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name arrow_downwardpublisher(developer)yearauthor(s)
A.G.E  Coktel Vision (Tomahawk)1991 labelimagesubject
Advanced Civilization  Avalon Hill1995 labelimageminimize
Albion Blue Byte1995 labelimagesubject
Axia Webfoot Technologies (Dungeon Dwellers Design)1998 labelminimizeminimize
Battle Isle 2  Blue Byte1994 labelimageminimize
BattleSport  Acclaim Entertainment1996 labelminimizeminimize
Bloodstone  Mindcraft1993 labelimageminimize
Bon Bon Paradise Japan Software Engineering Shop (Electronic Music and Animated Graphics)1997 labelminimizeminimize
Castle of Dr. Brain Sierra On-Line1991 labelimageminimize
Clyde's Revenge Moonlite Software1995 labelminimizeminimize
Conquests of the Longbow: The Legend of Robin Hood  Sierra On-Line1991Al Roughton (background art, animation, manual illustrations)
Arturo Sinclair (background art, animation)
Aubrey Hodges (synthesized score, sounds)
Bill Hilton (quality assurence team)
Brian Doig (quality assurence team)
Brian K. Hughes (additional programming)
Carlos Escobar (additional programming)
Chad Bye (development system)
Cheryl Sweeney (manual illustrations)
Chris Braymen (synthesized score, sounds)
Christopher Tudor-Smith (development system)
Christy Marx (lead designer)
Christy Marx (director)
Christy Marx (writer, manual writer)
Cynthia L. Goff (programming)
D.J. Williams (quality assurence team)
Dan Foy (development system)
Dana M. Dean (background art, animation)
Daniel Scott (quality assurence team)
Danny A. Woolard (quality assurence team)
Dave Clingman (quality assurence team)
David Artis (quality assurence team)
David Fleming (quality assurence team)
Deanna Yhalkee (background art, animation)
Diana Mulligan (quality assurence team)
Diana Wilson (background art, animation)
Douglas Wheeler (quality assurence team)
Eric Hart (development system)
Eric Kasner (background art, animation)
Ernie Chan (background art, animation, manual illustrations)
Frances Anne Powell (background art, animation)
Gary Cox (quality assurence team)
Gerald Moore (background art, animation)
Gloria Garland (manual design and illustration)
Gordon Owens (quality assurence team)
Guruka Singh Khalsa (producer)
J. Mark Hood (programming, development system)
Jason Hickingbottom (quality assurence team)
Jay Allan Friedmann (background art, animation)
Jeff Stephenson (development system)
Jerry Jesserun (background art, animation)
Joe Carper (quality assurence team)
John Crane (development system)
John Ratcliffe (quality assurence team)
John Rettig (development system)
John Shroades (manual illustrations)
Joseph Perry (quality assurence team)
Judy Crites (quality assurence team)
Ken Allen (synthesized score, sounds)
Ken Koch (development system)
Ken Williams (executive producer)
Kenn Nishiuye (art designer)
Keri Cooper (quality assurence team)
Krishnan Shankar (programming)
Larry B. Scott (development system)
Mark Seibert (music director)
Mark Wilden (development system)
Matthew Genesi (quality assurence team)
Max Deardorff (quality assurence team)
Michael Brosius (quality assurence team)
Mike Harian (quality assurence team)
Mike Pickhinke (quality assurence team)
Nathan Gams (manual illustrations)
Nathan Larsen (background art, animation)
Orpheus Hanley (synthesized score, sounds)
Pablo Ghenis (programming)
Phyllis Cucchiara (background art, animation)
Randy Moss (development system)
Richard Aronson (lead programmer)
Robert E. Heitman (development system)
Robert Fischbach (programming)
Robert L. Mallory (programming)
