showing 29 games

namepublisher(developer)year arrow_downwardtagsdescription
Fury³  Microsoft (Terminal Reality)1995 addons atmosphericflight cdrom photex-engine win95 wingapi Has expansion called "F-Zone".***Very similar to 'Terminal Velocity' and one of the very first Win95 games. labelimageminimize
Flight Simulator for Windows 95  Microsoft1996 addons aerodyne aeroplane aircraft-extra300 msflightsim win95 labelimageminimize
Jetfighter III  Mission Studios1996 addons aerodyne aeroplane chile cuba earth fighteraircraft jetaircraft naturalistic southamerica [b]Jetfighter III Enhanced CD[/b] is an add-on released on April 30, 1997 and added 74 missions, two new flyable regions and the F-14 Tomcat.
[b]Jetfighter III Platinum[/b] was released at the end of 1997 and included Jetfighter III and the add-on Enhanced CD.***Review for Jetfighter III Platinum.
[84]***Review for add-on "Jetfighter 3 Scenario Disk".
[84]***
[84]***
[65]***
[58]
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POD - Planet of Death Ubi Soft1997 addons extraterrestrial future glide3d lutris motorracing [b]Add-on[/b]: [i]POD Extended Time[/i] includes 16 tracks and 8 cars from Gold Version, plus 3 new tracks and 11 new vehicles.***Review for the add-on "Extended Time".
[84]***Review for POD Gold.
[84]***
[84]***
[58]***There were also two original versions, OEM with 12 tracks and standard with 16.

Re-released later on the same year as POD Gold with very little added content (besides having all the tracks from both previous versions) in addition to D3D renderer.

The game had a number of renderers: pure software, MMX, 3dfx/Glide, and D3D (only in Gold).
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Su-27 Flanker  SSI (Flying Legends)1997 addons aircraft-su35-flanker cdrom naturalistic win95 labelminimizeminimize
Dungeon Keeper  Electronic Arts (Bullfrog Productions)1997 addons antiheroprotagonist basebuilding blankprotagonist builders buildingdesigning cdrom chickens corpseharvesting demons dialup digging directx5 doors doors-breakable dualism dungeon dungeonkeeper evilisgood finiteresources friendlyfire friendlyfire-purposeful ghosts giantinsects goblins godgame goodvsevil harvesters heroes humor-dark indirectcontrol infighting magic magiccarpet-engine malevolentprotagonist milessound monsters npcbodydragging realtimestrategy resourceharvesting sorcery stockpiles subterranean swrender trapping undead unseenprotagonist win95 workers zoning [b]Minimum:[/b]
* Windows 95
* Pentium 150 MHz CPU
* 16 MB RAM
* 4 MB VRAM
* 80 MB HD space
* 4x CD-ROM drive

[b]Recommended:[/b]
* Pentium 200 MHz CPU
* 32 MB RAM***Released on the same CD as the [game=#101488]DOS version[/game].
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International Rally Championship Ubi Soft (Europress)1997 addons leveleditor rally labelminimizeminimize
African Safari for Microsoft Flight Simulator '98 and '95 Data Becker1998 addons africa flying scenic unofficial This add-on offers the most detailed scenery ever created for Microsoft Flight Simulator '98 and '95. Over 25,000 km of African Terrain is included, complete with local wildlife to enhance the realism of your flights over this spectacular continent.

- Real U.S. military maps were used to recreate the African terrain in this stunning scenery for Microsoft Flight Simulator '98 and '95, providing unparalleled realism!
- Includes every landmark over 300m, every railway line and even the streets you fly over!
- More than 11 major African cities are featured along with 40 main airports. They even have runway lighting for ight flights.
- Flight approach maps are included in the manual to allow you to experience the beauty of flying on a round trip from Nairobi airport via Mount Kilimanjaro to the Ngorongoro Crater and the Serengeti plains.
- African Safari gives you some of the most detailed and realistic scenery ever created for the Microsoft Flight Simulator.
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EverQuest Sony Online Entertainment1999 addons charactercreation clansystem everquest gelatinouscubes genderchoice giantspiders halflings loadingnonsense mmog owlbears subscription threatsystem weefolk labelimageminimize
The Sims Maxis;Electronic Arts (Maxis)2000 ♫tchaikovskyromeojulietlove addons buildingdesigning cruelty-potential femaleauthor furnishing homosexuals lesbians lifesimulation platformbestseller progressingworld sims sliceoflife socialsimulation timemanagement vernal xyzzy The original life simulator, incredibly fun and simple.

8 de 10***From Will Wright, the creator of SimCity. comes a new strategy game that really hits close to home. You are in charge of a neighborhood of Sims and it is up to you to show them that they're living in your world now!
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Alien Shooter  Big Fish Games;Sigma Team (Sigma Team)2002 2020s 21stcentury addons alieninvasion aliens alienshooter-series alone aspectratio-4-3 beamweapons bright carnographic colorcodednpcs colorful demo difficulty directx8 dissolvingitems download earth elimination energyweapons firearms future genderchoice gore implants independentaim indoors insectoids interspecificconflict itemglow itempickup-auto loot-random monsters noports npcgenerators opponentpowerdisplay peeking permadeath permanentcorpses playerprofiles researchfacility rewardingvandalism rockets safeweapons savepoints secretfacility secrets serious singlesave steampowered streamprojectors walking The endless darkness and the somber, long passages of a military complex have become the abode of evil, as thousands of blood-thirsty creatures fill its offices, storehouses and mysterious laboratories.

