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namepublisher(developer)year arrow_downwarddisplayauthor(s)
Janitor Joe author1984rasterKevin Bales
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Shamus IBM (Synapse Software)1984rasterCathryn Mataga (programmer)
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Swords of Glass Keypunch Software1986raster labelimageminimize
Infiltrator Mindscape1987raster labelimageminimize
Trojan Capcom1987raster labelimageminimize
Demon Stalkers: The Raid on Doomfane Electronic Arts (Micro Forté)1988rasterKelly Flock
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Gauntlet Mindscape (Atari)1988raster labelimageminimize
Snarf author1988rasterEverett Kaser
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Solomon's Key U.S. Gold (Probe Software)1988raster labelimageminimize
Time Bandit Microdeal (Michtron)1988rasterTim Purves
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Avoid the Noid Sharedata1989raster labelimageminimize
Gauntlet II Mindscape1989raster'Mugsie' (special thanks)
'Stomper' (special thanks)
Bill Allen (special thanks)
Inc. (port)
Kevin Bulmer (graphics)
Mindscape
Richard Costello (programmer)
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McDoe!: Madame Ching's Dungeon of Ecstasy BSX International1989raster labelimageminimize
McPop!: Madam Ching's Palace of Pleasure BSX International1989raster labelimageminimize
Night Hunter  Ubi Soft1989raster labelimageminimize
The Black Orb author1989rasterCarl Erikson
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Catacomb Softdisk (PC Arcade)1990rasterJohn Carmack
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Chip's Challenge Epyx;U.S. Gold (Audio Visual Magic)1990raster labelimageminimize
Dungeons of Doom author1990rasterArndt Hasch
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Dunjax author1990rasterDave Niec
Jeff Mather
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Fire King SSG;Electronic Arts (Micro Forté)1990raster labelimageminimize
Rock 'n Roll Rainbow Arts1990raster labelimageminimize
The Dark Heart of Uukrul Brøderbund (Digital Studios)1990raster labelimageminimize
The Logic Master Unicorn Software1990raster labelimageminimize
Catacomb II  Softdisk1991rasterJohn Carmack
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Eye of the Beholder SSI (Westwood Studios)1991rasterAaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brett W. Sperry (director)
Brett W. Sperry (original concept)
Brett W. Sperry (story)
Brett W. Sperry (game design)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
Dan Cermak (producer)
David A. Lucca (game development support)
David Boudreau of Louis Saekow Design (art)
David Boudreau of Louis Saekow Design (graphic design)
David Boudreau of Louis Saekow Design (dtp)
Dwight Okahara (sound fx)
Eileen Matsumi (manual)
Eydie Laramore (game designer)
Eydie Laramore (writer)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
George MacDonald (game development)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
James Young (playtester)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (art)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Larry S. Webber (playtester)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Michael Gilmartin (playtester)
Misc
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound fx)
Peter Gascoyne (art)
Peter Gascoyne (graphic design)
Peter Gascoyne (dtp)
Phil Alne (playtester)
Phillip W. Gorrow (original concept)
Phillip W. Gorrow (original programmer)
Phillip W. Gorrow (story)
Phillip W. Gorrow (lead programmer)
Phillip W. Gorrow (game design)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Richard Wilson (manual)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
SSI
Top Star Computing Services
Westwood Associates
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Horror Zombies from the Crypt Millennium Interactive (Astral Software)1991raster labelimageminimize
Robomaze MVP Software1991raster labelminimizeminimize
Robomaze II: The Lobby MVP Software (Wetware)1991raster labelimagesubject
Robomaze III: The Dome MVP Software (Wetware)1991raster labelminimizeminimize
Snake Snap author1991rasterAndreas Klimke
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Paganitzu Apogee Software (Trilobyte)1991rasterKeith Schuler
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Lord of The Rings: vol.II: The Two Towers Interplay1992rasterMark Whittlesey
Scott Bennie
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Steine! author1992rasterHolger Kanzog
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Super ZZT Epic MegaGames1992raster labelimageminimize
The Catacomb Abyss  Softdisk (Gamer's Edge)1992raster, textured polygons, mixed labelimageminimize
