showing 38 games

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D Pure Platinum?Not to be mistaken with the other [game=#157308]D entry[/game].***On a train, our guy can only move from back to front. As he does so, he goes back in time. His girlfriend and other passengers he meet on the way needs his help. It's Christmas time and spirits seem to playing tricks on this train. Can he help everyone? labelminimizeminimize
D  Acclaim Entertainment (WARP)1995 labelimageminimize
688l Hunter/Killer  Electronic Arts;Jane's Combat Simulations (Sonalysts)1997Dive! Dive! Dive! Jane's Combat Simulations presents 688(I) Hunter/Killer, the most realistic submarine simulation ever developed for the PC. Master the sonar and weapons control systems, and learn to develop real fire solutions. Complete your tour of duty with missions ranging from seal team deployment to cruise missile attacks.***
[84]***[b]Tech limitation[/b]: Actual name of the game is: 688(l) Hunter/Killer***
[58]
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Hardwar: The Future Is Greedy Gremlin Graphics (The Software Refinery)1998Even though everyone who created this game wants to publish the source code, intellectual property carp does not allow it.***Also called: HardW[a]r
But due to technical limitations this is not listed in the game info.
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The Longest Journey  Egmont Interactive;Empire;KE Media (Funcom)1999One word: atmosphere.
Music and scenery become tangled to form a game that feels like playing a poem mixed with an oniric painting.
Puzzles are really good and also has interesting characters.
Very enjoyable.

8 de 10***2007-05-02 on Steam, by Funcom (lang: eng)
2009-09-17 on GoG.com, by Funcom (lang: eng)***Also published by [i]Micro Application[/i]***[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 166 MHz MMX CPU
* 32 MB RAM
* 2 MB VRAM
* 640x480x16 SVGA GPU
* 300 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* Pentium II 266 MHz
* 64 MB RAM
* 4 MB VRAM
* 3D accelerator (D3D)
* 1 GB free HD space
* 8X CD-ROM drive***Between science and magic, between order and chaos, between Stark and Arcadia, there is an ancient Balance.

For thousands of years, this Balance has weighted the scales of the cosmos evenly, ensuring harmony between the twin worlds.

But now, in an age of great turmoil, chaos threatens to turn the scales and bring our most terrifying dreams to life.

The Guardian of the Balance has abandoned his throne...

The armies of the Vanguard are advancing...

A storm is coming...

And the fate of the worlds is in the hands of one person.

Her name is April. She is a Shifter. The power to walk between worlds is within her grasp, and her destiny is foretold in a hundred tales. But the tides of Chaos gain momentum with every passing second, and those who would be gods will not stand idly by. How, then, can one person prevail against impossible odds...

April's future is shrouded in a veil of mystery, and the journey ahead is treacherous and winding.

A journey not only through twin worlds, but into her own heart and soul.

This is the longest journey of them all.

Features

* "The Longest journey" is an epic 3D adventure spanning over one hundred and fifty locations across two distinct and detailed worlds
* Immerse yourself in an exciting and original storyline, interact with over fifty unique characters, enjoy more than 30 minutes of high-resolution video, and solve a huge variety of story-oriented puzzles
* More than fifty hours of playing time!
* "The Longest Journey" features a stunning mix of 2D and 3D high-resolution graphics in both 16- and 32-bit colour, and supports Microsoft Direct3D(tm) compatible accelerator cards.
* Skeletal animation system uses real-time interpolation and motion-captured data combined with highly detailed 3D characters for a smooth and life-like experience.
[Box blurb]***The game demo and complete soundtrack are available from the game website.
Soundtrack: http://www.longestjourney.com/download/music/
Demo: http://www.longestjourney.com/download/demo/
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Earth 2150: The Moon Project Zuxxez Entertainment;SSI;1C Company (Reality Pump Studios)2000Also published by Topware Interactive.
Zuxxez may have been only a distributor.***[b]Minimum:[/b]
* Windows 95, 98 or ME
* Pentium II 300 MHz CPU
* 32 MB of RAM
* 4 MB VRAM
* 4X CD-ROM
* 130 MB free HD space
* 56K or better for modem play