Your mission is simple: clear the base at all costs. You will be provided with explosives to help you gain access to the teleports from where thousands of pitiless creatures pour. A stationary gun will aid in the defense of the area. You have been granted access to the most advanced weapons technology money can buy. As you earn your pay, you can equip yourself with additional weapons in the arming area and biomechanical implants that will make your fighting abilities super human.

The alien invasion has begun, we have one chance, and that is to stop them cold in their staging area. Do not allow them escape this facility, you are our last hope. The fate of humanity now depends on you!***[b]Minimum:[/b]
* 400 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM

[b]Recommended:[/b]
* 800 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM***[b]Add-ons:[/b]
* The Experiment
* Fight for Life

These added mostly just very few levels, some music, objects and monsters.
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The Elder Scrolls III: Morrowind  Bethesda Softworks (Bethesda Game Studios)2002 1life addons adv-static arcanepunk armyofone aspectratio-4-3 ballistics books bows capturedresources cdrom charactercreation circadiancycle clothing containers corpselooting customclass demonicmenace difficulty-charscaling directx8 divinemenace download drm drm-removed elderscrolls elves enchanting enemyupgrade extensible falldamage fantasyworld fasttravel fasttravel-points felinoids fictionaluniverse fines flyingjellyfish gamebryoengine genderchoice gog guild hitchance humanoidanimals incompat-ffdshow interactivedialogs inventory jumping launcher lawenforcers lockpicking lutris magic magicfail mediaindrive meleeweapons modsupport neutralnpcs nochildren nonlinear npatches npcinventory npcschedules obsoletedassets openclassing openworld optionaltasks organizedcrime outlanderprotagonist persistentworld prophecy publictransit racechoice roadsigns roses roses-black safedisc sauroids saveanywhere scavenging sciencefantasy serious shopping skeletonkey sorcery specieschoice spelldesigning stealing swimming titlementioned titularlocale town trash triad underwaterdiving unknownpast unnecessarykilling unusualprotagonist uvl-imagequality uvl-missingimages waiting walking wellcave xp-literal 2003? --- Game of the Year (GOTY) edition, includes Bloodmoon and Tribunal expansions.
INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) -- GOTY edition***[b]missing images:[/b] title screen, character creation, some other screens***The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind.

Original copies of the game came with Macrovision SafeDisc. An official patch removed the need for SafeDisc but required a CD check per play. A later publishing of the game came with no protection whatsoever.
[Zerothis]
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Neverwinter Nights  Atari;Infogrames (BioWare)2002 actionrpg activepause addons adv-perks adv-ptdistr adv-static antivillain aureal3d auroraengine autoattack autosavepoints autosaves-periodic bards beetles brothel cdrom charactercreation city classbased cockatrices compatiblewine crazedsentients demonpact derivedstatistics dicemechanics direanimals directx8 dissolvingcorpses DnD DnD3 dolbyprologic2 doomsayers doors doubleweapons drm drm-removed dryads elves emotes familiars femaleauthor femaleprotagonist forgottenrealms freeactions genderchoice giantinsects hitchance interactivedialogs inventory karma launcher liveeditor lockbreaking magic magicfail maleprotagonist mediaindrive medieval monsters mp-campaign mp-cooperative mp-pause multihead nwn nymphs opengl radialmenu randomchance randomdamage romance saveanywhere securom securom1 selfupdate serialkey serious sexindustry sharedsetting shopping sorcery specieschoice tasktracker tilebased titularlocale traps ugc undead uvl-imagequality uvl-missingimages uvl-tiein walking win2k win98 winxp zombies Latest version: 1.69 (as of ?)

Comes on 3 CDs***[b]Minimum:[/b]
* Windows 98, ME, 2000 SP2 or XP
* 450 MHz Pentium II or K6 CPU
* 96 MB RAM (128 MB for 2000/XP)
* 16 MB VRAM
* TNT2 GPU
* 1.2 GB HD space
* 8X CD-ROM drive
* LAN or internet connection for multiplayer

[b]Recommended:[/b]
* 800 MHz Pentium III or Athlon CPU
* 128 MB RAM (256 MB for 2000/XP)
* 2 GB HD space
* GeForce 2 or Radeon GPU***A Forgotten Realms Northern Sword Coast game. Designed to simulate the best of the pen-and-paper Dungeons & Dragons 3rd edition experience.
[anonomouse]***Released in USA 2002-06-18, Germany 2002-06-28, Europe/Australia/New Zealand 2002-07-03, Japan 2003-03-20, and Poland 2003-11-20
[Zerothis]
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Blitzkrieg cdv Software Entertainment;1C Company (Nival Interactive)2003 20thcentury addons directx8 enigmaengine worldwar2 labelminimizeminimize
Call of Duty  Activision (Infinity Ward)2003 20thcentury aaa addons callofduty compatiblewine firstpersonshooter idtech3 militantprotagonist militaryfiction naturalistic opengl worldwar2 zip [b]Add-on[/b]: [i]Call of Duty: United Offensive[/i] is developed by [company=Gray Matter]Gray Matter[/company] and published by [company=Activision]Activision[/company] on September 14, 2004. Additional contents are: new maps, new weapons, an in-game rank system and vehicles such as tanks and jeeps. labelimageminimize
EverQuest II  Ubisoft;Square Enix;Gamania (Sony Online Entertainment)2004 addons adv-undefined anuroids chemistry city clansystem classbased crafting decoupledresolution directx9 download dvd ectsaward emotes everquest felinoids free2play gelatinouscubes genderchoice gnolls group-super groupfocus halflings home humanoidanimals inorganics inventory jewelry licensechange logitech-g19 magic meleeweapons minigames mixedresolution mmog monsters murinoids opponentpowerdisplay owlbears protagonistdesigning publictransit pve pvp recallportal sauroids serious shadermodel1 sony-station subscription threatsystem undead uvl-missingimages walking weefolk willowisps win2k win98 winxp xp-deeds xp-exploration xp-kills [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 6 GB HD space
* 56 Kbps internet connection***These are the expansions and their release dates for EQ2.

