showing 14 games

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Amnesia: The Dark Descent  Frictional Games;1C Company (Frictional Games;Snowball Studios)2010 1830s 18thcentury actionadventure adaptation-sight adaptivemusic ambientcreatures amnesia amnesia-series angelscript antagonistawareness antiheroprotagonist anxiety argevent autosavepoints biogrowth capacity-unlimited castle childvictims cloakednpcs constrainedlocale containers controlconfig controlloss cpplanguage crepuscularrays dark deathpits defenseless demo desolate diaries directx9 distortedvision dollyzoom earlyending earth eternalfires europe falldamage fearofnothing firelighter flashbacks grantfunded hallucinations healingitems health-multi healthwarning hiding hoarding hpl2engine hplengine humanexperiments immobilewater indoors insects instantkillers interlinkedlevels inventory inventory-indisposable involuntaryactions itemglow jumping keys kingdomofprussia laboratory lamp lamp-powered leaning leveleditor library limitedsupplies manualinteraction mapdeficient midastouch multipleendings music-ambient mystics newtongamedynamics nordicgameprogram objectplot openal opengl outsiders pacifisthorror paranormal past playerprofiles prison psychologicalhorror quake quitsave rating-esrb-m retrypoints ruins runningcommentary screenshake sdl secrets secrets-mandatory sequence-escape serious sewers shallowwater sightavoidance siminsanity singularlocale stealth stealth-light stealth-other stealth-sight steampowered survivalhorror tasktracker temple theora titlementioned torture tutorial-integrated undefinedelements unseencharacters vorbis walking widescreen windy winvista winxp Un juego que supone el regreso de los verdaderos juegos de terror, donde tu protagonista es un individuo que tiene miedo hasta de la sombra de las moscas y donde normalmente la forma de salir de las situaciones compremetidas es huir, esconderse y rezar.

Para más información, ciertos youtubers lo tienen en un pedestal.

7 de 10***Latest version: 1.0.1 (as of 2010-09-22)***Snowball Studios handled Russian localization for 1C's release, nothing else.***[media=youtube]JEHPwAvrc_U[/media]
[Frictional Games]***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.5 GHz CPU
* 1 GB RAM
* Radeon 9600 or GeForce FX GPU
* 2.1 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* GeForce 6 series or Radeon HD GPU***[i]The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.[/i]

[b]Awake...[/b]
Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.

[i]You stumble through the narrow corridors as the distant cry is heard.
It is getting closer.[/i]

[b]Explore...[/b]
Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits.

[i]A sound of dragging feet? Or is your mind playing tricks on you?[/i]

[b]Experience...[/b]
By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand.

[i]Something emerges out of the darkness. It's approaching. Fast.[/i]

[b]Survive...[/b]
Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits.

Do you have what it takes to survive?
[Frictional Games]***2008-09-19 announced
2009-03-31 release date set to 2010Q2
2009-10-03 title finalized as [i]Amnesia: The Dark Descent[/i]

Working title: [i]Lux Tenebras[/i]
Working title: [i]Unknown[/i]
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Dark Souls  Namco Bandai (From Software)2012 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy display-30fps dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fanpatch fasttravel-points fatties fmod forest fragileprotagonist framesynced genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava legacydesign-controls library loadless lutris magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics mixedresolution monstergirls monsters motionblur mp-cooperative mp-dropinpvp mp-lfg mp-undefined multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld packagedenemies palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets secrets-meta shieldbash shields shortcutopening sizeispower skeletons smaa sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots windowslive xp-kills xp-objects zombieapocalypse zonedgloballighting zoom Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Dark Souls: Remastered  Namco Bandai (From Software)2018 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fasttravel-points fatties forest fragileprotagonist genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava library loadless magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics monstergirls monsters mp-cooperative mp-dropinpvp multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets shieldbash shields shortcutopening sizeispower skeletons sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots xp-kills xp-objects zombieapocalypse zoom Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Eldritch Minor Key Games2013 amoeboids blindacquisitions blocky bombs corpselooting cthulhumythos deadlydecor deathpenalty destructibleenvironment diaries doors dungeon firearms floatingeyes freeexpansions genderchoice handguns humblewidget ichthyoids itch.io juggernauts keys keys-disposable knives ladders library magic mapgenerator meleeweapons monsters noreloading presetmaps roguelite sauroids shopping sorcery soundtrack sourcecode stash steampowered tentaclecreatures twitter unarmedfighting unknownpast Eldritch is a first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft. Unearth ancient secrets and find your way to freedom! Sneak, fight, and explore strange worlds! Invoke mystical powers to augment your play style! Randomly generated levels provide fresh challenges and opportunities! Unlock shortcuts to jump directly to deeper dungeons!***
[12]***Un juego de exploración de mazmorras sencillo y logrado, con toques de sigilo.

