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namepublisher(developer)year arrow_downwardauthor(s)
Ultima III: Exodus Origin1984James Van Artsdalen (port)
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Wizardry: Proving Grounds of the Mad Overlord Sir-Tech1984 labelimageminimize
Ultima IV: Quest of the Avatar  Origin (Origin Systems)1985James Van Artsdalen (port)
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Fifty Mission Crush  SSI1986 labelimagesubject
Wizardry III: The Legacy of Llylgamyn  Sir-Tech1986 labelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  New World Computing1987 labelimageminimize
Phantasie SSI (Logical Design Works)1987 labelimageminimize
The Bard's Tale: Tales of the Unknown Electronic Arts (Interplay)1987Michael Cranford (writer)
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The Shard of Spring SSI (Digital Illusions)1987D. R. Gilman
Leslie Hill
Martin deCastongrene
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Wizardry II: The Knight of Diamonds  Sir-Tech1987 labelimageminimize
Might and Magic II: Gates to Another World  New World Computing1988 labelimageminimize
Phantasie III: The Wrath of Nikademus SSI (Westwood Studios)1988Doug Wood
Winston D. Wood
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The Bard's Tale II: The Destiny Knight Electronic Arts (Interplay)1988Brian Fargo (scenario design)
Caren Edelstein (playtester)
Chris Garske (product manager)
Christian Wilson (assistant producer)
David Maynard (technical support)
David Warhol (music)
Don Carson (map art)
Joe Ybarra (producer)
Jonny C. Kwan (cover art)
Michael Cranford (game concept)
Michael Cranford (design)
Michael Cranford (program design)
Michael Cranford (scenario design)
Michael LaBash (package design)
Nancy L. Fong (art director)
Philip Ybarra (playtester)
Scott Smith (named lagoth zanta)
Todd J. Camasta (graphics)
Tom Norwood (playtester)
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Ultima V: Warriors of Destiny Origin1988John Fachini et al (port)
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Wasteland Electronic Arts (Interplay)1988Alan Pavlish (lead writer)
Brian Fargo
Ken St. Andre
Michael Quarles (producer)
Michael Stackpole (writer)
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Wizardry IV: The Return of Werdna  Sir-Tech1988 labelimageminimize
Pool of Radiance  SSI (Westwood Associates;SSI Special Projects Group)1988A&a Printers and Lithographers (printing)
Brad Myers (programmer)
Chuck Kroegel (project manager)
Cyrus G. Harris (playtesting)
Daria Marasco (artist)
Dave Shelley (artist)
Dave Shelley (developer)
David Boudreau (art)
David Boudreau (graphic design)
David Boudreau (desktop publishing)
David Cook (scenario)
David Warhol (music)
David Warhol (sound effects)
Dick Vohlers (playtesting)
Doug Barnett (artist)
Eric Nickelson (programmer)
Fred Butts (artist)
George MacDonald (developer)
George MacDonald (rules)
Graeme Bayless (playtesting)
Inc Credits:
James Kucera (playtesting)
Jim Ward (scenario)
Joana Zegri (artist)
Keith Brors (programmer)
Louis Hsu Saekow (art)
Louis Hsu Saekow (graphic design)
Louis Hsu Saekow (desktop publishing)
Maurice Molyneaux (artist)
Mike Breault (scenario)
Paul Murray (developer)
Peter Schmitt (programmer)
Raymond J. Huges (programmer)
Rob Wong (artist)
Roland Gustafsson (customized apple dos)
Russ Brown (developer)
Scott A. H. Ruggies (artist)
Scott Barnes (playtesting)
SSI Special Projects Group Credits:
Steve Perrin (rules)
Steve Winter (scenario)
Susan Halbleib (artist)
Tom Wahl (artist)
TSR
Victor Penman (developer)
Vince Reynolds (artist)
Westwood Associates Credits:
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Curse of the Azure Bonds  SSI;U.S. Gold (SSI Special Projects Team;Westwood Studios)1989 labelimageminimize
Demon's Winter SSI1989David Shelley
Graeme Bayless
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Dragons of Flame  SSI;U.S. Gold1989George MacDonald (developer)
Graeme Bayless (developer)
Graham Lilley (programming)
Kevin Bulmer (graphics)
Mike Wilding (product manager)
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Hillsfar  SSI (Westwood Studios)1989 labelimageminimize