[b]Recommended:[/b]
* Pentium III 450 MHz CPU
* 64 MB RAM
* 8 MB VRAM
* Voodoo II or better GPU
* 8X CD-ROM***Stand-alone expansion of [game=#44850]Earth 2150[/game].
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D+Vine{Luv}  Abogado Powers (Scarecrow)20002000-02-25 original CD release
2001-05-25 hentai anime based on the game released
2005-03-31 non-erotic (PG) DVD release***Our guy went to a town to explore its dungeon, with his childhood girl tagging along. This town's business is mostly related to it's dungeon. Our guy and another group of people will try to find the dungeon's acient treasure. Meanwhile, he can collect items for girls in exchange for favorites.
He also found a strange girl in the dungeon, which he will learn what she can be if he gets far enough. There are 800 items in this game, which some combinations of 4 items will make our guy well dressed.***There should be "D+Vine[Luv]" in the title, but "[]" is reserved ^_^. This is the same game as on Dreamcaster, but with hentai add-ons.
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Legend of Mir 2  Wemade Entertainment;Game Network;Shanda Interactive Entertainment (Wemade Entertainment)2001[code]미르의 전설[/code] literally reads [code]mireuyi jeonseol[/code].***Also published by [i]ActozSoft[/i]***The Korean version is operated by Wemade Entertainment
The Europeon version is operated by Game Network
The Chinese version is operated by Shanda Interactive Entertainment.
[Zerothis]
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The Black Mirror  Future Games;Digital Entertainment Pool;The Adventure Company (Future Games)2003Also published by Akella
[?]
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The Temple of Elemental Evil  Atari (Troika Games)2003Due to a technical limitation in UVL all the full titles will not fit above.
The Temple of Elemental Evil: A Classic Greyhawk Adventure, English
灰鹰:邪恶元素的神殿, Chinese
Temple du Mal Elementaire: A Classic GreyHawk Adventure, French
Der Tempel des Elementaren Bösen: Ein klassisches Greyhawk Abenteuer, German
Il Tempio del Male Elementale: A Classic Greyhawk Adventure, Italian
Swiatynia Pierwotnego Zla, Polish
El Templo del mal elemental: una aventura clásica de Greyhawk, Spanish

First videogame in the Greyhawk series.

Based on classic D&D game modual 'The Temple of Elemental Evil' by Gary Gygax
[Zerothis]
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PangYa  HanbitSoft;Gamepot;Gamania Digital Entertainment (Ntreev Soft)2004Also published/licensed by:
* Ini3 Digital Company Limited
* GameFactory Inc. and OGPlanet
* GOA
* UNO Games
* Level Up! Games Inc.
* PT Boleh Net Indonesia
* T2 Entertainment Inc.
* Asiasoft Corporation
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Sacred  Take-Two Interactive;Encore;Koch Media (ASCARON Entertainment)2004A spanish release called "Sacred Edición de Oro" comprises both the original game and its expansion "Underworld"***Also published by [i]Red Ant Enterprises[/i] in Australia.***[b]censored[/b] — only U.S. release because Encore wanted Teen rating for the game so the violence option was removed and obviously what you see is the same as if it had been off.***Sacred Plus was a budget re-release of the game that included new content, fixes and other stuff. Owners of the original Sacred could (and still can?) upgrade Sacred to Sacred Plus with no extra cost. labelimageminimize
Counter-Strike: Condition Zero Valve (Gearbox Software;Ritual Entertainment;Turtle Rock Studios)2004Una remodelación del Counter-Strike original, con algunas pantallas nuevas y otras retocadas, esta versión añade un modo campaña bastante soso (el modo campaña del Deleted Scenes es bastante mejor, recuerda algo a la saga Delta Force) y el infame escudo (preferido por anti-setas como servidor)

Como buen CS, un multijugador sin rodeos y de jugabilidad muy directa, perfecto para pachangas.

