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namepublisher(developer)year arrow_downwarddescription
Unreal Tournament 2003  Infogrames;Atari Games (Digital Extremes)2002Reload with Unreal Tournament 2003, the sequel to 1999's multiple Game of the Year award winner Unreal Tournament. Using the latest Unreal technology, Unreal Tournament 2003 takes you to the merciless arenas of the future, where elite warriors rely on skill, speed, cunning, and awesome firepower to demonstrate their style and become the ultimate champion. labelimagesubject
Hitman 2: Silent Assassin  Eidos (IO Interactive)2002What does Hitman have to do in order to get a little peace and quiet? Apparently checking into a monastery wasn¿t quite enough, as he¿s been lured out by a very desirable offer. It seems that a Russian crime boss has fooled our hero into a trap, however, and now it¿s up to you to steer Hitman out of danger. Choose whether you want to play from a first or third-person perspective and try to shoot your way through each massive, open-ended level. Amazing graphics and storytelling grace this classic sequel. labelimagesubject
No One Lives Forever 2: A Spy In H.A.R.M.'s Way  Sierra;Vivendi (Monolith Productions)2002No One Lives Forever 2: A Spy in H.A.R.M.'s Way is a humorous story-driven first-person shooter featuring the beautiful but deadly British UNITY operative Cate Archer. In this new adventure, Cate must investigate a super-secret Soviet project that, if successful, could bring about a third world war. Armed with an assortment of conventional weapons and experimental gadgets, players will explore exotic locales, circumvent devious traps, and contend with sinister agents determined to take Cate out of the secret agent trade once and for all.***The game's source code seems to be available for download with the toolkit.***Minimum:
* Windows 95, 98, ME, NT4, 2000 or XP
* Pentium III 500 MHz or equivalent
* 128 MB RAM
* 32 MB VRAM
* 1.4 GB free HD space
[Sanguine]***Cate Archer, the fearless and fashionable secret agent, returns to save the world from H.A.R.M! Armed with an assortment of super-spy weaponry and gadgets, agent Cate must explore exotic locales, avoid devious traps, and defeat deadly agents in order to foil a super secret Soviet project that could bring about a third World War.

Can Cate Archer stay out of H.A.R.M.'s way long enough to avert a nuclear holocaust?

FEATURES:
• 40 Action-packed Single Player Missions.
• Over 30 Weapons, Gadgets and Traps.
• Stunningly Realistic AI and Graphics.
• Cooperative Multiplayer Online Play.
[Sierra]
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The Black Mirror  Future Games;Digital Entertainment Pool;The Adventure Company (Future Games)2003Also published by Akella
[?]
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Rainbow Six 3: Raven Shield Ubi Soft2003 labelimageminimize
CSI: Crime Scene Investigation Ubi Soft (369 Interactive)2003 labelminimizeminimize
RoboCop MGM Interactive (Titus Interactive)2003 labelimageminimize
Grand Theft Auto: Vice City  Rockstar Games (Rockstar North)2003Un clásico, mejora con creces todo lo visto en el GTA III

8 de 10
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Chaser Bigben Interactive;JoWooD Productions (Cauldron)2003Latest version: 1.5 (as of 2003-12-11)***[b]Minimum:[/b]
* Windows 98SE, ME, 2000, or XP
* 650 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM
* 1.4 GB HD space

[b]Recommended:[/b]
* 1GHz Pentium III CPU
* 256 MB RAM
* 64 MB VRAM***All-out action, enthralling storyline, accurate enemy AI, benchmark graphics and a custom-built game engine all combine superbly to make this the supreme experience in immersive gameplay and possibly the greatest First Person Shoot 'Em Up ever created.

John Chaser awakes from unconsciousness on bord the space station Majestic with no recollection of his past or understanding of why he is now being pursued by elite soldiers.

As the bullets fly by, you bravely arm yourself with 20 powerful weapons and stagger through 40 levels of action-packed gun-fights in amazing settings of Earth and Mars. As your epic adventure continues you gradually uncover the frightening truth about your past, exposing a deadly web of intrigue and corruption that will shake the world to its very foundations...

Just remember: Everyone is your enemy

FEATURES:

* Revolutionary game-engine providing stunning graphical effects
* 40 levels; dozens of sprawling locations
* Over 20 weapons: Adrenaline mode
* 4-action packed multiplater modes
* Intricate and gripping storyline.
[Box blurb]***Chaser is a first person shooter, built on the high-end 3D engine (CloakNT), in which main character passes through real environments and uses real weapons.

Mars, 2044. The UN establishes MARSCORP (Martian Security and Economics Committee) under the leadership of Samuel Longwood. In the years that follow, the UN gradually loses control of MARSCORP, mainly due to the non-transparent licence policy of its director.

LongwoodSamuel Longwood uses his autonomous status to create vassal relations between the corporations and MARSCORP. The unshakable power position of MARSCORP is supported by the companies and thus they acquire additional rights and licenses. Samuel Longwood and his consortium become extremely wealthy from this arrangement. However, dissenting voices in MARSCORP begin to challenge Samuel Longwood's authoritarian policy.
They demand the dismissal of Samuel Longwood as director and a complete redistribution of the mining rights.

But Samuel Longwood keeps an ace up his sleeve for occasions like this...

John Chaser

Chaser awakens on board the spaceship H.M.S. Majestic. He doesn't know who he is, what he's doing here, why he is being sought by men in black uniforms and what they will do to him when they find him...

The player's goal is to find out who Chaser really is and why he is being hunted. The story leads the player from the H.M.S. Majestic to Montack City on Earth, then on to Siberia and finally to Mars, where the trail ends and hopefully the truth can be found.