Robin Bradley (quality assurence team)
Roger Hardy (background art, animation)
Roger Pyle (quality assurence team)
Rose Lewis (quality assurence team)
Sharon Hoban-Smith (quality assurence team)
Sharon Simmons (quality assurence team)
Steven Coallier (development system)
Susan Simmons (quality assurence team)
Tamra Dayton (background art, animation)
Teresa D. Tidd (background art, animation)
Terrence C. Falls (background art, animation)
Terry McHenry (development system)
Todd Powers (programming)
Vana Baker (programming)
Victor Sadauskas (quality assurence team)
William C. Davis (creative director)
William C. Davis (manual illustrations)
William C. Davis (quality assurence team)
Yoko Hayashi
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Contraption Zack The Software Toolworks;Mindscape (Presage Software Development)1992 labelimageminimize
Creepers  Psygnosis (Destiny)1993 labelimageminimize
CyberBykes: Shadow Racer VR Gametek1995 labelimageminimize
Daggerfall  Bethesda Softworks1996 labelimagesubject
Darklands Microprose (MPS Labs)1992Arnold Hendrick (designer)
Arnold Hendrick (director)
Artino (artist)
Bryan Stout (programmer)
Douglas Kaufman (designer)
Douglas Whatley (programmer)
Jeff Briggs (composer)
Jim Synoski (programmer)
Michael O'Haire (artist)
Sandy Petersen (designer)
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Detroit  Impressions1994 labelimageminimize
Dragon's Lair Sullivan Bluth Interactive Media1989 labelimagesubject
Dragon's Lair II: Time Warp ReadySoft1991 labelimagesubject
Dragon's Lair III: The Curse of Mordread ReadySoft1993 labelimagesubject
Dreams To Reality  Amber Company;Cryo Interactive (Cryo Interactive)1997 labelminimizeminimize
Duke Nukem 3D  Apogee Software (3D Realms)1996 labelimagesubject
EcoQuest: The Search for Cetus  Sierra On-Line1991Aubrey Hodges (music)
Aubrey Hodges (sound effects)
Barry T. Smith (narcissus)
Bill Hilton (lip syncing)
Bill Hilton (cd conversion q)
Bill Hilton (a)
Bill Hilton (quality assurance)
Bob Andrews (programmer)
Brett Miller (special thanks)
Brett Miller (special programming thanks)
Brittany Benov (delphineus)
Chris Braymen (music)
Chris Braymen (composer)
Chris Braymen (music)
Chris Braymen (sound effects)
Christopher Tudor-Smith (interpreter)
Christopher Tudor-Smith (development system)
Corey Cole (special programming thanks)
Dan Foy (interpreter)
Dan Foy (development system)
Dan Kehler (music)
Dan Kehler (sound effects)
Dana M. Dean (artist)
Dana M. Dean (lip syncing)
Daniel Carver (producer)
Daniel Scott (quality assurance)
Danny A. Woolard (quality assurance)
Dave Clingman (config team)
Dave Clingman (quality assurance)
David Artis (quality assurance)
David Fleming (quality assurance)
Dennis Lewis (graphics)
Dennis Lewis (artwork)
Dennis Lewis (background artist)
Desie Hartman (graphics)
Desie Hartman (artwork)
Desie Hartman (animator)
Diana Mulligan (config team)
Donald Waller (artist)
Donald Waller (lip syncing)
Donald Waller (graphics)
Donald Waller (artwork)
Donald Waller (animator)
Dore Zwingman (demeter)
Dore Zwingman (olympia)
Dore Zwingman (oracle)
Douglas Wheeler (config team)
Douglas Wheeler (quality assurance)
Dylan Skirvin (adam)
Dylan Skirvin (system messages)
Eric Kasner (artist)
Eric Kasner (lip syncing)
Frederick D. Gott (gregarious)
Gano Haine (designer)
Gano Haine (game designer)
Gary Cox (quality assurance)
Gordon Owens (quality assurance)
Hugh Diedrichs (programmer)
J. Mark Hood (interpreter)
J. Mark Hood (development system)
Jane Jensen (designer)
Jane Jensen (game designer)