The Bloodline Chronicles (Mar 21, 2005)
The Splitpaw Saga (Jun 28, 2005)
Desert of Flames (Sep 13, 2005)
Kingdom of Sky (Feb 21, 2006)
The Fallen Dynasty (Jun 14, 2006)
Echoes of Faydwer (Nov 14, 2006)
Rise of Kunark (Nov 13, 2007)***[company=Sony Online Entertainment]Sony Online Entertainment[/company] was also publisher for this (as well as being its developer), but there was no space for it left after the three others.***Official site:
EverQuest II is a parallel online universe to the hugely successful gaming phenomenon EverQuest®. Featuring breathtaking graphics and a vast, beautiful game world to explore, EverQuest II sets new standards in graphical realism as players are immersed in the game's powerful epic storyline with thousands of players online.

Set 500 years after EverQuest, EverQuest II is a new and different game experience in a changed world marred by a fantastic, life-changing event. Players enter this world by creating their own unique character from 16 races and 48 classes, and using a powerful facial customization system for unprecedented player individuality.

Players will encounter hundreds of creatures as they travel across the majestic landscape of rolling hills, barren deserts, dense forests and bustling cities. Thousands of new items, hundreds of new spells and unlimited adventures await all who enter the world of EverQuest II.
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Mass Effect  Microsoft Game Studios (BioWare;Demiurge Studios)2008 1life 2180s 22ndcentury aaa achievements addons adv-ptdistr aimassist aimmode aliens ambx ancientenemy antivillain apocalyptic aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosaves-periodic battleaura bodyarmor book bossbattles cacophonicvoice cassandradilemma charactercreation chargers chekhovsgun city classbased combatautoloot containers courtesans coversystem cpplanguage cyborgs damageovertime dataexport depthoffield dialog-keywords dialog-stance dialogwheel difficulty difficulty-ingame directx9 doors doubleentendres drm drm-activation dvd elevators eliteprotagonist encounters-popup encyclopedia energyshields epic eviloverlord extraterrestrial fallbackweapon fictionalelement firstcontact flyingjellyfish future genderchoice group group-leader group-subset hacking handguns healingitems heroprotagonist humanoids humansuperiority hypermobilefoes ineptveteran insectoids interactivedialogs interfacespoilers interplanetarytravel interstellartravel inventory isact itemgenerator itempickup-auto itempickup-global itempickup-instant jumppack lostcity machinecivilization magic-somatic map masseffect-series megastructure militantprotagonist militaryfiction mindcontrol minigames multipleendings multipleworlds multispeciesorganization nationalism naturalleader newgameplus novintfalcon objectiveindicator obsoletedassets openal openended overheating peopleresources perchararelations phlebotinum physx plantcreatures precisionrifles precursors prejudice prospecting protagonistdesigning protagonistdesigning-face psychics racism-speciesism radar ragtaggang redeemingbeatdown researchfacility restorepower robotmenace robots rogueai romance ruins saveanywhere scientists securom securompa selfcensorship sentientmachines sentientplants sequelhook sequence-timed serialkey serious sex sexindustry shadermodel3 shallowwater shieldregen shopping shotguns socketables sorcery spacecraft spacecraft-location spacefaringage spacelanes spaceopera spacestation specialagentprotagonist speciesequipment spiderbots starfishaliens stormtroopereffect subclassing suicideattackers tasktracker technomagic telescope thedestroyer toxins tutorial universallanguage unlikelysentients unlimitedammo unrealengine3 upgradesystem viciouscycle vorbis walkers walking weaponcustomization widescreen wintery xp-deeds xp-kills xp-progress xp-shared xp-shared-global Mass Effect is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations.***
[100]***
[12]***Latest version: 1.02 (as of ?)
Version history:
* 1.01 (?)***Not as great as I expected, and the driving around in Mako is horrible most of the time as well as the final bit of the ending just makes me feel sickly. My recommendation is, if you want to enjoy this game, stick to the main story and avoid any side exploration/quests completely, and try to bear the last bit of the ending (the parts where humans talk). Replayability comes mostly from dialogs as otherwise the game gets quite dull, and unfortunately you need those dialogs to progress your renegade/paragon ranks to open the more interesting dialog choices since these are separate from your regular leveling and skills.***[b]Free expansions:[/b]
* [url=http://masseffect.bioware.com/galacticcodex/bringdownthesky.html]Bring Down the Sky[/url]

