showing 22 games

namepublisher(developer)year arrow_downwarddescription
Tomb Raider  Eidos Interactive (Core Design)1996Un clásico de acción-plataformas, algo lastrado por unos controles infames (especialmente el ortopédico salto vertical)

6 de 10
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Tomb Raider Gold  Eidos Interactive (Core Design)1998Tomb Raider Gold consists of an expansion pack including four new levels for the game Tomb Raider.
Tomb Raider Unfinished Business (or Tomb Raider Version Longue in French) includes the original game + the four additional levels.
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SiN Activision (Ritual Entertainment)1998You are Colonel John R. Blade, who single-handedly restored order to Freeport in 2087, when the police force was dismantled. Now you face a new evil: Elexis Sinclaire has begun to biologically alter the streets of the city. Her mission to create genetically engineered mutants starts with the DNA altering drug, Dyforsanide. Blade uses hard-core weaponry to infiltrate the drug circuit and bring the brilliant biochemist to justice.***
[84]***
[53]
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System Shock 2  Electronic Arts;Night Dive Studios (Looking Glass Studios;Irrational Games)1999The developer desired to create a Linux version of this game but did not have access to the source code. When pressed for further details they say that the source code is lost. Subsequently, there is an officially supported wine based Linux port available on Steam.

Further reports suggest that a stolen version of the source code may be in the possession of an illegal hacker. Sections of this stolen code are available on the web but because of current US copyright law the stolen code cannot be used by anyone, including current ligitimate developers of the game.***MPN: [code]LGE08902537S[/code] (box), [code]LGE08902537CA[/code] (other side of the box), [code]LGE08902537IB[/code] (jewel case), [code]LGE08902537D[/code] (CD)
GTIN/EAN-13: [code]5030930021290[/code]***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 32 MB free RAM
* 2 MB VRAM
* 250 MB HD space

[b]Recommended:[/b]
* 300 MHz Pentium II CPU
* 64 MB free RAM
* 4 MB VRAM
* 3D accelerator
* 550 MB HD space***UNIQUE COMBINATION OF SCI-FI HORROR AND ROLE PLAYING AND 1ST-PERSON GAMEPLAY

Enter the O.S.A. to fine-tune your mind to manipulate your environment and carry out deadly psionic warfare.

Utilise an assortment of equipment and cybernetic enhancements including computer hacking tools and special ability boosters.

Use your wits to battle worm-eaten mutants that react to every sound and moving shadow.

Train yourself to use the psionic amplifier and access 35 different psi powers including kinetic redirection, projected pyrokinesis, and neural restructuring.

From the creators of [i]Thief: The Dark Project[/i], the [i]Ultima Underworld[/i] series and the original [i]System Shock[/i].
[Box blurb]***[b]missing images[/b] - title screen, more in-game screens
[b]install OS limit[/b] - refuses installation on NT-based machines, citing DX6 limitations. This can be skipped by adding [code]-lgntforce[/code] command-line option to the setup program.
[b]adv-xpdistr[/b] - there's really no experience, only "cyber modules" which are awarded at varying quantities upon completing tasks related to the main plot and occasionally found from the game world. These are used to buy upgrades to the protagonist's "cyber rig", each subsequent upgrade costing more cyber modules than the last (for skills the initial cost is also much higher than few of the following upgrades to them).
[b]possessed[/b] / [b]parasites[/b] / [b]body horror[/b] - the host remains conscious quite far into the transformation process, often heard pleading to be killed while the parasite controlled body attacks the protagonist. Obviously there's no cure for them besides death (and even if there was, hardly any would wish to live as such horribly mutated creature).