Jason Hickingbottom (quality assurance)
Jeff Stephenson (interpreter)
Jeff Stephenson (development system)
Jennifer Schontz (graphics)
Jennifer Schontz (artwork)
Jennifer Schontz (animator)
Jennifer Schontz (background artist)
Jerry Shaw (programmer)
Jerry Shaw (lead programmer)
Joe Carper (quality assurance)
John Ratcliffe (quality assurance)
John Shroades (graphics)
John Shroades (artwork)
John Shroades (animator)
John Shroades (background artist)
John Wentworth (special thanks)
John Wentworth (special programming thanks)
Jon Meek (config team)
Jon R. Smoot (adam's father)
Joseph Perry (quality assurance)
Josh Mandel (hippocrates)
Judy Crites (quality assurance)
Karin Ann Young (graphics)
Karin Ann Young (artwork)
Karin Ann Young (animator)
Ken Koch (interpreter)
Ken Koch (development system)
Ken Williams (executive producer)
Keri Cooper (lip syncing)
Keri Cooper (config team)
Keri Cooper (quality assurance)
Larry B. Scott (interpreter)
Larry B. Scott (development system)
Lynne Dayton (configuration lead)
Mark Seibert (music)
Mark Seibert (sound effects)
Mark Wilden (interpreter)
Mark Wilden (development system)
Mary O'Cleary (narrator)
Matthew Genesi (cd conversion q)
Matthew Genesi (a)
Matthew Genesi (quality assurance)
Maurice Morgan (graphics)
Maurice Morgan (artwork)
Maurice Morgan (background artist)
Max Deardorff (programmer)
Max Deardorff (artist)
Max Deardorff (lip syncing)
Max Deardorff (quality assurance)
Michael Brosius (config team)
Michael Brosius (quality assurance)
Michael D. Jones (config team)
Michael Hutchinson (graphics)
Michael Hutchinson (artwork)
Michael Hutchinson (animator)
Michael Hutchinson (background artist)
Michael Springthorpe (erroneous)
Mike Pickhinke (quality assurance)
Neil Matz (programmer)
Neil Matz (lead programmer)
Orpheus Hanley (fish)
Orpheus Hanley (music)
Orpheus Hanley (sound effects)
Randy MacNeill (programmer)
Richard Aronson (superfluous)
Richard Powell (fisherman)
Richard Spurgeon (lip syncing)
Rick Comstock (programmer)
Robin Bradley (quality assurance)
Roger Clendenning (config team)
Roger Pyle (quality assurance)
Rose Lewis (quality assurance)
Russell Truelove (graphics)
Russell Truelove (artwork)
Russell Truelove (animator)
Scott Murphy (programmer)
Sharon Hoban-Smith (quality assurance)
Sharon Simmons (config team)
Sharon Simmons (quality assurance)
Special Thanks:
Steve Conrad (special thanks)
Steve Conrad (special programming thanks)
Susan Simmons (quality assurance)
Tammy Dargan (producer)
Terrence C. Falls (epidermis)
Terrence C. Falls (graphics)
Terrence C. Falls (artwork)
Terrence C. Falls (artwork)
Terrence C. Falls (background artists)
Terry McHenry (interpreter)
Terry McHenry (development system)
Tina Deardorff (cd conversion q)
Tina Deardorff (a)
Tina Deardorff (configuration lead)
Tina Deardorff (special thanks)
Vasken N. Sayre (graphics)
Vasken N. Sayre (artwork)
Vasken N. Sayre (background artists)
Victor Sadauskas (quality assurance)
Voice Actors:
Walt Danneman (cetus)
William C. Davis (quality assurance)
William C. Davis (creative director)
William D. Skirvin (director)
William D. Skirvin (art designer)
William D. Skirvin (background artist)
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EF 2000  Ocean Software (Digital Image Design)1995 labelimageminimize
Empire Deluxe New World Computing (White Wolf Productions)1993 labelimageminimize
Epic Pinball  Epic Megagames;WizardWorks Software;xLand Games (Digital Extremes;Gold Medallion Software)1993 labelimageminimize
Freddy Pharkas: Frontier Pharmacist  Sierra On-Line1993 labelimageminimize
