showing 26 - 75 of 492 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardtagsdescription
Beyond Good & Evil Ubisoft (Ubisoft Montpellier)2003 1life abominations actionadventure aircushionvehicle aliens animalpeople aspectratio-4-3 bechdelwallace bossbattles chargedattack city cliffhanger companion conspiracy cooperation demo directx9 download eax3 eldritchabominations elevators espionage fantasyworld femaleprotagonist fictionaluniverse guidedweapons hovervehicle humanoidprotagonist industrial-setting insectoids jadeengine journalistprotagonist meleeweapons minigames monsters moon nomagic photographing polearms postcreditsscene protectioncomplex rating-esrb-t rebellion rebelprotagonist rewardingvandalism robots savepoints sciencefantasy shopping spacecraft spacecraft-small spoilertags staves stormtroopereffect stylized subterranean undefinedsetting uvl-imagequality voiceovers walking win2k win98 winxp 2003-11-03 as boxed
2008-05-12 on Steam***[spoiler=Show spoiler info;Hide spoiler info][code]alienprotagonist[/code] - revealed at the very end with no earlier indications of it.
[code]starship[/code] - can be considered a spoiler as well, for it is not expected nor indicated by anything for the first ~1/3s of the game. Nor is it exactly obvious that you'll be manually flying around with it.
[code]moon[/code] - this is pretty obvious as soon as it's mentioned, which was somewhat early, IIRC. Visiting it happens at the very end, though.[/spoiler]***Supports only 4:3 aspect ratio but enforces letterboxing for some peculiar reason (with even 4:3). Use of any aspect ratio besides 4:3 still gets letterboxed and the image is stretched (everything from the 3D view to 2D interfaces).***Latest version: [url=http://www.ubi.com/US/Downloads/Info.aspx?dlId=4]1.01[/url] (as of 2004-01-04)***[sic]
For Centuries, the planet Hillys has been locked in conflict with a race of relentless alien invaders.

Wary of her government's promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.

Armed with her camera, Dai-Jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom

In a world where deception is the deadliest weapon of all, will Jade's discoveries be enough to free her people?
[Box blurb]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 700 MHz CPU
* 64 MB RAM
* 32 MB VRAM
* GeForce 256 or Radeon 7200 GPU
* 2.3 GB HD space

[b]Recommended:[/b]
* 1.3 GHz CPU w/ SSE
* 128 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 9500 GPU
* SPU w/ EAX3***Distributed by [i]Dice Multi Media Europe[/i] in Europe

Comes on 3 CDs.
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Devil Whiskey Shifting Suns Studios2003 cdrom demo download gridmove pythonlanguage sdl vorbis labelimageminimize
X²: The Threat  Enlight Software (Egosoft)2003 30thcentury aliens commercial contraband demo download energyweapons extraterrestrial factions freelancing future inventory-vehicles lgpcp license-proprietary lookaround mercenaryprotagonist neutralnpcs openal opengl openworld origlang-german portals space spacecraft spacecraft-small spacefaringage spaceflight spacelanes spacesuit spacewalking stacsim steampowered trading uvl-imagequality uvl-searchelp voiceboard warptravel x-universe labelminimizeminimize
Ricochet: Lost Worlds Reflexive Entertainment2004 breakoutlike demo download With its stunning visuals and sound effects, gripping soundtrack and compelling level design, Ricochet Lost Worlds could quite possibly be the most addictive game ever made. This remarkable breakout action game will entertain your whole family for hours on end! Throw into the mix a slew of innovative power-ups, a new "Ring Game" and a level editor where you can make your own levels and you have an unbeatable combination... it's a blast! labelminimizeminimize
Painkiller Dreamcatcher (People Can Fly)2004 ♫bachclavier2pnf6 1life achievements achillesheelfoes afterlife alternateattack arenafpstps armyofone aspectratio-4-3 autorun autosavepoints beamweapons bossbattles bunnyhopping cemetery chosenone coffins colossi cryogenicweapons deadprotagonist demo demons directx8 dissolvingcorpses download elimination energyweapons exoticweapons falldamage firearms firstpersonshooter fov-horizontal gadgetweapons gamespy ghosts gianthumanoids giantmonsters gore gothic havokphysics healthpickups hell hellscape inertscenery judeochristianmythology juggernauts jumping lua milessound mixedtheme modifiable monsters mookrush mp-dm multipleendings multitools nailguns ninja noports pain-engine painkiller-series purgatory religion-christian rewardingvandalism rockets satan saveanywhere secrets serious skeletons solomission souls spearguns stocksounds suicideattackers supermode tanks throwback town traproom twitchshooter undead underworld uvl-releases walking walkingarmory widescreen witches zombies [b]How to kill:[/b]
[spoiler=Necrogiant (chapter 1 boss);Hide]Nothing special needed. Just keep distance from him after he breaks his chains and use long range weapons like the stakegun.[/spoiler]
[spoiler=Mudgiant-thingy (chapter 2 boss);Hide]Shoot the bubbles under him until you get permanently burning bubbles (burst them all). Shoot bubbles that float near the boss. Shoot at the boss directly until he has extinguished all. Repeat.[/spoiler]
[spoiler=Guardian (chapter 3 boss);Hide]Destroy his warhammer, then Guardian himself.[/spoiler]
[spoiler=Alastor (chapter 4 boss);Hide]No special tricks needed. At the end you need to destroy the statues when he's drawing energy from them.[/spoiler]
[spoiler=Lucifer (chapter 5 boss);Hide]"Push" (shoot, really) the meteors he summons back at him.[/spoiler]***[b]widescreen[/b] - this unfortunately reduces the vertical visibility by cutting off the top and bottom part of the screen so the edges still match the same angle.
[b]stock sounds[/b] - one is noticeable in C1L4 (Cathedral) where it's played as a random-ish background sound.
[b]colossi[/b] - the necrogiant, the protagonist is hardly the size of its fingernail.
[b]mookrush[/b] - is actually interrupted, several times even, but that's because the boss appears at those times and everyone else disappears for a short while.***2007-01-27 on Steam, by Dreamcatcher Interactive (lang: eng, ger, fre, spa) ; Gold Edition (actually Black Edition)
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Ground Control II: Operation Exodus  Vivendi Universal;Sierra (Massive Entertainment)2004 28thcentury 3rdmillennium aliens biotechnology cdrom combiningentities demo directx9 display-800x600 drm extraterrestrial formations future gamespy garrisons groundcontrol-series infantry landvehicle leveleditor masstech-engine mediaindrive milessound militantprotagonist militaryfiction missionbased noports otherworld securom securom5 serialkey serious shadermodel1 shadermodel2 spacefaringage steampowered tactical tutorial unitybyforce veterancy weaponsplatforms [b]display-800x600[/b] - 800x600 and anything up displays fine, anything below turns text to mush.***[sic]
[b]Ground Control II: Operation Exodus[/b] is an epic real-time action-strategy game that puts you on a futuristic battlefield where only brilliant tactics will prevail. As Captain Jacob Angelus take command of the hardware-intense [b]Northern Star Alliance[/b] or the nano-organic technology of the alien [b]Virons[/b]. Battle it out in [b]24 action-packed missions[/b] and in [b]multiplayer[/b].

[b]Innovative Gameplay[/b]
Keep your enemy on the back-foot by creating new, more powerful alien units with unique abilities by melding your Viron troops together.

[b]Amazing Graphics[/b]
Experience outstanding levels of detail. Take a strategic view of your battlefield or zoom in to see the battlescared faces of your infantry.

[b]Unique Multiplayer Modes[/b]
2 to 8 players play simultaneously in co-operative or competitive games over LAN or Internet. Unique drop-in game servers allow you to join an on-going game at any time, and compete in equal terms.

[b]Free Level Editor[/b]
The included editor allows you to create new maps featuring an infinite number of different modes.

The [b]Massgate[/b] online community system gives immediate access to online matchmaking, hi-score ladders, tournaments, chat rooms and much more. Join thousands of players online to get a quick adrenaline rush any time you want.
[Box blurb]***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 800 MHz Pentium III or Athlon CPU
* 128 MB RAM
* 32 MB VRAM
* GeForce or Radeon GPU w/ T&L
* 1.5 GB HD space
* 56K modem for multiplayer***Latest verion: 1.0.0.8; patch 2 (as of 2004-10-04)
Retail: 1.0.0.6***[b]Factions:[/b]
* Northern Star Alliance
* Terran Empire
* The Viron Nomads***Ground Control 2 is an action-oriented game of tactics and warfare. As Captain Jacob Angelus of the Northern Star Alliance, you will command squads of infantry, artillery, and airpower against the might of the Empire of Terra. Base building and resource-collecting are replaced with unit control and combat tactics where your knowledge of the battlefield maneuvers will make the difference in your fight against a ruthless enemy. Position your troops on hilltops for better aim or inside buildings and forests for protection as you'll need to use every inch of terrain to your advantage. Call in air strikes or assault pods to bring the battle behind enemy lines. Send out scouts to locate the enemy and use spotters for your artillery with the 360° free-roaming camera. Experience the total immersion of futuristic warfare as you lead your forces to victory!

STORY

The story begins in A.D. 2741 on a distant planet called Morningstar Prime, a world initially colonized during the 24th century by Crayven Corporation from Earth. Morningstar Prime is but one of hundred planets discovered during mankinds reemergence from the Third World War. Morningstar Prime resembles Earth in many ways, it features indigenous life forms and a similar but still different flora and fauna.