-- averted
telekinesis - only used to take items from a distance, not to manipulate them or any other objects***Latest version: 2.3 (as of 1999-09)***"System Shock 2 is the sequel to [company=Looking Glass Studios]Looking Glass Studios[/company] / [company=Origin System]Origin System[/company] 1994 PC and Macintosh title, [game=#33139]System Shock[/game]. Like System Shock 1, there will be persistent levels (i.e., drop an item on one level, and you could go back later to retrieve it), gameplay elements like logs, inventory, skills, persistent world, leaning, hacking, RPG elements, multiple weapons and enemies, and a compelling storyline. Unlike most other first person shooters, the purpose of System Shock was not to kill everything in sight; nor was it a "find the key to move onto the next level" game. The plot was always present, but not so confining as in traditional shooters—there was almost always more than one task to accomplish. Levels were realistically designed and had logical reasons behind them. It is the principle of System Shock 2 to continue this game design."
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Nox Electronic Arts (Westwood Pacific)2000Nox is a game of savage combat and sneaky tactics set in a mystical land filled with discovery and deceit. Nox's lightning-fast action is fueled by a combat system that's easy to use yet gives players tremendous gameplay depth and infinite possibilities. With more than 100 unique spells and weapons, players must use their wits to create devious combinations and tricky tactics. The battle happens in the world of Nox, which Westwood's game designers have filled with intricate detail. The top down viewpoint gives players an expansive view of the world. True line of sight means never knowing what's around the next corner, creating an intense level of suspense. The dynamic world of Nox is further enhanced with the addition of an advanced physics system that delivers realistic interaction between players and the environment. Roll boulders to block doors. Move candelabras to light a darkened room. Break through walls. Use water to extinguish flames. The single player game will take gamers through the three lands of Nox, pitting you against vicious monsters and powerful wizards. Driven by an epic story, you'll progress up skill levels and learn three schools of combat: the way of the Warrior, the knowledge of Conjuror, and the disciplines of the Wizard. Nox promises an intense multiplayer experience with five multiplayer options: deathmatches (teams and free-for all melees), capture the flag, and king of the realm. Multiplay will be supported through Westwood Online, an online gaming service with more than a million members.***
[84]***[b]missing images:[/b] title and in-game screens for all 3 character classes***[b]Defeat Hecubah,
Queen of the Undead, Then Rule the Internet Battleground.[/b]
Set in a land filled with discovery and deceit, Nox is a fast paced action game.

[ [b]Three Ways To Play[/b] ]
Choose the path of the Warrior and crush your opponents with power and speed. Learn the ways of the Wizards and watch enemies cower rather than face your power. Or, follow the path of the Conjurer and summon creatures of nature to do your bidding.

[ [b]True Vision[/b] ]
This innovative line of sight system creates a high level of suspense and excitement.

[ [b]Traps[/b] ]
Nox allows you to create your own traps and puzzles in solo and multiplay. Deviousness and cunning are positive attributes in this world. Imagine casting an opponent into a room filled with venomous spiders or into a pit full of lava.

[ [b]Multiplay[/b] ]
Play over the definitive internet battleground, Westwood Online, team up with friends to capture the flag or dominate them in deathmatch.

[ [b]Spells, Weapons & Abilities[/b] ]
Nox has over 50 different spells, weapons and special abilities. Summon a blood thirsty wolf to track down a sneaky opponent, conjure the Force of Nature to destroy a cavern full of demons, or mow down opponents with the Staff of Oblivion. Summon up to eight minions to do your bidding.

[ [b]Interactive Environment[/b] ]
Move rocks to block passages. Break barrels of water to put out fires or blow up powder kegs and watch debris turn into deadly shrapnel.

[b]Be cunning, Be Devious, Play Nox...[/b]
[Box blurb]***[b]Minimum:[/b]
* Windows 95, 98 or NT4 SP4
* Pentium 200 MHz MMX CPU
* 32 MB RAM
* 2 MB VRAM
* 300 MB free HD space
* 8X CD-ROM drive

[b]Recommended:[/b]
* Pentium II 266 MHz
* 64 MB RAM
* 16X CD-ROM drive***From official site:
"You are the 20th century savior of Nox - summoned to the land in a cosmic accident. Being from Earth, you are the only living being on Nox that may touch a magic Orb in the possession of the wicked-evil queen of the undead - Hecubah. You must find this Orb and harness its power in order to construct the staff of oblivion and defeat Hecubah.