Features

* Based on Cauldron's CloakNT engine. Boasts state of the art graphical features and is perfectly suited for rendering large environments.
* Authentic weapons: Nearly all the weapons in the game are modelled on real-life equivalents. The developers placed a great deal of emphasis on building detailed replicas.
* Engaging storyline: In the search for his identity, Chaser becomes involved in a plot full of twists and turns.
* Highly developed A.I.
* Multiplayer support via GameSpy as well as dedicated servers.
* Numerous multiplayer modes including teamplay modes in the style of Counter-Strike and Team Fortress as well as deathmatch and capture the flag.
[JoWood]
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Halo: Combat Evolved Microsoft Games (Bungie Studios;Gearbox Software)2003You are an elite warrior fighting an alien force in vehicle and foot based combat across a wildly imaginative and unearthly environment - an ancient alien artifact known as Halo. This giant living ring you now find yourself on is populated with strange creatures, exotic vegetation, twisting underground lairs, huge mountain chains, and countless angry aliens bent on your destruction. Snipe alien infantry, pilot vehicles, destroy installations and rescue your comrades as you strengthen your arsenal with superior alien weapons and vehicles and fight to uncover Halo’s secrets and save the human race.***Latest version: 1.08 (as of 2008-08-06) labelimagesubject
Warhammer 40,000: Fire Warrior  THQ (Kuju Entertainment;Games Workship Interactive)2003Latest version: F00 (as of 2003) labelimageminimize
Max Payne 2: The Fall of Max Payne Take 2 Interactive;Rockstar Games (Remedy Entertainment)2003En cuanto a la jugabilidad, mejora y pule todo lo visto en el anterior juego.
Sin embargo, peca de un argumento ya demasiado noir y poco creíble, con una fuerte carga fílmica que no le favorece mucho.

7 de 10***Max Payne 2: The Fall of Max Payne is a violent, film-noir love story. Dark, tragic and intense, the in-depth story is a thrill-ride of shocking twists and revelations. Love hurts.
Max Payne 2: The Fall of Max Payne delivers the most intense gameplay experience imaginable. The fierce, yet stylish action sequences and slow-motion gunplay that has become synonymous with Max Payne is back and better than ever. New and enhanced moves and options provide breathtaking cinematic game play. Max Payne 2: The Fall of Max Payne raises the bar on action games all over again.
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Silent Hill 3 Konami (Konami Team Silent)2003 labelminimizeminimize
XIII  Ubisoft (Ubisoft Paris)2003[b]Minimum:[/b]
* Windows 98, ME; 2000 or XP
* 700 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM
* 1.2 GB HD space

[b]Recommended:[/b]
* 1 GHz CPU
* 256 MB RAM
* 64 MB VRAM***Latest version: 1.03 (as of ?)***There's a mini series to be released this year (2008) based on the same comic book series as the game.***20031124 US release date.
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Deus Ex: Invisible War  Eidos (Ion Storm)2003[b]title mentioned[/b] - "... invisible weapon for an [b]invisible war[/b]"***2007-03-30 on Steam (lang: eng)***There are gameplay styles to suit ALL players. Action, shooting, adventure and stealth all play a part - how you play really is up to you.

Make significant choices that affect how the game evolves. Choose your friends, enemies, who to support and who to fight, the game changes based on your decisions.

Multiple routes and solutions within each mission provide many different ways to complete each level and provide different consequences.

Use hi-tec weapons and bio-mod technology to develop your character and give them extraordinary powers; see through walls, run faster than cars, render yourself invisible to beat and evade your enemies.

Lose yourself in a totally absorbing and gripping gameplay experience - Deus Ex: Invisible War draws you into one person's mission whilst building a full, real and ever shifting and surprising environment.

An arsenal of modifiable weapons including shotguns, sniper rifles, grenades, rocket launchers and flamethrowers are all at hand to take down the enemy.

A deeply simulated game world, where objects, physics, sounds, lights and shadows are all tools you can use to help you get through the levels - i.e. use shadows and footsteps to detect advancing guards.

Unravel a dynamic and cinematic storyline that's deeply involving and full of shock twists. Presents an imaginative but scarily real portrayal of future world events.
[Eidos]
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Blade and Sword Whiptail Interactive (Pixel Multimedia)2003 labelimageminimize
Legacy of Kain: Defiance Eidos;Square Enix (Crystal Dynamics)2003[b]missing images:[/b] gameplay screens for both Kain and Raziel***Although the game supports all resolutions your display reports as valid, using widescreen resolution will be rather unpleasant since the game understands only 4:3 aspect ratio, so at widescreen resolutions the display appears stretched. Although, the characters are quite spindly, so this may not be as bad as it sounds, the GUI however will appear much larger than it should.***Unleash your inner evil

For the first time ever play as vampire Kain and his archrival, the soul-devouring Raziel. Use their evil, destructive powers to attack and destroy your enemies in the dark odyssey. from which only one of these anti heroes can survive.