Pros:
-Te hace sentir como un pringao al lado de la criaturas de los relatos lovecraftianos.
-La atmósfera consigue un estado de paranoia constante.
-Puede jugarse de manera sigilosa o como un juego de acción sin complejos.
-Aparte de la campaña (3 capítulos) tiene 2 misiones extra y un modo desafío.

Cons:
-Sólo se puede guardar dinero, lo demás lo pierdes todo a la muerte, haciendo el juego bastante repetitivo al principio.
-No es muy rejugable, a pesar de la generación aleatoria de escenarios.

6 de 10***[media=youtube]cLEur4Gpl4A[/media]
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Fable III  Microsoft Game Studios (Lionhead Studios)2011 aaa addons adoption animals antivillain arcanepunk blocking bloodlines bludgeons bodymorphing books capacity-toolslots cave chargedattack chickens circadiancycle city classless collectibles companion crates crepuscularrays crossworldcharacters difficulty dodging drm drm-activation earlymodern-theme emotes eviloverlord fable-series fascism fictionaluniverse firearms forest friendlyfire genderchoice glowingeyes glowingveins groupsex gunpowderfantasy handguns healingitems healthregen hero-theme highbornprotagonist highfantasy historicalfantasy homosexuals humanoids industrialage langchinesetrad langhungarian latestart library lightbloom limitlessenergy magic marriage meleeweapons mine minigames monsters moralchoices mp-campaign mp-cooperative mp-dropin namelessprotagonist naming-companions naming-objects naturalleader necessaryevil objectiveindicator optionaltasks outlaws playablemenu plotimmortality portals potions precisionrifles procreation pyrokinesis rebellion reflecteddeeds renting risetopower sciencefantasy secondaryantagonist secrets securom securompa selfcensorship sewers sex shadows shopping skeletons slimdx soldiers sorcery splatter stealing steampowered summery swimming swords tangibleabstracts tasktracker temporarycompanions tombstones town trophies undead unlimitedammo unrestrictedviolence walking werewolves wetland windowslive wintery wolves xbydifferentname xrayelectrocution zombies [b]DLC packs:[/b]
* Traitor's Keep Quest Pack
* Dog Breed Set
* Industrial Knight Outfit
* Dog Outfit
* Understone Quest Pack***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista, or 7
* 2 GHz Core 2 Duo or Athlon X2 4000+ CPU
* 2 GB RAM
* GeForce 7600 GT or Radeon HD 2600 Pro GPU
* 12 GB HD space***[b]It's a Revolution![/b]

Fable III is the next blockbuster installment in the highly praised Fable franchise. Five decades have passed since Fable II, and Albion has matured into an industrial revolution. However, the fate of the kingdom is in peril. Lead a revolution to take control of Albion, fight alongside your people, and experience love and loss while defending the kingdom against a looming threat. Your choices as ruler will lead to consequences felt across the entire land.

Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?