The Great War with the Terran Empire has forced the originally democratic twelve city-states of Morningstar Prime to unite under one military leader and the flag of the Northern Star Alliance.

Battlefield Lost
During the First Stellar War in the 25th Century, the Crayven Corporation lost contact with the colony on Morningstar Prime, leaving them and the other colonies in the outer fringes to fend for themselves. In 2701, the new Terran Empire returned to the outer fringes with the intent of reconquering those colonies. The Imperial forces initially expected little resistance, having assumed that Morningstar would have been devastated and regressed like many other outer colonies.

The first Imperial strike was sudden and savage but the NSA managed to defeat the strike fleet, much thanks to the military competence and leadership of Fleet Admiral T Parker. The initial victory allowed NSA to improve their defenses and gear up for war. Fleet Admiral T Parker, an experienced and wise commander knew that they had won the battle but not the war. She initiated several projects that would search for a long-term solution to the threat from the Terran Empire.

In the following years, the war continued to be fought in space. For several years the Terran Empire attacked NSA space, destroying its colonies one by one, enslaving the people and getting closer to Morningstar Prime, the NSA home world. In 2730, after 29 years of constant war, NSA lost the last of their huge Fortress class ships along with the majority of all their capital ships in a decisive battle outside Morningstar. The NSA had in one single battle lost all their space capability and was at the mercy of the Empire. The Terran Empire ignored all negotiations for peace, they held true to their long-kept tradition: leave no pardon, no surrender.

Fortunately, Fleet Admiral T Parkers' legacy was already in action. Huge electromagnetic domes had been erected on Morningstar Prime to shield the largest cities from orbital bombardment. But they never had the time nor the resources to shield all cities; millions died in month long planetary bombardments. Several urban areas were reduced to piles of rubble and eerie graveyards.

The war entered a brief state of stalemate, as the Empire was unable to penetrate the shields while the NSA were being held prisoners in their own shields. The stalemate was broken when the Empire managed to land their first troopships in the bombarded regions outside the domes.

Jacob Angelus' Company has been sent to Morningstar capitol, where situation is becoming more and more critical and desperate.
For NSA, destiny is at hand; its only hope lies in an ancient and forgotten legend...
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Doom 3  id Software2004 1life 2140s 22ndcentury airlocks alientechnology alteredreality ammomagazines antagonistawareness anticipatorysightings anticipatorystockpiles aspectratio-4-3 assaultrifles autosavepoints biogrowth bodyarmor bossbattles cc chargingweapons color-32bit communicator corridorshooter cyborgs dark demo demonicinvasion demons descriptivenames diaries dimensionalbreach dimensionalportals dimensionaltravel dingy directx9 dissolvingcorpses doom-series doors doors-automatic drm drm-removed eastereggs eax4 elevators elevators-multifloor encounters-popup eviloverlord excavation extraterrestrial fatties firearms firstpersonshooter future grenadecooking grenades handguns heads healthpickups healthregen healthregen-stunted heavyspecularity hell hellscape humanfacedcreatures idtech4 inclinators ingamecinematics interactiveterminals jumping keycodes ladders lamp locationinfo magiccircles mars mediaindrive megacorps militantprotagonist minigames monstrouschildren namelessprotagonist newgameplus nomodalpause novintfalcon npcfriendlyfire npcstrife oddappliances openal opengl overcharging pain pandorasbox paranormal pda plasmaweapons portals powertools rating-bbfc-18 rating-esrb-m rating-pegi-18 reanimators reboot red reload-auto reload-manual researchfacility rockets rotaryguns safedisc saveanywhere sciencefantasy scientists secrets sentientartefact serialkey serious shadowvolume shotguns soldiers spacefaringage spiderbots steampowered subtitledeficient supportnpcs teleport teleporters temporarycompanions unlockable-difficulty unorthodoxweapons uvl-distributors walkers walking walkingarmory whispers win2k winxp zip Note! Activision worked only as distributor for Doom 3, not publisher.***Science has unlocked the gates to the unknown, and now only one man stands between Hell and Earth. A Sci-Fi horror masterpiece, Doom 3 is like nothing you've ever experienced. Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the most frightening and gripping first person gaming experience ever created.

[i]Terrifying atmosphere[/i]
Never before seen detail with real-time lighting and shadows

[i]Disturbingly lifelife[/i]
Real-world physics, killer AI and 5.1 surround sound

[i]Fight for your life[/i]
Battle in team or deathmatch-based modes
[Box blurb]***Comes on 3 CDs.

EAN-13: [code]5030917024399[/code]***[b]missing images:[/b] interesting and clear main/cover image to replace the current low resolution one***Latest version: [url=ftp://ftp.idsoftware.com/idstuff/doom3/win32/]1.3.1[/url] (as of 2006-12-14)***You take up the role of nameless marine come to UAC Mars research base as a replacement to fill up the diminishing security forces on site. You're initially greeted by bleak residents of the Mars base and the uptight workforce of the place and are quickly pushed to your first assignment. And your arrival could not have been on worse time, as the conditions rapidly deteriorate from then on into an invasion by demonic forces and a darker plot brewing behind it.

---
Personally I think the game is quite good, and the major criticism from others seems to have been about the extremely dark setting (lack of lighting), but how many horror games do you see in brightly lit environs that still manage to scare you? I doubt any. Creep you out by weirdness, perhaps, but not scare you.

The only gripe I have about the game is that it relies all too much on scripted sequences to scare you, and the mob A.I. seems to be a bit too straightforward to give much challenge as it's quite easy to figure out and once that's done, most situations are ridiculously easy to handle, especially with the virtually infinite ammo you have (not that that's much a surprise as the place _is_ weapons research and manufacturing facility on top of everything else).***[b]Minimum:[/b]
[*] Windows 2000 or XP
[*] Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
[*] 384 MB RAM
[*] 64 MB VRAM (Radeon 8500 or GeForce 3)
[*] 8X CD-ROM drive
[*] 2.2 GB free HD space
[*] soundcard
[*] mouse
[*] keyboard***[spoiler=Show partial access code list;Hide code list][b]Syntax:[/b]
[code]locked object : code [lock location] [code found from][/code]

Listed in order of encountering the locked object

Reception & Marine HQ
Combat Prep : 584 [Marine HQ] [Bill Tyson's PDA near the location on second visit to Marine HQ]
Locker #001 : 396 [Maintenance] [Kitchen, Adam's PDA] – automatically opened and emptied on return trip if not opened by player
Locker #023 : 531 [Energy Stab. Unit] [Baston's PDA right next to it]
??? Possible missing code for something here around this portion of the game?
Locker #017 : 347 [Infirmary] [Caseon's PDA found right next to it]

Alpha Labs (no backtracking)
Locker #013 : 586 [Alpha Labs Hallway] [Dorweiler's PDA found right next to it]
martianbuddy : 0508 [North Hallway] [Moses' PDA found right next to it]

Alpha Labs Sector 1
Locker #009 : 752 [?] [Berger's PDA in nearby room]

Alpha Labs Sector 2
Locker #038 : 409 [MFS Compressor] [Chin's PDA in Engineering Security Checkpoint]
Locker #039 : 102 [Coolant Control Junction] [Connors' PDA in MFS Compressor]

Alpha Labs Sector 3
Locker #047 : 123 [Hazardous Materials Lift] [Lamia's PDA in Hazardous Waste Disposal]
Locker #048 : 123 [Coolant Monitoring] [Lamia's PDA in Hazardous Waste Disposal]
Locker #049 : 123 [EFR Staging Room 1B] [Lamia's PDA in Hazardous Waste Disposal]

Alpha Labs Sector 4
door : ? [Reactor Junction 1] [???; Unlocked if you free the scientist in the previous room]
Locker #064 : 651 [?] [Nelson's PDA]

Enpro Plant
Locker #063 : 972 [Power Core Access] [Chasar's PDA right next to it]
Plasma Storage : 734 [Maintenance 3] [Hammer's PDA in same large room]

Central Communications Tower
Locker #054 : 246 [Security Office] [Wolfe's PDA in Comm Systems]

Waste Recycling 2
Locker #003 : 483 [Monorail Access] [Sadowayj's PDA in Central Maintenance, Waste Recycling 1, and Johnson's PDA in Main Environment Control]

Monorail
Locker #003 : Open [Recycling Boarding Plat.] [None needed]
Monorail Airlock : 826 [Site 2 Transfer Area] [Ross' PDA in Site 2 Transfer Area]
Locker #054 : 142 [Site 2 Transfer Area] [Hollies' PDA right next to it]

Locker #078 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]
Locker #079 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]

Delta Labs 1
Locker #210 : 298 [Storage Room 21-D] [Price's PDA in Delta Entryway]

Delta Labs 2
Locker #112 : 538 [Records Office] [Cinder's PDA in Delta Ops Administration]
Locker #113 : Open [Records Office] [None needed]
M. Abrams office : 931 [Delta Security Junction] [Abrams' PDA in Kaczynski's room in Alpha Labs 4]
Locker #116 : 972 [Delta Security] [Terminal right next to it]
Locker #114 : 715 [Operations Server Room] [Post-it note on the side of the locker]
Locker #115 : Open [Operations Server Room] [None needed]