[b]Non-free expansions:[/b]
* Pinnacle Station (2009-10)***Comes on 2 DVDs but I have no idea what the second DVD is supposed to be for (backup?).***[b]technomagic[/b] — the "biotics" used in the game do not really fit into any of the groups we have neatly, technomagic and psionics being the closest, but since the ME universe also has psychics, technomagic is all that there's left.
[b]multiple endings[/b] — more like ending with variations; the core of it stays the same. [spoiler=Ending spoiler;Close spoiler]However, a notable difference is that if the alien council survived or not, depending on if you chose to save them. If you didn't, humanity will take charge, otherwise humanity is invited to take place as the fourth council race. Other, "more important", details stay the same regardless.[/spoiler]
[b]special agent protagonist[/b] — player is appointed a job similar to this somewhat early in the game, so this isn't true from the start.
[b]nationalism[/b] — the protagonist and his higher ups are constantly trying to drive the cause of the Human Alliance, it's importance and how you're part of it is constantly hammered at you and occasionally you get to do the same for others.
[b]unlikely sentients[/b] — Rachni, Geth to some degree (in mythos puts them on par with rogue A.I.), the plant creature, and some others
[b]dialog-keywords[/b] / [b]dialog-stance[/b] — some are full sentences but not actually what is said, generally these are only choices on what to discuss and [i]how[/i] to respond (aggressively or calm negotiator style)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Intel or 2.0 GHz AMD CPU
* 1 GB RAM (XP), 2 GB RAM (Vista)
* GPU w/ Shader Model 3.0
* GeForce 6800 or ATI X1300 XT
* 12 GB free HD space
* 1X DVD-ROM drive

[b]Recommended:[/b]
* 2.6+ GHz Intel or 2.4+ GHz AMD CPU
* 2 GB RAM
* ATI X1800 XL or GeForce 7900 GTX or better***US 2008-05-27
EU 2008-06-05
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Spore EA Games (Maxis)2008 abilitycooldown acrossages activationlimit addons beamweapons biologicalsimulation circlingbirdies collective colonization creaturedesigning cropcircles dietchoice download drm drm-activation dvd enemyhealthdisplay evolution genderneutral giants godgame grandscale healthdrops hunger interplanetarytravel interstellartravel inversekinematics langbrazil-port langnorse legaldisputes lifesimulation loadingnonsense microorganisms multisequence namegenerator nohumans nonhumanprotagonist npcstrife openworld optionaltasks pentium4 persistentworld protagonistdesigning protagonistdesigning-body resourceharvesting seamlessworld securom securom7 securompa serialkey shadermodel2 spacecraft speciesuplift spheroidworld spore-series steampowered targetlock timlangdell trading ugc videorecording warptravel widescreen winvista winxp worldscale-larger worldscale-smaller youtube
[100]***
[12]***2011-08-27. Just found a copy of this at a Goodwill store where everything is overpriced (ie: Police Quest disk only in damaged box, $29.99). Spore is the cheepest game here, marked "SUCKS! $0.03"***[b]Add-on packs:[/b]
* Creepy & Cute Parts (2008-11-?)
ISBN:0-7845-4656-8
UPC: 014633190762

[b]Expansions:[/b]
* Galactic Adventures (2009-03-?)

The [i]Spore Creature Creator[/i] was released as standalone product in [i]2008-06[/i] for people to populate the [i]Sporepedia[/i] with (this turned out to be huge success). The creature creator is not a game in itself, but only the part that allows creating the creatures (like the name implies). Released as both free (with only fourth of the body parts available) and commercial version, the latter allowed people to get a discount on the final game when it got released.***[b]2008-06-25[/b] — "More than one million wild and wonderful lifeforms created using the Spore Creature Creator in the first week."
[Maxis]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.0 GHz P4 or equivalent CPU
* 512 MB RAM (768 MB for Vista)
* A 128 MB VRAM
* GPU w/ Shader Model 2.0 support
* 6 GB free HD space

For computers using built-in graphics chipsets:
* Intel 945GM or better GPU
* 2.6 GHz Pentium D CPU, 1.8 GHz Core 2 Duo or equivalent CPU
* 768 MB RAM***From the mind of Will Wright, the creator of The Sims, comes SPORE , an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

* Tide Pool Phase
Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level.

* Creature Phase
Venture onto land and help your creature learn and evolve with forays away from your nest. The only way to grow is by taking chances!

* Tribal Phase
Instead of controlling an individual creature, you are now caring for an entire tribe. Give them tools and guide their interactions as you upgrade their state of existence.

* Civilization Phase
Once your city is established, your creatures begin seeking out and interacting with other cultures. Make contact with an olive branch or a war cry. The goal for your creatures is to conquer the planet.

* Space Phase
The time has come to move on to other worlds in your solar system. Make contact, colonise, or terraform, then venture further to find other solar systems. A 'mission' structure provides new goals in your quest for galactic dominance.
[EA]
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East India Company  Paradox Interactive (Nitro Games)2009 17thcentury 18thcentury activepause addons africa ageofsail asia diplomacy directcontrol directx9 download drm earth europe impulsegoo india mp-teams naturalistic naval timecompression tradesim trading watercraft [b]Add-ons:[/b] (DLC)
* [i]Pirate Bay[/i] (2009-07-31) - player takes control of a pirate captain, controlling a single vessel plundering trading ships. Practically a minigame for those who want that.***In [i]East India Company[/i], players will enjoy building the World's most powerful trading empire and engaging in fierce battles in both single player and multiplayer modes, all within a breathtaking cinematic environment.

Players will fight, manage and rule their trading empires from Europe to the Far East with eight nationalities to choose from: British, Dutch, French, Danish, Portuguese, Swedish, Spanish or the Holy Roman Empire.

Starting modestly, you will build your fleet, establish connections to far away countries, and keep rival nations at bay. Choose from a wide array of ship classes, including a variety of transport and military vessels. Create diverse fleets and assign each of them specific trading routes. Control and upgrade well situated ports as you form your strategy for domination.

