showing 15 games

namepublisher(developer)year arrow_upwardtagsdescription
Clonk 3: Radikal RedWolf Design1997 aerostat artillerygame burning burrowers catapults clonkseries currency digging explosives flying fortress hotairballoons jumping licensechange monsters prospecting resourceharvesting shopping sourcecodeavailable tutorial walking weather labelimageminimize
Tomb Raider  Eidos Interactive (Core Design)1996 actionadventure archeologistprotagonist chiroptera dinosaurs dromaeosaurs earth fanservice fantasticearth femaleantagonist femaleprotagonist firearms glide3d hostilewildlife jumping lions oopitems peru present puzzlebosses ruins simulacrums titularcharacter tombraider tombraider-1st tutorial tyrannosaurus ursines uvl-confusable walking win95 wolves [quote=anonymous]Gold edition has two extra levels: 'The Shadow of the Cat' and 'Unfinished Business'.[/quote]***DOS version package prominently advertises that it runs under windows95 and it does. But it is a native DOS game with a native DOS installer.***Lara Croft is employed by Jacqueline Natla ,to find an artifact rumored to be
hidden in a temple in Peru. When she finds it she realizes that it is one of the 3 parts of a more important artifact, the Scion,which is the key to activating the Great Pyramid of Atlantis. She also discovers though, that Natla, her employer is not what she seemed to be.
She was one of the 3 rulers of Atlantis and she had one of the 3 pieces of the artifact. The other two belonged to Tihocan and Qualopeg. However, she abused its powers, creating a race of monsters which destroyed Atlantis. The other 2 rulers froze her into what they thought would be an eternal prison. She, however, managed to escape and now wants to create mutated species again. Lara has to stop her, but that's quite difficult, because she is both powerful and intelligent.
Lara now needs to find all the three pieces of Scion, race against Natla's henchmen and then go to Atlantis for the final battle.
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Daggerfall  Bethesda Softworks1996 1life achillesheelfoes adv-static allergies automap ballistics bleak books calendrictime caninoids carts causeway cdrom centaurs charactercreation characterflaws chosenone circadiancycle city clothing commercial compass concealeddoors controlconfig corpselooting cpu-486 cpu-586 customclass datedevents demons dialog-keywords difficulty disease display-vga doors dos6 download dragons dragons-western dungeoncrawler elderscrolls electrokinesis elevators enchanting energyregen falldamage fantasyworld fasttravel featherfall felinoids fictionaluniverse fines genderchoice ghosts giantanimals giantspiders gold guild harpies hitchance holstering humanoidanimals illequipped interactivedialogs inventory investigation itempickup-instant jewelry joystick jumping keyboard lawenforcers license-proprietary licensechange liches lockbreaking lockpicking lutris magic magicartefacts manaburn map-3d mapannotation mediaindrive medieval meleeweapons monsters mouse necromancers neutralnpcs nochildren nocrosshair nonlinear noports nudity nudity-featureless nymphs obsoletedassets openclassing openworld optionaltasks orcs outlanderprotagonist paperdoll persistentworld pointertoggle pyrokinesis racechoice randomchance rats rodents sauroids scavenging search secrets serious shapeshifters shapeshifting shopping skeletonkey skeletons smuggling sorcery souljar specieschoice spelldesigning spriggans spu-adlibgold spu-aria spu-awe32 spu-ensoniqsoundscape spu-gm spu-gus spu-iomagictempo spu-max spu-mpu-401 spu-mt32 spu-pas spu-pas16 spu-pasp spu-pcspeaker spu-rap10 spu-revealfx32 spu-rsc spu-sb spu-sb16 spu-sbpro spu-soundgalaxynxpro16 spu-tandy spu-tb spu-toptekgolden16 spu-wavejammer spu-windowssoundsystem stealing superalloy swimming temple therianthropes titlementioned titularlocale tutorial twitch uipointer undead undeadmenace unknownpast unnecessarykilling vampires waiting walking wallclimbing werewolves xngine xp-literal The various demo various support sound hardware that the final version does not.***
[84]***[b]Minimum:[/b]
* DOS 6.0
* 66 MHz 486DX2 CPU
* 8 MB RAM
* 50 MB HD space
* mouse