[image captions]
- Experience both characters' fearsome battle skills and quests for vengeance in alternate chapters.
- Feed your dark hunger by sucking the blood and devouring the souls of your enemies to survive.
- Advanced AI and amazing combo moves provide intense and enforced combat.
- Increase the power of your weapon with new enhancements like fire, lightning, ice and more.
- Use new telekinetic abilities to pierce enemies on spikes, hurl them off bridges and burn them in fires.
- As Raziel, enter the shadowy realm of the Underworld in the Spectral Plane.
[Box blurb]***Minimum:
* Windows 98SE, 2000 or XP
* Pentium III 700 MHz or equivalent
* 128 MB RAM
* 32 MB VRAM
* 2 GB free HD space

Recommended:
* Pentium IV 1.3 GHz
* 256 MB RAM
* 64 MB VRAM
* 10 button dual-analog controller
[Sanguine]
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Bad Boys II Empire Interactive (Blitz Games)2004 labelimageminimize
Gangland Whiptail Interactive;Focus Home Interactive (MediaMobsters)2004Releases:
2004-02-14 by Whiptail Interactive, unknown region
2004-03-04 by Focus Home Interactive, unknown region
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Breed cdv Software Entertainment (Brat Designs)2004Latest version: 1.1; patch 1 (as of ?)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 256 MB RAM
* 32 MB VRAM
* T&L capable GPU
* 1.2 GB HD space

[b]Recommended:[/b]
* 1.5 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1.5 GB HD space***[b]missing images:[/b] title and in-game screens***"ALIENS - GET LOST!"

As the commander of humankind's lone surviving battleship, this is your one and only thought upon your return to Earth in the year 2610. The devastating war the BREED waged in the far reaches of the universe was nothing but a diversion! While the battle was raging far away, the aggressive aliens took over Earth. Find allie, discover your oppressors' weaknesses and strike at them without mercy.

Your suicide squad has only one goal:
ANNIHILATE THE BREED!


* Totally nerve-shattering multi-player battles as a BREED or USC combatant
* 18 nerver-wracking missions that will make your blood boil
* Explosive action on Earth and in space: fighter jets, landing crafts, tanks, jeeps, and buggies... buckle up and rock!
* Gigantic interior and exterior locations are all realistically destructible.
* Cool story, tough scenario
* Huge arsenal includes MPs, MGs, assault rifles, grenade and rocket launchers, and even plasma guns
* Sudden attacks or meticulously planned missions - there are many ways to win, and you determine the course of action
[Box blurb]
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Beyond Divinity cdv Software Entertainment (Larian Studios)2004 labelimageminimize
Doom 3  id Software2004Note! Activision worked only as distributor for Doom 3, not publisher.***Science has unlocked the gates to the unknown, and now only one man stands between Hell and Earth. A Sci-Fi horror masterpiece, Doom 3 is like nothing you've ever experienced. Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the most frightening and gripping first person gaming experience ever created.

[i]Terrifying atmosphere[/i]
Never before seen detail with real-time lighting and shadows

[i]Disturbingly lifelife[/i]
Real-world physics, killer AI and 5.1 surround sound

[i]Fight for your life[/i]
Battle in team or deathmatch-based modes
[Box blurb]***Comes on 3 CDs.

EAN-13: [code]5030917024399[/code]***[b]missing images:[/b] interesting and clear main/cover image to replace the current low resolution one***Latest version: [url=ftp://ftp.idsoftware.com/idstuff/doom3/win32/]1.3.1[/url] (as of 2006-12-14)***You take up the role of nameless marine come to UAC Mars research base as a replacement to fill up the diminishing security forces on site. You're initially greeted by bleak residents of the Mars base and the uptight workforce of the place and are quickly pushed to your first assignment. And your arrival could not have been on worse time, as the conditions rapidly deteriorate from then on into an invasion by demonic forces and a darker plot brewing behind it.

---
Personally I think the game is quite good, and the major criticism from others seems to have been about the extremely dark setting (lack of lighting), but how many horror games do you see in brightly lit environs that still manage to scare you? I doubt any. Creep you out by weirdness, perhaps, but not scare you.

The only gripe I have about the game is that it relies all too much on scripted sequences to scare you, and the mob A.I. seems to be a bit too straightforward to give much challenge as it's quite easy to figure out and once that's done, most situations are ridiculously easy to handle, especially with the virtually infinite ammo you have (not that that's much a surprise as the place _is_ weapons research and manufacturing facility on top of everything else).***[b]Minimum:[/b]
[*] Windows 2000 or XP
[*] Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
[*] 384 MB RAM
[*] 64 MB VRAM (Radeon 8500 or GeForce 3)
[*] 8X CD-ROM drive
[*] 2.2 GB free HD space
[*] soundcard
[*] mouse
[*] keyboard***[spoiler=Show partial access code list;Hide code list][b]Syntax:[/b]
[code]locked object : code [lock location] [code found from][/code]

Listed in order of encountering the locked object

Reception & Marine HQ
Combat Prep : 584 [Marine HQ] [Bill Tyson's PDA near the location on second visit to Marine HQ]
Locker #001 : 396 [Maintenance] [Kitchen, Adam's PDA] – automatically opened and emptied on return trip if not opened by player
Locker #023 : 531 [Energy Stab. Unit] [Baston's PDA right next to it]
??? Possible missing code for something here around this portion of the game?
Locker #017 : 347 [Infirmary] [Caseon's PDA found right next to it]

Alpha Labs (no backtracking)
Locker #013 : 586 [Alpha Labs Hallway] [Dorweiler's PDA found right next to it]
martianbuddy : 0508 [North Hallway] [Moses' PDA found right next to it]

Alpha Labs Sector 1
Locker #009 : 752 [?] [Berger's PDA in nearby room]

Alpha Labs Sector 2
Locker #038 : 409 [MFS Compressor] [Chin's PDA in Engineering Security Checkpoint]
Locker #039 : 102 [Coolant Control Junction] [Connors' PDA in MFS Compressor]