The Summoning SSI;Softgold Computerspiele (Event Horizon Software)1992rasterAl Brown (editor)
André Vrignaud (editor)
Banta ISG (printing)
Chris Straka (conceptual design)
Chris Straka (creative design)
Chris Straka (manual writer)
Chris Straka (interaction writer)
Chris Warshauer (playtester)
Christina Watson (playtester)
Davis A. Lucca (associate)
Ed Puskar (music)
Eileen Matsumi (editor)
Event Horizon Software
Frank Schurter (art)
Frank Schurter (graphics)
Inc:
Inc:
James Namestka (producer)
Jane Yeager (art)
Jane Yeager (graphics)
John C. Boockholdt (playtester)
John Kirk (playtester)
Kurt Brown (additional music)
Kym Goyer (test support)
Louis Saekow Desiḡn (art)
Louis Saekow Desiḡn (graphic design)
Louis Saekow Desiḡn (dtp)
Louis Saekow Desiḡn (pre-press production)
Nicholas Beliaeff (producer)
Producer)
Scot Noel (story author)
Scot Noel (short story 'an enemy of dreams')
Strategic Simulations
Thomas Holmes (ibm lead programmer)
Thomas Holmes (conceptual design)
Thomas Holmes (creative design)
Thomas Holmes (sound effects)
Timothy Michaels (additional programming)
Tony Mollick (additional music)
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Vegi Heartsoft1992rasterCarsten Herzberg
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Vocabulary Quest in the Land of the Unicorn Unicorn Software Company1992raster labelminimizeminimize
Secret Agent Apogee Software1992raster labelimageminimize
Alien Breed Team171993raster labelimagesubject
Betrayal at Krondor Sierra (Dynamix)1993raster, textured polygons, mixed labelimageminimize
Curse of the Catacombs  Froggman;Softdisk Publishing (Softdisk Publishing)1993raster labelimageminimize
Dungeon Hack SSI (Dreamforge Intertainment)1993rasterThomas Holmes (programmer)
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God of Thunder  Software Creations;Impulse Games (Adept Software)1993rasterAdam Pedersen (lead level designer)
Gary Sirois (graphics)
Jason Blochowiak (programmer)
Ron Davis (lead programmer)
Roy Davis (music)
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Heirs to Skull Crag  SSI (MicroMagic;SSI)1993rasterAl Brown (documentation)
Annette Khartabil (german documentation translation)
Banta ISG[company] (printing)
Bill Sloan (design)
Bill Sloan (programming)
Bill Sloan (documentation)
Bret Berry (producer)
Brian Lowe (playtesting)
Carol Tanguay (additional graphics)
Carol Tanguay (artwor)
Christoph Schmitz (project leader)
Clyde Caldwell (cover art)
Cyrus G. Harris (playtesting)
David Blake (programming)
David Boudreau (packaging)
David Govett (music)
Eileen Matsumi (documentation)
Emma Tailleir (design)
Emma Tailleir (playtesting)
Eric Halloran (graphics)
Eric Halloran (artwork)
Forrest Elam (playtesting)
George Alistair Sanger (music)
Herb Perez (graphics)
Herb Perez (artwork)
James Young (associate producer)
Jason Linhart (lead design)
Jason Linhart (programming)
Jason Linhart (director)
John Ratcliffe (ibm digital sound driver)
Jörgen Schlegel (design support)
Joshua M. Cloud (playtesting)
Kiri Naiman (level design)
Kiri Naiman (scenario design)
Kiri Naiman (documentation)
Kristin Dodt (coordination)
Kym Goyer (documentation)
Leedara Sears (packaging)
Markus Ludolf (german documentation translation)
Nils Bote (quality assurance)
Oliver Dannat (design support)
Sandy Sturtevant (support)
Tao Rodriguez-Seeger (design)
Tao Rodriguez-Seeger (playtesting)
Thomas A. MacMahon (design)
Thomas A. MacMahon (playtesting)
Wayne Horgan (design)
Wayne Horgan (playtesting)
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Red Crystal  Quantum Quality Productions1993raster labelminimizeminimize
Bio Menace  Apogee Software1993rasterJim Norwood
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Blake Stone: Aliens of Gold Apogee Software (JAM Productions)1993rasterApogee Software (publisher)
Bobby Prince (music)
Cygnus Multimedia Productions (contributing artist)
Debra Berry (contributing artist)
id Software (texture mapping engine)
James T Row (author)
Jeff Dee (contributing artist)
Jerry K. Jones (author)
Michael Maynard (author)
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DOOM id Software1993rasterAdrian Carmack (graphics)
Adrian Carmack (artwork)
Carl Sanford Joslyn Petersen 'Sandy Petersen' (design)
David Taylor (programming)
John Carmack (programming)
John Romero (design)
John Romero (programming)
John Romero (level design)
John Romero (tools programming)
Kevin Cloud (graphics)
Kevin Cloud (artwork)
Martin Kolodziej (special thanks)
Michael Abrash (programming)
Paul Radek (sound)
Paul Radek (audio drivers)
Robert Prince (music)
Robert Prince (sound effects)
Sandy Petersen (level design)
Shawn C. Green (design)
Shawn C. Green (level design)
Tom A. Hall (creative director)
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