Conflicts and wars are inevitable. When hostile fleets engage each other, the spectacular naval battles are fought on a real-time tactical level. Devastating broadsides are fired with a deafening roar and cannon balls tear through enemy ships and their crew. For greater tactical depth, you can, at any point, take direct command of any of your ships and feel the battle close up!

[i]Fight against the other European powers to create a trading empire that will rule above all others in this groundbreaking strategy game![/i]
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Sanctum Coffee Stain Studios;Lace Mamba (Coffee Stain Studios)2011 3ormoreplayers achillesheelfoes actionstrategy addons alienmenace aliens alone assaultrifles autosavepoints bink bright crepuscularrays cryogenicweapons damageinfo deathless dedicatedclient depthoffield difficulty directconnect elevators eliteprotagonist encyclopedia erraticfoes femaleprotagonist firstpersonshooter flyingsporepods freeexpansions gibs indie jumping knockback leveleditor lightbloom locationaldamage militantprotagonist minionstats mp-cooperative multiphased nocampaign noports openfield opponentpreview physx precisionrifles ramparts rating-esrb-e10 rating-pegi-12 rockets sanctum-series scaleform screenshake serverbrowser shadermodel3 shotguns singlesave sizeispower solomission speechsynthesis ssao steampowered story-none structureupgrades teleporters teleporting towerdefense turrets tutorial tutorial-interactive unrealdevkit unrealengine3 upgradesystem vibrant voicechat walking waves weaponupgrades winvista winxp Especialmente interesante por su mezcla entre acción y tower defense, donde tu personaje es fundamental para evitar que se cuelen de vez en cuando enemigos de cada oleada. Además la variedad de armas y torres es grande sin ser inmanejable, y las posibilidades de crear rutas muy amplias (con el condicionante añadido de que deben ser útiles para tu personaje y no sólo para las torres). Junto a unos enemigos con ciertos puntos débiles que harías bien en explotar, dan un juego terriblemente recomendable.



7 de 10***Sanctum is a first person shooter tower defense where you take the role as Skye, an elite soldier sent out to protect her home town, Elysion One, from hordes of mysterious alien creatures.

To succeed you have to construct and upgrade defensive structures. What makes Sanctum unique from other tower defenses is that when the havoc starts, you jump right into the action with your own weapons and play a key role in the defense. Sanctum has taken the best features from first person shooters and tower defense games to create something totally unique.

Key Features:
* Experience a brand new mix of genres!
* Play through beautiful environments with unique strategic possibilities
* Develop your own strategy and build your custom mazes
* Team up with a friend in co-op mode!
* Powered by Unreal Technology, Sanctum is one of the world's best looking independent developed games!
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Fable III  Microsoft Game Studios (Lionhead Studios)2011 aaa addons adoption animals antivillain arcanepunk blocking bloodlines bludgeons bodymorphing books capacity-toolslots cave chargedattack chickens circadiancycle city classless collectibles companion crates crepuscularrays crossworldcharacters difficulty dodging drm drm-activation earlymodern-theme emotes eviloverlord fable-series fascism fictionaluniverse firearms forest friendlyfire genderchoice glowingeyes glowingveins groupsex gunpowderfantasy handguns healingitems healthregen hero-theme highbornprotagonist highfantasy historicalfantasy homosexuals humanoids industrialage langchinesetrad langhungarian latestart library lightbloom limitlessenergy magic marriage meleeweapons mine minigames monsters moralchoices mp-campaign mp-cooperative mp-dropin namelessprotagonist naming-companions naming-objects naturalleader necessaryevil objectiveindicator optionaltasks outlaws playablemenu plotimmortality portals potions precisionrifles procreation pyrokinesis rebellion reflecteddeeds renting risetopower sciencefantasy secondaryantagonist secrets securom securompa selfcensorship sewers sex shadows shopping skeletons slimdx soldiers sorcery splatter stealing steampowered summery swimming swords tangibleabstracts tasktracker temporarycompanions tombstones town trophies undead unlimitedammo unrestrictedviolence walking werewolves wetland windowslive wintery wolves xbydifferentname xrayelectrocution zombies [b]DLC packs:[/b]
* Traitor's Keep Quest Pack
* Dog Breed Set
* Industrial Knight Outfit
* Dog Outfit
* Understone Quest Pack***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista, or 7
* 2 GHz Core 2 Duo or Athlon X2 4000+ CPU
* 2 GB RAM
* GeForce 7600 GT or Radeon HD 2600 Pro GPU
* 12 GB HD space***[b]It's a Revolution![/b]

Fable III is the next blockbuster installment in the highly praised Fable franchise. Five decades have passed since Fable II, and Albion has matured into an industrial revolution. However, the fate of the kingdom is in peril. Lead a revolution to take control of Albion, fight alongside your people, and experience love and loss while defending the kingdom against a looming threat. Your choices as ruler will lead to consequences felt across the entire land.

Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?