NOX allows you to play as a conjurer, wizard, or warrior in both single player and multiplayer mode. Two multiplay modes, Quest and Arena, will revolutionize internet action gaming."
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American McGee's Alice  Electronic Arts (Rogue Entertainment)2000Lewis Carroll's 19th-century fantasy has been reinvented many times, most famously by Walt Disney. And now American McGee, one of the designers behind the Quake and Doom series, issues his addition to the Looking Glass legends with American McGee's Alice. Players take on the role of a wiser, more industrious heroine who sets out in this third-person 3-D action game to free Wonderland from the tyranny of the Queen of Hearts. Alice will confront a host of weird creatures in surreal settings and solve numerous puzzles through more than 15 levels of gameplay.***[b]stock sounds[/b] — at least one is heard in an early surreal level where a huge door frame passes around the level (it does this pass repeatedly), the sound is played during the pass.***May (quite likely actually) fail to start up on XP and newer operating systems (as it does for me), but works fine after you use a [url=http://www.freeinfosociety.com/site.php?postnum=909]No-CD crack[/url]. Yet another woeful bit of evidence that hardware-based copy protection schemes truly are evil.***[b]Minimum:[/b]
* Windows 95, 98 or ME
* 400 MHz K6-2 or Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 600 MB HD space
* 4X CD-ROM drive
* keyboard & mouse

[b]Recommended:[/b]
* 500 MHz Athlon or Pentium III CPU
* 128 MB RAM
* 620 MB HD space
* 32 MB VRAM***Latest version: retail

There's a Matrox GPU-specific patch (2001-01) and subtitle patch for Dutch release available (2002?), but these offer no real benefits for others.***EAN-13: [code]5030935028126[/code] (EA Classics; 2 CDs)***The Fairytale is Over.

When Alice responds to a mysterious summons to return to Wonderland, the place is barely recognisable. Something has gone very wrong. Undaunted by the diseased atmosphere, confusion and mortal danger that surrounds her, Alice commits to set it right. Embark on a twisted journey to save a wonderland gone bad... but be warned if you're gonna chase this rabbit - you'd best go rmed...

* Stunning third-person, 3D action on an enhanced version of Quake III technlogy.
* A living breathing Wonderland that is as deadly as it's inhabitants.
* Twisted renditions of characters from the original Alice Adventures.
* Defend yourself with a collection of the most deadly toys ever imagined.
* Solve devious puzzles and labyrinthine mazes.
* Battle sadistic card guards, demonic fire imps, ravenous jabberspawn and many more.
* Hugely atmospheric score composed specifically for the game by Chris Vrenna founder member of the Nine Inch Nails.
[Box blurb]***A rather bizarre, if cleverly different, game loosely based on 'Alice in Wonderland' and 'Through the Looking Glass', but with black and macabre twists, the knife-wielding Alice was far from Carroll's original interpretation.
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Operation: Matriarchy  Buka Entertainment;Meridian4 (MADia Entertainment)2005Latest version: 1.01 (as of ?)***A planet-wide epidemic caused by an extraterrestrial virus totally changed all women of the planet of Velian. Their bodies transformed to become parts of collective intelligence, presumably controlled by some non-humanoid creatures. The Velian men proved to be resistant to the virus, but they lost their status of free intelligent beings and only existed as suppliers of biomaterial for further gene experimentation and as parts of complex biomechanical systems. The society became now a kind of matriarchal hive.
The Galactic Federation lost several dozens of transports due to enemy attacks in the second half of the 24th century. A deep analysis of the situation made it clear that the aggressor comes from the Velian star system. It is there that the Federation is sending an expeditionary corps to destroy the hostile civilization that threatens the very existence of the human race and to investigate the fate of the missing colonists.
You are a trooper of the government army sent with the expeditionary force to attack Velian. As you accomplish missions given to you at the headquarters, you get new opportunities in selection of weapons and military equipment. Each mission will also get you closer to the secret of the origin of the Velian anomaly of the human race.***[b]Minimum:[/b]
* Windows 2000, XP or Vista
* 1.5 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 4 GB HD space
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Tomb Raider: Legend  Eidos (Crystal Dynamics)2006Un juego que toma lo mejor de las plataformas de la primera trilogía y lo mejor de la acción de la segunda y lo eleva a nuevas cotas.
Unos controles que ya no son ortopédicos también se agradecen.
Como único fallo, que no deje saltar los vídeos.

