awry Milbus (Micro Heaven)2002 aliens blackforest-germany earth forest germany hintsystem interactivefiction inventory landvehicle ubuntu walking wheeledvehicle labelimageminimize
A Tale in the Desert  eGenesis;Pluribus Games2003 adv-deeds adv-intermediary adv-progress africa amphibians ants bartering basebuilding bees birds camels chickens circadiancycle clams crafting download earth egypt egyptian-theme femaleprotagonist fish fishing foxes genderchoice inventory lagomorphs maleprotagonist mmog naturalistic nonlinear nonlinearstory nonviolent openworld past prehistoric prospecting rats researching resourceharvesting sheep subscription timescale-realistic ubuntu upgradesystem walking wasteland x11 xp-literal xp-multi xp-progress xp-undefined A monthly fee, free software, social MMORPG set in Ancient Egypt without combat. The focus of the game is activities such as fishing, growing crops, training animals, mining, and such whereby players advanced most efficiently when they cooperate. There are also personal and group challenges to perform. The game has a unique in game government where players themselves are elected and a legal system operated much by the players also. The legal system can ban players, redistrubute abandon property, or even allow or disallow rule altering actions such as individual requests to have a sex-change. The highest office is Demi-Pharaoh, a position that allows the player power to reassign property absolutely, change and influence rules of the game, and even effectively remove players from the game making a tyrannical regime with real-world powers a real possibility (so elections are taken seriously). The systems of the game require a tremendous amount of cooperation. Attempts at adding currency to the game have not been effective, the setting (like the real world example) just doesn't lend well to anything except bartering. New players enter the world at 'newbie island' where experienced players can gain advancement by visiting and helping new players to learn the basics of the game while they also advance. Tests, challenges and player development are divided into categories: Architecture, Art, Body (Health), Harmony (replaced and is a variant the Conflict category), Leadership, Thought, and Worship. There are 127 other 'lesser' categories that have not all been found. Details of the game are sometimes added by developers without announcement. It is up to a player to discover it the new features and tell others so that they can explore it together.

Unique challenges have been presented to the players due to this games unusual format.
Knightmare, Mafia, and another player attempt to force everyone to use the legal system more responsibly. As part of their effort, Mafia damaged a vital resource in the game (effectively detrimentally altering the entire game experience for all players). Players used the legal system to ban Mafia from the game.
A player named Khepry overly-depleted resources and indirectly cause massive environmental catastrophe in the game.
Some skills, called 'stranger skills' allow a player to take advantage of everyone else when they learn them. Effectively, it is possible to learn and then use anti-social skills in the game.
A Character named Malaki traded worthless materials and advocated slavery for women (in addition to treating them as worthless to begin with).
In one phase of the game, treasure chests contaminated with Lung Spore Disease began washing ashore. Players were offered the challenge of finding a cure. Getting the disease inhibited the victim making it more difficult to participate in finding a cure or efforts to stop the disease from spreading. The sick had to be treated. It was left entirely to players to solve the various secondary problems with only the cure itself being programmed into the game.

2014-04-29 ATitD operations were shifted to Pluribus Games
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Apprentice Herculean Effort Productions2003 15thcentury agsawardbestanimation agsawardbestcharacterart agsawardbestmusic agsawardbestroomart agsengine apprenticeseries blindstart cattle childprotagonist civilianprotagonist clickadventure earth europe inventory letterbox milk mystics past rookieprotagonist saveanywhere snakes town ubuntu unseencharacters uvl-confusable widescreen The first part of the Apprentice story introduces Lord Ironcrow, Pib (Mortimer Pibsworth), and some other main characters that span all three games. After many years of training to become a wizard, Pib is shaken by a dream in which Lord Ironcrow tries to convince the titular character to abandon his "toils of a magician" and join the army, see the world, have fun as a soldier, "Be all you can be". However, Pib really wants to be a wizard, and really doesn't want to be a soldier. In fact, he commits suicide in the dream to avoid it. This, despite the fact that being apprentice seems to consist mostly of mundane tasks, household cleaning, fanning the master with a palm frown, and even perilous tasks such as fetching the master's favorite sandwich. However, today is different, Pib is actually going to be casting his first spell. Well, that's the plan...

