showing 15 games

namepublisher(developer)year arrow_downwarddescription
Full Throttle LucasArts? labelminimizeminimize
Beyond Good & Evil Ubisoft (Ubisoft Montpellier)20032003-11-03 as boxed
2008-05-12 on Steam***[spoiler=Show spoiler info;Hide spoiler info][code]alienprotagonist[/code] - revealed at the very end with no earlier indications of it.
[code]starship[/code] - can be considered a spoiler as well, for it is not expected nor indicated by anything for the first ~1/3s of the game. Nor is it exactly obvious that you'll be manually flying around with it.
[code]moon[/code] - this is pretty obvious as soon as it's mentioned, which was somewhat early, IIRC. Visiting it happens at the very end, though.[/spoiler]***Supports only 4:3 aspect ratio but enforces letterboxing for some peculiar reason (with even 4:3). Use of any aspect ratio besides 4:3 still gets letterboxed and the image is stretched (everything from the 3D view to 2D interfaces).***Latest version: [url=http://www.ubi.com/US/Downloads/Info.aspx?dlId=4]1.01[/url] (as of 2004-01-04)***[sic]
For Centuries, the planet Hillys has been locked in conflict with a race of relentless alien invaders.

Wary of her government's promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.

Armed with her camera, Dai-Jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom

In a world where deception is the deadliest weapon of all, will Jade's discoveries be enough to free her people?
[Box blurb]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 700 MHz CPU
* 64 MB RAM
* 32 MB VRAM
* GeForce 256 or Radeon 7200 GPU
* 2.3 GB HD space

[b]Recommended:[/b]
* 1.3 GHz CPU w/ SSE
* 128 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 9500 GPU
* SPU w/ EAX3***Distributed by [i]Dice Multi Media Europe[/i] in Europe

Comes on 3 CDs.
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Call of Cthulhu: Dark Corners of the Earth  Bethesda Softworks;Ubisoft Entertainment (Headfirst Productions)2006INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng, fre, ger)***The game is initially very much like survival horror, but "degenerates" sometime in the midpoint of the game to stealth FPS and later to plain FPS (although only because the enemies no longer have firearms and you don't have to watch out for them shooting at you anymore, the character is extremely frail [compared to other FPS games] and wouldn't survive such).

[spoiler]There may be some confusion on the true nature of the protagonist. But, if one bothers to understand the mythos, we can see that the Yith only swapped bodies with him. Explaining the sequence where he was in an alien body for a time, and the amnesiac time of his past. His consciousness had been swapped by the Yith, leaving his consciousness in the "original" body of the Yith who had taken over his. Some have proposed that the protagonist himself is Yith but this ignores how the Yith work (they swap minds across time and space, usually for purposes of study). The Yith either wiped his memory or the experience was too traumatic that caused the initial amnesia. As an additional note, the physical form of the Yith is actually not their original, simply what species they had taken over in force (supposedly not all can house their minds for prolonged periods of time).[/spoiler]***Call of Cthulhu -- Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.

Other than fighting, you have the ability to interact freely with characters and the gaming environment. To increase the sense of immersion, there is no interface or 'HUD' on screen at any time during normal gameplay. Instead, more intuitive methods are available for you to assess your condition, ammunition levels, and other relevant information. The combat within the game is extremely realistic, with a detailed damage and healing system that breaks down the healing process into conditions and treatments - rather than having the typical FPS 'health packs' lying around everywhere.

The game also allows you to stamp your own style onto the proceedings via an advanced AI system that can react to your method of play. Cthulhu enemies can roam freely around the environment - opening doors and tracking you down single-handedly or in groups. To stay alive you won't just be able to outshoot them, you'll need to outthink them as well.

You will have to keep your mental health in check as you are exposed to the increasingly shocking images of the Cthulhu Mythos. You will need to combat enemies using the environment, powerful and evil artifacts, Alien technology, or by fighting with weapons that are completely authentic for the period.

Set during the 1920s, Call of Cthulhu is based on the Cthulhu Mythos of HP Lovecraft, an American writer of fantasy and horror. Lovecraft's stories tell of unthinkable evil, psychic possession, and mythical worlds and his work has profoundly influenced numerous fantasy and science fiction writers, including Stephen King and Anne Rice.

The technology powering Call of Cthulhu has provided Headfirst with the means to present an incredibly detailed and accurate depiction of the sights and sounds of this unique 1920's New England setting. A diverse range of cutting edge special effects is utilized to ensure both unprecedented levels of realism and an exact portrayal of your mental degredation.

Key Features:
* Diverse array of levels from quaint towns to alien locations, including Deep One City
* Dynamic Sanity system resulting in hallucinations, panic attacks, vertigo, paranoia, and more!
* Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
* Intelligent gameplay involving puzzle solving as well as combat and exploration
* 1920s weaponry and vehicles as well as evil artifacts and alien technology
* Lovecraft's famous monsters and locations
[Bethesda]
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Dark Messiah  Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment)2006Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.