The Magic Candle Mindcraft1989 labelimageminimize
Buck Rogers: Countdown to Doomsday SSI1990Brett Berry
Graeme Bayless
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Champions of Krynn SSI;WizardWorks Software (SSI Special Projects Group)1990Cliff Mann (playtesting)
Cyrus G. Harris (playtesting)
Cyrus Lum (artist)
Cyrus Lum (large graphics)
Dave Shelly (authored encounters)
Dave Shelly (neraka)
Dave Shelly (kernen)
Dave Shelly (solamnic tomb)
Dave Shelly (ogre base)
Dave Warhol (music)
Dave Warhol (sound effects)
David Boudreau from Louis Saekow Design (art)
David Boudreau from Louis Saekow Design (graphic design)
David Boudreau from Louis Saekow Design (desktop publishing)
Don McClure (playtesting)
Electronic Arts (ibm music driver)
Eric Flom (playtesting)
Fred Butts (artist)
Fred Butts (3d sprites)
Fred Butts (overland map)
Fred Butts (large graphics)
Grame Bayless (outsource playtesting)
Jim Jennings (commodore 64)
Jim Jennings (apple ii programming)
John Halbleib (music)
John Halbleib (sound effects)
Ken Humphries (authored encounter)
Kirk Nichols from Louis Saekow Design (pre-press production)
Laura Bowen (artist)
Mark Johnson (artist)
Mike Bench (playtesting)
Mike Mancuso (authored encounters)
Mike Mancuso (gargath)
Mike Mancuso (jelek)
Mike Mancuso (sanction)
Muller Printing Company (printing)
Norm Koger (amiga programming)
Pat Andreas (special thanks)
Paul Murray (commodore 64)
Paul Murray (apple ii programming)
Peter Gascoyne from Louis Saekow Design (art)
Peter Gascoyne from Louis Saekow Design (graphic design)
Peter Gascoyne from Louis Saekow Design (desktop publishing)
Ray Garcia from Louis Saekow Design (pre-press production)
Rick White (playtesting)
Rick Wilson (playtesting)
Rick Wilson (documentation)
Roland Gustafsson (customized apple dos)
Russ Brown (ibm programming)
Scot Bayless (ibm programming)
Scot Bayless (music)
Scot Bayless (sound effects)
SSI Special Projects Group (game creation)
Susan Manley (artist)
Susan Manley (large graphics)
Tom Wahl (art director)
Tom Wahl (music)
Tom Wahl (sound effects)
Victor Penman (project manager)
Victor Penman (developer)
Westwood Associates (commodore 64 programming)
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Crystals of Arborea Silmarils1990 labelimageminimize
D.R.A.G.O.N. Force: Where Negotiations End  Interstel1990 labelimageminimize
Dark Designs I: Grelminar's Staff Softdisk1990John Carmack
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Dragon Wars Interplay1990Brian Fargo
burgerbecky[Rebecca Ann Heineman]
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Drakkhen Infogrames;Draconian (Infogrames)1990 labelimageminimize
J.R.R. Tolkien's The Lord of the Rings Vol. I Interplay1990 labelimageminimize
Legend of Faerghail reLINE Software (Electronic Design)1990Olaf Barthel
Veith Schogenhummer
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Lords of Doom Starbyte (Attic Entertainment)1990 labelimageminimize
MegaTraveller 1: The Zhodani Conspiracy Paragon Software1990Marc Miller
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Sorcerian Sierra On-Line1990 labelimageminimize
The Bard's Tale III: Thief of Fate Electronic Arts (Interplay)1990Brian Fargo (director)
Brian Fargo (game design)
Brian Fargo (playtester)
Brian Fargo (developer)
Bruce Schlickbernd (game design)
Bruce Schlickbernd (playtester)
Bruce Schlickbernd (developer)
burgerbecky[Rebecca Ann Heineman] (programmer)
burgerbecky[Rebecca Ann Heineman] (game design)
burgerbecky[Rebecca Ann Heineman] (maps)
burgerbecky[Rebecca Ann Heineman] (playtester)
burgerbecky[Rebecca Ann Heineman] (developer)
Christian Wilson (assistant producer)
Christian Wilson (playtester)
Christian Wilson (developer)
David Albert (producer)
David Albert (playtester)
David Albert (developer)
Frank Wing (screen photography)
James R. Bailey (assistant producer)
James R. Bailey (playtester)
James R. Bailey (developer)
Jennifer C. King (playtester)
Jennifer C. King (developer)
Kurt Heiden (music composition)
Lisa Berrett (inner package art)
Michael A. Stackpole (game design)
Michael A. Stackpole (maps)