[b]Recommended:[/b]
* 450 MB HD space

[b]Soundcards:[/b]
*Sound Blaster, Sound Blaster 16, AWE 32
* Pro Audio Spectrum
* Ensoniq Soundscape
* Gravis Ultrasound***2009-07-09 made temporarily available for free, on the 15th anniversary of the Elder Scrolls series.***Latest version: 1.07.213 (as of ?)***The control system for Daggerfall was surprisingly advanced for its time (in DOS game, anyway), I think. You could easily have mouse look in and practically use similar-ish control mechanism to what's in modern games (e.g. in Dark Messiah) to control which way or how you swung your weapons. The only difference was that instead of swinging in the direction you moved, it swung in the direction you dragged the mouse, which in effect prevented you from turning around with the mouse as long as you had the attack button pressed. The controls were also quite customizable, since you could easily configure them to resemble something similar to that time's control system. The game was also quite unique that you could scale any straight wall almost indefinitely, defying any laws of sensibility by dragging yourself across to heights that made no sense. Lack of this ability was one of the most disappointing factors in the sequels, I think (though I have to really blame the blatantly lighter mood of the other games for _really_ disappointing me.. honestly, the story description of both Morrowind and Oblivion is much darker, yet I feel like I'm playing in some kind of [[link:http://en.wikipedia.org/wiki/Teletubbies Teletubby]] land).***The Elder Scrolls: Daggerfall is the second chapter in the highly acclaimed Elder Scrolls role-playing series. Its predecessor, TES: Arena, won over twenty Best Role Playing Game of the Year awards and set a new level for computer role plating. TES: Daggerfall is the most ambitious CRPG ever created and surpasses the high standard set in Arena.

Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.

* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
[Box blurb]***Daggerfall is the sequel to Arena. The world is HUGE, with litterally thousands of NPC's, hundreds of towns and dungeons, and a nearly infinate number of choices that can be made. You can spend time on side quests, or attempt your main goal of saving Daggerfall from the spirit of it's dead king.
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Terra Nova: Strike Force Centauri  Virgin Interactive Entertainment (Looking Glass Technologies)1996 1life 2320s 24thcentury aimdeadzone beamweapons cdrom compass cpu-586 customengine difficulty difficulty-ingame energyregen energyweapons facelessprotagonist fallbackweapon firstpersonshooter group group-leader inertscenery intermissions jumppack militantprotagonist militaryfiction minimap missionbased nofalldamage noports powerarmor predefinedcontrols qsound raiders rating-esrb-t remotecamera serious smokegrenades tactical targetlock tutorial visionmodes Supports resolutions 320x200 and 320x400, the latter is horizontally stretched to virtual 640x400 in all compliant displays. labelimageminimize
Blood & Magic  Interplay (Tachyon Studios)1996 adnd automap cdrom cpplanguage dialup dnd encyclopedia enemyhealthdisplay exoticresolution golems grid grid-square inorganics magic missionbased monsters mouse mystics recruiting resourcegeneration shapeshifting sourcecodeavailable tutorial uvl-tiein voiceovers warfare-land labelimageminimize
Fragile Allegiance Gremlin Interactive (Cajji Software)1996 25thcentury 3rdmillennium basebuilding cdrom colonization customscenarios diplomacy future gog ipx mediaindrive resourceharvesting scenarios tutorial labelimageminimize
Velcro Mind Jazz Software1995 mouse tutorial visualmatching You must catch balls with the sides of the disc with corresponding color and deliver them to the same colored hand. The game is controlled solely by mouse with the left and right buttons handling rotation. labelimageminimize
Ascendancy Virgin Interactive (The Logic Factory)1995 3dstrategy 3plusfactions absoluterulership aliens basebuilding bizarrecreatures cdrom control-individuals customscenarios darkspace fictionaluniverse humanoidanimals murinoids nohumans nonhumanprotagonist sauroids serious space spacefaringage spacelanes starfishaliens tutorial unseenprotagonist warptravel
[22]***[b]Species:[/b]
* Minions - sentient robots, the only artificial "species" in Ascendancy; presumably nano-scale
* Snovemdomas - woolly mammoth-like creatures
* Orfa - strange centauroids with gaping, flaming maws
* Kambuchka - too bizarre to describe
* Hanshaks - seemingly brains with hands, whiskers and a hole in the middle
* Fludentri - sentient "polymerized" liquid
* Baliflids - mangy rat-like creatures
* Swaparamans - two-headed tendril creatures
* Frutmaka - odd fungal tree-like creatures
* Shevar - completely inorganic creatures (presumed to be from different dimension/reality in game mythos)
* Govorom - tentacle creatures with some parts remotely resembling human females
* Ungooma - ugly fly-like creatures (of similar size) that mindcontrol larger creatures
* Dubtaks - manta-like creatures
* Capelons - "masses of flowing fibers who can rearrange their bodies quickly to assume any shape"
* Mebes - large translucent unicellular creatures
* Oculons - massive eyeball on legs and with tentacles
* Arbryls - haggard plant-like creatures
* Marmosians - insectoids
* Chronomyst - jellyfish-like creatures
* Chamachies - centauroid somewhat chameleon-like saurians
* Nimbuloids - sentient dense gas clouds***I can't remember much of this game except the music was nicely atmospheric and set a fantastic mood for the game. The game itself was rather boring if you think of anything else :)