Delta Labs 2b
Locker #103 : 259 [Maintenance Corridor] [Erikson's PDA right next to it]
Locker #216 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #217 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #213 : 371 [Stasis Transfer Control] [Stemmon's PDA in Maintenance Area 4]
Locker #666 : 372 [Analysis Control] [Post-it note next to the locker numpad]

Storage 07 : 725 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]
Martian Buddy : 0508 [Secure Storage] [Moses' PDA found in Alpha Labs]
Level 3 Access : 463 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]

Delta Labs 3
Locker #317 : 841 [Terminal Office Storage] [Cerano's PDA in Lower Terminal Office]
Locker #386 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]
Locker #387 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]

Delta Labs 4
Locker #104 : 579 [Delta4 Security] [Downing's PDA in Delta4 Junction 2, also a terminal nearby]

CPU Complex
Locker #452 : 571 [Entrance Checkpoint] [Jackson's PDA in Delta Main Lobby in Delta before entering CPU Complex]
Lab A : 626 [Main Entrance Hall] [Bates' PDA in Security Monitoring, also seen through a security monitor nearby]
Locker #669 : 468 [Lab A Upper Floors] [Haskell's PDA in Lab A ???]
Locker #009 : Open [Lab A Upper Floors] [None needed]
[/spoiler]
The code listing will be completed when I bother to, which likely won't be anytime soon.
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Iron Warriors  Battlefront.com;Strategy First;Black Bean (IDDK;Crazy House)2004 1990s 20thcentury cdrom cpplanguage demo directx9 driving dvd europe militantprotagonist militaryfiction naturalistic serious steampowered tank tanksim win2k winxp [b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 256 MB RAM
* Radeon 7500 or GeForce 2 GPU
* 2 GB HD space

[b]Recommended:[/b]
* 2.8 GHz Pentium IV or Athlon XP CPU
* 512 MB RAM
* GeForce FX5600 or Radeon 9800XT GPU
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Dawn of War  THQ (Relic Entertainment)2004 3plusfactions aliens asymmetricfactions clothdyeing commanders construction-instant control-groups controlpoints cpplanguage cpu-pentium3 dawnofwar demo difficulty directx9 disproportionalworld divx drm drm-removed elves expenses-instant extraterrestrial future gamespy goblinoids graphicdeaths hillland interspecificconflict lua micromanagement militantprotagonist militaryfiction miniaturegame missionbased mp-crossaddon mp-lms mp-teams nopointercapture noports orcs realtimestrategy saveanywhere scaleform securom securom5 serialkey serious sharedsetting spacefaringage structureupgrades supervisorprotagonist supportnpcs upgrades-transient upgradesystem uvl-tiein vehiclepainting war wargame wh40k win2k win98 winxp worldcybergames A squad RTS who heavily relies in micromanagement and special abilities of the ample selection of units.

Pros:
-Squad upgrading and special units.
-Fast ranged and melee combat.
-Orks and their special tech tree and morale system.
-Customizable faction aesthetics.

Cons:
-Badly optimized for contemporary computers (specially for graphics and resolution)
-Crashes frequently.
-No map editor.
-Sometimes your units don't follow your orders about stances/modes.

6 of 10***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- Eldar
- Space Marines
- Chaos Space Marines
- Orks***Ten thousand years have passed since the treasonous acts of Chaos toppled the Golden Age of mankind. Fires burn brightly throughout the galaxies, illuminating carnage and slaughter as mankind defends itself from ancient enemies. Hardened forces collide with one goal in mind, the complete extermination of their opposition. "Game of the Year" developer, Relic Entertainment, brings the world's most successful tabletop war game to the PC. Control one of four unique races in head-to-head or cooperative multiplayer action, where faith, skill, and strategy are requisites in ruling the universe.

Features:

* Cinematic quality melee and ranged combat that show battle in detail never before seen in a real-time strategy game.
* Improved resource model that focuses action on the frontline.
* Tactical features, such as cover, squad-based gameplay, morale and hero units, which promotes unit strategy over mass assaults while still allowing for large-scale battles.
* 4 unique races, each with their own unique strategies.
* Epic ‘Single Player Campaign' employing classic storytelling elements of treason and conspiracy.
* 2-8 player multiplayer via LAN or Internet providing endless re-playability.
* New multiplayer features, including customizable squad colors, banners, badges, insignia and names, and the ability to ally with other players
[Relic]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.8 GHz Pentium III or equivalent CPU
* 256 MB RAM
* 32 MB VRAM
* 2.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM***First game in the Dawn of War series, starting with only one campaign for the Blood Raven chapter of Space Marines. Other races included, but not playable in single-player, are Orks, Chaos Space Marines and the Eldar.
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SuperPower 2 DreamCatcher Interactive (GolemLabs)2004 2000s 21stcentury demo earth governmentsimulation present rating-esrb-t labelimageminimize
Wik and the Fable of Souls Reflexive Arcade (Reflexive Entertainment)2004 demo igfgrandprizeaward igfnominee indie nonhumanprotagonist Wik and the Fable of Souls has over 120 jaw-dropping levels, enchanting atmospheric music, stunning effects and never-before-seen game play. This is a delightful game featuring superbly detailed graphics that will keep you spellbound with amazement. labelimageminimize
Half-Life 2  Vivendi Universal Games;Valve Corporation (Valve)2004 1life 21stcentury absolutearmor achievements achievements-public airboat airlocks aliens alternateattack ammomagazines anticipatorystockpiles apartmentbuilding armoredcars aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 autosavepoints awardgdcwriting bioships bludgeons breakpad bridge buggy burrowers cagetransport cave cc censored chainreactions chapterreplay chargers chosenone city cliff cliffhanger compatiblewine controllablehelplessness corpseactions crates crossbows dam damageindicator dawnofanewage demo difficulty difficulty-ingame dilapidated directx7 directx8 directx9 disintegrators displaydevices distortedhearing dollyzoom doors download driving drm drm-activation dystopian earth ectsaward elevatedglitch encounters-popup energyshields energyweapons explosiveobjects extensible facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife handguns havokphysics hazmatsuit headtracking healthbuffer healthpickups healthwarning helicopters idlenoise illequipped ingamecinematics inpersoncinematics insectoids jumping ladders langchinesesimpl langchinesetrad langthai leveleditor license-crossplatform lightbridges lighthouse lipsync livinglegend lostresources mandatoryloss meleeweapons middleprojection modifiable motionblur mutablescenery-fixtures mutablescenery-small nochildren nofriendlyfire noodleincident npchiding oculusrift pain parasites planetlooters postapocalypse powerarmor powerthrow prison projectileimmunity prologue radiotap railway railyard rebellion rebelprotagonist recurrence recurrence-character recurrence-creature recurrence-object reload-auto reload-manual retcon rewardingvandalism robots rockets saveonline savior scientistprotagonist scientists secrets sequence-defend sequence-survival sessilecreatures shallowwater shore silentprotagonist singlegenderopposition soldiers sourcecodestolen sourceengine squatters steampowered steamworks storagearea superweapon suppression swimming teleporters telescope temporarycompanions timespan-days title-animated title-multi title-scene trains trampling tripeds turrets underwaterdiving voiceovers walking walkingarmory warehouse widescreen win2k windy winxp zombies Uno de los mejores juegos de todos los tiempos, la mejor comunidad modder del mundo y predecesor de juegos como el Portal 2 y el TF2.

9 de 10.***[code]하프라이프[/code] literally reads [code]hapeu raipeu[/code] which is presumably transliteration of English "half-life".***It's commonly pointed out by various people (also by the [url=http://hlcomic.com/index.php?date=2005-06-22]Concerned HL2 comic[/url]) that you can't sprint when your flashlight runs out of power and this doesn't make sense (to them). However, they fail to realize a simple fact: default movement mode is already [i]running[/i] (this is fairly obvious, which makes me wonder how people manage to miss it). The thing they think is running is literally [i]sprinting[/i] largely accomplished by the aid of the HEV suit (a type of utility power armor) Gordon is wearing. So the sprint expends the same suit energy your flashlight uses. However there is obvious discrepancy in the amount of energy used.***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.2 GHz CPU
* 256 MB RAM

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM***Half-Life2: Game of the Year Edition was also published in Israel. While the packaging is in English, the manual and game itself are in Hebrew

Valve Software/Vivendi Universal Gameswon the 5th annual (2005) Game developers Choice Awards - Best Writing. Marc Laidlaw was designated in the nomination.

From the official site:
By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors -- even the emotions -- of both friends and enemies.

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people -- people he cares about -- are counting on him.
[Zerothis]
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Shredder 9 ChessBase (author)2005 chess commercial demo dualism forethoughtrequired grid grid-square langinsignificant license-proprietary naturalistic perfectinformation traditional labelimageminimize
Starship Troopers  Empire Interactive;Buka Entertainment (Strangelite Limited)2005 alienmenace aliens alternateattack ammomagazines assaultrifles autosavepoints barragezone demo demonware difficulty directx9 dismemberment display-1024x768 doors dvd elevators explosiveobjects extraterrestrial facelessprotagonist fallbackweapon firearms firstpersonshooter future grenades groupmind guidedweapons inclinators inertscenery ingameintro insectoidmenace insectoids militantprotagonist militaryfiction missionbased movie mp-dm mp-teams objectiveindicator oneofmany playerprofiles powerarmor precisionrifles psychics reimagining reload-auto reload-manual rewardingvandalism rockets saveanywhere sequence-defend serious shadermodel2 shieldregen shotguns spacefaringage starshiptroopers swarmers uselessallies uvl-confusable uvl-romanizationmissing voiceovers walking Latest version: 0.5.24 (as of 2005-12)

All patch downloads, even official ones, point to Nvidia's site (directly to the file): http://download.nvidia.com/downloads_emea/Starship_troopers/StarshipTroopersGlobalPatch-5.24.exe***The player controls an elite Marauder who participates in offensives with regular troopers. Considering that in the original book [i]all[/i] troopers wore the Marauder suit, this is more in line with the 1997 film from which most of the visuals are from. The suit lacks the jump jets and other functionality from the book, though.***Not to be mistaken with the [game=#16893]2000 RTS[/game] game by the same name from Blue Tongue.***[b]Minimum requirements:[/b]
* Windows 2000 SP4 or XP
* 2 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 4 GB free HD space

[b]Note:[/b] Minimum spec is enough to run the game with everything turned off or to the minimum and running on 640x480 resolution.