8 de 10
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SiN Episodes: Emergence Electronic Arts (Ritual Entertainment)2006[b]2040s[/b] - 2041 exactly, 4 years after defeating Elexis Sinclaire in the original SiN, set in 2037.
[b]episodic[/b] - first and only one of nine planned episodes.***2006-05-10 on Steam (lang: eng, ger, rus)***You are John Blade, commander of HardCorps, an elite security force dedicated to protecting the people of Freeport City. Four years have passed since your first battle with Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision. The law has failed to bring Elexis and her multi-billion dollar empire, SiNTEK, to justice, so Blade is determined to take matters into his own hands. Joining Blade on his mission are JC - a hacker with a secret to keep - and Jessica Cannon, a fiery rookie who can find her way into any secure facility.

Enter the living, breathing world of Freeport City, a futuristic collision of New York, San Francisco and Tokyo. As Freeport continues to suffer from mutant attacks, you must now bring down Sinclaire before she can set her deadly plan in motion and alter the shape of humanity forever.

SiN Episodes : Emergence launches the new era of episodic gaming. A first person shooter powered by Valve's award-winning Source technology, SiN Episodes offers unprecedented interactivity, an engrossing story, and a revolutionary dynamic difficulty system that provides a custom experience based on your skill level and play style.

About Emergence:

Blade and Jessica go after Viktor Radek, a local crime lord suspected of secretly working with Elexis Sinclaire.
[Ritual]
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Tomb Raider: Anniversary  Eidos Interactive (Crystal Dynamics;Buzz Monkey Software)2007No suelo estar de acuerdo con los remakes, pero una remodelación tan buena de la saga original merece todos mis respetos, mejora en todos los aspectos el mejor juego de la primera trilogía al darle unos controles y gráficos renovados, manteniendo incluso hasta la localización de secretos y enemigos.
La mansión Croft como un gran puzzle es un loable detalle.

7 de 10***[b]infinigun[/b] - the dual pistols never run out of ammo.***[b]Minimum:[/b]
* Windows 2000, XP or Vista
* 1.4 GHz Pentium III or Athlon XP CPU
* 256 MB RAM (512 MB for Vista)
* 64 MB VRAM (GeForce 3 Ti or Radeon 9 series GPU)
* 4 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon 64 CPU
* 1 GB RAM***Inspired by the first Tomb Raider videogame, originally released in 1996, LARA CROFT TOMB RAIDER: ANNIVERSARY is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic, selling over 7 million copies worldwide. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology, physics and engine bring Lara's adventure and pursuit of a mystical artefact known only as the Scion right up to today's technology standards and will offer gamers a completely new gameplay experience.

Both the full game and the demo use SecuROM 7.x copy protection.
[Eidos]
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Portal Valve2007Todavía recuerdo cuando compré la Orange Box: el plan era pasarse los episodios del Half-Life y después probar, por este orden, el nuevo Team Fortress y ese juego sorpresa llamado Portal.

Acabó siendo al revés, este juego (especialmente permanente en las sienes su última cámara de pruebas y los créditos) legendario desde entonces permanece como un favorito, sólo opacado por su aún mejor sucesor.

Y esa voz semihumana tan cariñosa es una de los mejores voces de la historia de los videojuegos, probablemente sólo superada en grimilla por The Master de la saga Fallout.

En definitiva, devolvió a la luz a los juegos de puzzle y lo demás es historia.

También puede ser visto como entrar en las oficinas de Apple después de que Siri se rebele

9 de 10***[b]undefined elements[/b] - portal creation and especially gameplay based on them (especially the kind in which you must relocate portals midflight).***Aperture Science is part of the Half-Life universe (I think it was mentioned in Episode Two), making this a sort of spin-off from the regular Gordon Freeman alien overlord fighting action. Black Mesa is also mentioned at least twice in Portal itself, as competing research contractor in some presentations and by passing in the ending song.***The game's extremely short (roughly 2 hours for me with initial performance problems, few crashes and several deaths included) but the ending is strangely "rewarding" with the "Still Alive" song sung by GLaDOS.***Portal is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.