Game Features
* Exciting PC features: Built from the ground up for the PC gamer. Experience the "hardcore mode" option for greater difficulty, enjoy additional in-game content, and even play Fable 3 in stunning 3D, thanks to NVIDIA technology!
* Be the hero and forge your own destiny: Storytelling comes to life as "Fable III" puts you and your hero in the center of an epic journey that traces your rise from revolutionary to ruler.
* Where blockbuster action meets adventure: Your journey spans from the streets of a thriving and industrialized Albion to the surrounding battlefields.
* Choice and consequence: A core tenet of the "Fable" franchise, players are presented with infinite choices and consequences that impact the world.
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Fallout 3  Bethesda Softworks (Bethesda Game Studios)2008 1life 23rdcentury abnormalammo achievements achievements-public actioncamera addiction adv-perks adv-ptdistr alternatetimeline ammomagazines anatomicdamage apartmentbuilding aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles automap autopause-inventory autosavepoints backstabbing beamweapons blacksheep bludgeons burning cannibalism capacity-stacks capacity-weight captives cave censored charactercreation chekhovsgun children circadiancycle city city-washington-dc classless consequences cpplanguage crafting criticalchance cruelty-potential crustacoids currency-unusual cyborgs deadondisplay death deathworld depthoffield devconsole diaries difficulty difficulty-ingame dingy directx9 disarming discrimination disproportionateretribution doors download drm druggies drugs dualism dvd earth energyweapons fakenames fallout fasttravel firearms fistloads flamethrowers flammablegas friendlyfire future gadgetweapons gamebryoengine gameoftheyear genderchoice ghouls giantants gianthumanoids giantinsects giantrobots giantshoulderpads giantspiders gore graphicdeaths graybrown graychoices grenades grotesque growingprotagonist hacking handguns healthregen hiddenvillage home humanexperiments humanoidanimals ignoredcompanions improvisedweapons indicator-poi indicator-threat injuries interactivedialogs inventory isolationists itemdurability jumping karma knives laserweapons letterbox levelcap leveleditor library limitedcapacity locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns malfunctioning maneaters mcbestgameaward meleeweapons mines modsupport moralchoices multipleendings museum music-licensed music-vocal mutagen mutants nailguns netframework neutralmonsters neutralnpcs news noheadbob northamerica npcinjuries npcschedules organizedcrime outlaws overkill parttargeting pickpocketing plasmaweapons postapocalypse powerarmor precisionrifles prejudice pressureplates propaganda prostitutes protagonistdesigning protagonistdesigning-face protagonistredesigning radiation radioactiveglow raiders rating-cero-z raygungothic reload-auto reload-manual repairing retrofuture robots rockets rogueai rotaryguns ruinedworld ruins sauroids saveanywhere scientists scorpions search securom7 sentientmachines shantytown shopping sidetracked slavery slowmotion splatter starforce stealing stealth stealthmode stupidevil submachineguns subway supermode swimming swords tasktracker teenprotagonist teslacoils thermalweapons thx-1138 timeskip town trapdisarming traps tripwires tutorial unarmedfighting unvoicedprotagonist variableending waiting walking wasteland widescreen winvista winxp A spin and rebirth of the saga, brings back a desolate atmosphere but in FPS-packed-action; neverless, the VATS compensates incredibly for the turn-system action.
Sadly, the story empowers epicness over good story, with immortal characters an black/white characters in general (there are exceptions)
But is important for being the predecessor of Fallout: New Vegas, who is better in every way possible and retakes the old developers of Fallout 1 and 2.

8 de 10***[b]Non-free add-ons:[/b] (DLC)
* [url=http://fallout.bethsoft.com/eng/info/opanc.html]Operation: Anchorage[/url] (2009-01-27)
* [url=http://fallout.bethsoft.com/eng/info/thepitt.html]The Pitt[/url] (2009-03-24)
* Broken Steel (2009-05-05)
* Point Lookout (2009-06-23)
* Mothership Zeta (2009-07-29?)

Available only through the Microsoft LIVE service (for both Windows and X360). GOTY edition of the game comes with all five DLCs included.***Bethesda decided, without anyone asking them to (or being required to do so by anything), to censor the Japanese release. This includes changes such as removing NPC Burke from the Power of the Atom side-quest and the option to detonate the a-bomb in the city of Megaton.

Kotaku: [url]http://kotaku.com/5082637/bethesda-censors-fallout-3-for-japan[/url]
Bethesda: [url]http://www.bethsoft.com/jpn/news/20081110a.html[/url]***Latest version: 1.1.0.35 (as of 2009-01-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 1GB RAM (2 GB for Vista)
* 2.4 Ghz Pentium IV CPU
* 256 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo CPU
* 2 GB RAM
* 512 MB VRAM***[b]active pause[/b] — VATS functions like active pause even if it isn't [i]exactly[/i] that; using the PipBoy also effectively pauses the game.
[b]cannibalism[/b] — you meet current and "former" cannibals and can become one yourself by picking the "cannibal" perk.
[b]auto-regen[/b] — there are at least two perks that give this under certain conditions, normally not present.
[b]growing protagonist[/b] — goes through from birth to ages of 1, 10, 16 and 19. This effectively covers character creation completely and offers some backstory.
[b]slavery[/b] — besides being somewhat common topic, player can also partake in this activity by stunning and collaring people (the collar will cause the slave's head to explode if they try to escape).

[b]variable ending[/b] — the ending is constructed of 3 things: karma and two choices near the end that form total of around 10 "unique" endings (if minor details are ignored) constructed out of 28 video segments (see breakdown at [url=http://fallout.wikia.com/wiki/Fallout_3_endings]Fallout wiki[/url]). Only around 4 endings if you play them out in very archetypical manner.