Quite unique in the sense that the game actually uses 3D space instead of 2D mapping of it, something even recent (2009) real 3D games (with polygons and all that) haven't done. The base building bit is the only part that doesn't use this.
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Blackthorne  Interplay Productions (Blizzard Entertainment)1994 aimdirlimit bombs cinematicplatformer coversystem displacementfiction elevators fallbackweapon falldamage fallimpact firearms free fromanotherworld healingitems highbornprotagonist inventory itempickup-normal ladders ledges lowfantasy monsters neutralnpcs noaircontrol orcs potions predefinedcontrols savepassword sciencefantasy serious shotguns slavery stationaryattack subterranean tumbling tutorial unrestrictedviolence walking Interplay provides a version of this game to download from battle.net. Comes packaged for play on Windows using DOSbox or an alternative package for Mac using DOSbox. The executable zip file is encrypted preventing it from being run on non-windows systems without using Windows emulation. Once installed, the game should theoretically work on DOS, FreeDOS, or most any system DOSbox runs on. However, Blackthorne's the setup executable is not included making sound configuration especially problematic. This game is not Freeware. Blizzard retains full copyright and the downloaded version includes and EULA restating Blizzard's ownership. No right to redistribute or otherwise treat this version as Freeware is granted by Blizzard.***[b]from another world[/b] - you're actually native, but was transported as an infant into another world where you grew up, and now you've returned to bring your royal boot to the Face of Evil.
[b]unrestricted violence[/b] - player can freely kill the slaves as much as the orcish monsters.
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Backlash: A Turret Gunner Simulation Sanctuary Software Studio1994 28thcentury darkspace difficulty dustmotes enemyhealthdisplay energyshields energyweapons extraterrestrial future missionbased multiplecampaigns predefinedcontrols radar railshooter resourceallocation rockets savepoints serious shopping space targetlock turret tutorial unseenprotagonist You're in control of the aft turret of a starship and your job is to protect it on its flight through space from Dirians.