The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half-Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.

Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.

Portal is coming in the Fall of 2007 as part of The Orange Box, which also includes Team Fortress 2 and Half-Life 2: Episode Two. The Orange Box will be available for the PC, as well as the Xbox 360 and Playstation 3 console systems.
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F.E.A.R. 2: Project Origin  Warner Bros. Interactive (Monolith Productions)2009Was worked on simply as "Project Origin" before Monolith re-acquired the rights to the F.E.A.R. title from Vivendi.***Comes on 2 DVDs.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* 2.8 GHz Pentium IV or Athlon 64 3000+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X700 GPU
* 12 GB HD space

[b]Recommended:[/b]
* 2.2 GHz Core 2 Duo or Athlon 64 X2 4400+ CPU
* 1.5 GB RAM
* 512 MB VRAM
* GeForce 8600 GTS or Radeon HD 2900 XT
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Vanguard Princess  eigoMANGA (Tomoaki Sugeno)2009Aunque tiene lo básico para un juego de lucha aceptable, e incluso ciertas ideas interesantes, cosas como la ausencia de modo entrenamiento lo convierten en un juego demasiado complejo de perfeccionar para su aparente sencillez.
Además, tiene una interfaz y menú bastante malos para un juego de PC, ya no hablemos como quieras poner pantalla completa (las opciones están en una barra de menús sólo accesible desde modo ventana)
Por último, lo único brillante es la combinación de personaje + ayudante, que permite tácticas y combos de todo tipo, muy por encima del support clásico de los juegos de lucha.

4/10

P.S.: El Skullgirls es un juego similar pero muy superior en todos los aspectos.
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Lost Horizon Deep Silver (Animation Arts)2010[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 2 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* 4.5 GB HD space***1936: Soldiers of the Third Reich roam the world seeking occult weapons for their insane plans of conquest.
When Fenton Paddock, a former British soldier and hapless smuggler, is asked to look for his friend Richard, who went missing in Tibet, he has no idea that this search will lead him across three continents to a secret that could turn the whole world upside down.

Enough mystery? Not in the mood for another crime story? "Lost Horizon" brings the classic adventure back to its roots: the 1930s, exotic settings all over the world, and the dangerous quest for one of the greatest secrets of mankind makes adventurers' hearts beat faster. The Makers of the award-winning Secret Files series invite you to experience a technically outstanding, carefully designed game featuring an absolutely thrilling story at the side of Kim and Fenton.

* Unique handmade graphic style
* Exotic settings you've never seen before
* Movie-like story by novelist Claudia Kern
* Both realistic and funny dialogues
* Excellent technical appearance and minimal system requirements
* Fast-paced presentation of the exciting story in movie style
* Innovative puzzle design, always fair and logical
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F.E.A.R. 3  WB Games (Day 1 Studios)2011Alma is expecting and a new level of terror grows as you and your cannibal brother battle through a hellish nightmare. Fight together or die alone on a deadly mission to confront your twisted mother. Players can take on the role of Point Man, a genetically enhanced soldier with superhuman reflexes and the ability to manipulate time, or the undead spirit of his brother Paxton Fettel, a paranormal entity who possesses incredible psychic powers.