Alpha Labs Sector 3
Locker #047 : 123 [Hazardous Materials Lift] [Lamia's PDA in Hazardous Waste Disposal]
Locker #048 : 123 [Coolant Monitoring] [Lamia's PDA in Hazardous Waste Disposal]
Locker #049 : 123 [EFR Staging Room 1B] [Lamia's PDA in Hazardous Waste Disposal]

Alpha Labs Sector 4
door : ? [Reactor Junction 1] [???; Unlocked if you free the scientist in the previous room]
Locker #064 : 651 [?] [Nelson's PDA]

Enpro Plant
Locker #063 : 972 [Power Core Access] [Chasar's PDA right next to it]
Plasma Storage : 734 [Maintenance 3] [Hammer's PDA in same large room]

Central Communications Tower
Locker #054 : 246 [Security Office] [Wolfe's PDA in Comm Systems]

Waste Recycling 2
Locker #003 : 483 [Monorail Access] [Sadowayj's PDA in Central Maintenance, Waste Recycling 1, and Johnson's PDA in Main Environment Control]

Monorail
Locker #003 : Open [Recycling Boarding Plat.] [None needed]
Monorail Airlock : 826 [Site 2 Transfer Area] [Ross' PDA in Site 2 Transfer Area]
Locker #054 : 142 [Site 2 Transfer Area] [Hollies' PDA right next to it]

Locker #078 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]
Locker #079 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]

Delta Labs 1
Locker #210 : 298 [Storage Room 21-D] [Price's PDA in Delta Entryway]

Delta Labs 2
Locker #112 : 538 [Records Office] [Cinder's PDA in Delta Ops Administration]
Locker #113 : Open [Records Office] [None needed]
M. Abrams office : 931 [Delta Security Junction] [Abrams' PDA in Kaczynski's room in Alpha Labs 4]
Locker #116 : 972 [Delta Security] [Terminal right next to it]
Locker #114 : 715 [Operations Server Room] [Post-it note on the side of the locker]
Locker #115 : Open [Operations Server Room] [None needed]

Delta Labs 2b
Locker #103 : 259 [Maintenance Corridor] [Erikson's PDA right next to it]
Locker #216 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #217 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #213 : 371 [Stasis Transfer Control] [Stemmon's PDA in Maintenance Area 4]
Locker #666 : 372 [Analysis Control] [Post-it note next to the locker numpad]

Storage 07 : 725 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]
Martian Buddy : 0508 [Secure Storage] [Moses' PDA found in Alpha Labs]
Level 3 Access : 463 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]

Delta Labs 3
Locker #317 : 841 [Terminal Office Storage] [Cerano's PDA in Lower Terminal Office]
Locker #386 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]
Locker #387 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]

Delta Labs 4
Locker #104 : 579 [Delta4 Security] [Downing's PDA in Delta4 Junction 2, also a terminal nearby]

CPU Complex
Locker #452 : 571 [Entrance Checkpoint] [Jackson's PDA in Delta Main Lobby in Delta before entering CPU Complex]
Lab A : 626 [Main Entrance Hall] [Bates' PDA in Security Monitoring, also seen through a security monitor nearby]
Locker #669 : 468 [Lab A Upper Floors] [Haskell's PDA in Lab A ???]
Locker #009 : Open [Lab A Upper Floors] [None needed]
[/spoiler]
The code listing will be completed when I bother to, which likely won't be anytime soon.
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Leisure Suit Larry: Magna Cum Laude  Vivendi (High Voltage Software)2004Help Larry Earn a BA in T&A.

With gorgeous coeds everywhere, college dweeb Larry Lovage is chasing around more than his diploma. He's trying to live up to the legend of his uncle Larry Laffer, everyone's favorite polyester playboy. It's the next generation of Leisure Suit Larry, with new twists on all the outrageous games and romantic entanglements which made the original such a hilarious hit!

Explore a real-time, 3D world filled with sexy and outrageous humor

Meet loads of hot babes in 25 interactive locations - check out the girls' dorm, frat house and strip club

Prove Larry's got all the right moves with a dozen games like tapper, quarters and whack-a-mole

Over 90,000 words of spoken dialogue - you never know what Larry will say next!***
[100]***
[12]***
[96]***Amusing but ultimately not very interesting game. Unfortunately I didn't play it for very long (and it was a time long ago, too), so proper review is not possible now.***The basic [b]Magna Cum Laude[/b] was released (only?) in the U.S., "edited" for mature rating (instead of adults only).
[b]Uncut[/b] is the same game but unedited, released in Europe.
[b]Uncut and Uncensored[/b] is a later re-release in U.S. that is essentially the same as the earlier European release.

The difference is apparently that the uncut versions have full frontal nudity and "graphic" sex scenes.
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Counter-Strike: Source  Valve Corporation (Turtle Rock Studios)2004Una remodelación del clásico CS para el Source SDK, como mejoras notables incluye unos impactos corporales bastante más realistas, menos bugs, una granada de fragmentación en vez de la granada HE y gráficos renovados.

Un rey del multijugador de acción, poco más que decir. Elige tu CS a gusto y prepárate.

Fire in the hole!

8 de 10***Engage in a realistic brand of counter-terrorist warfare in this popular team-based game. Take out enemy sites. Rescue hostages. Your role affects your team's success. Your team's success affects your role.
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Half-Life 2: Deathmatch  Valve2004Diversión a raudales con las gravity gun y los protones siderales,
combinando algunas granadas y pistolas,
podrás mandarlos a yacer bajo amapolas,
y verificar sin duda si propias de un Metrocop son su habilidades.