[b]Recommended:[/b]
* 3 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GPU

[b]Note:[/b] Recommended spec is enough to run the game with all settings turned on or to the maximum, and running on 1024x768 resolution.

[b]Supported video cards:[/b]
* GeForceFX 5600/5700/5800/5900 series (not LE versions)
* GeForce 6 and 7 series
* Radeon 9600 Pro¹ and XT/9700/9800 series
* Radeon X300/X600/X700/X800 series¹
¹) not the 9700SE or onboard versions

[b]Firewall/NAT configuration:[/b]
UDP ports 3304, 3307 and 3074-3080
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Under Siege  Dar al-Fikr (Afkar Media)2005 1990s 2000s advergame demo firstpersonshooter langarabic latemodernperiod militainment neareast recruitmenttool underash labelimageminimize
Adanaxis Mushware2005 beamweapons cpplanguage demo opengl plasmaweapons rubylanguage sdl space vorbis xml labelimageminimize
Utopia City  Reef Entertainment;Russobit-M (Parallax Arts Studio)2005 2090s cyberpunk demo dvd firstpersonshooter future mcdudaward origlang-russian virtualreality win2k winxp [b]Minimum:[/b]
* Windows 2000 or XP
* 800 MHz Pentium III or Athlon XP CPU
* 256 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 8500 GPU
* 1 GB HD space

[b]Recommended:[/b]
* 2.5 GHz Pentium IV or Athlon XP CPU
* 1 GB RAM
* GeForceFX 5950 or Radeon 9800 GPU***Utopia became a "purgatory" for its people as it promised to grant them the ability to create their own paradise. In exchange, the Mastermind was allowed to freely scan each person’s emotions, thoughts and feelings. The experiment turned out to be such a success that the Mastermind offered Utopian citizenship to the rest of the non-virtual world. Over time, the experience of Utopia became so popular that its inhabitants eventually outnumbered those remaining in the real world. Thousands of Utopia’s users refused to exit the virtual world. Hoping to gain immortality each inhabitant sought to become a "digital god" and create his or her own paradise. The physical world fell apart in their absence. The deterioration of the physical world prompted the government to establish the Department of Anti-Utopian Affairs (AUA), created for the sole purpose of sending elite teams of agents, called Removers, to Utopia. The players have a choice: they may conform to the ways of Utopia and abide by its laws; or, if they figure out how to free themselves, they can attempt to destroy the Mastermind and rescue the other hostages trapped in the great virtual dream.
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Project: Snowblind Eidos Interactive (Crystal Dynamics)2005 1life city cyborgprotagonist cyborgs demo firearms firstpersonshooter militantprotagonist militaryfiction novintfalcon postmodern quazal shadermodel1 voiceovers walking Working title: Deus Ex: Clan Wars labelimageminimize
Freedom Force vs The 3rd Reich  Irrational Games;VU Games;Digital Jesters (Irrational Games)2005 20thcentury actionrpg comic demo directx8 download earth gamebryoengine heroprotagonist superhero-theme superpowers worldwar2 labelimageminimize
Darwinia Introversion Software2005 demo eastereggs-date energyweapons friendlyfire giantspiders grenades humblebundle igfgrandprizeaward igfnominee indie pixelated playerprofiles resourceharvesting retro serious skipnoninteractive splittingcreatures teleporters tentaclecreatures unitlimit upgradesystem uvl-missingimages virtualreality widescreen xaudio Un juego de estrategia curioso, con una jugabilidad que recuerda más a un juego tipo Dios (y Dios dijo "hágase el puntero" y el puntero se hizo para apuntar a otro puntero) como el From Dust que a un juego de estrategia propiamente dicho.

Como destacable está el uso del relieve, que puede ponerse fácilmente a tu favor o en tu contra si lo descuidas.

Un juego de estrategia muy atípico y entretenido, muy directo en la acción.

6 de 10***The world of Darwinia is a virtual themepark, running entirely inside a computer network and populated by a sentient evolving life form called the Darwinians. Unfortunately Darwinia has been overrun by a computer virus which has multiplied out of control. Your task is to destroy the Viral Infection and save the Darwinians from extinction.

Independent Games Festival 2006
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Psychonauts Majesco;Double Fine Productions (Double Fine Productions)2005 ♫1812overture awardgdcwriting childprotagonist children childvictims clanguage demo difficultyspike directx9 dreamworld eax2 forest gameoftheyear hammerspace hugeheads invisibleanatomy license-crossplatform luchadores mexican-theme mystery nightmare openal playablemenu powercorrupts prodigalprotagonist psionics-theme psychicpowers psychics rating-esrb-t sequence-defend shadermodel1 shopping summercamp surreal unusualprotagonist voiceovers vorbis walking win2k win98 winxp A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.***
[12]***Un plataformas-aventura, con una mecánica sencilla pero interesante y una gran historia (siendo Double Fine era de esperar una buen argumento)
Y mucho humor.
Mucho.

Muy recomendable.

8 de 10***[b]In-game references:[/b] (games/culture; severely incomplete list)
* Alice in Wonderland
* Monkey Island

Double Fine Productions/Majesco Entertainment Company won the 6th annual (2006) Game developers Choice Awards - Best Writing. Tim Schafer and Erik Wolpaw were designated in the nomination.***[b]Minimum requirements:[/b]
* Windows 98 SE, 2000 or XP
* 1.0 GHz Pentium III and Athlon CPU
* 256 MB RAM
* 64 MB VRAM (GeForce 3 or Radeon 8500)
* 3.75 GB free HD space

[b]Recommended:[/b]
* 2.0 GHz Pentium IV and Athlon CPU
* 512 MB RAM
* 128 MB VRAM (GeForce FX 5600 or Radeon 9600)
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BloodRayne 2 Majesco (Terminal Reality)2005 1990s 1life 20thcentury bloodrayne clothingchanges combatstilettos demo dualwielding fanservice femaleprotagonist firearms gore grotesque healthdraining hybridprotagonist jigglephysics jumping katar mansion meatshield meleeweapons opendynamicsengine past prostitutes rating-esrb-m serious shadermodel1 splatter steampowered titlementioned titularcharacter unusualprotagonist vagrants vampireprotagonist vampires visionmodes walking labelimageminimize
Dawn of War – Winter Assault  THQ (Relic Entertainment)2005 3plusfactions aliens alternatecampaigns asymmetricfactions clothdyeing commanders construction-instant control-groups controlpoints cpplanguage cpu-pentium3 dawnofwar demo difficulty directx9 disproportionalworld divx drm drm-removed elves expenses-instant extraterrestrial friendlyfire-purposeful future gamespy goblinoids graphicdeaths interspecificconflict lua micromanagement militantprotagonist militaryfiction miniaturegame missionbased mp-crossaddon mp-lms mp-teams nopointercapture noports orcs saveanywhere scaleform securom7 serialkey serious sharedsetting spacefaringage structureupgrades superheavyvehicles supervisorprotagonist supportnpcs tanks upgrades-transient upgradesystem uvl-missingimages uvl-tiein vehiclepainting war wargame wh40k win2k win98 winxp worldcybergames Similar to the base game, this expansions adds some new features and changes.

Pros:
-Two different campaigns: one for "order" armies and another for "chaos" hordes.
-A new faction who is extremly reliant in defense and slow but secure advancing.

Cons:
-Still carries issues with resolution and display.
-Removes some interesting upgrades of a few units for no logical reason.

6 of 10***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- [i]Imperial Guard[/i]
- Eldar
- Space Marines
- Chaos Space Marines
- Orks

Necrons also appear in this but are unplayable and have only small subset of their troops.***Winter Assault is the expansion pack to the 2004's RTS Game of the Year, Warhammer 40,000: Dawn of War.

Lost amongst the ruins of a leveled city lies an Emperor Class Titan, a war vessel of untold power forged in the planet-wide furnaces of Mars, and revered by billions as the epitome of Imperial dominance.

The one who controls it will command the power to destroy, or defend, a world. The Imperials will summon it to overcome great evil, Chaos will corrupt it for their own designs, Orks will destroy it in their bloodlust and Eldar will disregard it in their arrogance.