Counter-Strike es una saga imprescindible, cual/es de sus entregas prefieres es cosa tuya.

8 de 10
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Perfect World  Nival Online (Perfect World)2005[b]Minimum:[/b]
* Windows 2000, XP, Vista or 7
* 1.5 GHz Pentium IV or Athlon 1500+ CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 Ti4200 or Radeon 8500 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* 14 GB HD space***China: Beijing Perfect World
Taiwan: GF Station
Vietnam: Quang Minh
Japan: MK-Style
Malaysia: Cubinet Interactive
Philippines: Level Up! Games
Brazil: Level Up! Games
South Korea: CJ Internet
United States: Perfect World Entertainment
Russia: Nival Online
Europe: Games-Masters Ltd.
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Dungeon Lords  DreamCatcher Interactive;1C Company;Crimson Cow (Heuristic Park)2005[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz CPU
* 384 MB RAM
* 64 MB VRAM
* 2.8 GB HD space***Latest version: 1.4 (as of 2006-02-02), retail (1.5) for collector's edition

The collector's edition is simply the 1.5 version of the game with more content (and more bugfixes) that were not made available for owners of the original, so they had to also buy the collector's edition if they wanted the fixes.

Also published by FX Interactive and Typhoon Games.***[quote]Dungeon Lords marks a new low for how incomplete a game can be and still get released.[/quote]
The best description for the game you can possibly find.
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Pathologic  Buka Entertainment;Frogster Interactive (Ice-Pick Lodge)2005[b]Minimal:[/b]
* Windows 98, 2000 or XP
* 800 MHz Pentium III CPU
* 384 MB RAM
* GeForce 2 GPU
* 1.8 GB HD space
* 8X CD-ROM drive

[b]Recommended:[/b]
* 1.4 GHz Pentium IV CPU
* 512 MB RAM
* GeForce 3 GPU***Distributed by [i]G2 Games[/i] in UK.

The russian title actually reads Мор. (утопия)

Licensed by Frogster for Germany, Austria and German speaking part of Switzerland.

Comes on 2 CDs.***Supposedly you need to play the game thrice through, once for each character, to understand the story.

The translation project is trying to improve the English version to the level of the original Russian version, as many seem to have thought the English localization was poor.
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Dream of Mirror Online  Aeria Games;GameTribe;Joypark (Softstar)2005Also published by:
* Datakom Wijaya Pratama
* Gamania Digital Entertainment
* Game Media Networks
* Golden Soft
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Loki  Focus Home Interactive;Crimson Cow (Cyanide)2007PL 2007-09-07 by Techland***securom7 - only in Chinese release***"Loki" is a hack 'n' slash (action/RPG) and it is, by far, the studio's most ambitious project to date. However, it is not the first incursion into a fantasy world as the subtle blend of humour and haemoglobin in "Chaos League" met with popular success.

A fantasy voyage through the great mythologies, Loki allows the player to take on the role of one of the 4 heroes of the game, each drawn from a different mythology : a mighty Norse fighter, a fierce Greek warrior, a powerful Egyptian magician or an Aztec shaman who masters the secrets of the spirit world.

Whatever hero the player adopts, he must come to the aid of the gods he worships. He will come to realise that behind the chaos that is threatening his world lies Seth, the Egyptian god of darkness and evil, who has returned from the kingdom of the dead.

The hero must therefore undertake an epic journey across the various epochs and myths. He will fight a multitude of monsters of all shapes and sizes, and even overthrow a few gods, on his way to preventing Seth establish his wicked reign.

