showing 1 - 50 of 360 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
3069 | author | ? | Jeremy Vight | labelminimizeminimize |
Jesus in Space | Wisdom Tree (Sunday Software) | ? | labelminimizesubject | |
The Dig | LucasArts | ? | Brian Moriarty (designer) Sean Clark (designer) | labelminimizeminimize |
Warp Rogue | ? | ? | labelimageminimize | |
Alien Trilogy | Acclaim Entertainment (Probe) | 1996 | Alex Lawrence (senior storyboard artist) Andy Brock (additional sound effects) Andy Squirrell (world mapper) Ayaki Konno (additional japanese artwork) Ben McGrath (graphic artist) Ben O'Reilly (texture mapper) Bob Scumaci (fmv composition) Brad Martin Brian Smyj Cameron Sheppard (programmer) Carter Inskeep (voice actor) Charlie Jackson (level modeler) Chris Walsh (programmer) Daryl Meyer Dave Kite (level modeler) David Shea (programmer) Don Hunt (facial animation) Dow Mckeever (sound effects) Errol Gale (level modeler) Greg Michael (programmer) Gregory Caccia Guy Mills (graphic artist) Guy Mills (graphic artist) Jeff Gibson (stunt co-ordinator) Jenny Way John Croudy ('viewports') Jon Gibson (world mapper) Kevin McMahon (graphic artist) Kevin Watts (world mapper) Larry Kelley Lloyd Murphy (graphic artist) Lloyd Murphy (graphic artist) Mark Frazer (graphic artist) Matt Nagy (game designer) Michael Margotta (voice actor) Michael Passuello ('head scan') Nicole Scharff Pat Weber Sones (voice actor) Paul Collingwood (texture mapper) Peter Jones (world mapper) Rachel Segens (graphic artist) Stephen Root (music) Steve Middleton (graphic artist) Steve Rein Tony Monckton (editor) Tracy Lopez ('head scan') Tyrone Miller ('head scan') Vicky Cheale (texture mapper) | labelminimizeminimize |
Chex Quest | Digital Café;Ralston-Purina (Digital Café) | 1996 | labelminimizeminimize | |
Deadly Tide | Microsoft (Rainbow Studios) | 1996 | labelminimizeminimize | |
Drowned God: Conspiracy of the Ages | EMG Publishing (Inscape) | 1996 | labelimageminimize | |
Ecco the Dolphin | Sega (Novotrade) | 1996 | labelimageminimize | |
Hunter Hunted | Sierra On-Line (Dynamix) | 1996 | labelminimizeminimize | |
Master of Orion II: Battle at Antares | Microprose;Atari (Simtex) | 1996 | labelimageminimize | |
Space Hulk: Vengeance of the Blood Angels | Electronic Arts (Kee Games) | 1996 | labelminimizeminimize | |
Zombie Wars | Microforum (Gee Whiz! Entertainment) | 1996 | Elizabeth Pickering (voice actor) George Stamatiadis (sound effects) George Stamatiadis (voice actor) Hugh 'Star Wars' Fleming (voice actor) John Passfield (maps) John Passfield (designer) John Passfield (voice actor) Robert Crane (programmer) Robert Crane (designer) Robert Crane (voice actor) Steve Stamatiadis (graphics) Steve Stamatiadis (designer) Steve Stamatiadis (artist) Steve Stamatiadis (voice actor) Steven Baker (music) Tony Ball (programmer) Tony Ball (maps) Tony Ball (voice actor) | labelminimizeminimize |
War Wind | SSI (DreamForge Intertainment) | 1996 | Aaron Kreader | labelimageminimize |
Ar'Kritz the Intruder | Electronic Arts | 1997 | labelminimizeminimize | |
Conquest Earth | Eidos Interactive (Data Design Interactive) | 1997 | labelimageminimize | |
Dead Reckoning | Piranha Interactive Publishing (Goldtree Enterprises) | 1997 | labelminimizeminimize | |
Enemy Nations | Head Games (Windward Studios) | 1997 | labelimageminimize | |
Krazy Ivan | Psygnosis | 1997 | labelminimizeminimize | |
Machine Hunter | MGM Interactive;Eidos (Eurocom Entertainment) | 1997 | labelminimizeminimize | |
MDK | Playmates Interactive Entertainment (Shiny Entertainment) | 1997 | labelimagesubject | |
Men in Black | Gremlin Interactive (Double Helix Games) | 1997 | labelminimizeminimize | |
