showing 31 games

namepublisher(developer)year arrow_downwarddescription
Ultima IV: Quest of the Avatar  Origin (Origin Systems)1985Comes on two 5.25' disks. In 1997 the full version of this game was 'made available for free download' at selected sites by Origin. However, it remains proprietary and not defined as "freeware" or "public domain" (these downloads can disappear or the priced raised at any time at Electronic Art's option). Several homebrew upgrades exist for this game that add features such as VGA graphics and Midi sound. The xu4 project allows this game to run on Windows, Linux, Mac OS 8, Mac OS X, and other operating systems. xu4 Also allows extensive modding of the graphics, enemies, items, and certain game logic.

The Ultima series continued to innovate with the release of each game in the series. With the 4th game released for Apple ][ and then ported to IBM-PC, the genre was taken to bran new places. There is no evil big bad enemy to defeat, and the point of the game is not to take advantage of people to get stuff to go defeat the enemy. Rather, the point of the game is for the main character to become a champion of virtue. The goals are literally honesty, humility, honor, spirituality, valor, justice, compassion, sacrifice, courage, truth, and love. Actions, inactions, even words can have less than apparent unhelpful or helpful consequences. Yes, there are still monsters to fight and treasures to find, but this makes up less than 1/8th of the game and the care and purpose in handling these things is more important than the end result.
[Zerothis]
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Ghosts 'n Goblins Capcom1987 labelimageminimize
Ultima V: Warriors of Destiny Origin1988
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A Nightmare on Elm Street Monarch Software (Westwood Studios)1989Elm Street... where dreams are blurred with reality... where all dreams become nightmares... the street where Freddy lives.
You must go there. You alone have the power to save your friends and stop Freddy.
You sleep, and let the nightmare consume you, carrying you into the endless night of Freddy's world. Once there, you move quickly, driven by something between fear and determination, expecting strange horrors to lunge at you every step of the way.
It is real? No, it's the game of your life! It's A Nightmare on Elm Street... like the movie, but more terrifying because this time Freddy is after you!
It's a game of smarts, chances, dares and scares. And it all takes place in Freddy's world--a House of Horrors full of tunnels, mazes, spirals... with puzzles to master, weapons to choose from and unending dangers to conquer. And Freddy is in his finest hour... laughing, taunting, attacking... and cheating! You'll face surprises in every corner and impending doom with every step.
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Paperboy Mindscape (Magpie Computer Developments)1989CAN YOU CUT IT?

Can you handle the excitement of the hottest arcade megahits?

Then cut out these name plates, mount 'em on your monitors and boot up Gauntlet and Paperboy from Mindscape. That's all you need for absolutely outrageous arcade action, right at home.

You'll get real arcade graphics. Real arcade feel. Real arcade excitement. After all, these are based on the real arcade classics. So get set, get psyched for the arcade to hit home. Just pick up new Gauntlet and Paperboy. That is, if you think you can cut it.***
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Personal Nightmare  Horror Soft1989There's something very strange going on. It's as if you are living through your worst nightmare and unable to wake up. Won't anyone let you in on the terrible secret that haunts your waking moments.

Why has Jimmy Blandford taken to drinking - has he experienced the powerful forces of darkness?

Why has your father, the dutiful local Vicar, neglected his parish without any apparent reason?

Why did your mother invite you to stay for the weekend, then disappear without a word?

What unspeakable horrors await you behind the closed doors of the old burnt out manor house?

Are you ready to meet a vampire and do battle with a crazed hound sent straight from hell?

Are you ready to be terrified beyond your wildest dreams?

PERSONAL NIGHTMARE IS NOT JUST AN ADVENTURE BUT A NEW EXPERIENCE. Good clean inoffensive Horror. Written in our specially developed language 'Agos'. The adventure boasts more than 500 sequences of animation, 600k of digitised sound, plus a greater depth and intrigue than has been seen before in any other interactive adventure.***
[33]
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The Magic Candle Mindcraft1989 labelimageminimize
Windwalker Origin Systems (Micro Magic)1990 labelimageminimize
Worlds of Ultima: The Savage Empire Origin1990A two-fisted adventure in the time-lost land of Eodon, where dinosaurs still rule and ancient mysteries abound. Only keen wits, nerves of steel an a good hunting rifle can make the difference between conquering the Savage Empire and becoming a Tyrannosaur's next lunch. Prepare yourself for cliffhanging excitement!