Game Features
* Exciting PC features: Built from the ground up for the PC gamer. Experience the "hardcore mode" option for greater difficulty, enjoy additional in-game content, and even play Fable 3 in stunning 3D, thanks to NVIDIA technology!
* Be the hero and forge your own destiny: Storytelling comes to life as "Fable III" puts you and your hero in the center of an epic journey that traces your rise from revolutionary to ruler.
* Where blockbuster action meets adventure: Your journey spans from the streets of a thriving and industrialized Albion to the surrounding battlefields.
* Choice and consequence: A core tenet of the "Fable" franchise, players are presented with infinite choices and consequences that impact the world.
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Space Marine  THQ (Relic Entertainment)2011 achievements achievements-public achillesheelfoes addons aimmode alieninvasion alienmenace aliens ambientocclusion assaultrifles autocannons axes bathos beamweapons bludgeons bossbattles canyon chapters charging chargingweapons city combomoves companion cyborgs demo demons difficulty distantfuture distortedhearing dodging elevators eliteprotagonist energyweapons explosiveobjects explosives-sticky extraterrestrial fallbackweapon finishingmoves firearms future giantshoulderpads goblins gothic gothicarchitecture gothicfiction grenadelaunchers grenades grenadewarning groundslamming hackandslash handguns havokphysics healingfinishers healthregen healthwarning humanoids industrial-setting interspecificconflict inversekinematics juicyflesh jumppack knockback machineguns meleeweapons militantprotagonist militaryfiction miniaturegame mode-horde mp-dm mp-horde mp-teams npcstrife orcs otherworld pawn plasmaweapons powerarmor precisionrifles psychics quicktimeevent rage reload-auto reload-manual remotedetonators researchfacility restorativefinishers ruins sciencefantasy screenshake secondaryantagonist separated sewers slowmotion spacefaringage splatter ssao staining steampowered steamworks stunning suicideattackers swords tower uvl-tiein walking war wasteland wh40k wwise [b]Add-on packs:[/b]
* Golden Relic Bolter — adds a weapon
* Golden Relic Chainsword — adds a weapon
* Traitor Legions Pack — adds skins/weapons
* Emperor’s Elite Pack — adds skins/weapons
* Blood Angels Veteran Armour Set — adds skins
* Alpha Legion Champion Armour Set — adds skins
* Legion of the Damned Armour Set — adds skins
* Salamanders Veteran Armour Set — adds skins
* Chaos Unleashed Map Pack — adds a survival mode between Imperial Guard and Space Marines (other than the already included Exterminatus mode, which is Space Marines vs aliens)***Step into the armor of a relentless Space Marine and use a combination of lethal and deadly weapons to crush overwhelming alien forces. Immerse yourself in an intense and brutally violent world based on the richest science fiction fantasy ever created.

In Warhammer® 40,000® Space Marine® you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.

A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never ending battle for survival are created. Losing this planet is not an option, but a darker and far more evil threat is lurking large in the shadows of this world.

With an Imperial liberation fleet en-route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use bolter and chainsword to take the fight to the enemies of mankind.

Key features:
* Storm Into Battle – Step fearlessly into the heart of combat as an unstoppable Space Marine. Never hide, never cower, just purge all that stand in your way.
* Unleash Visible Violent Death – Using an innovative new combat system, switch seamlessly from high-caliber ranged weapons to devastating close-combat strikes. Taking out an enemy has never been so satisfying.
* Experience the dark future of Warhammer 40,000 – Jump into a rich universe of awe-inspiring landscapes, deadly enemies, immense battles and ruthless annihilation.
* Take the Battle Online – Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.
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Kingdoms of Amalur: Reckoning EA Partners (38 Studios;Big Huge Games)2012 actionrpg addons adv-ptdistr advancingattacks amnesia animehair automap backstabbing bighugeengine bink bioluminescence blocking bludgeons bodyarmor boomerangs bossbattles bows capacity-slots castle cave chakrams classbased classbasedeq compass crafting crystals damagetypes demo destiny diaries difficulty dodging drm drm-login drm-online ea-origin elves enemyhealthdisplay energyregen energyupkeep fae fasttravel fasttravel-points fateless forest fortress gems genderchoice giantspiders gnomes havokphysics immortals indicator-poi indicator-threat invisiblewalls itemdurability jewelry junkinventory knives laboratory lasso leveluprestoration limitedcapacity magic magical magicrings magicweapons magneticshoulders meleeweapons metafiction mine minimap monsters music-ballad neutralnpcs nohealthregen npcspawning npcstrife nudity-inhuman objectiveclairvoyance openclassing optionaltasks personalquest potions progressiveattacks protagonistdesigning radar rage rating-esrb-m rating-pegi-18 rebornprotagonist recastnavigation respec rewardingvandalism screenshake seers shields socketables sorcery specieschoice splatter staves stealing stealth stealthmode steampowered swords thrownweapons town trolls tutorial tutorial-forced tutorial-integrated uniqueprotagonist unlimitedammo unvoicedprotagonist uvl-missingimages vibrant viciouscycle walking wands war weefolk wellcave wellofsouls xinput xp-deeds xp-kills The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you’ve always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

Key Features:
* A Massive World to Explore, Filled with Epic Fiction and Rich Storytelling
* Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.
* Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness fate as a weapon.
* Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.
* Intense Action Combat
* Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG.
* Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.
* Choose Your Destiny With Customizable Classes
* Build the character you’ve always wanted with the revolutionary new Destiny system that allows you to continuously evolve your character class to your style of play.
* Create and modify your hero with millions of combinations of skills, abilities, weapons and pieces of armor.
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Achtung Panzer: Operation Star  Matrix Games;Strategy First (Graviteam)2012 1940s achtungpanzer-series addons demo europe steampowered tactical tanks war worldwar2 labelimageminimize
A Game of Dwarves Paradox Interactive (Zeal Game Studio)2012 activepause addons blockbased builders destructibleenvironment digging doors dwarvenprotagonist dwarves fatigue framestory furnishing giantspiders goblins godgame highbornprotagonist hunger layers layers-interactive missionbased nopointercapture overworld steampowered subterranean teleport themehospitallike timecompression tutorial veterancy weefolk weefolkprotagonist workers zoom Con una jugabilidad que recuerda al Dwarf Fortress, esta mezcla entre el Dungeon Keeper y el Minecraft es un gran juego, sencillo en su base pero complicado y muy entretenido.