Features:

* Take command of a completely new race, the Imperial Guard, in 12 new single player missions.
* Battle against the Space Marine, Eldar, Ork and Chaos races, each with brand new units.
* Direct your troops in all out war across harsh new winter battlegrounds with enhanced urban terrain and additional interactive objects and structures.
* Revel in new and improved gameplay features including a new tech tree, hundreds of new animations and endless new strategies.
* Dominate 20 new multiplayer maps with advanced online features including observer mode, arranged team play and improved auto match.
[Relic]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.8 GHz Pentium III or equivalent CPU
* 256 MB RAM
* 32 MB VRAM
* 2.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM
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Liquidator-II  Reef Entertainment (Parallax Arts Studio)2005 cdrom demo origlang-russian rating-pegi-16 Listed on some sites incorrectly as plain "Liquidator". Also, as far as I can tell, there was never Liquidator [1] out there, thus the title is somewhat misleading. labelimageminimize
Morning's Wrath Ethereal Darkness Interactive2005 adv-undefined aristocratprotagonist castle demo download energyitems femaleprotagonist healingitems highbornprotagonist inventory magic medieval meleeweapons potions randomdamage sorcery swords walking xp-undefined labelimageminimize
Crazy Machines Viva Media (Fakt Software)2005 constructionpuzzle demo rubegoldbergmachine labelminimizeminimize
Age of Empires III  Microsoft (Ensemble Studios)2005 16thcentury 18thcentury 19thcentury ageofempires americanindians animals aspectratio-auto bangengine cannons cavalry cdrom demo difficulty directconnect directx9 drm earth elites esonline formations havokphysics infantry malta matchmakingrating mediaindrive mediterranean mp-ffa mp-lms proprietarynetwork realtimestrategy recruiting resourceharvesting selfupdate serialkey smarte southamerica steampowered tutorial unitlimit upgradesystem war widescreen Immerse yourself in the award-winning strategy experience. Microsoft Studios brings you three epic Age of Empires III games in one monumental collection for the first time. Command mighty European powers looking to explore new lands in the New World; or jump eastward to Asia and determine the outcome of its struggles for power.***Siguiendo la estela del Age of Empires II y del Age of Mythology, mezcla un manejo de unidades y de héroes similar al segundo con elementos de tecnologías y recursos mucho más estilo del primero, y muchos nuevos elementos como las rutas de comercio o los refuerzos de la patria.

7 de 10***Latest version 1.13 (as of ?)***[b]Minimum:[/b]
* 1.4 GHz Pentium IV CPU
* 256 MB RAM
* 64 MB VRAM***[url=http://www.uvlist.net/characters/info/1064]Bowser[/url], [url=/characters/info/3797]Buffy[/url], [game=#169915]Buttercup[/game], Frejole Negro, [url=http://www.uvlist.net/characters/info/2942]Indy[/url], [url=http://www.uvlist.net/characters/info/1700]Mario[/url], [url=http://www.uvlist.net/characters/info/747]Ripley[/url], [url=http://en.wikipedia.org/wiki/Saved_by_the_Bell#Samuel_.22Screech.22_Powers]Screech[/url], [url=http://en.wikipedia.org/wiki/Socks_%28cat%29]Socks[/url], Stormy the Wonder Dog, Sydney the Puppy, [url=http://www.uvlist.net/characters/info/7309]Tux the Conqueror[/url], and [game=#19435]Tyson[/game] are some of the of the random names of explorers' dogs.
[Zerothis]
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Stubbs the Zombie  Aspyr Media (Wideload Games)2005 antiheroprotagonist aspectratio-4-3 autosavepoints city conversion demo dismemberment download filmgrain gore halo-engine healthregen improvisedweapons minions openal possession robots shadermodel2 stealth steampowered titularcharacter unarmedfighting undeadprotagonist zombieapocalypse zombies If anyone is having trouble getting this to run on modern systems (e.g. XP64, Vista, or 7), you may have luck using older drivers (mainly ATi/AMD GPU users) or something that you can force extension limit on the game.

For example, Nvidia GPU users can try Nvidia Inspector which allows to set extension limit (choose 0x00004844 for Stubbs in that particular app) which at least for me solved the problem completely.

Some people have had luck with compatibility modes and such, but they made no difference for me.***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.2 GHz CPU
* 256 MB RAM
* 64 MB VRAM
* 4 GB HD space

[b]Recommended:[/b]
* 2 GHz CPU
* 512 MB RAM***2007-05-17 on Steam + demo
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Shadowgrounds Plan 1;Meridian4 (Frozenbyte)2005 2090s achillesheelfoes adv-ptdistr alieninvasion aliens alternateattack ammomagazines aspectratio-4-3 assaultrifles automap autosavepoints beamweapons bossbattles burrowers chemicalweapons cloakednpcs colony cyborgs dark demo diaries distortedvision dodging doors electricweapons elevators energyweapons engineerprotagonist entangled eviloverlord explosiveobjects extraterrestrial fallbackweapon firearms firstcontact flamethrowers future ganymede giantmonsters grenadelaunchers handguns healthpickups humblebundle idlenoise insectoids interspecificconflict itemglow lamp leveleditor militarybase mine missionbased moon mp-campaign mp-cooperative objectiveindicator oldskoolsecurity otherworld playerprofiles precisionrifles radar rating-esrb-m reload-auto reload-manual researchfacility restorepower rewardingvandalism ricochetingattacks rockets rotaryguns selfluminance serious shotguns skipnoninteractive spacecraft-location spacefaringage splatter stocksounds subterranean teleporters thermalweapons tumbling unduehaste upgrades-permanent upgradesystem walking weaponupgrades win2k winxp xp-kills Juego de acción cenital.

Aunque su historia y jugabilidad son bastante corrientes, su control y cámara marcan la diferencia por su perfecto manejo. Además el hecho de la batería limitada hace usarla cuando es debido (no sólo cuando hay oscuridad) un elemento clave, trayendo reminiscencias del primer Half-Life.

De lo mejor de este tipo de juegos, aunque la secuela Shadowgrounds:Survivor es mejor.

6 de 10***[b]distorted vision[/b] - getting poisoned causes this***Shadowgrounds breathes fresh air into the action genre with explosive combat sequences, an innovative weapon upgrade system, and an intriguing storyline. The adrenaline-pumping, top-down gameplay and audiovisual fireworks set the scene for this new action experience which also includes single computer (split keyboard or joystick) co-op play.

UPGRADE THOSE WEAPONS! Use a devastating arsenal of high-tech weaponry to dispose of the alien threat. Each weapon has multiple upgrades that maximize the carnage. Unleash the flames of the Flamethrower's Fuel Trap, cause mayhem with the Grenade Launcher's Poison Grenades, slash and dice the monsters with the Laser Rifle's Pinpoint Laser - and many more!

WHAT LURKS IN THE SHADOWS? Shadowgrounds uses cutting-edge realistic lighting and glow technology to light up the battlefield and create detailed shadows producing an atmosphere of fear. But the lighting and the flashlight also affect some aliens' behavior – take advantage of that and you can turn the tide in the game of fear by using your flashlight effectively.

DESTRUCTIBLE ENVIRONMENT! What good are weapons and special effects if you can't wreak havoc on the environment? Shadowgrounds lets you go all-out - glass shatters, ground shakes, trees fall, barrels explode and furniture blows to smithereens. You can use the environment to your advantage.

THEY'RE BIG AND NASTY! Big, brutal monsters await you. Prepare to face many different bosses who will do anything to stop your journey. They're nasty, blood-thirsty beasts, but don't give in to fear - remember to use the environment and the lighting to your advantage!

* Upgrade weaponry with powerful modifications.
* Face enormous monsters in boss battles.
* Destructible environment allows you to wreak havoc with your arsenal.
* Visit many exciting locations, including a secret military base and the alien-infested colony New Atlantis.
* Fight side-by-side with NPC allies against the massive alien hordes.
* Check security cameras and computer logs to investigate alien origins.
* Realistic lighting with gameplay effects bring the aliens out of the shadows.
* Enjoy horrifying sound effects and a thrilling music soundtrack made exclusively for Shadowgrounds.
[Valve]
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Captain Saint 3rd Day Studios2006 christian demo labelminimizeminimize
Chantelise - A Tale of Two Sisters  EasyGameStation;Carpe Fulgur;DHM Interactive (EasyGameStation)2006 achillesheelfoes amoeboids bechdelwallace bossbattles curse damageflicker damageinfo demo directx8 dodging femaleprotagonist foolishprotagonist forest healthpickups inventory jumping loot-random loot-unexpected magic meleeweapons monsters mystics nofalldamage nonsensicalgear rating-pegi-7 rating-usk-6 secrets shopping skeletons sorcery steampowered swords teenprotagonist titularcharacter town undead vagueage walking wildcardeqslots Seems to be set in the same world as [game=#165017]Recettear[/game].***Five years ago, a witch's curse beneath the red moon turned Chante into a fairy. Now she and her sister Elise search for a way to transform her back into a human, and in their travels they come across a particular town, which is home to a number of nearby ruins, as well as a peculiar shopkeeper named Aira, and a strange, mercurial fortune-teller who calls herself Elma. Could this place hold the key to returning Chante to normal? Or will it lead to more answers than our two sisters ever wanted to know?...