[b]thx-1138[/b] — the number is encountered at least in [i]The Republic of Dave[/i], unconfirmed reference.***Project started in 2004***Description:

Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America's First Choice in Post Nuclear Simulation.

Story:

Vault 101 – Jewel of the Wastes. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you've ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth.

Key Features:

* Limitless Freedom! – Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! You make the choices that define you and change the world. Just keep an eye on your Rad Meter!
* Experience S.P.E.C.I.A.L.! – Vault-Tec engineers bring you the latest in human ability simulation – the SPECIAL Character System! Utilizing new breakthroughs in points-based ability representation, SPECIAL affords unlimited customization of your character. Also included are dozens of unique skills and perks to choose from, each with a dazzling variety of effects!
* Fantastic New Views! – The wizards at Vault-Tec have done it again! No longer constrained to just one view, experience the world from 1st or 3rd person perspective. Customize your view with the touch of a button!
* The Power of Choice! – Feeling like a dastardly villain today, or a Good Samaritan? Pick a side or walk the line, as every situation can be dealt with in many different ways. Talk out your problems in a civilized fashion, or just flash your Plasma Rifle.
* Blast ‘Em Away With V.A.T.S.! – Even the odds in combat with the Vault-Tec Assisted Targeting System for your Pip-Boy Model 3000! V.A.T.S. allows you to pause time in combat, target specific body parts on your target, queue up attacks, and let Vault-Tec take out your aggression for you. Rain death and destruction in an all-new cinematic presentation.
* Mind-Blowing Artificial Intelligence! – At Vault-Tec, we realize that the key to reviving civilization after a global nuclear war is people. Our best minds pooled their efforts to produce an advanced version of Radiant AI, America's First Choice in Human Interaction Simulation. Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results by the latest in Vault-Tec technology.
* Eye-Popping Prettiness! – Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics. From the barren Wasteland, to the danger-filled offices and metro tunnels of DC, to the hideous rotten flesh of a mutant's face.
[Bethesda]
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Ghostbusters: The Video Game Vivendi (Terminal Reality)2009 1990s achillesheelfoes aimassist animateobjects apartmentbuilding arcanetechnology authorapproval autosavepoints beamweapons bossbattles capturing castle cemetery city city-newyork-ny contrasted crippled damageindicator detector diegeticui difficulty dimensionalbreach dimensionaltravel directx9 dodging download earth elevators encounters-popup enemyhealthdisplay energyweapons experimentaltechnology fatties ghostbusters ghosts goothrowers haunting healthregen healthregen-fast hotel infernalengine insectoids library lighthearted monsters museum namelessprotagonist nojumping npcgenerators oneofmany overheating paranormal past poltergeists portals possessed rookieprotagonist separated shopping silentprotagonist singlesave staining stamina streamprojectors suicideattackers technology-theme tutorial upgrades-permanent upgradesystem urbanfantasy uvl-tiein vibrant walking weaponupgrades whispers Who ya gonna call?
The Ghostbusters are back for an all new adventure! With Manhattan overrun again by supernatural creatures, gamers take the role of a new recruit joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and wrangle a wide range of ghosts in an all-new battle to save New York City from its latest paranormal plague.