Nota: Cada enano deja una lápida al morir de forma similar a los Worms.

7 de 10***A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that lie hidden since the Great War. Take charge of your Dwarven settlement while mining, exploring and utilizing your resources with a combination of strategy and management.

Order the inhabitants of a Dwarven settlement to dig, build and conduct research in order to strengthen the clan. Be careful though because you must defend your Dwarves from the terrible beasts that lie in the depths. A unique world is generated each time a new level starts, so you will need to dynamically adapt your strategies and tactics during each session.

As you advance, the Dwarves will level up and gain new skills; progressing from weak dwarvlings to near immortal warriors or master craftsmen. There are also rare resources to be found deeper in the earth that grant access to better buildings and equipment. However, the deeper you dig the more dangerous foes you might unleash...

Features:
* Explore – The randomly generated maps offer replayability while also providing a sense of exploration
* Build – customize your settlement with not only practical constructions, but beautiful ones too! Build objects you think look great, while still gaining progress. Home is where the art is.
* Command – With an intuitive order system the player can easily control oodles of dwarves simultaneously without the need for extensive micro management
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Teleglitch  Test3 Projects;Paradox Interactive (Test3 Projects)2012 1life achievements achievements-public addons aimmode anomalies aspectratio-4-3 assaultrifles automap autozoom beamweapons biorobots bmp bombs capacity-slots chromaticaberration crafting decoybombs demo desura diaries disposableweapons distortedvision doors doors-automatic drugs dungeon electricweapons encyclopedia energyweapons explosives-sticky fallbackweapon firearms grenadelaunchers handguns healingitems independentaim injuries interactionhighlight interactivetriggers inventory itemglow knives letterbox limitedcapacity lineofsight loot-random loot-unexpected lua machineguns machinepistols mapgenerator monsters mp3 mutants nailguns nohealthregen nomusic nosaves openal opengl overheal permadeath pillarbox pixelated png precisionrifles randomstartgear randomstartingequipment reload-auto reload-manual reload-passive robots rockets rogueai roguelite screenshake sdl sdl2 searchedindicator secrets shotguns splatter steampowered swarmers tentaclecreatures tga titlementioned trash tutorial vorbis walking zombies 2012-11-24 Original release
2013-07-24 Die More Edition***Un shooter roguelike con una estética de pixel rancio y una dificultad elevada, a veces más por la escasez de recursos que por los enemigos per se.
Destaca por un sistema de crafteo tan extenso como sencillo de usar.

7 de 10***Teleglitch is a roguelike top-down shooter with pixel graphics. The game takes place in procedurally generated military research & training complex that has a different map every time you play. Our mission is to give players like you a chance to walk in the dark corridors, gripping their gun and few last rounds of ammunition. To play with finger on the trigger, high on adrenaline. We want to give you the, paranoid, sweaty, and bloody hard kind of fun.

The Teleglitch universe:
See the future where humanity is controlled by cold, dark mega-corporations. One of them is Miliary Technology Incorporated (aka Militech), one of the world’s largest military research organizations, specializing in necrotic tissue reactivation and nonhuman combatants (zombies, cloned battle organisms, robots etc). Far out in the edge of colonized space lies Medusa 1-C, a cheap planet with lethal atmosphere. There is only one building on the entire planet – a huge military research & training complex. Unfortunately, something goes very wrong in that base. All you know is that most of the facility personnel have been killed, microchipped and reactivated as combatants by the central processing AI of the facility. Except for yourself, a scientist with an incredibly strong will to survive.

Features:
* 20+ types of various opponents
* 40+ types of weapons and items
* 10 levels that radically change their structure every time you play
* 10+ hours of play time (it gets harder the further you get, surprise)
* Detailed Database with juicy back story and useful info of each monster
* Option to combine all weapons and items into new awesome gear, such as the can gun (empty can + nails + explosive) or the high velocity light machinegun that shoots armor piercing depleted uranium bullets (result of modding the standard assault rifle).
* A sinister narrative filled with greedy military corporations, risky experiments and will to survive.

Everything scientifically accurate, of course.***[media=youtube]7tcxT_WxItE[/media]
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Metro: Last Light  Deep Silver (4A Games)2013 2030s 21stcentury 4aengine achillesheelfoes addons aimmode airducts ambientocclusion asphyxiation assaultrifles beggars bioluminescence bossbattles bridge brothel capacity-toolslots cave chapters chargers city city-moscow-ru communists compass constrainedlocale controllablehelplessness damagedropoff dark day1dlc deadlywater demonoids difficulty directx11 distortedvision doors earth elevators fanservice firearms firstpersonshooter future gashazards gasmask giantspiders grenades handguns healingitems heavyweather hive humanoids incendiarygrenades indicator-visibility insectoids ironsights jigglephysics karma knives ladders lamp lasersight limitedcapacity lostequipment machineguns metro2033 militarybase mines monsters motionblur multibarrelguns multipleendings mutants nazis neutralmonsters nightvision nohealthdisplay nudity objectplot outlaws paranormal pathengine physx postapocalypse precisionrifles prerenderedcinematics prostitutes psychics quarantine ragdollphysics rating-pegi-18 recursivereference refugees reload-manual rescuees rotaryguns ruins russia screenstaining secrets sequence-defend sequence-turret shallowwater shopping shotguns spectres splatter spoilertags ssaa staining stealth steampowered submachineguns subterranean tasktracker temple temporarycompanions thrownweapons town trapdisarming trivialobstacles undefinedelements urbanfantasy ursines uvl-workingtitle visiblelasers weaponcustomization wetland whispers Aunque sus controles y acción son similares a los de cualquier FPS moderno, la atmósfera opresiva y el enfoque postapocalíptico lo hacen diferenciarse, ya que aunque no llega al grado de un survival horror o juegos como el STALKER o los primeros Fallout, si que tiene elementos como la máscara de gas o la escasa munición que lo hacen ser un juego más enfocado en la supervivencia de lo habitual en los FPS.