Playable either with joystick or mouse or keyboard, though keyboard combined with either joystick or mouse is optimal.
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Heirs to Skull Crag  SSI (MicroMagic;SSI)1993 2hmeleeweapons 3.5disk adnd adv-progress adv-static alienplanet autumnal axes basilisks beholders bludgeons bodyarmor bossbattles bows breathweapons caninoids cdrom cemetery charactercreation city clanguage classbased classbasedeq combatmode companion compass containers cpplanguage crossbows dataexport dataimport did difficulty dnd doors dragonprotagonist dragons dragons-western driders dungeoncrawler dwarves elves encounters-random encounters-set encounters-timed fantasyworld fatigue feelies femaleprotagonist fictionaluniverse forest forgottenrealms genderchoice genderpenalty ghosts giantanimals giantinsects giantmonsters giantspiders gnolls gnomes goblins godlingprotagonist goldboxengine golems gridmove group halflings hazardouspowers healingitems heroprotagonist highfantasy horses humanoids humans ichthyoids illusionarywalls inorganics insectoids inventory jewelry jinn joystick karma keys knives leveleditor liches lockpicking lowfantasy magic magicweapons maleprotagonist medieval meleeweapons mercenaryprotagonist militantprotagonist mindflayers missionbased monsters mouse multiclassing multipleendings multiverse mycoids mystics mythicalprotagonist naturalweapons orcs pascal polearms premadecharacters premadeprotagonist protagonistnaming ragtaggang randomdamage recruiting rescue resourcegeneration resting riding river romance ruins sentientartefact sewers shapeshifters shapeshifting sharedsetting shopping skeletons slings softscifi sorcery specieschoice spellmemory subterranean summery swords tentaclecreatures thrownweapons titlementioned tombstones town traps treants tutorial unarmedfighting undead unusualprotagonist uvl-tiein vampires vernal walking wasteland weefolk wintery wyverns xp-deeds xp-kills Heirs to Skull Crag is the game, exclusively available in no other package game, real game, actual game, existing game, playable game, completable that comes the the Unlimited Adventures game creator which is in every other videogam database with tools to create AD&D based adventures, or even other types of adventures based on the Gold Box Engine.

The executable is "FRUA.EXE" and the letters stand for "Forgotten Realms Unlimited Adventures". But UA is by no means limited to the Forgotten Realms setting. Materials from other settings are included and players are free to create their own or download UGC from the aforementioned site.
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Space Hulk Electronic Arts1993 3.5disk aliens cdrom controlswitch corridors derelict display-vga distantfuture doors doors-breakable equipment-predefined extraterrestrial firearms flamethrowers future gridmove group group-switch keyboard map meleeweapons militantprotagonist militaryfiction missionbased monsters mouse multidisplay otherworld pausefunction powerarmor separatedprotagonists spacefaringage spacehulk thermalweapons tutorial tutorial-incomplete veterancy voiceovers wh40k Cleanse and Burn.

Confirmed Genestealer infestation on the hulk. Launch 100 Space Marines. Beholden to our honour, prepare for death.

The year is 2 247 989 M41. Join the Space Marine Warriors from the Dark Angels Chapter of the Legiones Astartes as they battle the Genestealer hordes, a terrifying race who travel in derelict vessels known as space hulks. Power up your Terminator Armor. You're going in.***CD-ROM version
[22]***
[22]***
[59]***1994 CD-ROM version
[37]***Original floppy disk version
[37]
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Corncob 3D  MVP Software (Pie in the Sky Software)1992 1940s alieninvasion alienmenace aliens alternatetimeline mode-practice multiexecutable tutorial Corncob 3D is the shareware version, Corncob Deluxe is the full registered version.

Has expansion called "Corncob Other Worlds Campaign".
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SpellCraft: Aspects Of Valor Brøderbund Software (Asciiware)1992 1990s 20thcentury aerodyne aeroplane bossbattles britain city-pompeii-it city-teotihuacan-mx contemporaryfantasy earth england excavation hazardouspowers healthregen inventory italy magic magic-ingredients magicartefacts massachusetts meleeweapons mexico monsters northamerica orcs present publictransit realtimecombat shopping sorcery standingstones swords tutorial usa labelimageminimize
DND  RO Software1984 dungeoncrawler magic playerprofiles roguelike sorcery tutorial Verion 2.0 re-release under the title "Dungeons of the Necromancer's Domain" in 1988. labelimageminimize
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