Muy entretenido, algo repetitivo,
Pero en siendo bien asertivo,
Si este juego realmente te gusta,
El Garry's Mod está que asusta.

6 de 10***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.2 GHz CPU
* 256 MB RAM
* 2.9 GB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM***The multiplayer component of HL2 is separate product which is bundled with all the regular releases of the HL2, HL2ep1 and HL2ep2 but can be purchased as standalone as well.

This is installed separately, launched separately and so forth.
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Vampire: The Masquerade: Bloodlines  Activision (Troika Games;White Wolf Game Studio)2004Latest version: 1.2 (as of ?), unofficial: 5.7 (as of ?)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1.2 GHz Athlon or Pentium III CPU
* 384 MB RAM
* 64 MB VRAM
* 3.3 GB free HD space

[b]Recommended:[/b]
* 512 MB RAM
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Painkiller: Battle out of Hell  Dreamcatcher (People Can Fly)2004[spoiler=How to kill Alastor;Hide]Stand on the "flaming" circles until they snuff out, this summons a giant earth elemental like creature that beats up Alastor a bit. However, this only stuns him for a moment during which your own weapons become effective against him. Repeat as much as necessary.[/spoiler]***2007-01-27 on Steam, by Dreamcatcher Interactive (lang: eng, ger, fre, spa) ; Gold Edition (actually Black Edition)***In the Orphanage level, there are references to [[game:7th guest]], [[game:American McGee's Alice]] and [[game:Grim Fandango]]. labelimageminimize
Prince of Persia: Warrior Within  Ubisoft (Ubisoft Montreal)2004[b]missing images:[/b] interesting in-game screens***Minimum:
* Windows 98SE, 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 256 MB RAM
* GeForce 3, Radeon 7500 or Intel 915G GPU
* 1.5 GB free HD space

Recommended:
* 1.5 GHz Pentium IV or Athlon CPU
* GeForce 4 or Radeon 9500
* 3.5 GB free HD space
* Dual-analog gamepad
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The Chronicles of Riddick: Escape From Butcher Bay Vivendi Universal Games (Starbreeze Studios)2004The first game to have an optional audio commentary.
[Zerothis]
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The Guy Game Global Star Software;Gathering of Developers (Topheavy Studios)2004 labelimageminimize
Postal²: Share The Pain  Whiptail Interactive (Running With Scissors)2005Pretty much the same as Postal 2 except Share the Pain comes with multiplayer.***Latest version: 1409 (as of ?) labelimageminimize
Splinter Cell: Chaos Theory Ubisoft2005Minimum:
* Windows 2000 or XP
* 1.4 GHz Pentium IV or Athlon CPU
* 256 MB RAM (512 MB for XP)
* 64 MB VRAM
* 4 GB free HD space

Recommended:
* 2 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 128 MB VRAM
* DolbyDigital 5.1 and EAX 3.0 compatible soundcard***widescreen - the menus and videos appear stretched, but in-game the aspect is correct.
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Cold Fear Ubisoft Entertainment (Darkworks)2005There's only two things I dislike about this game. For one, being able to carry every single weapon found. This is supposed to be survival horror, you know. For second, the boss battle. I can't remember playing more aggravating boss battle than this on PC (console gamers seem to love these insanely overpowered bosses as they're so damn common on them). Way overpowered compared to anything else met and [i]nothing[/i] prepares you for it. Finally used a trainer to get through it because the game was sitting at the final battle for over a month (probably one fourth of the game can be played in the same amount of time I invested solely on the boss battle).

[spoiler=Grievances with boss battle;Hide]Effectively you have to shoot the boss until he turns his attention to you, dodge the charge he makes either left or right, by staring at him in the aim view until he raises either of his arms to strike (so you know which side to dodge to), and repeat this until Anna escapes (which takes some 5+ charges). After this you have to wait for him to charge, dodge that, and then run back in front of him so he can grab you - YES! you have to intentionally let him grab you here. And then hit action button to get released. After you do this the third time, you can shoot him in the face. This has to be repeated about 3 times in total, so that's surviving about 9 more charges while managing to let him grab you. You don't have any healing items and you die on the third charge you fail to dodge. There's also the fact that the only way to dodge the boss is to stare down at him until he raises either of his arms (lest you wish to rely on luck as there's no pattern) and then swivel quickly to the opposite side, release aim and [i]run[/i]. There's probably less than a second for you to do this, so imagine repeating this sequence few times, dying at the final part several dozen times because you [i]can't[/i] do it fast enough, and that's pretty much it for playing this game through without cheating.[/spoiler]

[spoiler=Third grievance and a spoiler;Hide]Tom gets infected second time but I don't recall him getting an antidote, so I have to assume he spreads the parasites to the rest of the world. The ending is very curt, but then I didn't watch through the credits for any hidden hints on that.[/spoiler]***Comes on 3 CDs.***[b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz CPU
* 256 MB RAM
* 64 MB VRAM
* 2.2 GB HD space
* 8X CD-ROM drive

[b]Recommended:[/b]
* 2 GHz CPU
* 512 MB RAM
* 128 MB VRAM***[size=150]Embark on a Voyage of No Return[/size] You are Tom Hansen, a US Coast Guard, investigating a distress call from a large Russian whaler in the middle of the Bering Sea. A ferocious storm descends and a watery gateway to hell opens, as the horror lurking beneath the ship's bloodstained decks rises.

[image: showing Tom shooting at a zombie with a pistol]
From a [b]sinister whaler[/b] infested by mutated & clever enemies to a [b]hostile oil rig[/b], there will be no safe place.