* Cutting-edge technology: Experience an enhanced version of the famous Source™ Engine created by Valve. Discover the fresh perspective of a view with complete body awareness, realistic movements, physics rendering, and a complete first-person melee combat system in a fantasy setting.
* Never-ending action: Challenge the forces of evil in 12 huge levels and learn to master over 30 weapons and an arsenal of devastating spells.
* Evolve your character: Extend your gameplay experience without being limited to a single discipline. Learn powerful new spells and attacks using Dark Messiah's unique Skill Evolution System as you progress through the game.
* Revolutionary multiplayer mode: Get ready to battle with up to 32 players in the revolutionary Crusade mode, which will enable players to gain experience and new skills across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes.***EAN-13: [code]3 307210 212511[/code] (Ubisoft / UK)***[spoiler=Show spoiler tag info;Hide][b]shapeshifting[/b] - this ability is gained late in the game.
[b]hybrid protagonist[/b] - the son of the demon sovereign and some human.[/spoiler]***The German release of the game received some censorship.
Namely the following things were changed:
* Severing limbs or heads from mobs was disabled
* Mutilating corpses was disabled
* Mobs can't be impaled
* Burning mobs die right-out***Multiplayer for this game requires Steam, unlike singleplayer.***[b]Minimum requirements:[/b]
* Windows XP
* 2.2 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 7 GB free HD space

[b]Recommended:[/b]
* 3 GHz CPU
* 1GB RAM
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Overlord Codemasters (Triumph Studios)2007[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV or Athlon XP CPU
* 512 MB RAM
* GeForce FX 5900 or Radeon 9500 GPU
* 4.5 GB HD space

[b]Recommended:[/b]
* Core 2 Duo or Athlon 64 X2 CPU
* 1 GB RAM
* GeForce 7800 or Radeon X1800 GPU***Overlord is a groundbreaking action adventure, set in a seriously warped fantasy world. Scheduled for a summer 2007 release, Overlord will launch for PC and as a console exclusive for the Xbox 360 video game and entertainment system from Microsoft.

Controlling a mysterious figure that has inherited the legacy of the evil, long-dead Overlord, the player emerges, near death, from the ruins of the old Overlord's Dark Tower. Only the player's actions will determine if they will rise to become the new all-powerful Overlord; it's all down to how much of a bad ass they want to be in order to succeed... evil or really evil! Played out with plenty of black humour and dark irony, the game will immerse players in twisted parodies of classic fantasy scenarios and characters.

Overlord's key innovation is the introduction of an array of impish creatures - the Minions. They believe you are the old Overlord reborn and will use their unique skills to fetch, fight and die for you. Throughout the game players will actively control a horde of these gremlin-like critters and they'll follow your every instruction no matter how despotic or, for the Minions, life threatening it is.
[Triumph Studios]
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Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011
[100]***
[12]***>Coger teclado
>Clicar Bloq Mayús"
...
...
...
EL MEJOR JUEGO DE BATMAN DE LA HISTORIA
Envolvente, rejugable, misiones secundarias de tan buena calidad como la principal, dosis notables de exploración...
Un GOTY ganado a pulso.

10 de 10***Appearances:
* Batman
* Catwoman
* Alfred
* Barbara Gordon (as Oracle)
* Tim Drake (as Robin)
* Penguin
* Joker
* Harley Quinn
* Two Face
* Solomon Grundy
* Victor Zsasz
* Mr. Freeze
* Bane
* Poison Ivy
* Hugo Strange
* Talia al Ghul
* Ra's al Ghul
* Calendar Man
* Killer Croc
* Black Mask
* Dead Shot
* Mad Hatter

and possibly some others
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Gone Home The Fullbright Company2013June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features
A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.***
[100]***
[12]***[Spanish]
Un juego de exploración con muy buenas ideas y conceptos pero una realización meramente aceptable.

A favor:
-Un montón de detalles que hacen la casa creíble (desde el papel higiénico hasta los negativos fotográficos, está lleno de de pequeños detalles muy logrados)
-Humor sutil (deberes mal contestados, cartas de rechazo excesivamente educadas, parodias de cómics, pensamientos de la protagonista con respecto a ciertos objetos...)
-Una interesante forma de contar una historia mundana, de un modo casi detectivesco.
-Los comentarios de los desarrolladores (abundantes y realmente buenos)
-Buena música ambiental, ayuda mucho a la narración.

En contra:
-La velocidad de movimiento: el sólo poder andar a paso de mosca alarga excesiva e innecesariamente el juego.
-Tamaño de la casa: unido a lo enterior forman una sinergía muy perniciosa.
-Exceso de elementos: a pesar de que otorgan cierta libertad al jugador, despistan demasiado del argumento principal sin aportar gran cosa (a excepción de algunos casos memorables)

5 de 10, me duele tener que reconocerlo pero me parece que hubiera sido una experiencia mucho mejor si estuviera más condensada (por ejemplo, Thirty Flights of Loving es un juego bastante similar en su manejo, pero donde todos los elementos sirven para enriquecer y enaltecer la historia, y es trepidante en todo momento)

[English translation]
A exploration game with very good ideas and concepts but a merely acceptable realization.