Su interfaz minimalista es muy inmersivo, menos el panel de munición (que peca además de no ser muy adecuado para ordenador)

La historia sigue directamente los pasos del primer juego, y da mayor enfoque a los enfrentamientos humanos sin olvidar el terror sobrenatural que caracterizara a Metro 2033.

7 de 10***[media=youtube]EdlA__Sv1VU[/media]***It is the year 2034.

Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.

But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.

As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour...

Key Features:
* A gripping, story-driven first person shooter, Metro: Last Light is the hugely anticipated sequel to 2010’s critically acclaimed cult classic Metro 2033
* Experience thrilling combat with an exotic arsenal of hand-made weaponry against deadly foes – both human and mutant – and use stealth to launch attacks under the cover of darkness
* Explore the post-apocalyptic world of the Moscow Metro, one of the most immersive, atmospheric game worlds ever created
* Fight for every bullet and every last breath in a claustrophobic blend of survival horror and FPS gameplay
* Next generation technology boasting stunning lighting and physics sets a new graphical benchmark on both console and PC
* Wage post-apocalyptic warfare online, as Last Light delivers an intense multiplayer experience amongst the dark Russian ruins
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Metro: Last Light Redux  Deep Silver (4A Games)2014 2030s 21stcentury 4aengine achillesheelfoes addons aimmode airducts ambientocclusion asphyxiation assaultrifles beggars bioluminescence bossbattles bridge brothel capacity-toolslots cave chapters chargers city city-moscow-ru communists compass constrainedlocale controllablehelplessness damagedropoff dark day1dlc deadlywater demonoids difficulty directx11 distortedvision doors earth elevators fanservice firearms future gashazards gasmask giantspiders grenades handguns healingitems heavyweather hive humanoids incendiarygrenades indicator-visibility insectoids ironsights jigglephysics karma knives ladders lamp lasersight limitedcapacity lostequipment machineguns metro2033 militarybase mines monsters motionblur multibarrelguns multipleendings mutants nazis neutralmonsters nightvision nohealthdisplay nudity objectplot outlaws paranormal pathengine physx postapocalypse precisionrifles prerenderedcinematics prostitutes psychics quarantine ragdollphysics rating-pegi-18 recursivereference refugees reload-manual rescuees rotaryguns ruins russia screenstaining secrets sequence-defend sequence-turret shallowwater shopping shotguns spectres splatter spoilertags ssaa staining stealth steampowered submachineguns subterranean tasktracker temple temporarycompanions thrownweapons town trapdisarming trivialobstacles undefinedelements urbanfantasy ursines uvl-workingtitle visiblelasers weaponcustomization wetland whispers labelminimizeminimize
Dragon's Dogma: Dark Arisen Capcom2016 1life achievements achillesheelfoes actionadventure actionrpg activeabilityset addons adv-intermediary adv-static ancientenemy animals aristocrats automap autosavepoints beholders bludgeons bodyarmor bossbattles bossmeter bows burning capacity-weight castle cave charactercarrying charactercreation chatter children chimeras chosenone circadiancycle city civilianprotagonist classbased classbasedeq climbingonpeople cloakednpcs cockatrices companion compositefoes controlconfig controllerautodetect creaturefamiliarity creatureidentification cryokinesis cultists cyclopes damageovertime damagetypes dark-limited deadlywater depthoffield difficulty direanimals directinput distortedvision dolbydigital doors dragons dynamiccontrolprompts electrokinesis endlessopposition enemyhealthdisplay enemyupgrade energyregen falldamage fallimpact falseending forest forging fovoption freezing fxaa genderchoice gendereffects genderequipment gianthumanoids giants goblinoids goblins gog grapplers grappling grecoromanmythology group group-leader gryphons harpies holstering hydrae indirectmultiplayer itemrespawn jewelry jobsystem jumping keys knives knockback knockdown ladders lamp limitedcapacity loot-random magic magneticshoulders map meleeweapons mine minibosses minimap monsters mtframework neutralnpcs newgameplus npcfleeing npcspawning objectiveclairvoyance objectiveindicator obscuredprotagonistdialog obsoletedassets ogres openworld optionalfpscap optionaltasks outlaws overburdening paperdoll periodicdangers pressureplates protagonistdesigning protagonistredesigning pyrokinesis quicktimeevent randomevents rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-16 recallportal resourceharvesting resuscitation safepowers safezone sauroids saveanywhere sewers shallowwater shieldbash shields shopping singlesave sizematters skeletons slowmotion sorcery spectres stamina stash steampowered stippletransparency superclass swords taskgenerator tasktracker taxonomy teleport thesoulless thirdoption town tutorial undead unvoicedprotagonist upgradesystem viciouscycle voicechoice walking waterfalls waypoints wellcave wetting wilderness wildlife wolves x360pad xp-deeds xp-kills zombies labelimageminimize
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