Britannia was never like this!
- Explore steamy jungles, primitive villages, volcanic wastelands, underground cities, and ancient temples.
- Encounter stone-age tribes, exotic jungle princesses, ancient races, lizardmen, and mad scientists.
- Battle man-eating tyrannosaurs, giant gorillas, mutant ant-men, flying pteranodons, sabre-toothed tigers, and other prehistoric beasts.

Another great Ultima Role-Playing experience!
- Uses the most advanced Ultima role-playing system ever created.
- Dozens of interesting characters with unique personalities and sophisticated conversations.
- Easy-to-use point-and-click interface.
- A fully interactive world simulation with thousands of objects. If you can touch it, you can use it!

Sense-Shattering Graphics and Sound!
- Spectacular full-color art and animation by the industry's leading artists.
- Original heart-stirring musical scores.
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Zeliard Sierra On-Line1990
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Mel Odius goes Six String Searchin' Worwyk Software1992Mel Odius goes Six String Searchin' is a single player, shareware, graphical adventure game.

This is an old-school game where the player types in their commands, Look, Get, Talk etc and the game's parser attempts to make sense of it. The game's start screen gives the seven most common commands and a couple of shortcuts but invites the player to try others which is quite common for this kind of game.

The story behind this game is that the main character, Mel Odius, has had his famous candy-apple red, custom, Rocky Roads Signature Flying V guitar stolen on the day before he gets to play before some record executives. The object of the game is to find the guitar so that Mel can become a 'rock god'. Mel can be moved around the game via the arrow keys and he can talk to people and enter buildings.

The game uses a points system to chart the player's progress, the completed game scores 500 points.
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Ultima VII: The Black Gate  Origin1992Review for the French version of the game.
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[22]***French version
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[37]***Came with six 3.5' disks. The original release included a demo of Ultima Underworld on a 5.25' disk. U7 was rerealsed both by Origin and Electronic Arts in many packages that included the sequels/add-ins for U7 (Forge of Virtue, Serpent Isle, The Silver Seed)

Tags:
The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are several prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
Origin once again attempted to create a game engine as they had done before with Ultima IV and Ultima VI. Arthurian Legends was the game they would attempt to create using the U7 Engine. AL was not completed and the source code of the Ultima VII games was later lost.

A game engine called Exult allows the game to run on a wide variety of platforms
[Zerothis]***Still one of the best RPG's ever made IMO. The Forge of Virtue was a small expansion released with some packages. Ever wondered how to get this baby to run on Windows? Check here:
[url=http://exult.sourceforge.net]exult.sourceforge.net[/url]
[cjlee001]
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Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Heirs to Skull Crag is the game, exclusively available in no other package game, real game, actual game, existing game, playable game, completable that comes the the Unlimited Adventures game creator which is in every other videogam database with tools to create AD&D based adventures, or even other types of adventures based on the Gold Box Engine.

The executable is "FRUA.EXE" and the letters stand for "Forgotten Realms Unlimited Adventures". But UA is by no means limited to the Forgotten Realms setting. Materials from other settings are included and players are free to create their own or download UGC from the aforementioned site.
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Red Crystal  Quantum Quality Productions1993Successfulness of an attack depends on the player knowing the height of the enemy.

Two players can complete a playthrough cooperatively using horizontal split-screen. The players can be local with non-shared keyboard and mouse or via modem.

During character creation, random stats can be re-rolled until, hopefully, a nearly perfect set is achived. This is almost required to play the game.

A character can use any spell or weapon with some degree of effectiveness. But specific weapon types or spells can be used more effectivly by certian character classes. Likewise, enemy types are strong or weak to certian spells or weapon types.