Michael LaBash (package design)
Nancy L. Fong (art director)
Randy Berrett (cover art)
Todd J. Camasta (art)
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The Dark Heart of Uukrul Brøderbund (Digital Studios)1990 labelimageminimize
Ultima VI: The False Prophet Origin Systems1990Amanda Dee (graphics)
Amanda Dee (writing)
Cheryl Chen (programming)
Dallas Snell (executive producer)
Daniel Bourbonnais (graphics)
David R. Watson (sound)
David R. Watson (music)
David Shapiro (writing)
Denis R. Loubet (graphics)
Gary Scott Smith (programming)
Glen Johnson (graphics)
Greg Paul Malone II (writing)
Herman Miller (programming)
Herman Miller (sound)
Herman Miller (gargoyle language)
Herman Miller (gargoyle musical theme)
Herman Miller (writing)
Jeff Dee (graphics)
John Miles (programming)
John Miles (writing)
Keith Berdak (graphics)
Kenneth W. Arnold (sound)
Kenneth W. Arnold (music)
Richard Garriott (design)
Richard Garriott (sound)
Richard Garriott (producer)
Richard Garriott (writing)
Stephen Beeman (writing)
Todd Mitchell Porter (sound)
Todd Mitchell Porter (music)
Todd Mitchell Porter (writing)
Warren Spector (producer)
Warren Spector (writing)
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Secret of the Silver Blades  SSI (SSI Special Projects Team)1990David Shelley
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Ancients 1: Death Watch Farrware1991 labelimageminimize
Death Knights of Krynn SSI;Softgold (SSI Special Projects Group)1991 labelimageminimize
Dragonflight Thalion1991 labelimageminimize
Pools of Darkness  SSI (SSI Special Projects Team)1991Brad Myers
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Shadow Sorcerer  SSI;U.S. Gold (SSI)1991George MacDonald
Jeff Groteboer
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Spirit of Adventure Starbyte (Attic Entertainment)1991Guido Henkel
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The Bard's Tale Construction Set  Interplay1991 labelminimizeminimize
The Return of Medusa  Starbyte1991 labelimageminimize
Wizardry VI: Bane of the Cosmic Forge Sir-Tech1991 labelimagesubject
Gateway to the Savage Frontier SSI;Softgold (SSI Special Projects Group;Beyond Software)1991Alan Marenco (playtester)
André –rignaud (playtester)
Arturo Sinclair (wilderness map)
Beyond Software
Cathryn Mataga (technical design)
Cathryn Mataga (authored encounters)
Cyrus G. Harris (playtester)
David Bunnett (art director)
David Bunnett (artist)
Dennis Zahina (playtester)
Don Daglow (scenario design)
Don Daglow (journal entries)
Don Daglow (authored encounters)
Eduardo Trillo (playtester)
Everlund
George MacDonald (game development)
Glen Cureton (playtester)
Inc (game creation)
Inc (amiga programming)
Inc (ibm music driver)
Inc (special ibm testing)
James Young (playtester)
Jason Ray (playtester)
Jeff Shotwell (playtester)
John Kirk (playtester)
John Ratcliffe (ibm sound effects driver)
Kirk Nichols of Louis Saekow Design (pre-press production)
Kraken HQ
Kraken Outpost
Large Graphics)
Large Graphics)
Larry Webber (playtest manager)
Linwood Taylor (amiga programming)
Linwood Taylor (music production)
Linwood Taylor (authored encounters)
Loudwater)
Luskan
Mark Buchignani (authored encounters)
Mark Manyen (commodore programming)
MicroMagic
Mike Baljiadia (playtester)
Monsters
Monsters
Nesme
Neverwinter
Peter Gascoyne of Louis Saekow Design (art)
Peter Gascoyne of Louis Saekow Design (graphic design)
Peter Gascoyne of Louis Saekow Design (dtp)
Phil Alne (playtester)
Port LLast
Purple Rocks
Ray Garcia of Louis Saekow Design (pre-press production)
Richard Wilson (documentation)
Rick White (game development)
Secomber
Sergio Lobato (walls)
Silverymoon
Small Graphics
Small Graphics
SSI Special Projects Group (system creation)
SSI Special Projects Group (art)
Star Mounts
Sunbar)
Top Star Computer Services
Tuern
Westwood Associates (commodore programming)
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Might and Magic III: Isles of Terra  New World Computing1991 labelimageminimize
Abandoned Places: A Time for Heroes International Computer Entertainment (Artgame)1992 labelimageminimize
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