Pib addresses the player with his thoughts and helpful information rather than the story having a narrator or the character talking to himself.
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Gee Whiz  icculus.org2003 alpha classbased cpplanguage dungeoncrawler dwarves elves femaleprotagonist genderchoice gentoo gnomes gridmove group halflings inventory magic maleprotagonist meleeweapons monsters mystics ppc sdl shopping sorcery subterranean swords thieves town ubuntu walking warriors weefolk x86 x86-64 labelimageminimize
Haxima  author2003 archaicweapons books bows cave circadiancycle containers currency demons diaries fedora forest gentoo grid grid-square group hunger inventory itempickup-normal itempickup-scoop keys lamp license-cc license-gpl lineofsight lockpicking magic meleeweapons monsters nazghulengine optionaltasks potions ppc ppc-64 retro riding river schemelanguage shields shopping slings sorcery sparc sparc-64 staves swords tileblending town ubuntu walking x86 x86-64 An old school computer RPG, turn based combat mode, similar in mechanics to Ultima V and with similarities to Ultima III & IV. Explore the land, talk to everyone, collect better equipment, and solve quests. Talking is done by typing key words. All interaction with characters is done with talking (or combat). labelimagesubject
Geepa's First Quest author2003 achillesheelfoes actionadventure amoeboids ancientenemy bombs bossbattles bows cartoon cemetery chosenone currency dataonly did doors fangame fantasyworld fictionaluniverse forest hard heads healingstations healthwarning humanoidprotagonist illequipped indoors inventory inventory-indisposable keys lethalobjects limitedcapacity meleeweapons monsters mountain noncanon outdoors rescue rewardingvandalism ruins secrets serious shopping stonemen stunning subterranean swords tombstones traproom trees unexpectedsituation unofficial upgrades-abilities upgrades-health upgrades-other upgrades-permanent walking wasteland watercraft-small zelda-universe zeldaclassicengine The usual classic LoZ formula but with updated graphics and game mechanics. Gather 4 shards of the Triforce, defeat Ganon, rescue the damsel. labelimagesubject
Maze  author2003 achillesheelfoes actionadventure allegro ballistics bossbattles cemetery centauroids chosenone cpplanguage currency dataonly doors download fangame forest free2play giantinsects gunblades healthwarning humanoidprotagonist insectoids inventory keys ladders langinsignificant launcher lethalobjects license-proprietary meleeweapons monsters mountain nohumans noncanon rewardingvandalism ruins secrets shopping skeletonkey skeletons stonemen stunning subterranean town traproom trees ubuntu undead walking watercraft-small zelda-universe zeldaclassicengine A classic Zelda style game that removes the element of exploration. The Entire game takes place in a single castle connected to just 4 dungeons. A side-effect is seeing many major elements of the game long before Link has the ability to utilize them. labelimagesubject
Aklabeth author2004 1life axes clanguage cpplanguage gentoo inventory meleeweapons monsters otherworld sdl skeletons subterranean swords ubuntu undead walking x86 The evil wizard has polluted the land of Aklabeth with monsters. Although the lord of Aklabeth repelled the wizard, his evil creatures remain. Select the role of Fighter or Mage. Do battle with skeletons, thieves, rats, orcs, vipers, carrions, gremlins, mimics, deamon, and balrogs using rapier, axe, shield, bow and arrow. Don't run out of food and use unpredictable amulets wisely. There are dungeons to clean, towns to visit and shops to buy from. Visit the lord at the castle to be sent on quests.

Turn based. Above ground the player has an overhead view of icons. But in the dungeons, you explore and fight in first person view.

Build instructions:
extract the tar ball to a directory
navigate to that directory in a terminal then type
[code]./configure
make
sudo make install[/code]
now typing [code]aklabeth[/code] in a terminal will run the game
[Zerothis]***Aklabeth
========

Aklabeth is effectively Ultima 0. It was written for the Apple II in Basic.

This game is a port, written in a mixture of C and C++. I wrote this a year or two back, can't remember why, in C. I glued it to my SDL wrapper library and released it.

It's a RPG - sort of. You wander the top world, visit 3D (sort of) dungeons, beat up monsters and perform tasks for the legendary Lord British (AKA Richard Garriott).

It requires the SDL Library.

Keys

N S E W (and arrow keys) move player both in upper world, and in the dungeons.

A attack
I inventory
Q quit
X enter town/shop/dungeon/climb up and down.

Have fun,

Paul Robson
[Zerothis]
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Kamyran's Eye phk.at software development2004 axes demo femaleprotagonist genderchoice inventory java maleprotagonist meleeweapons monsters potions scrolls shields skeletons swords ubuntu walking wands labelimageminimize
Liberal Crime Squad  Bay Twelve Games2004 1life city earth firearms group handguns inventory latemodernperiod precisionrifles shopping ubuntu walking wheeledvehicle Latest version: 3.09 (as of 2004-08)

Newer versions of the game exist, but they're not guaranteed to work on Linux and DOS/Windows emulator is recommended.
.. same applies to FreeBSD, Solaris, OS X, and other platforms.
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Maniac Mansion Deluxe LucasFan Games2004 clickadventure earth inventory maniacmansion mansion thx-1138 walking labelminimizeminimize
Save Scummer author2004 1life adv-static bodyarmor charactercreation dwarves elves femaleprotagonist genderchoice grid hunger inventory magic maleprotagonist mapgenerator meleeweapons monsters permadeath quitsave randomdamage roguelike search shopping singlesave sorcery subterranean swords undead walking weefolk xp-kills zombies labelminimizeminimize
The Flight of the Maxima  IT-HE Software2004 14thcentury allegro chapel containers cpplanguage earth europe inventory ireengine license-bsd magic middleages past rewardingvandalism timetravel ubuntu vorbis walking x11 Blown into the past by a nuclear physics experiment gone horribly wrong, you find yourself in a fourteenth-century church... and the Clergy have been expecting you. All is certainly not as it should be, but if you want to see your home again, you must fulfill the prophecy and solve the mystery of The False Messiah! labelimagesubject
Dink Smallwood  author (RTsoft)2004 archlinux debian fedora inventory langesperanto langindonesian langmacedonian langnorse langvietnamese leveleditor magic monsters rural sdl sorcery suse titularcharacter ubuntu A Zelda style adventure game with twisted humor.

The FreeDink version includes a level editor and tools to manage mods.

As of 2014, GNU FreeDink remains in active development.
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