Front Page Sports: Baseball '94 Sierra On-Line (Dynamix)1994 labelminimizeminimize
GateWorld  Homebrew Software1993 labelimageminimize
Grand Prix 2  MicroProse;Brasoft Produtos de Informátic (MicroProse)1995Geoff Crammond (designer)
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Hariboy's Quest Condor Software1996 labelimagesubject
Hocus Pocus Apogee (Moonlite Software)1994 labelimagesubject
Hoyle Book of Games Volume 3 Sierra On-Line1992 labelminimizeminimize
Hoyle Classic Card Games  Sierra1993 labelminimizeminimize
Inferno: The Odyssey Continues Ocean (DID)1994 labelimageminimize
Isle of the Dead Merit Software (Rainmaker Software)1993 labelimagesubject
Jones in the Fast Lane Sierra On-Line1991 labelimagesubject
Jonny Quest: Curse of the Mayan Warriors  Hollyware Entertainment (MicroIllusions)1993 labelminimizeminimize
Leather Goddesses of Phobos 2  Infocom1992Steve Meretzky
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Leisure Suit Larry 1: In the Land of the Lounge Lizards  Sierra On-Line1991Al Lowe
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Leisure Suit Larry 5: Passionate Patti does a little Undercover Work  Sierra On-Line1991 labelimagesubject
Lord of The Rings: vol.II: The Two Towers Interplay1992Mark Whittlesey
Scott Bennie
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Magic Carpet 2: The Netherworlds Electronic Arts (Bullfrog)1995 labelimageminimize
Mario Teaches Typing Interplay Entertainment1992 labelminimizeminimize
Mega Motion PiXEL STORM ENTERTAINMENT (Virtual Visions)1996 labelminimizeminimize
Michael Jordan in Flight Electronic Arts (Pacific Gameworks;ZCT Systems Group)1993 labelimageminimize
MicroLeague Baseball IV  Micro League;General Admission (Micro League)1992 labelminimizeminimize
Mixed-Up Fairy Tales Sierra On-Line1991 labelimageminimize
Monopoly Deluxe Virgin Games1992 labelminimizeminimize
Nemesis: The Wizardry Adventure  Virgin Interactive (Sir-tech Software)1996Amy Soule (qa)
Barry Gelfand (qa)
Bill Dedi (qa)
Brenda Brathwaite (writer)
Brenda Romero (scripting)
Brenda Romero (dialogue)
Brenda Romero (documentaion)
Bret Rowdon (programmer)
Bret Rowdon (additional design)
Charles Miles (qa)
Chris Fram (level design)
Christopher Pollard (qa)
Craig Fram (3d graphics)
Craig Fram (animation)
Craig S. Daughtrey (level design)
Craig S. Daughtrey (3d graphics)
Craig S. Daughtrey (animation)
Cyrus Hogg (level design)
Cyrus Hogg (3d graphics)
Cyrus Hogg (animation)
Dan Hosmer (qa)
Dan Sherry (qa)
Derek Beland (programmer)
Derek Beland (additional design)
Dimitri Joannides (level design)
Dimitri Joannides (3d graphics)
Dimitri Joannides (animation)
Dimitri Joannides (2d graphics)
Dimitri Joannides (manual illustrations)
Dimitri Joannides (manual photos)
Eric Heberling (composer)
Harold Lehman (qa)
Ian Currie (concept)
Ian Currie (additional design)
Jeff Thorton (qa)
Jennifer Hamilton (2d graphics)
Joan McKeown (qa)
John Walcott (qa)
Kathy Shaw (qa)
Linda Currie (director)
Linda Currie (concept)
Linda Currie (writer)
Linda Currie (design)
Linda Currie (scripting)
Linda Currie (dialogue)
Luis Huapaya (additional programming)
Marilyn Wasserman (qa)
Michael Fisher (level design)
Michael Fisher (3d graphics)
Michael Fisher (animation)
Mohanned Mansour (2d graphics)
Nathan Bruyere (qa)
Nathan Koch (documentaion)
Nathan Koch (qa)
Phil Lewis (qa)
Sean McDermott (sound)
Steve McIvor (level design)
Steve McIvor (3d graphics)
Steve McIvor (animation)
Susan Niles (qa)
Will Johnson (qa)
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