[image: shows Tom using a flamer on a group of hostiles]
[b]Unleash lethal weapons[/b]: Battle with shotguns, flame throwers... or any object on hand to destroy your evolving foes

[image: shows Tom struggling to stay on board as a breaker tilts the ship heavily to its side, throwing several zombies overboard]
[b]Keep your bearings in treacherous waters[/b]: Face huge breakers, driving rain and stormy winds that constantly rock the ship.

[image: shows Tom shooting at a zombie's head, causing it to explode violently]
[b]Blast your enemies[/b]: spill their blood with cool finishing move.
[Box blurb]
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Doom 3: Resurrection of Evil Activision (id Software;Nerve Software)2005Cabinet and other key codes
[spoiler=Show codes;Hide][b]locker # : code[/b]

029 : 516
028 : 516
105 : 769
--- : 428 (double shotgun display case)
408 : 937? (requires immediate backtracking to get to from the point where the code is received, otherwise the path back to it becomes blocked)
407 : 937
035 : 134
034 : 134
042 : 714
---- : 281 (bridge)
009 : 492
116 : 634
117 : 634[/spoiler]***Reload for the Bloodiest Battle Yet. Two years following the unexplained disaster on Mars, the UAC returns to the abandoned facilities to investigate a mysterious beacon buried deep in the ruins of the ancient civilization.

-Battle six new demons including the hunters
-Fight in all new 8-player capture the flag arenas
-Wield new weapons including the double barreled shotgun
-Possess demonic powers to use against the enemy
-Control time to defeat the enemy and evade deadly traps
-Harness the force of gravity to control your environment
-Battle through the ancient ruins and into the horrifying depths of hell
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Condemned  Sega (Monolith Productions)2005[b]crazed sentients[/b] — [spoiler=Show spoiler;Hide spoiler]almost all humans you see have been driven insane by some infrasound that has been killing the birds.[/spoiler]
[b]achievements[/b] — Unlocks concept art and videos. Granted for completing levels, finding and collecting dead birds and metal plates (the metal plates especially are well hidden) and some special objects, from performing some feats in either firearm or melee combat, and one for playing the game through with only melee weapons.***The game was banned in Germany and all copies confiscated on basis of [url=http://www.iuscomp.org/gla/statutes/StGB.htm#131]StGB §131[/url].***[spoiler=Birds;Hide bird tip]Birds can be found by following either the buzzing of flies or the squawking/flapping of live ones. Usually few birds are found by the help of a cinematic showing them - during conversation or just the camera passing by an angle from which they're visible - or the game allowing you to use the smell-o-detector (or whatever) to locate them.[/spoiler]
[spoiler=Metal plates;Hide metal plate tip]Metal plates are surrounded by black scribbles of eyes and the occasional bird, but mostly just eyes.[/spoiler]
[spoiler=Special;Hide special item tip]There's also one special item in each(?) level in the form of a TV with VCR nearby. These are usually in some side room or similar which easily go unnoticed and have no clear markers to guide you there (than perhaps the static sound coming from the TV).[/spoiler]
Effectively all these challenge your ability to investigate and explore the levels to the fullest taking cues from audio and visual stimuli which the game uses quite brilliantly.***Working title: The Dark
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Postal²: Apocalypse Weekend  Running With Scissors;Resi Network (Running With Scissors)2005Latest version: 1411 (as of ?) labelimageminimize
Singles 2: Triple Trouble Deep Silver (Rotobee)2005EAN-13: [code]4 020628 995973[/code] labelimageminimize
BloodRayne 2 Majesco (Terminal Reality)2005 labelimageminimize
Evil Dead: Regeneration THQ (Cranky Pants Games)2005[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 800 MHz Pentium III or Athlon XP CPU
* 256 MB RAM
* 32 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 1.2 GHz Pentium III CPU
* 64 MB VRAM
* GeForce 3 or Radeon 9000 GPU***A "What If" story following the events of Evil Dead II in alternate storyline where Ash wasn't sent back in time, but instead was put into mental ward.
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Land of the Dead: Road to Fiddler's Green  Groove Games (Brainbox Games)2005[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz Pentium III CPU
* 256 MB RAM
* 64 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 1.2 GHz Pentium III CPU
* 512 MB RAM
* 128 MB VRAM
* Radeon 9000 or GeForce FX GPU
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Serious Sam II  2K Games (Croteam)2005The iconic Serious Sam brings his trademark relentless intensity to this bigger, bolder, more colorful sequel to the classic Serious Sam: First and Second Encounters! Tasked with rescuing the universe one bullet at a time against overwhelming hordes of time traveling enemies, Serious Sam must battle through thick jungles, murky swamps, frozen tundra, and futuristic cities to bring down Mental and his vile armies. Serious Sam 2 is a shot of adrenaline to the hearts of first-person shooter fans across the world. This is serious!