THE AUTHENTIC GHOSTBUSTERS GAME EXPERIENCE - Delivering a special gaming experience to the tremendous Ghostbusters fan base around the world, Ghostbusters™: The Video Game features the original cast from Columbia Pictures' classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson - together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton.
UNIQUE GHOST BUSTING ACTION - Like the films before it, Ghostbusters™: The Video Game is all-new classic adventure with Dan Aykroyd and Harold Ramis returning to the helm to script and create a new storyline that leads gamers through the trials and tribulations of the world's leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films.
EQUIPMENT, GADGETS & ENEMIES - Ghostbusters™: The Video Game features never seen before ghost hunting, wrangling and trapping game mechanics with upgradeable gadgets. Gamers can wear ghosts down into a weakened state with the Proton Pack's Blast Stream and use the Capture Stream to wrangle them into the trap, execute different strategic tactics with the new Slime Tether and Stasis Stream, and scan and analyze targets using like the P.K.E. Meter and Paragoggles.***US 2009-06-16 on Steam
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LambdaRogue: The Book of the Stars -2006 1life adv-intermediary adv-static archers axes bodyarmor bows charactercreation classbased classbasedeq crossbows currency difficulty digging earth femaleprotagonist genderchoice genderdifference healingitems hunger insects inventory knives levelbasedeq library lives lockpicking magic maleprotagonist mapgenerator meleeweapons mercenaryprotagonist militantprotagonist mine monsters mysticprotagonist mystics optionaltasks pascal permadeath polearms postalservice postapocalypse potions quitsave randomdamage resourceharvesting roguelike sdl search sewers shiftinglocale sorcery subterranean swords tasktracker temple walking xp-kills labelminimizeminimize
Mazowsze: Pogoń w Czasie Nitreal Games2011 1890s 1940s 1950s 19thcentury 2000s 2010s 20thcentury 21stcentury alternatetimeline animalprotagonist chapters city-warsaw-pl clickadventure domesticcats download dreamworld entangled felidprotagonist femaleprotagonist hospital inventory library mindcontrol poland restaurant rodents search teenprotagonist theatre timeparadox timetravel town youngadultprotagonist [media=youtube]9UhDa9h16dk[/media]***Mazowsze: Pogoń w Czasie was funded by the European Regional Development Fund (ERDF) and by the Mazovian voivodeship. All places that the player visits in the game have benefitted from ERDF funding and information on them is available in the game.
The game can be download from [url=http://www.pogonwczasie.eu/]http://www.pogonwczasie.eu/[/url]. The latest version is 1.2, released on 31 october 2011.***Czas nieubłaganie płynie do przodu. Tykające zegary odmierzają sekundy, które przepadają w otchłani przeznaczenia. To co się wydarzyło już nigdy nie powróci, bowiem niemożliwym jest cofnąć się w czasie i... Ależ chwila, moment! W tej historii wszystko jest możliwe – podróże w czasie to przecież banał!

Tak, to prawda - każdy chętny może odbyć pełną przygód podróż w czasie po terenach przepięknego Mazowsza! Pytanie brzmi: czy jesteście wystarczająco odważni aby wziąć w niej udział? Spokojnie – nie ma się czego bać. Nasi przewodnicy czekają już na Was. Poznajcie Felicję: nieustraszoną poszukiwaczkę przygód, a także Alberta, jej wiernego, kociego towarzysza. Plan jest prosty: przy pomocy wynalazku złowieszczego Zegarmistrza Kristoffera, wspólnie przeniesiemy się w czasie i odwiedzimy różne ciekawe lokacje, a przy okazji zastanowimy się w jaki sposób powstrzymać Zegarmistrza przed modyfikacją historii oraz przejęciem całkowitej władzy nad światem. Zainteresowani?

Mazowiecka Jednostka Wdrażania Programów Unijnych oraz Nitreal Games mają zaszczyt przedstawić nową grę przygodową „Mazowsze: Pogoń w Czasie". Jest to wyjątkowe przedsięwzięcie, którego celem jest przedstawienie najciekawszych projektów powstałych dzięki dofinansowaniu z funduszy europejskich. Wcielając się w rolę pary bohaterów: Felicji oraz kota Alberta, będziecie mieli okazję odwiedzić wiele fantastycznych lokacji w teraźniejszości, przeszłości oraz przyszłości dzięki czemu dowiecie się jaki wpływ na Mazowsze miały projekty finansowane w ramach Regionalnego Programu Operacyjnego Województwa Mazowieckiego 2007-2013. Zobaczycie między innymi: Teatr Powszechny w Warszawie, historyczny park w Młochowie, nową siedzibę zespołu artystycznego Mazowsze, a także siedzibę nowo wybudowanego Muzeum Ordynariatu Polowego mieszczącego się w podziemiach Katedry Polowej w Warszawie.