Key Features
* Blood Runs Deep, F.E.A.R. Runs Deeper: F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
* Never Face Fear Alone: F.E.A.R. 3 evolves the brand, introducing Divergent Co-op: deep, social gameplay that gives players distinctly different abilities that affect their own play as well as the experience of gamers they are playing with... or against.
* Frenetic Combat: Active 360 degree cover, evolutionary slow-mo modes, scoring systems and best in class mech- combat aid players in facing an army of soldiers and paranormal enemies.
* Experience the Almaverse: The game world is tainted by the Almaverse, the alternate dimension where Alma’s psychic essence subsists. New sinister and fantastical enemy creatures birthed in Alma’s warped mind spill into reality and intensify the panic.
* Generative System: Proprietary technology creates random events to increase the feeling of isolation and unpredictability when playing alone or with a friend, and offers new experiences each time gamers play through.
* Masters of Horror: Legendary film director John Carpenter and writer Steve Niles provide their expertise and guidance to take F.E.A.R. 3 ’s intensity to the next level. Niles co-wrote the twisted storyline that reveals the motivations and family dynamics of the main characters, and Carpenter helped craft the cinematics for maximum storytelling and fright factor.***Nine months ago, Point Man and his F.E.A.R. squad were tapped to stop an unknown man who had commandeered a secret battalion of telepathically-controlled supersoldiers at the Armacham research facility in the Northwestern US city of Fairport. During the mission Point Man learned that the man wasn’t working alone. In fact, the very people Point Man was working to destroy were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and psychically powerful mother, Alma Wade—products of Armacham’s perverse paranormal experiments. Despite this revelation, Point Man moved forward with the standing F.E.A.R. team orders to stop the targets at any cost. In a last-ditch attempt to end the pair’s homicidal rampage, the F.E.A.R. team set in motion an explosive series of events that seemingly accomplished their goal but at the cost of ravaging the city, its inhabitants and almost all of Point Man’s squad mates.

For months following the blast, events in Fairport have made it clear that Alma’s psychic influence survived—and worse, her paranormal power is growing and spilling into reality. Now her supernatural agony repeatedly rocks the city as she attempts to secure the survival of her bloodline and reunite her family. Armacham’s security force remains violently focused on eliminating all evidence of the events in the city, and the remaining F.E.A.R squad carries on the mission to stop Alma.

With the chain of command broken and Point Man calling his own shots, where will his allegiance lie? With his brother Paxton Fettel, back from the dead, arriving with an unclear agenda and refusing to leave Point Man’s side? With his pregnant mother Alma and her horrifically twisted, yet immensely powerful paranormal existence? Or with his remaining F.E.A.R. squad brethren who are hell bent on saving the world, but at the cost of destroying the only blood ties Point Man has ever had?
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Skullgirls Lab Zero Games (Reverge Labs)2013Un juego de lucha 2D muy completo, con una buena mezcla de los elementos de las mejores sagas (KOF, SF...)
Por no olvidar que la música jazzera y el arte manga-risqué son magníficos.

8 de 10
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Child of Light Ubisfot (Ubisoft Montreal)2014This is NOT a turn-based platformer despite being identified as such in some places, but rather a platformer with turn-based combat mode (which exits the platforming part). labelimageminimize
Murdered: Soul Suspect Square Enix;Eidos Interactive (Airtight Games)2014HE HARDEST MURDER TO SOLVE IS YOUR OWN.

Murdered: Soul Suspect is a supernatural detective thriller which challenges players to solve possibly the hardest case of all... their own murder.

When Ronan O’Connor, a detective with a chequered past, gets caught up in a violent burglary, his life is brought to an untimely end by a brutal and relentless killer.

Shocked to find himself in the afterlife, his only escape from the limbo world of ‘Dusk’ is to uncover the truth behind his killer, track him down and bring him to justice using his detective instinct and new-found supernatural abilities.

As Ronan, you have the freedom to explore the modern-day town of Salem: its New England-style wooden houses, narrow streets, gothic churches and mental asylum for clues. Battle demonic spirits to save your soul and uncover the shocking revelations about who is responsible for your death.
[Steam Store]***Una aventura gráfica de carácter noir/policiaco, donde debes encontrar todas las pistas para resolver diversos casos e inferir muchas veces soluciones en ausencia de ellas, con un énfasis en la exploración que resulta muy gratificante.

Tiene además algunas fases de sigilo sencillas que le dan un poco de variedad, y pequeños elementos como el leer pensamientos o el poseer felinos confieren al juego un encanto único.

8 de 10
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Shovel Knight Yacht Club Games2014 labelimageminimize
Shantae: Risky's Revenge - Director's Cut WayForward2014 labelimageminimize
System Shock: Enhanced Edition Night Dive Studios (Looking Glass Studios;Night Dive Studios)2015This also includes classic System Shock which runs on DOSBOX rather than natively. labelminimizeminimize
Tomb Raider I–III Remastered Aspyr;Victor;Eidos (Aspyr)2024 labelminimizeminimize
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