Main Features

* An epic adventure across 4 great mythologies – Aztec, Egyptian, Greek and Norse – allowing the player to live through many of the key episodes that mark these cultures (the siege of Troy, Ragnarok, ......) and setting him in the path of the most prominent figures within each episode (Achilles, Thor, Akhenaton.....)
* Choose from 4 different heroes with radically different attributes and powers. Each hero has a vast array of spells and skills to help him through his quest.
* More than 100 monsters of all shapes and sizes
* Dare to take on mythological creatures that struck fear into the hearts of our ancestors (Fenrir the giant wolf, the Minotaur in his labyrinth, .......)
* Innumerable story lines through random generation of decors and items, so that nobody lives the same experience and allowing the game to be played many times without the hero ever having the same set of weapons, armour or spells.
* Weapons, being made of two parts (loosely "handle" + "cutting edge") and from different materials, can be customised at the village forge to change characteristics. Magic runes, found along the way, can multiply a weapon's power.
* Live through the adventure with friends in cooperative multiplayer mode or fight in single combat against friend or foe in PVP mode on a battleground.
[Cyanide]
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Shadowgrounds Survivor Meridian4;Techland;cdv Software Entertainment USA (Frozenbyte)2007Juego de acción cenital con todas las características del Shadowgrounds pero mucho más directo al grano que el anterior, y mejor elaborado.

Un mata-mata muy bien hecho.

6 de 10***[b]difficulty[/b] - mostly affects how swamped the player gets in the various holdouts. The highest difficulty gets a bit ridiculous.***2007-11-14 by Meridian4, on Steam (lang: eng, fre, spa)
PL 2007-11-18 by Techland***Also called [i]Shadowgrounds 2[/i] in some places, though never released under that title.***Shadowgrounds Survivor is a spin-off/sequel to the underground PC hit Shadowgrounds and will be available at retail outlets and online later this year.

Shadowgrounds Survivor tells the story of three survivors who join forces with the last remaining human resistance in the heated battle against the ongoing alien onslaught. The acclaimed atmosphere and gameplay mechanics of the original Shadowgrounds make a triumphant return armed with a new feature set!

• 3 playable characters, each with impressive new tactics
• RPG-like upgrade system for weapons and characters; including special attacks such as the all-engrossing Napalm Flame and the mighty Brute Slayer.
• New gameplay features such as the Sentry Turret and the powerful Mech!
• Campaign mode short of filler and full of action, running parallel to the Shadowgrounds story and expanding it to new locations, including snow and ice environments, gritty sewers and the suffering New Atlantis colony
• Survival mode where the player is pitted against hordes of alien monsters – the clock is ticking and they just keep on coming!
• New graphics enhancements, including raging snowstorm effects, new weapon effects and much more!
• Integrated physics that bring the world alive with hundreds of physics objects, taking the destruction to the next level
• New original soundtrack composed by praised Shadowgrounds composer Ari Pulkkinen
• On-disc Editor tools, sample missions and modding Wiki for easy modding; take part in the Shadowgrounds mod community and create mods for the Campaign or the Survival mode – or just enjoy the results of others!
[?]
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Memento Mori  dtp entertainment;Akella;ANACONDA (Centauri Production)2008[b]Story[/b]
[i]Colonel Ostankovich[/i], the commander of a special police department in [i]St Petersburg[/i], and the man who put his honesty at stake by swearing that under his command not an item will get lost in the [i]Hermitage[/i], receives a report of a short alarm failure in the Hermitage. He suspects that something happened. To avoid losing his reputation, he contacts [i]Maxim Durand[/i] through [i]Larisa Svetlova[/i]. Due to his past, Maxim is at his disposal and has to help him.

In the search for the stolen paintings Max and Lara (mostly on their own) visit the Hermitage, an old library, the Interpol's headquarters in [i]Lyon[/i], the residence in [i]Scotland[/i] and further locations. They interrogate the suspects, search for data, break codes and discover forgeries. All their journeys finally lead Max, accompanied by his brother, to the [i]Finnish cloister[/i]. Strange deaths, secret signs and increasingly weird behaviour of Max's brother André and of those around him force Max to the very edge of sanity.

[b]Max[/b]
Main hero; this character is controlled by the player. A young French professor who lectures on the history of art. In order to get money for his wife's surgery he had to start a criminal career - he forged and sold several paintings of the old masters.

[b]Lara[/b]
The second controllable character is more of a supporting character. It is a young Russian woman who reached the rank of captain in Russian militia. Thanks to her achievements she was later transferred to Lyon in France where she's the Russian representative at [i]Interpol's headquarters[/i]. Her task is to promote Russian interests in the department of art theft.