Gra toczy się na 18 ręcznie rysowanych lokacjach, które zostały oparte na 11 projektach finansowanych w ramach Regionalnego Programu Operacyjnego Województwa Mazowieckiego 2007-2013. Główną bohaterką gry jest 18-letnia Felicja, której towarzyszy jej wierny kot Albert. Wspólnie przeżyją niesamowitą podróż w czasie, a wszystko to za sprawą tajemniczego zegarka, zakupionego u starego Zegarmistrza na prezent dla dziadka. W momencie gdy dziadek nakręca zegarek, otwiera się portal, który przenosi bohaterów w przeszłość. Felicja wraz z kotem Albertem trafia do 1891 roku, natomiast dziadek znika bez śladu. Korzystając z możliwości podróży w czasie, Felicja rozpoczyna poszukiwania dziadka, jednak wkrótce odkrywa, że znany jej Zegarmistrz jest również podróżnikiem w czasie i w tylko jemu znanym celu manipuluje przeszłością zmieniając historię, a także przenosząc ludzi do innych epok. Felicja musi za wszelką cenę powstrzymać Zegarmistrza, gdyż tylko w ten sposób będzie mogła odnaleźć swojego dziadka. Wkrótce okazuje się, że cała intryga jest o wiele bardziej skomplikowana, a przygody Felicji są śledzone przez tajemniczego Podróżnika oraz pewną potężną korporację.
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METRO 2033  THQ;Akella (4A Games)2010 2030s 21stcentury 4aengine accuracy-motion accuracy-posture achievements achievements-public aimmode alcohol alternateattack alternatesolutions ammomagazines ammowarning amoeboids anomalies anticipatorysightings asphyxiation assaultrifles autosavepoints beggars biogrowth bioluminescence bleak book capacity-toolslots captives children city city-moscow-ru coldopen communists constrainedlocale corpselooting cpplanguage currency-unusual dark deathpits demonoids difficulty directx10 directx11 directx9 distortedvision doors download dreamworld dustmotes dvd dynamicaccuracy earth eavesdropping elitemobs explosives-sticky facelessprotagonist fearofnothing firearms flamethrowers fofindicator future gashazards gasmask gore grenadecooking grenades gunclubbing hallucinations handcar handguns healingitems healthregen healthwarning hud-dynamic idleactivity indicator-visibility ironsights itemglow itempickup-instant jumping karmiccreatures knives ladders lamp lasersight library lightdousing limitedcapacity mandatoryloss meleeweapons metro2033 militarybase monsters motionblur multilingual multipleendings multipurposeresource mutants neutralnpcs nightvision nohealthdisplay npcgenerators nvidia3dvision objectiveindicator orphanprotagonist outlaws passageondemand pathengine physx postapocalypse projectilerecovery railway rating-esrb-m recoil recursivereference reimagining reload-auto reload-manual ruinedworld ruins russia scavenging secondaryconflict selfupdate sequence-defend sequence-escape sequence-survival sequence-turret serialkey shantytown shopping shotguns singlesave skipnoninteractive slavicprotagonist soldiers spearguns spectres speech-russian speech-slavic springguns ssao stealth stealth-light stealth-sight stealth-sound steampowered steamworks submachineguns subterranean subway tanks tasktracker telescope temporarycompanions tentaclecreatures theora thermalweapons thrownweapons title-animated titularlocale tower trapdisarming traps tripwires trivialobstacles unusualtools urbanfantasy uvl-workingtitle vorbis walking winvista winxp youngadultprotagonist A medio camino entre un FPS y un survival horror, un soplo de aire fresco en los juegos de acción al añadir elementos de terror y supervivencia a un FPS moderno.

7 de 10***EAN-13: [code]4005209130707[/code]***[b]multiple endings[/b] - you get the "ranger" ending without trying. Enlightenment ending is unknown though there has been some theories, but easiest of them to test is shooting the device you just set up at the end instead of your attacker.
[b]unusual tools[/b] - [i]pneumatic rifle[/i]: player pumps the weapon for increased air pressure to increase the weapon's damage. the air pressure diminishes to lower level over time with with each shot. [i]lamp charger[/i]: charges the lamp, higher charge produces brighter light which drains out with time, though does not completely drain the lamp even if the player doesn't charge it.***Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands.

In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age.

The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside.

You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind.