The Feeble Files | Adventure Soft | 1997 | labelimagesubject | |
War Wind II: Human Onslaught | SSI;Mindscape (DreamForge Intertainment) | 1997 | labelimageminimize | |
Wing Commander: Prophecy | Electronic Arts (Origin) | 1997 | labelimageminimize | |
Star Wars: Yoda Stories | LucasArts | 1997 | labelminimizeminimize | |
Little Big Adventure 2 | Electronic Arts;Activision;Virgin Interactive (Adeline Software) | 1997 | labelimageminimize | |
Dark Colony | SSI (GameTek) | 1997 | labelimageminimize | |
Quake II | Activision (id Software) | 1997 | John Carmack (game engine) | labelimagesubject |
Alien Earth | Playmates Interactive Entertainment;Melbourne House (Beam Software) | 1998 | labelimageminimize | |
Dark Colony: The Council Wars | Take-Two Interactive Software (GameTek) | 1998 | labelminimizeminimize | |
Dominion: Storm over Gift 3 | Eidos (Ion Storm) | 1998 | labelminimizeminimize | |
Enemy Infestation | Ripcord Games (Clockworks Entertainment;Micro Forté) | 1998 | DJ Nicke (sounds) Ed Orman (lead scenario designer) Kieran Roberts (music) Simon Hayes (lead programmer) Simon Hayes (sounds) | labelimageminimize |
Expendable | Infogrames;Imagineer;Kalypso Media Digital (Rage Software) | 1998 | labelimageminimize | |
StarCraft: Retribution | WizardWorks Software (Stardock Systems) | 1998 | labelminimizeminimize | |
Swarm | Reflexive Entertainment;Camaj Interactive (Reflexive Entertainment) | 1998 | labelimageminimize | |
Tellurian Defense | Psygnosis | 1998 | labelimageminimize | |
The War of the Worlds | GT Interactive (Rage Software) | 1998 | labelimageminimize | |
Turok 2: Seeds of Evil | Acclaim Entertainment;Nightdive Studios (Iguana Entertainment;Nightdive Studios ) | 1998 | labelimageminimize | |
Wacki: Kosmiczna Rozgrywka | Seven Stars Multimedia | 1998 | labelminimizeminimize | |
Deadlock II: Shrine Wars | Accolade (Cyberlore Studios) | 1998 | labelimageminimize | |
Shadow Master | Psygnosis (HammerHead) | 1998 | labelimageminimize | |
Aliens Online | Electronic Arts (Mythic Entertainment) | 1998 | labelimageminimize | |
StarCraft | Blizzard Entertainment | 1998 | Chris Metzen (designer) Derek Duke (composer) Glenn Stafford (composer) James Phinney (designer) Jason Hayes (composer) Tracy W. Bush (composer) | labelimagesubject |
Outwars | Microsoft (SingleTrac) | 1998 | labelimagesubject | |
Unreal | GT Interactive;Infogrames (Epic MegaGames;Digital Extremes) | 1998 | Alexander Brandon Artur Bialas (art) Carlo Vogelsang Cliff Blezinski (design) Cliff Blezinski (level design) Dave Carter (animator) Dave Ewing (sound) Erik De Neve James Schmalz (design) James Schmalz (art) James Schmalz (programming) Jay Wilbur Michiel Van Den Bos (music) Mike Leatham Nick Michon (programming) Pancho Fiorentino Peter Hajba (music uncredited) Shane Caudle (level design) T.Elliot Cannon Tim Sweeney | labelimageminimize |
Freespace | Interplay (Volition) | 1998 | labelimageminimize | |
X-COM: Interceptor | Microprose | 1998 | Dave Ellis (design) | labelimagesubject |
M.A.X. 2 | Interplay (Flat Cat) | 1998 | labelimageminimize | |
Half-Life | Sierra On-Line (Valve) | 1998 | Andrew Coward Bill Van Buren Brett Johnson Cade Myers Chuck Jones Dario Casali Dave Lee Dave Riller Douglas R. Wood Erik Johnson Gabe Newell Greg Coomer Harry Teasley Jay Stelly (Sound effects) John Guthrie Julie Bazuzi Karen Laur Kate Powell Kelly Bailey (Composer) Ken Birdwell Ken Eaton Lisa Mennet Marc Laidlaw (Storyline) Matt Eslick Miene Lee Mike Harrington Mona Lisa Guthrie Monica Harrington Phil Kuhlmey Randy Lundeen Steve Bond Steve Theodore Ted Backman Torsten Reinl Wes Cumberland Yahn Bernier Yatsze Mark | labelimagesubject |