showing 36 games
name | publisher(developer) | year arrow_downward | display | author(s) | |
---|---|---|---|---|---|
Return Fire 2 | Panasonic (Ripcord) | 1998 | textured polygons | labelminimizeminimize | |
Spearhead | Interactive Magic (Zombie) | 1998 | textured polygons | labelminimizeminimize | |
Force 21 | Take-Two Interactive (Red Storm) | 1999 | textured polygons | labelminimizeminimize | |
Command & Conquer: Renegade | Electronic Arts (Westwood Pacific) | 2002 | textured polygons | labelimagesubject | |
Half-Life 2 | Vivendi Universal Games;Valve Corporation (Valve) | 2004 | textured polygons | labelimagesubject | |
Serious Sam II | 2K Games (Croteam) | 2005 | textured polygons | labelimagesubject | |
Joint Task Force | Sierra Entertainment;HD Publishing (Most Wanted Entertainment) | 2006 | textured polygons | labelimageminimize | |
Crysis | EA Partners (Crytek) | 2007 | textured polygons | Inon Zur (music) | labelimagesubject |
Conflict: Denied Ops | Eidos Interactive (Pivotal Games) | 2008 | textured polygons | labelimageminimize | |
Mercenaries 2: World in Flames | Electronic Arts (Pandemic Studios) | 2008 | textured polygons | labelimageminimize | |
Mirror's Edge | Electronic Arts (EA Digital Illusions CE) | 2009 | textured polygons | Ben Cousins (creative director) Rhianna Pratchett (writer) | labelimageminimize |
Codename: Panzers - Cold War | Atari (InnoGlow;StormRegion) | 2009 | raster | labelimageminimize | |
ArmA II | 505 Games (Bohemia Games) | 2009 | textured polygons | labelimageminimize | |
Operation Flashpoint: Dragon Rising | Codemasters | 2009 | textured polygons | labelimagesubject | |
Call of Duty: Modern Warfare 2 | Activision (Infinity Ward) | 2009 | textured polygons | Hans Zimmer | labelimagesubject |
Battlefield: Bad Company 2 | Electronic Arts (Digital Illusions CE) | 2010 | textured polygons | labelimageminimize | |
Sol Survivor | Cadenza Interactive | 2010 | textured polygons | labelimageminimize | |
Alpha Protocol | Sega (Obsidian Entertainment) | 2010 | textured polygons | Brian Mitsoda Chris Avellone | labelimagesubject |
Kane & Lynch 2: Dog Days | Square Enix;Eidos Interactive (Io Interactive) | 2010 | textured polygons | labelimageminimize | |
Homefront | THQ;Spike (Kaos Studios;Digital Extremes) | 2010 | textured polygons | John Milius (story) | labelimagesubject |
Crysis 2 | EA Partners (Crytek) | 2011 | textured polygons | labelimagesubject | |
Renegade Ops | Sega (Avalanche Studios) | 2011 | textured polygons | labelimagesubject | |
Saints Row: The Third | THQ (Volition) | 2011 | textured polygons | labelimagesubject | |
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2011 | textured polygons | labelimagesubject | |
Oil Rush | Unigine Corp;Iceberg Interactive (Unigine Corp) | 2012 | textured polygons | labelimagesubject | |
Omegalodon | North of Earth | 2012 | textured polygons | labelminimizeminimize | |
Spec Ops: The Line | 2K Games (Yager) | 2012 | textured polygons | labelimagesubject | |
Deadlight | Microsoft Studios (Tequila Works) | 2012 | textured polygons | labelimageminimize | |
Crysis 3 | Electronic Arts (Crytek Studios) | 2013 | textured polygons | labelimageminimize | |
Thunder Wolves | bitComposer Games (Most Wanted Entertainment) | 2013 | textured polygons | labelminimizesubject | |
Wargame: AirLand Battle | Eugen Systems | 2013 | textured polygons | labelminimizeminimize | |
Battlefield 4 | Electronic Arts (EA Digital Illusions CE) | 2013 | textured polygons | labelimageminimize | |
Recruits | Commotion Games (Commotion Games;QUByte Interactive) | 2014 | textured polygons | Andrew Rhoads (programmer) Jason El-Messiah (programmer) Robert Dukes (project lead) Robert Dukes (lead artist) | labelimagesubject |
Homefront: The Revolution | Deep Silver (Dambuster Studios) | 2016 | textured polygons | labelimageminimize | |
Black Mesa | Crowbar Collective | 2020 | textured polygons | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | labelimagesubject |
Saints Row: The Third -Remastered- | Deep Silver (Sperasoft) | 2020 | textured polygons | labelminimizeminimize |