* Metro 2033 is a gripping, atmospheric first person shooter experience powered by cutting edge technology to deliver incredible visuals.
* Witness the everyday horrors of a broken society living in constant fear.
* Brave the darkness of the tunnels, where mutants hunt their prey and ghostly spirits lurk.
* Explore the desolate city-surface, trusting your gas mask and rifle to protect you from a poisoned world and the creatures that roam there.
* Steel your nerve and prepare to face the terrors that await.
[THQ / 4A Games]
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METRO 2033 Redux  Deep Silver (4A Games)2014 2030s 21stcentury 4aengine accuracy-motion accuracy-posture achievements achievements-public aimmode alcohol alternateattack alternatesolutions ambientcreatures ammomagazines ammowarning amoeboids anomalies anticipatorysightings asphyxiation assaultrifles autosavepoints beggars biogrowth bioluminescence bleak book capacity-toolslots captives children city city-moscow-ru coldopen communists constrainedlocale corpselooting cpplanguage currency-unusual dark deathpits demonoids difficulty distortedvision doors download dreamworld dustmotes dynamicaccuracy earth eavesdropping elitemobs epicgamesstore explosives-sticky facelessprotagonist fearofnothing firearms flamethrowers fofindicator future gashazards gasmask gore grenadecooking grenades gunclubbing hallucinations handcar handguns healingitems healthregen healthwarning hud-dynamic idleactivity indicator-visibility ironsights itemglow itempickup-instant jumping karmiccreatures knives ladders lamp lasersight library lightdousing limitedcapacity mandatoryloss meleeweapons metro2033 militarybase monsters motionblur multilingual multipleendings multipurposeresource mutants neutralnpcs nightvision nohealthdisplay npcgenerators objectiveindicator orphanprotagonist outlaws passageondemand pathengine physx postapocalypse projectilerecovery railway rating-esrb-m recoil recursivereference reimagining reload-auto reload-manual ruinedworld ruins russia scavenging secondaryconflict selfupdate sequence-defend sequence-escape sequence-survival sequence-turret serialkey shantytown shopping shotguns singlesave skipnoninteractive slavicprotagonist soldiers spearguns spectres speech-russian speech-slavic springguns ssaa stealth stealth-light stealth-sight stealth-sound steampowered steamworks submachineguns subterranean subway tanks tasktracker telescope temporarycompanions tentaclecreatures theora thermalweapons thrownweapons title-animated titularlocale tower trapdisarming traps tripwires trivialobstacles unusualtools urbanfantasy uvl-workingtitle vorbis walking youngadultprotagonist labelminimizeminimize
Postal²  Whiptail Interactive;Resi Network (Running With Scissors)2003 1life alternateattack antiheroprotagonist arizona autosavepoints bizarreevents civilianprotagonist cruelty-potential difficulty domesticcats drugs excretion firearms firstpersonshooter grenades handguns improvisedweapons insaneprotagonist interlinkedlevels inventory ladders library malevolentprotagonist mall meleeweapons movie neutralnpcs northamerica oopitems openal playertaunting postal precisionrifles rockets shopping shotguns shovels steampowered terrorists thermalweapons town unrealengine2 unrestrictedviolence voiceovers walkingarmory A funny thing about Steam achievements is that some of them are anachronic with the original release date of the game: for example, there is an achievement that relates to [url=http://knowyourmeme.com/memes/nope-chuck-testa]Chuck Testa Taxidermy Meme (2011)[/url]***Este juego trata de como un tipo corriente en un día normal puede armar un cristo en su pequeña ciudad residencial por cosas tan cotidianas como esperar en una cola o ir a devolver un libro.
Tiene un fuerte humor negro y muchísimo sarcasmo en cuanto a la violencia en videojuegos y las manifestaciones.
Lo mejor de todo es que en realidad puedes cumplir los objetivos sin dar ni un sólo tiro, pero la tentación es simplemente demasiado grande.

8 de 10***Live a week in the life of "The Postal Dude"; a hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman's autograph, what could possibly go wrong?
Blast, chop and piss your way through a freakshow of American caricatures in this darkly humorous first-person adventure. Meet Krotchy: the toy mascot gone bad, visit your Uncle Dave at his besieged religious cult compound and battle sewer-dwelling Taliban when you least expect them! Endure the sphincter-clenching challenge of cannibal rednecks, corrupt cops and berserker elephants. Accompanied by Champ, the Dude's semi-loyal pitbull, battle your way through open environments populated with amazingly unpredictable AI. Utilize an arsenal of weapons ranging from a humble shovel to a uniquely hilarious rocket launcher.
Collect a pack of attack dogs! Use cats as silencers! Piss and pour gasoline on anything and everyone! YOU KNOW YOU WANT TO!***[b]cruelty potential[/b] - the game lives and breathes this; you don't get rewarded for it, the game doesn't encourage it, but damn if they ever meant you to do anything else.***Latest version: 1337 (as of ?)
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Trapped Dead Headup Games;Iceberg Interactive (Crenetic Studios)2011 activepause autosavepoints axes bleeding bludgeons capacity-slots city comiccutscenes cpplanguage criticalchance crossbows decoys disabledprotagonist doors earth elitemobs enemyhealthdisplay errorreporting facing femaleauthor firearms friendlyfire-optional grenades group group-subset handguns healingitems hiding hospital improvisedweapons inventory inventory-supplies itemglow levelselection library limitedcapacity limitedsupplies lua meleeweapons mp-campaign mp-cooperative naturalistic noautoattack noports northamerica overpenetration patientzero physx postmissionrestoration prison ragtaggang railyard raknet rating-pegi-18 reload-manual savepoints shotguns splatter ssao stamina stealth stealth-sight stealth-sound steampowered survivalhorror swords tasktracker tutorial undead unnecessarykilling usa walking zombieapocalypse zombies [Original Spanish]
Un juego de acción cenital con un control poco acertado y una permisa simple de matar zombies.