Key Features:
* Frantic Arcade-Style Action - Hold down the trigger and lay waste to a never-ending onslaught of bizarre enemies pursuing Sam from every angle and around every corner.
* Fearsome Enemy Creatures - Take up arms against 45 outrageous enemies and 7 intimidating bosses from bomb-toting clowns and windup rhinos to zombie stockbrokers and the iconic beheaded kamikazes!
* Spectacular Environments - Battle across more than 40 beautiful, expansive levels spread out over 7 unique environments and gain the support of the quirky native tribes.
* Destructive Weapons - Unleash Sam’s classic arsenal with the shotgun, minigun, rocket launcher, and cannon or square off with new guns like the Klodovik. Also, for the first time ever, use the alternative fire button to lob a grenade into an oncoming crowd of monsters and what the bad guys go boom!
Powerful Turrets and Crazy Vehicles - Use powerful turrets to wipe out the relentless hordes of enemies and engage in heart-thumping action atop wild, mountable animals and intense, death-dealing vehicles.
* Helpful Native NPCs - Meet different races inhabiting environments and even fight side by side against enemies, to experience an additional bit of cooperative play feeling within the single player campaign.
* Co-Op and Deathmatch Chaos - Go to war against Mental’s horde with up to 16 players online and annihilate everything that moves across 45 levels of mayhem or drop the gauntlet and face off in brutal Deathmatch.
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Quake 4 Activision;1C Company;Bethesda Softworks (Raven Software;id Software)2005A refurbished old-school FPS, filled with direct action and some intrigue, and a great multiplayer.

7 de 10***Latest version: 1.4.2 (as of 200?-06-18?)***--- averted (not worth tagging)
pain — only the single melee Strogg causes the effect***[b]Minimum:[/b]
* Windows 2000 or XP
* Pentium IV 2.0 GHz or Athlon XP 2000+ CPU
* 512 MB RAM
* 4X DVD-ROM drive
* 2.8 GB free HD space
* DX9-compatible 16-bit sound card
* mouse
* keyboard
* 64 MB VRAM
* Radeon 9700 or GeForce 3 series GPU***Special Edition comes with:
* Quake II and its expansions Reckoning and Ground Zero
* "Making Of" feature***In a desperate war for Earth's survival against an unrelenting alien enemy, the only way to defeat them is to become one of them.

Earth is under siege by the Strogg, a barbaric alien race moving through the universe consuming, recycling and annihilating any civilization in their path. In a desperate attempt to survive, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet.

You are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, or in hover tanks and mechanized walkers as you engage in a heroic mission to the heart of the Strogg war machine. Battle through early missions as a deadly marine, then after your capture, as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.

Built on ID Software's revolutionary DOOM 3 technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed, feel, and style of QUAKE III Arena.
[Raven]***Quake 4 is the first game to utilize id Software's revolutionary DOOM 3 technology. In the game, you are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, and in hover tanks and mechanized walkers as you engage in a heroic mission into the heart of the Strogg war machine. But, in this epic war between worlds, the only way to defeat the Strogg is to become one of them. Battle through early missions as a deadly marine, then after your capture as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.
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Sniper Elite  Namco;Rebellion (Rebellion)2005[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz Pentium CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce 2 GPU
* 4 GB HD space

[b]Recommended:[/b]
* 1.4 GHz Pentium CPU
* 512 MB RAM
* GeForce 4 Ti GPU***2009-07-16 on Steam, by Rebellion (lang: eng, fre, ita, spa, ger)
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Shadowgrounds Plan 1;Meridian4 (Frozenbyte)2005Juego de acción cenital.

Aunque su historia y jugabilidad son bastante corrientes, su control y cámara marcan la diferencia por su perfecto manejo. Además el hecho de la batería limitada hace usarla cuando es debido (no sólo cuando hay oscuridad) un elemento clave, trayendo reminiscencias del primer Half-Life.

De lo mejor de este tipo de juegos, aunque la secuela Shadowgrounds:Survivor es mejor.

6 de 10***[b]distorted vision[/b] - getting poisoned causes this***Shadowgrounds breathes fresh air into the action genre with explosive combat sequences, an innovative weapon upgrade system, and an intriguing storyline. The adrenaline-pumping, top-down gameplay and audiovisual fireworks set the scene for this new action experience which also includes single computer (split keyboard or joystick) co-op play.

UPGRADE THOSE WEAPONS! Use a devastating arsenal of high-tech weaponry to dispose of the alien threat. Each weapon has multiple upgrades that maximize the carnage. Unleash the flames of the Flamethrower's Fuel Trap, cause mayhem with the Grenade Launcher's Poison Grenades, slash and dice the monsters with the Laser Rifle's Pinpoint Laser - and many more!

WHAT LURKS IN THE SHADOWS? Shadowgrounds uses cutting-edge realistic lighting and glow technology to light up the battlefield and create detailed shadows producing an atmosphere of fear. But the lighting and the flashlight also affect some aliens' behavior – take advantage of that and you can turn the tide in the game of fear by using your flashlight effectively.

DESTRUCTIBLE ENVIRONMENT! What good are weapons and special effects if you can't wreak havoc on the environment? Shadowgrounds lets you go all-out - glass shatters, ground shakes, trees fall, barrels explode and furniture blows to smithereens. You can use the environment to your advantage.

THEY'RE BIG AND NASTY! Big, brutal monsters await you. Prepare to face many different bosses who will do anything to stop your journey. They're nasty, blood-thirsty beasts, but don't give in to fear - remember to use the environment and the lighting to your advantage!