Charaters may carry up to 30 items. Items may be used, bought, sold, dropped, and picked-up. Equippable items are equiped when "USE"d. Plot items are carried and not useable (and occupy an inventory slot). Dropped items will remain where dropped for a limited time.

'the per-game look-up copy protection took Alen to Page 8, Line 1, Word 1: "bored"' - Petra Schlunk (Computer Gaming World Number 117, Page 66)
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Veil of Darkness SSI (Event Horizon Software)1993[b]difficulty[/b] - adjusts only combat difficulty which isn't the main point in this game, so you don't need to bother with it as much as with the real problems (puzzles).***Back in the days when I had the chance to try this I found the puzzles to be extremely difficult, but my English skills weren't up for much anything back then either, so it might be that was the only problem with it. The game had an unusually dark feel to it, but since I never got very far, I can't really tell much of it.

The story started with a plane crash though, where the player was stranded in some foggy valley with no way to contact the outside world and there was a small rural-ish village.

The gameplay was a mix between action and adventure (not action-adventure mind), with the interface being like that of an RPG game. It had mostly a slowish pace akin to some older RPGs and adventure games, with few but hard battles.
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Tajemnica Statuetki Metropolis Software1993 labelimageminimize
Al-Qadim: The Genie's Curse SSI (Cyberlore Studios)1994[b]EXPLORE AN EXOTIC NEW WORLD![/b]

**As an outcast whose once mighty clan has been dishonored, you must face the all-powerful Genie Lords in a quest to restore your family honor - once and for all!

Experience the mysterious new AL-QADIM’ game world and prepare for fast real-time action, arcade-style combat, and heart-pounding role-playing - all in the style of the Arabian Nights!

THE GENIE'S CURSE is quick to set up and a breeze to play. Your character, a brave corsair, slashes his way through this incredible new AD&D® game world, where high magic and dark deeds reign!

* A simple interface guides you through encounters with genies, sinister sorcerers, wise hermits, and many more mysterious beings - each with their own secrets and challenges.
* Use magical items to face the challenge of real-time combat and puzzle solving.
* Explore an interactive world where you can push, pull, open, and close - even break things!
* Savor a tightly woven storyline that's enhanced by grand cinematic musical themes.
* Stunning 256-color VGA graphics and striking animation make this game a visual delight.
* Variable difficulty settings allow players of all skill levels to be challenged!***
[22]***
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Ancient Domains Of Mystery  author1994# averted tags/concepts #
level scaling - only present in a cave northwest of Terinyo, the small village you encounter early on. Otherwise non-existant.***Latest version: 1.1.1 (as of 2002-11)
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Nahlakh Proudfoot Games1994[b]Minimum:[/b]
* 286 CPU
* VGA capable GPU
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The Elder Scrolls: Arena  Bethesda Softworks1994[b]Minimum:[/b]
* DOS 5.0
* 25 MHz 386 CPU
* 4 MB RAM
* 25 MB HD space
* VGA display
* mouse***The game was formerly commercial, but was released as freeware at some point.
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Das Amt Greenwood Entertainment1995In this game you play a mayor of a bavarian town. labelimageminimize
Sołtys  LK Avalon1995 labelimageminimize
Aspetra Zonarware1996 labelimageminimize
Nemesis: The Wizardry Adventure  Virgin Interactive (Sir-tech Software)1996Players control as an seemingly unremarkable peasant who was minding his own business when [spoiler=when someone;close spoiler]the society of Nitherin Mages[/spoiler] sent a fowl beast in an attempted kidnapping. A good wizard completely deck-out for battle just happened to be watching over the peasant while standing in a tiny boat in a nearby water (hmmm), and foiled the kidnapping. The High Council knows of the group responsible but not the reason, nor why they have such a specific target. The unremarkable present is charged to investigate and stop them.

Individual item skill is gained by using said item. Spells can be learned. For battle, commands are selected and the player then clicked on the target. There is a great deal of talking to be done to complete the investigation. There are many puzzle to be solved. All done with the mouse or keyboard shortcuts.