Bastante aburrido, de juego tiene poco, y es anodino en todo menos en las referencias al género de las películas zombie.

2 de 10

[English]
An overhead action game with some precise control and a simple postulate to kill zombies.

This pretty boring game is little bland and nothing but references to the zombie movie genre.

2 out of 10
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UnEpic author2011 ♫takefive 1life achillesheelfoes acid adv-ptdistr amoeboids antiheroprotagonist automap autosavepoints autosaves-periodic axes backstabbing backtracking bludgeons bodyarmor bossbattles bossmeter bows burning captives carnivorousplants castle cave cemetery chemistry civilianprotagonist clingers constrainedlocale counselor crafting-sites criticalchance damageinfo damageovertime damagetypes dark demo desura difficulty displacementfiction doors draganddrop dragons drm drm-activation edgescroll elementals elevators elves falseending fasttravel-points fauns floatingeyes freezing fromanotherworld gelatinouscubes gems giantants giantgastropods giantinsects giantsnakes giantspiders giantworms goblinoids goblins gog grapplers graverobbing heads healingitems healingstations healthdrops healthwarning hintsystem hitmoderation inbuilttraps indie inventory inventory-supplies invisiblefoes itemgenerator jumping karmiccreatures keys knights knives knockback knockbackwards laboratory ladders lamp langhungarian library loot-random magic magic-ingredients magicrings mapannotation meleeweapons metagaming metroidvania mine moaifigures monsters mystics necromancers neutralmonsters neutralnpcs nofalldamage nonlinear npcdisarming npchealing npcspawning obsoletedassets optionaltasks orcs pet playerstats polearms portals potions premadeprotagonist pressureplates prison quickkeys recallportal respec rewardingvandalism robots roombased savepoints scientists score secrets serialkey sewers sex shallowwater shopping skeletons skillbasedeq sorcery spawners statuseffects stealingnpcs steampowered strangebedfellows suicideattackers supportnpcs swords tasktracker teleport teleporting temporarycompanions tentaclecreatures toxins tutorial undead undefinedelements volcanic vorbis walking wallcrawlers wands xp-kills ziplines Daniel was just an average guy. He was a great videogame player, a big fan of sci-fi movies, and a novice RPG player. In the midst of an RPG, he was teleported to a castle. At first, Daniel believed that he was having a massive hallucination. Eager to keep playing within the RPG to create his own adventure, he decides to go along for te ride until his delirium comes to an end.
Once inside the castle, Daniel is inhabited by a mysterious shadow. This dark spirit can communicate with Daniel, but not control him. The shadow has a simple goal: to escape from the prison of Daniel's body. There's a catch, though-- the dark spirit can only escape if Daniel perishes.
Struggling against enemies in the castle, with the dark spirit attempting to murder him at every turn. Daniel finally discovers his goal: to kill Harnakon, the master of the castle, and free the Pure-Spirits who are trapped within. While the stage seems set for a typical role-playing adventure, Daniel will soon discover that everything is not what it seems...

RPG 2D platform game
200 rooms to explore
7 bosses to kill
70 spells to learn
100 different weapons
More than 2000 lines of clever dialogue and pop-culture references
Full RPG character sheet, including upgradeable skills
Quests
Potions, Scrolls, Rings, Magical weapons and artifacts
Pets
Achievements
Statistics, including a worldwide leaderboard
Multiple endings and difficulty settings
Interactive Castle Map, which can be written on and altered
...and hidden treasures galore!***Un dungeon crawler bastante corriente, que sólo destaca por las trampas y algunos elementos narrativos.
Su nombre le describe bastante bien, carece de nada que lo convierta en épico, sin embargo su humor tan friki, castizo y chabacano lo convierten en entretenido y simpático, y digno de ser probado.

5 de 10***[media=youtube]Qr5dCc7_xqM[/media]
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