* Upgrade weaponry with powerful modifications.
* Face enormous monsters in boss battles.
* Destructible environment allows you to wreak havoc with your arsenal.
* Visit many exciting locations, including a secret military base and the alien-infested colony New Atlantis.
* Fight side-by-side with NPC allies against the massive alien hordes.
* Check security cameras and computer logs to investigate alien origins.
* Realistic lighting with gameplay effects bring the aliens out of the shadows.
* Enjoy horrifying sound effects and a thrilling music soundtrack made exclusively for Shadowgrounds.
[Valve]
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Onimusha 3: Demon Siege  Capcom Eurosoft;Typhoon Games;Ubisoft (Capcom Production Studio 2)2005 labelminimizeminimize
Prince of Persia: The Two Thrones  Ubisoft (Ubisoft Montreal)2005[b]missing images:[/b] package and interesting in-game screens***Minimum:
* Windows 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 256 MB RAM
* GeForce 3 or Radeon 7500 GPU
* 1 GB free HD space

Recommended:
* 1.5 GHz Pentium IV or Athlon CPU
* 256 MB RAM
* GeForce 6800 or Radeon 9800
* 1.6 GB free HD space
* Dual-analog gamepad
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Knights of the Temple II Playlogic International (Cauldron)2006 labelimageminimize
Red Orchestra: Ostfront 41-45 Bold Games;Tripwire Interactive (Tripwire Interactive)2006Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

Key Features
* Fight intense battles on 13 authentic Eastern Front combat environments
* Crew 14 fully realized vehicles with highly detailed exterior and interior models
* Choose from 28 authentic infantry weapons
* Full 32 player online Multiplayer Support
* Unique Setting – the only FPS to focus on the WWII Russian Front
* Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
* Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings
* Realistic bullet and projectile ballistics will make you duck for cover
* Coordinate strategies with your team-mates via Voice Over IP
* Authentic Immersive Sound FX and 3d Positional Sound System
* 3d "Iron Sights" and unique 3d scope system
* True weapon deployment system including resting rifles on support
* Historically accurate artillery system
* Distance-based sound system dynamically creates the battle ambiance
* Advanced player movement system featuring diving over obstacles and leaning
* Custom 8 way animation system for highly realistic player animations
[Tripwire]
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Call of Cthulhu: Dark Corners of the Earth  Bethesda Softworks;Ubisoft Entertainment (Headfirst Productions)2006INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng, fre, ger)***The game is initially very much like survival horror, but "degenerates" sometime in the midpoint of the game to stealth FPS and later to plain FPS (although only because the enemies no longer have firearms and you don't have to watch out for them shooting at you anymore, the character is extremely frail [compared to other FPS games] and wouldn't survive such).

[spoiler]There may be some confusion on the true nature of the protagonist. But, if one bothers to understand the mythos, we can see that the Yith only swapped bodies with him. Explaining the sequence where he was in an alien body for a time, and the amnesiac time of his past. His consciousness had been swapped by the Yith, leaving his consciousness in the "original" body of the Yith who had taken over his. Some have proposed that the protagonist himself is Yith but this ignores how the Yith work (they swap minds across time and space, usually for purposes of study). The Yith either wiped his memory or the experience was too traumatic that caused the initial amnesia. As an additional note, the physical form of the Yith is actually not their original, simply what species they had taken over in force (supposedly not all can house their minds for prolonged periods of time).[/spoiler]***Call of Cthulhu -- Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.

Other than fighting, you have the ability to interact freely with characters and the gaming environment. To increase the sense of immersion, there is no interface or 'HUD' on screen at any time during normal gameplay. Instead, more intuitive methods are available for you to assess your condition, ammunition levels, and other relevant information. The combat within the game is extremely realistic, with a detailed damage and healing system that breaks down the healing process into conditions and treatments - rather than having the typical FPS 'health packs' lying around everywhere.

The game also allows you to stamp your own style onto the proceedings via an advanced AI system that can react to your method of play. Cthulhu enemies can roam freely around the environment - opening doors and tracking you down single-handedly or in groups. To stay alive you won't just be able to outshoot them, you'll need to outthink them as well.

You will have to keep your mental health in check as you are exposed to the increasingly shocking images of the Cthulhu Mythos. You will need to combat enemies using the environment, powerful and evil artifacts, Alien technology, or by fighting with weapons that are completely authentic for the period.

Set during the 1920s, Call of Cthulhu is based on the Cthulhu Mythos of HP Lovecraft, an American writer of fantasy and horror. Lovecraft's stories tell of unthinkable evil, psychic possession, and mythical worlds and his work has profoundly influenced numerous fantasy and science fiction writers, including Stephen King and Anne Rice.

The technology powering Call of Cthulhu has provided Headfirst with the means to present an incredibly detailed and accurate depiction of the sights and sounds of this unique 1920's New England setting. A diverse range of cutting edge special effects is utilized to ensure both unprecedented levels of realism and an exact portrayal of your mental degredation.

Key Features:
* Diverse array of levels from quaint towns to alien locations, including Deep One City
* Dynamic Sanity system resulting in hallucinations, panic attacks, vertigo, paranoia, and more!
* Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
* Intelligent gameplay involving puzzle solving as well as combat and exploration
* 1920s weaponry and vehicles as well as evil artifacts and alien technology
* Lovecraft's famous monsters and locations
[Bethesda]
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ÜberSoldier  cdv Software Entertainment (Burut)2006August 1942: At the height of World War II, with the outcome still very much in doubt, secret Nazi experiments are being conducted to search for a way to bring life back to the dead. A grisly discovery is made during testing: the shock people experience upon death endows their minds with powerful supernatural abilities. After countless attempts, the Nazis finally succeed at raising the first of a new, horrific breed of warrior: The Übersoldier.

You are Karl Stolz, an officer killed leading a Wehrmacht patrol against partisan forces. The process that has brought life back to your lifeless body has unlocked powers from within your once-dead mind­but it does not take away the memories of what your Nazi masters have done to you, and you want revenge!

Using up to 16 different authentic World War II weapons to complement your new powers, fight both human and supernatural opponents over twelve levels of action-packed, brutal play in your quest to eliminate the Nazi menace once and for all. Use your wrath and otherworldly powers to eliminate the forces of evil!
[cdv]
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