Pros:
- A lot of details that make the house credible (from the toilet paper to the photographic negatives, it's very successful filled with small details )
-Subtle humor (badly answered homework, excessively polite letters of rejection, parodies of comics, thoughts of the protagonist with respect to certain objects ...)
"An interesting way of telling a mundane story, in a quasi-detective way."
-The comments of the developers (abundant and really good)
-Good ambient music, it helps a lot to the narration.

Cons:
-The speed of movement: only being able to walk at a fly's pace unnecessarily lengthens the game.
-Size of the house: together with the above, forms a very pernicious synergy.
-Excessive elements: although they give the player some freedom, they throw too much of the main argument without contributing much (except for some memorable cases)

5 out of 10, it hurts to state it but I think it would have been a much better experience if it were more condensed (for example, Thirty Flights of Loving is a fairly similarly handled game, but where all the elements serve to enrich and enhance the history, and it is fast at all times)
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BioShock Infinite  2K Games (Virtual Programming)2013Outraged at the wrong people, with his life at stake, a veteran of the U.S. Cavalry and now hired, Booker DeWitt has only one opportunity to make a clean sweep. He must save Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust each other, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and skills as they fight on zeppelins in the clouds, along high-speed airlines and on the streets of Columbia, all while surviving the threats of the City of Air and discovering its dark secret.***
[100]***
[12]***A game that raises the formula of the previous Bioshock both in location and in game mechanics, with a direct action, without complexes and with a very hard critic to the American patriotism that is the environment and events of the game in general.

Also it is very good in both aesthetics and alternative music that draws its last argument.

9 of 10
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Metro: Last Light  Deep Silver (4A Games)2013Aunque sus controles y acción son similares a los de cualquier FPS moderno, la atmósfera opresiva y el enfoque postapocalíptico lo hacen diferenciarse, ya que aunque no llega al grado de un survival horror o juegos como el STALKER o los primeros Fallout, si que tiene elementos como la máscara de gas o la escasa munición que lo hacen ser un juego más enfocado en la supervivencia de lo habitual en los FPS.

Su interfaz minimalista es muy inmersivo, menos el panel de munición (que peca además de no ser muy adecuado para ordenador)

La historia sigue directamente los pasos del primer juego, y da mayor enfoque a los enfrentamientos humanos sin olvidar el terror sobrenatural que caracterizara a Metro 2033.

7 de 10***[media=youtube]EdlA__Sv1VU[/media]***It is the year 2034.

Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.

But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.

As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour...

Key Features:
* A gripping, story-driven first person shooter, Metro: Last Light is the hugely anticipated sequel to 2010’s critically acclaimed cult classic Metro 2033
* Experience thrilling combat with an exotic arsenal of hand-made weaponry against deadly foes – both human and mutant – and use stealth to launch attacks under the cover of darkness
* Explore the post-apocalyptic world of the Moscow Metro, one of the most immersive, atmospheric game worlds ever created
* Fight for every bullet and every last breath in a claustrophobic blend of survival horror and FPS gameplay
* Next generation technology boasting stunning lighting and physics sets a new graphical benchmark on both console and PC
* Wage post-apocalyptic warfare online, as Last Light delivers an intense multiplayer experience amongst the dark Russian ruins
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Metro: Last Light Redux  Deep Silver (4A Games)2014 labelminimizeminimize
Alien: Isolation SEGA (Creative Assembly)2014 labelimageminimize
SOMA Frictional Games2015This is a sci-fi horror game from the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run. In Dec/2017, a Safe Mode option was added for players not to get attacked by monsters as the most popular fan mod was a similar "Wuss Mode".***
[100]***
[12]***[spoiler=Show monster mechanics;Hide]Several of the monsters operate via odd sensory system where they account for Sound for noticing you in places where they don't have line of sight to, but their primary method of actually detecting is You detecting them. In effect, you can avoid them by going into a corner where they won't likely walk into, and turning to stare at the wall. It doesn't matter if you're in plain sight, because it's Your sight that matters. It's like they're remotely jacking in o your vision. You can even just happily walk past them as long as you don't look at them At All. This works only on early monsters, the later ones have their faculties properly attached.[/spoiler]
[spoiler=Show spoiler tag info;Hide]Sound cues – required because you're not allowed to actually Look at the monsters much, but you have to judge their position and intentions based on the sounds they make.[/spoiler]

Soma may refer to somatotropin, a growth hormone produced by human pituitary gland which promotes cell reproduction and regeneration.***[media=youtube]syhcF0Mx0j0[/media]
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Ghost  author2016Has an unusual feature where you can skip two mandatory segments of the story that break out from normal gameplay. Since neither of these provide any items or other resources, this can be welcome for those who do not care about the different gameplay required in them. labelimageminimize
The Sexy Brutale Tequila Works (Tequila Works ;Cavalier Game Studios)2017 labelminimizeminimize
Prey  Bethesda Softworks (Arkane Studios)2017Prey 2 was cancelled in 2014-10. Originally developed by Human Head Studios and was to be a cyberpunk space wstern where you control a human mercenary living among aliens.

Revived in 2016-06 E3 when it was announced again but named simply Prey. How much of the old project remains is unknown.
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