Key Features
* A classically-styled action-RPG title for the PC!
* A treasure to find in every single area!
* Inventive boss fights to challenge the player!
* Full controller support, including full Xinput trigger and right-stick camera control support!
* Five core dungeons, plus two bonus dungeons! Hours and hours of gameplay!
* Fishing! With collectible fish!
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The Chosen  Meridian4 (Rebelmind)2006 19thcentury actionrpg automap bleak cdrom companion cpplanguage demo demons directx7 download earlymodernperiod europe firearms gunpowderfantasy healthregen historicalfantasy inventory itemdurability magic meleeweapons monsters openal premadecharacters rewardingvandalism saveanywhere savepoints secretsociety shopping sorcery stamina teleport teleporting town undead vampires vorbis werewolves win2k win98 winvista winxp zombies 2006 by ?, possibly only in Poland
[code]2007-10[/code] by Meridian4***[b]Minimum:[/b]
* Windows 98, ME, 2000, XP or Vista
* Pentium III 1.4 GHz CPU
* 384 MB RAM
* 64 MB VRAM
* 600 MB free HD space
* 4x CD-ROM drive

[b]Recommended:[/b]
* Pentium IV 2 GHz CPU
* 128MB VRAM
* 512 MB RAM***The powerful Sorcerer Marcus Dominus Ingens became immortal after unravelling the mystery of the Philosopher's Stone. His pride and hunger for power made him eliminate all alchemists who's skills and knowledge equaled his. Now he keeps their souls in Golden Tanks and uses them for his evil purposes and controling infernal forces. Whole armies of demons and devils are at his command. In order to take control over the world, however, he'd have to destroy the God's Envoy, who resides at the Equilibrium Place -- the eternal throne -- to which every 200 years comes the being who has the great power of doing good. The God's Envoy is deep meditative state and cannot directly intervene in the situation on Earth.

Marcus is aware that he is too weak to destroy the God's Envoy, so he sets free hordes of infernal monsters in order to harvesr human souls and later keep them in Golden Tanks. Each new soul makes Marcus more powerful, while the God's Envoy becomes weaker and weaker. And then one day... For many years the Mystery Guards Fraternities have trained Hunters to fight the evil. Hard-bitten, well trained in magic and alchemy, they traversed the world fighting against the powers of darkness. Now, their Fraternities need them back to face the whole army of infernal beasts. The life of God's Envoy and the world order are at stake.The best of the best Frater Simon, Elena and Tong Wong prepare to save the Earth ready to risk their lives in the fight against Marcus.
[Rebelmind]
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Tomb Raider: Legend  Eidos (Crystal Dynamics)2006 acrobatics actionadventure archeologistprotagonist clothingchanges compatiblewine crystalengine demo directx9 earth fallbackweapon fanservice fantasticearth femaleantagonist femaleprotagonist firearms grapplinghook handguns horizontalbars jumping lostresources present quicktimeevent rating-esrb-t ropeswinging ruins savepoints sciencefantasy steampowered titularcharacter tombraider tombraider-2nd unlockable-costumes walking Un juego que toma lo mejor de las plataformas de la primera trilogía y lo mejor de la acción de la segunda y lo eleva a nuevas cotas.
Unos controles que ya no son ortopédicos también se agradecen.
Como único fallo, que no deje saltar los vídeos.

8 de 10
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Titan Attacks Puppygames2006 achievements achievements-public demo fixedshooter java opengl steampowered As the last surviving tank commander on Earth, single-handedly turn back the evil invading alien army, drive back the Titans across the Solar System, and defeat them on their homeworld...

Titan Attacks has the same easy-to-learn and addictive gameplay of the classic arcade shoot 'em up, but is packed full of extras - new features, new strategies, and stylish neo-retro visuals.

Battle swarms of alien fighters, bombers and giant boss motherships, over 5 unique worlds and 100 levels of frantic action. Earn bounty money and upgrade your ship with extra cannon, rockets and lasers. Destroy falling wrecks, dodge hurtling asteroids and capture escaping aliens - or blast them from the skies! Win prizes in sharp-shooter challenge stages and compete on the online Hi-Scores table!

Key Features:
* Battle across Earth, Moon, Mars, Saturn and finally Titan itself!
* 100 levels with five giant boss motherships
* Ship upgrade shop between levels
* Global online Hi-Scores
* Includes 47 Steam Achievements!
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Eets  Klei Entertainment2006 cartoony demo directx8 guide hugeheads leveleditor nohumans nonhumanprotagonist replays timecompression tutorial ugc win2k win98 winvista winxp Un juego de puzzle alocado que recuerda bastante a The Incredible Machine, sólo que con un entorno más colorido, un protagonista bipolar y mucho más entretenido.

Muy recomendable.

7 de 10***[b]Minimum:[/b]
* Win 98, ME, 2000, XP or Vista
* 500 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM***Eets may have a cute outer-shell, but its Lemmings meets The Incredible Machine gameplay, crazy characters and increasingly tricky puzzles quickly sucks in even the most seasoned player. Play over a hundred unique puzzles that ship with the game, and come to our community to download over 200 fan-made levels and crazy solution replays!
[?]
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Gibbage Zombie Cow Studios (-)2006 allegro beamweapons bombs demo download energyweapons fallbackweapon firearms gamepad gore guidedweapons indie midairjumping mines mp-dm mpfocus rockets splatter vorbis walljumping zombies Note: Zombie Cow Studios was established about two years after this game was initially released, before that it was published by the author (not that there's any real difference, really).***For 1-2 players simultaneous***Gibbage is an incredibly simple concept. Each player is spawned from their Power Booth, with a perpetually-draining Power Level of 200. Your ultimate goal is to reduce your opponent’s Power Level to zero, thereby winning control of the arena.

To do this, you run around collecting the randomly spawned Power Cubes (up to three at a time), and returning them to your Power Booth. Doing so increases your Power Level, and reduces your opponent’s.

Naturally, as the Power Cubes are in short supply you’ll have to stop the other team getting there first. This is where the ‘gib’ part of Gibbage comes in; you’ll need your wits about you as you leap and swing about the arena trying to kill your opponent with well-timed bombs or your itchy trigger-finger.

To help you get the edge over your opponent, there are several powerups available. These range from devastating new weapons to cheap bullet-time effects and Sonic the Hedgehog style speedy boots.

Features:

- Hi-Octane Single or Two-Player Hijinks!
- 27 Unique Maps!
- Loads of brilliant Power-ups, Special Moves and Weapons!
- Team Setup lets you track your Stats!
- Laws of Physics!
- Unnecessary Levels of Gore!
- Kick-Ass Music!
- Acts of God!
- Actual fun, like how games used to be!
- Armies of the Undead and Monkeys touching themselves inappropriately!
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Hitman: Blood Money  Eidos (Io Interactive)2006 assassinating assassinprotagonist clandestine demo dvd eliteprotagonist firearms glacier1engine hitman-series interfacespoilers meatshield naturalistic novintfalcon quazal rating-esrb-m secretmission serious shadermodel1 stealth stealthgame suppressors walking From the Manufacturer:
Hitman: Blood Money places gamers once again in the role of the world's greatest assassin, Agent 47. When assassins from Agent 47's contract killing firm, The ICA, are systematically eliminated in a series of hits, it seems a larger more powerful agency has entered the fray. Sensing that he may be the next target, Agent 47 travels to America, where he prepares to make a killing.

Features:

* Money talks, silence pays: This time you not only get paid for your jobs, but you get to make a decision on what you do with your hard-earned cash. Do you spend money on getting the latest weapon upgrade or do you bribe the police to clean up the last job so none knows you did it?
* Competition heats up: Agent 47 is up against a rival agency of deadly assassins, who are not only competing to take out high-priced targets, but may even be targeting Agent 47 himself.
* New U.S. locations: yes that's right folks, 47 is heading for the U.S. and as part of his tour de force he will be making his presence felt in such iconic American cities, such as the gambling world of Las Vegas, the bright lights of Los Angeles, and mysteries of New Orleans.
* Prepare to make a killing: New to the world of getting paid for killing? Then don't worry, just like Leon in the Professional, we will not only give you a hand in how to play, but have introduced a new game play mode to make sure the Rookies amongst us can get in and play the game as we want.
* Accidents happen: What better way to make sure that latest kill doesn't come back to haunt you than to make your hits look like an accident? The all new accident system allows you even more freedom in your choice of how take a target out--drop a priceless chandelier, use a remote bomb, create a nasty slip into a turning paddle wheel--all designed to terminate your targets without creating alarm or suspicion.
* All-new glacier game engine: Since his last outing, 47 has found himself in an all new gaming engine. Now with a number of new moves and a revamped NPC and AI system, the world of being an assassin has never been more realistic.
* Sick of getting caught? 47 now has the ability to hide bodies in boxes and enclosed spaces.***Product Description from [[link:http://www.amazon.com Amazon.com]]:

Hitman: Blood Money brings back the world's greatest assassin, Agent 47. A series of hits have eliminated a number of assassins from the ICA, Agent 47's contract killing firm. Sensing that he may be the next target, he travels to America where he attempts to carry on with business as usual. That means killing -- a lot of it. Online Stat System allows players to post stats in a variety of different skills and feats; compare and compete with other players around the world New to the world of assassinations? The all-new Rookie Training mode will give you all the training needed Drop a priceless chandelier or use a remote bomb -- the new accident system allows for more freedom in choosing the method for taking out the target.
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DropTeam TBG Software (Battlefront.com)2006 ballistics damagemodeling demo extraterrestrial frontier future license-proprietary otherworld realisticranges spacefaringage structuraldamage tank tanks turrets win2k win98 winxp labelminimizeminimize
Titan Quest  THQ (Iron Lore Entertainment)2006 abilitycooldown abilityranks actionrpg adv-ptdistr adv-static ancientenemy animals antiquity attrbasedeq auras axes bloodless bludgeons bodyarmor bossbattles bows caninoids capacity-slots caprinoids cave cemetery centauroids centaurs china circadiancycle city clanguage classbased crete dark-limited deathpenalty demo demons diablolike directx9 divineabsence divinemenace drm dungeon egypt egyptian-theme egyptianmythology electrokinesis elitemobs encounters-popup energyitems energyregen energyupkeep eviloverlord fasttravel-points fauns felinoids forest genderchoice ghosts giantbeetles gianthumanoids giantspiders grecoroman grecoromanmythology greece havokphysics healingitems healthregen healthregen-slow heroprotagonist ichthyoids inertscenery inexplicableinvolvement insectoids inventory island itemgenerator itemglow itemglow-manual itempickup-instant itemsets levelbasedeq limitedcapacity lootemup lutris magic magic-instant mediaindrive meleeweapons mesopotamian-theme milessound minotaurs mountain mp-campaign mp-cooperative multiclassing murinoids mystics naga namelessprotagonist neutralnpcs noports npcspawning optionaltasks paperdoll pathengine plantcreatures polearms potions premadeprotagonist protohumans pyrokinesis quicksets ragdollphysics recallportal refugees req-swapfile respec restorativegluttony sauroids seamlessworld securom7 seers selfluminance selfupdate serialkey shadermodel1 shallowwater shopping shore sorcery stash stash-shared summery summoning swordandsandal swords tasktracker titanquest-engine titanquest-series title-animated town undead universallanguage unknownpast walking warriorprotagonist wastedeffort widescreen willowisps wintery worms xp-deeds xp-kills [b]premade protagonist[/b] - besides being able to choose your gender (which only affects what you look like), you have absolutely no choice who your character is, later you get to choose which class to progress, though.
[b]adv-static[/b] - does not occur when the character gains a generic level, but when they assign a point to class (mastery) level. Same points are used to unlock and increase the power of your class abilities, but a large number needs to be dedicated to unlocking class levels as well. Regular levels only give points to distribute: 2 for attributes, 4 for classes.
[b]seamless world[/b] - there are a number of breaks, mostly when player goes on a sea voyage to reach another distant region. Otherwise, the world is massive.
[b]sauroids[/b] - there's humanoid crocodiles/alligators, dinosaur-like ice raptors, and the centauroid mini-dragon things.
[b]china[/b] - although never named thus (called the Orient instead), the map shows clearly the eastern side of mainland China with the island of Taiwan to the east and Hainan to the south and some other recognizable elements.

[b]req-swapfile[/b] - can be disabled by adding line [code]`skipCompatibilityChecks = true´[/code] to file [code]`Documents/My Games/Titan Quest/Settings/Options.txt´[/code].

--- averted
historically inaccurate - although Sparta was established in 11th century BCE and the Yellow Emperor reigned in around 27th century BCE, the Yellow Emperor apparently has waned to myth, people doubting his existence, so he's likely some form of an immortal within the setting though this is not elaborated.***From the co-creator of Age of Empires, Brian Sullivan, comes an all-new action role-playing game set in the mythical worlds of ancient Greece and Egypt. Amazing visuals and fast-action gameplay deliver a true cinematic gaming experience. Lush ancient world settings crafted in near-photo realistic detail provide the player with an extraordinary canvas on which to set forth on an epic quest of the ultimate good versus evil. The Titans, gods before the gods, have escaped from their eternal prison to wreak havoc on the world. In this titanic struggle between old and new gods it is the heroes of humankind who will ultimately determine the fate of all existence. The player quests throughout the ancient world in a race to uncover the secrets needed to once again imprison these ancient gods. Journeying to fabled locations such as the Parthenon, the maze at Knossos, the Great Pyramids, and the Hanging Gardens of Babylon, the player will have to overcome terrifying monsters and mythical beasts. A flexible class system allows almost limitless ways for the player to develop their character. Skills can be customized in many ways, and never become obsolete. With addictive, fast action gameplay and tons of unique loot, epic gaming has never been so good. Brave the trials of Titan Quest alone or bring a group of friends to share the glory while playing through the thrilling story-driven campaign.

* Epic adventuring in the ancient world
* Stunning 3D graphics, with an amazing level of detail and realism
* Addictive, fast-action gameplay
* Custom, definable character classes and modifiable skills
* Streaming, seamless world
* Over a thousand pieces of unique and legendary equipment
[THQ]
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The Axys Adventures: Truth Seeker Rebel Planet Creations2006 christian demo directx9 rating-esrb-e10 win2k win8 win98 winvista winxp labelminimizeminimize
Virtual Villagers: A New Home  Last Day of Work2006 demo directx7 lifesimulation virtualvillagers win2k win98 winvista winxp Care for and nurture a tribe of little people by teaching them the basics of survival. Grow a small village in your computer: your little villagers have food needs, housing needs, technologies to research and diseases to fight! As the village grows and prospers, the villagers become curious about their mysterious island home and the secrets it holds. Aside from guiding the villagers' day-to-day lives, help them explore and restore the island. How will you lead your tribe?
Features:

* Runs in True-Real Time: new surprises every time you turn the game on.
* Hundreds of unique and customizable villagers.
* Breed your villagers and raise your own tribe.
* Unique and unpredictable "Island Events" to keep you on your toes.
* Uncover mysteries and milestones as you unravel the hidden story of Isola.
* Control the destiny of your survivors! Create your own adventure.
* Amazing original soundtracks and ambient sound effects.
[LDW]
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DEFCON  Introversion Software2006 aerodyne ambx bleak demo fogofwar gog humblebundle indicator-range mp-bots mpfocus naval nuclearweapons pyrrhicvictory rating-esrb-e serious taskqueuing timecompression war warfare-air warfare-sea wargame watercraft Un juego de estrategia global de interfaz directa y sencilla, basada en un escenario tipo Segundo Gran Juego (AKA Guerra Fría) poniéndose en el peor escenario: una ofensiva nuclear.

Una enormísima crítica a la guerra en general, un juego entretenido por su juego de engaños y subterfugios, donde la victoria se la lleva quien sepa cuando actuar en el momento apropiado y evita que el rival haga lo mismo.

Aunque ganar en este juego supone ser el menos perdedor, el que menos aniquilado resulta. Es un juego muy interesante, aunque algo repetitivo.

P.S.: Me recuerda mucho a la película Juegos de Guerra.

6 de 10***Introversion Software presents its third title, DEFCON, a stunning online multiplayer simulation of global thermonuclear war.
You play the role of a military Commander hidden deep within an Underground bunker. Your mission - to successfully exterminate your enemy's civilian population whilst disabling their ability to attack your own. Start by launching your battleships, subs and bombers in order to decimate your opponent's defences. Scramble together your alliances but remember only one can stand victorious.

Prepare your pre-emptive strike before one of your supposed allies gets the same idea. Choose the perfect moment for betrayal, obliterating your opponents with an apocalyptic thermonuclear barrage, but get it wrong and their devastating counter attack will bring you to your knees!

[b]It's Global Thermonuclear War, and nobody wins. But maybe - just maybe - you can lose the least.[/b]
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Joint Task Force  Sierra Entertainment;HD Publishing (Most Wanted Entertainment)2006 2000s artillery aspectratio-16-9 aspectratio-4-3 autosaves-periodic coversystem demo directx9 drm dvd earth helicopters infantry militantprotagonist militaryfiction missionbased mp-campaign mp-cooperative mp-lms naturalistic physx playerprofiles present safedisc serialkey serious shadermodel2 sharedcommand supervisorprotagonist tactical tanks title-cinematic tutorial win2k winxp The cooperative game mode has both players controlling the same units simultaneously, so it requires some coordination outside the game's own mechanics not to interfere with your fellow player.***The plot seems to draw a lot from the 2001-09-11 WTC event, Osama bin Laden and related issues.***Latest version: 1.1 (as of ?)***The installer is slightly broken as it checks only C drive for sufficient amount of free space, so you may have trouble installing it on another drive besides C.***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV or Athlon 2000+ CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 Ti or Radeon 9500 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV CPU
* 1 GB RAM
* GeForce 6800 GPU
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Company of Heroes  THQ (Relic Entertainment)2006 1940s 20thcentury achievements armoredcars artillery aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asymmetricfactions basebuilding bittorrent bombs bugsplat builders cannons capturedresources city coh-series construction-gradual construction-partial control-groups control-individuals controlpoints cover-destructible coversystem coversystem-auto cpplanguage damagemodeling demo destructibleenvironment difficulty directx10 directx9 divx download drm drm-activation dvd earth elevation essenceengine europe expenses-instant facing firearms fogofwar forest france garrisons grenades halftracks havokphysics hillland infantry landvehicle leveleditor lua lutris markers mediaindrive meshnetwork milessound militantprotagonist militaryfiction missionbased mortars mountedweapons mp-clientaddons mp-control mp-crossaddon mp-friends mp-lms mp-matchmaking mp-teams mrls naturalistic noports operationoverlord overheal priorities-auto proprietarynetwork quazal ramparts rating-esrb-m realtimestrategy replays resourcecontrol retreating rockets roles scatterindicator screenshake securom securompa selfupdate serialkey serious shadermodel1 shadermodel2 sightrelay simultaneoustargets smokegrenades socialnetwork structurefacing supervisorprotagonist supportpowers suppressivefire tactical tanks terraindeformation thoroughfares town tutorial unitlimit unseenprotagonist upgrades-transient upgradesystem veterancy volleyweapons war warfare-land wargame weaponsplatforms widescreen worldwar2 wreckage Delivering a visceral WWII gaming experience, Company of Heroes redefines real time strategy gaming by bringing the sacrifice of heroic soldiers, war-ravaged environments, and dynamic battlefields to life. Beginning with the D-Day Invasion of Normandy, players lead squads of Allied soldiers into battle against the German war machine through some of the most pivotal battles of WWII. Through a rich single player campaign, players experience the cinematic intensity and bravery of ordinary soldiers thrust into extraordinary events.***
[100]***
[12]***Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601
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Just Cause Eidos Interactive (Avalanche Studios)2006 avalancheengine avalancheengine cia cia demo directx9 drm eliteprotagonist eliteprotagonist gamecoda gamecoda gtalike gtalike havokphysics havokphysics justcause-series justcause-series mediaindrive nonlinear nonlinear openworld openworld outdoors outdoors securom7 shadermodel1 traffic traffic walking Minimum requirements:
* Windows 2000 or XP
* Pentium 4 1.4 Ghz or Athlon XP equivalent
* 512 MB RAM
* GeForce4 TI 4200 or Radeon 9 series with 64 MB VRAM
* 7.4 GB free HD space