[b]Gameplay[/b]
* Classical point-and-click mystery detective adventure.
* Realtime 3D environment using today’s graphics cards to create desired atmosphere with special effects.
* Playing for two characters – Lara and Max
* The end of the game depends on player’s decisions through whole story.***Also published by [company=Eidos Interactive]Eidos[/company].
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Chäos;HEAd  Nitro+ (5pb.;Nitro+)2008Chaos;Head employs a unique system, where instead of usual choices presented in visual novels you get Delusion Triggers. In other words, our main character Nishijou Takumi at certain points in the game will start loosing mental health and a warning in a beeping sound and two lifelines - green and red - will appear. If you select the green trigger on the left Takumi will experience a positive hallucination, the red trigger on the right, however, will give him a "trippy" paranoid delusion. The third choice is not to select any of the triggers and just generally click on the screen. In that case Taku will rein in his delusions and won't experience a "trip".
[beliar]***An anime based on this started airing on 2008-09-10 and a manga began serialization on 2008-05-21 (with several others following).***The title is stylized as [code]Chäos;HEAd[/code], with the umlaut a and lower case d and the uppercase A in subscript.
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Dracula: Origin  Focus Home Interactive;Akella;Ascaron Entertainment (Frogwares)2008Also published by [i]QVS International[/i] in AU and by [i]The Adventure Company[/i] in US. labelimageminimize
WorldShift  Black;Akella;Black Sea Studios (Black Sea Studios)2008[b]Factions:[/b]
* Humans
* Tribes
* Cult***Latest version: 1.0.21 (as of 2008-09-08)***[b]2008-05-08[/b] — WorldShift beta ended.
Among the accomplishments of the testing was the finding of at least 20 "impossible" bugs.***[b]2008-02-12[/b] — WorldShift beta testing starts.***RU [i]Akella[/i]
BG [i]Black Sea Studios[/i]
IT+ES [i]FX Interactive[/i]
DE+INT [i]Black, Inc.[/i] (brand of RTL Games GmbH)
UK? PlayLogic***DARK FUTURE LIES AHEAD
In the 21st century, shortly after the colonization of our Solar System had begun, a huge dark object appeared beyond the orbit of Pluto. The object, called ‘Shard Zero' by the scientists, possessed some kind of a deadly aura, spreading mysterious ‘plague' of cosmic scale around itself, twisting and disrupting the very nature of space and life. There was no time for reaction, and all attempts to study the anomaly remained futile. When we finally realized the object is moving on a collision course with our planet, it was too late. Shard Zero hit Earth and that was the end of our civilization.

WorldShift is set thousands of years later, when our civilization is no more than a fading myth. The remains of Shard Zero still are spreading its Plague, twisting and re-shaping Earth and its nature, sometimes in the course of centuries and sometimes in a matter of hours. Humans developed a new culture and now live in 5 mega-cities, struggling every day for the precious resources they need to survive. The rest of Earth is populated by the Tribes, successors of early humans, that were affected by the Plague.

A NEW TAKE ON STRATEGY
WorldShift is a next-gen cyber-fantasy RTS game designed to be quick and very easy to learn and play. It offers hectic, fierce encounters all around the Earth and a fascinating story uncovering ancient secrets about the true nature of the Shard and the Plague. But also, WorldShift introduces many features new to the genre, like modifiable factions, unqiue cooperative multiplayer gameplay, and more.

ITEMS, RELICS AND THE ABILITY GRID
In WorldShift, there are no technology trees featuring hundreds of upgrades; instead, WorldShift allows the players to discover and acquire a vast number of items and powerful relics that they can use to freely change their gameplay and preferred tactics and to surprise their foes. The players will gather items as they fight their opponents and as rewards for completing missions. But to discover the most powerful relics, they must form teams with their most trusted friends and embark on deadly missions where it is difficult to survive and where the real challenges await.