Conceived as a complex real-time adventure game with dialog and combat but with contrastingly simplified interface that is still "more than click-click-click". It does not take place in the same Universe as the main Wizardry series and gameplay has nothing in common with the main Wizardry series (even critics who loved the game gave it poor ratings for calling it "Wizardry").***
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Harvester Virgin;Merit Studios (DigiFX Interactive)1996The year is 1953. When Steve Mason awakens in the quiet North American town called Harvest, he cannot remember anything. People claim to know him and even to be related to him, but he does not recall their names. As he explores the strange town, he encounters more and more eccentric people, whose behavior is difficult to explain. Everyone keep telling him that he should join the Lodge, the headquarters of the mysterious Order of the Harvest Moon. Steve is determined to find out the truth about the town and about himself, but he doesn't know that this truth is more horrifying than he could have ever imagined...

Harvester is essentially a point-and-click, puzzle-solving adventure game. Though a weapon-shaped icon allows the player to attack characters, this can only be done as a solution to a puzzle, in order to advance the game's plot at specific points. The largest bulk of the gameplay is dedicated to traditional adventure activities: talking to characters and manipulating inventory items to solve puzzles. "Hot spots" indicate interaction possibilities, as in most adventure games of that period. The game features video cut scenes with live actors; for gameplay portions, digitized animations of the actors are super-imposed over pre-rendered background graphics.***
[84]***Welcome to Harvest: Population [s]51[/s] 50.
With amnesia and a whole bunch of crazy people that don't make a lot of sense, you got to figure out what is going on. Welcome to the 1950s, 40 years before the make of this game. Confused, you must talk to everyone and find out what is going on.
You cannot live in Harvest without becoming a Harvester!
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Lands of Lore: Guardians of Destiny  Virgin Interactive (Westwood Studios)1997Latest version: 1.30 (as of 1998-02?)***Comes on 4 CDs. labelimageminimize
Fallout Interplay (Black Isle Studios)1997 labelimageminimize
Avalon MiG Designs (MiG Outpost)1998 labelimageminimize
Baldur's Gate: Edition spéciale  Interplay Productions1998 labelminimizeminimize
The Elder Scrolls Adventures: Redguard  Bethesda Softworks1998Latest version: retail

Comes on 2 CDs.***If there ever was a ridiculous game, then this is it, a DOS game that requires Windows OS to install but DOS to play. Even X-COM Apoc comes with DOS installer (despite being advertized as Win95 game).

Players should see the UESP link for installation and other instructions.***[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 166 MHz
* 32 MB RAM
* 2 MB VRAM
* 16-bit soundblaster-compatible soundcard
* 350 MB free HD space***Sharpen your sword... and your wits

Discover swashbuckling adventure like never before. You are Cyrus, a Redguard mercenary who has returned to his homeland to find it in peril. The quest leads from the Iron Governor, to a restless band of pirates, and even into another dimension. You'll solve their puzzles, with both your wits and your sword, and live an epic story. Action, adventure and storytelling are all combined in the genre breaking game that is Redguard.

* Travel the wish landscapes of REDGUARD. Beaches, rivers, hills, and mountains will test your stamina.
* Return to Tamriel, land of the Elder Scrolls.
* Make your way into the palace and seek an audience with the governor.
* Real time 3D cinematics highlight the story that evolve at the pace of your play.
* Sword fight, jump across dizzying chasms, and swing across ropes!
* Delve into deep caverns, dwarven ruins, mysterious catacombs, and even into another dimension. The entire world is open for you to explore. If you get stuck in one area, you can leave and tackle another.
* Interact with dozens of characters and hear every line of dialogue.
* Involved puzzles, with multiple objects and deep combinations will test your wits.
* The heart of your search is Stros M'Kai, an island of unparalled scope and detail. Explore the harbour town and unlock the secrets of its landscape.
[Box blurb]
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Zelda Classic Armageddon Games1999A [i]near[/i] perfect "unofficial" conversion of the NES classic "The Legend of Zelda". Additionally it has an editor which lets you build your own maps/quests. The last DOS version developed was version 2.10. labelimagesubject
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