Recommended:
* Pentium 4 2.8 Ghz or Athlon equivalent
* 1 GB RAM
* GeForce 7 series or ATi X-1800 with 256 MB VRAM***San Esperito, a tropical paradise turned hell, where life is cheap and brutality is the law. The rule of the dictator Salvador Mendoza is as ruthless as it is corrupt. Power is divided between the military, drug barons, police and oppositional guerrillas.

Things are about to blow up soon. They just need a push in the right direction. This is where you come in!

You are Rico Rodriguez; flamboyant agency operative extraordinaire and go-to guy for regime change. Your mission: topple El Presidente Salvador Mendoza, infiltrate the guerrillas and the drug cartels. Shoot, drive, aviate, explode and fight your way through twenty brain-sizzling levels in a limitless world fo high-octane no holds barred free-roaming action gaming!

Things are about to get hot in San Esperito, very hot.
[Avalanche]
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Dominions 3: The Awakening  Shrapnel Games (Illwinter Game Design)2006 4xstrategy aquaticrealm automatedbattles bloodmagic charactercreation deities demo desura dismemberment divineabsence dominions-series drm espionage godlingprotagonist imperfectrecovery indirectcontrol injuries jokeitems magic mapgenerator monsters opengl permanentloss plantcreatures randomevents sauroids sdl serialkey steampowered summoning taxes transcendency troglodytes undead win2k win98 winnt4 winxp labelimageminimize
Heroes of Annihilated Empires  GSC World Publishing;Techland (GSC Game World)2006 basebuilding book cdrom demo demons directx8 download dragons dragons-western drm dvd dwarves elites elvenprotagonist elves fantasyworld fictionaluniverse flyingislands giantanimals giantinsects goblins gog healthregen heroprotagonist inventory magic necromancers noports orcs resourceharvesting search serious sizeispower sorcery starforce steampowered summoning treants undead unicorns war wargame warriorprotagonist weefolk werewolves widescreen win2k winxp Heroes of Annihilated Empires - is a fantasy-based game from GSC Game World in the genre of RTS vs RPG for PC. 4 unique races awaits for the heroes, who want to fight in an Epic scale battles!***
[100]***
[12]***IT 2006-10-13 by GSC World Publishing (lang: ?)
?? 2006-11-17 by GSC Game World
INT 2006-11-22 by GSC Game World, on Steam (lang: eng, fre, ger, rus)
PL 2006-11-22 by Techland (lang: pol)
NA 2006-11-22 by GSC World Publishing (lang: eng, ...?)
JP 2006-12-22 by GSC World Publishing (lang: ?)***[b]Minimum:[/b]
* Windows 2000 or XP
* Pentium IV 2.0 GHz or Athlon XP 2000+ CPU
* 512 MB RAM
* 128 MB VRAM
* 2.5 GB free HD space***[b]Factions:[/b]
- Elves of Atlans
- The Undead
- Dwarf mechanists
- Cryo race
- Sols

The others should be fairly clear what they are but Cryo race has "Father Frost" theme while Sols have Egyptian theme.***[b]2.5d[/b] — the environments are polygon meshes, but most if not all characters and creatures are pre-rendered sprites. Noticeable when rotating the camera slowly and when changing the camera pitch.
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Age of Empires III: The WarChiefs  Microsoft Game Studios (Ensemble Studios)2006 1860s 1890s 19thcentury ageofempires americanindians americanrevolutionarywar animals aspectratio-auto bangengine cavalry cdrom colonialera demo difficulty directconnect directx9 drm earth elites esonline formations infantry matchmakingrating mp-ffa mp-lms northamerica proprietarynetwork rating-esrb-t resourceharvesting selfupdate serialkey smarte unitlimit upgradesystem war widescreen winvista winxp worldcybergames labelimageminimize
Dark Messiah  Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment)2006 1life 2hmeleeweapons achillesheelfoes adv-ptdistr antivillain ashan aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 axes backstabbing ballistics bink blocking bodyarmor books bossbattles bows burning captives castle cave cemetery censored chargedattack city classless counselor coupdegrace criticalchance cryokinesis cyclopes damageovertime death demo demonicprotagonist diaries difficulty directx9 distortedvision divinechampion dolbydigital doors dragons dragons-western drm drm-activation dvd energyitems energyregen envcombat facelessprotagonist falldamage finishingmoves flammables fullbodyawareness gamemodedevdiscrepancy giantspiders goblins havokphysics hdrlighting healingitems highfantasy hybridprotagonist identitycrisis idlenoise immersivesim indicator-visibility island juggernauts jumping keys knives knockback ladders leaning ledges liches lostequipment magic magic-innate magic-somatic magicrings meleesim meleeweapons mightandmagic milessound minibosses mp-dm mp-teams multipleendings mystics necromancers neutralmonsters nohealthregen obsoletedassets orcs pawn pickaxe polearms powerthrow premadeprotagonist prerenderedcinematics prophecy pyrokinesis rage rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-18 repulsion rooftops ruins search serialkey serious shallowwater shapeshifting shields sickles skillbasedeq slipperysurfaces slowbackpedal slowmotion sorcery sourceengine splatter spoilertags stamina staves stealth stealth-sight stealth-sound steampowered supermode swimming swords systemsdriven temple titlementioned titularcharacter toxins twitch undead undeadmonsters unusualprotagonist visionenhancer walking wallcrawlers watercraft-location widescreen winxp xp-progress zombies Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.

* Cutting-edge technology: Experience an enhanced version of the famous Source™ Engine created by Valve. Discover the fresh perspective of a view with complete body awareness, realistic movements, physics rendering, and a complete first-person melee combat system in a fantasy setting.
* Never-ending action: Challenge the forces of evil in 12 huge levels and learn to master over 30 weapons and an arsenal of devastating spells.
* Evolve your character: Extend your gameplay experience without being limited to a single discipline. Learn powerful new spells and attacks using Dark Messiah's unique Skill Evolution System as you progress through the game.
* Revolutionary multiplayer mode: Get ready to battle with up to 32 players in the revolutionary Crusade mode, which will enable players to gain experience and new skills across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes.***EAN-13: [code]3 307210 212511[/code] (Ubisoft / UK)***[spoiler=Show spoiler tag info;Hide][b]shapeshifting[/b] - this ability is gained late in the game.
[b]hybrid protagonist[/b] - the son of the demon sovereign and some human.[/spoiler]***The German release of the game received some censorship.
Namely the following things were changed:
* Severing limbs or heads from mobs was disabled
* Mutilating corpses was disabled
* Mobs can't be impaled
* Burning mobs die right-out***Multiplayer for this game requires Steam, unlike singleplayer.***[b]Minimum requirements:[/b]
* Windows XP
* 2.2 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 7 GB free HD space

[b]Recommended:[/b]
* 3 GHz CPU
* 1GB RAM
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Anno 1701  Aspyr Media;Sunflowers (Related Designs)2006 17thcentury 18thcentury 4ormoreresources ageofsail anno-series archipelago aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 autosaves-periodic citybuilding colonization dataimport dataimport-unlocks demo difficulty difficulty-aspects directx9 dominion download drm dvd earlymodernperiod earth gamespy island langhungarian leveleditor mediaindrive milessound naturaldisasters naturalistic needs nocampaign noglobalresources pirates playerprofiles rating-esrb-e10 resourcecontrol resourcegeneration resourceharvesting resourceprocessing saveanywhere scenarios securom7 serialkey starforce stockpiles story-none structureupgrades tages taxes thoroughfareconstruction thoroughfares tradesim trading tutorial undirected unseenprotagonist widescreen win2k winxp Included in Anno 1701 Gold Edition

2009-05-06 [i]1701 A.D. Gold Edition[/i] on Steam, by Aspyr (lang: eng)***Latest version: 1.04 (as of ?)***[b]Minimum:[/b]
* Wndows 2000 or XP
* Pentium IV 2.0 GHz or Athlon 3200+ CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space
* 4X DVD-ROM drive

[b]Recommended:[/b]
* Pentium IV 3 GHz or Athlon 64 3500+ CPU
* 1 GB RAM
* 128 MB VRAM
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