GAME FEATURES
* Fast and furious multiplayer
* Thousands of items and powerful relics to collect
* Use items and relics to build your own tactics
* The best cooperative, player-vs-environment gameplay ever made in RTS game
* Random maps for infinite exploration
* Unique blend of post apocalyptic setting, hi-tech and primitive
* Epic, dangerous missions with great rewards
* 3 playable races
[Black Sea Studios]
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Drakensang  dtp entertainment;Techland;Eidos Interactive (Radon Labs)2008[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 GPU
* 9 GB HD space

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo CPU
* 2 GB RAM
* GeForce 8600 GPU***DE 2008-08-01 by ?
PL 2008-12-10 by Techland
US 2009-02-18 by THQ
?? 2009-02-27 by dtp
EU&?? 2009-03-09 by dtp on Steam
EU 2009-03-27 by Eidos Interactive (?)***Drakensang brings back epic party-based RPG gameplay in a breathtakingly detailed world, based on one of the world's biggest pen and paper franchises.

With an incredible attention for detail, the world of Aventuria comes to live on the PC in state-of-the-art 3D graphics that bring to life the epic vistas and stunning variety of this one-of-a-kind fantasy world.

Drakensang: The Dark Eye is the first PC adaptation of Germany's most popular and long-standing pen and paper RPG franchise in 10 years. In the last twenty years a thriving community of millions has grown, as the fantasy universe of Aventuria has been expanded in books, board games and computer games.

[b]Features:[/b]

* Party-based single player RPG
* Epic story
* Talent-based dialogue system
* Tactical realtime combat
* Faithful adaptation of an epic fantasy universe
* Varied flexible magic system
* Motion captured animations
[Radon Labs]
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Sacred 2: Fallen Angel  Ascaron Entertainment;cdv Software Entertainment USA;Akella (Ascaron Entertainment)2008Latest version: 2.43 (as of 2009-07-20)

Version history:
* 2.40 (2009-04-02)***In SACRED 2 - FALLEN ANGEL you assume the role of a character and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character's attributes you will enhance with these items in order to create a unique and distinct hero.

The fast 3-D action, a multitude of effects, realistic physical features and beautiful animations of the intricate Hi-Res models create a huge and realistic game world, which does not require any reloading.

An innovative emotional system and the depiction of an authentic world give life to both friend and foe. A further striking component of the graphic presentation is the unique Gore Feedback, which displays the strength and power of the player's own game character.

* A massive, seamless and dynamic world delivering hundreds of hours of free-form exploration.
* Two campaigns: play as the "Light" or "Shadow" side, complete with distinct skills, rewards and story-elements tailored to the chosen path.
* Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
* Modifiable combat arts: change, upgrade and link together your alter ego's combat skills to match your playing style.
* Fight effectively from the back of a number of mounts under your control; equip and upgrade your character's unlockable special mount.
* Deities offer unique combat disciplines and unlock additional quests.
* The ultimate multiplayer experience — seamless transition between single — and multiplayer gaming modes via LAN, the Internet, or Xbox Live.
* Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.
* Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.
[Valve?]***2008-11-11 on Steam
2009-04-14 Ascaron announces Sacred 2 has sold 400,000 copies worldwide (100,000 in Germany)***The demo is limited to one of the 12 regions seen in the final game with only light campaign and the Seraphim character available for play.***[b]Minimum:[/b]
* Windows XP w/ SP3 or Vista w/ SP1
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X800 GPU
* 20 GB HD space
* DVD-drive
* LAN or internet connection for multiplayer

[b]Recommended:[/b]
* 2 GHz Dual Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GTS or Radeon HD3870 GPU
* 25 GB HD space***The fast 3-D action, a multitude of effects, realistic physical features and beautiful animations of the intricate HiRes models create a huge, realistic game world, which does not require any reloading.

An innovative emotional system and the depiction of an authentic world give life to both friend and foe. A further striking component of the graphic presentation is the unique Gore Feedback, which displays the strength and power of the player's own game character.

"Sacred 2" is the superb 3D enhancement of the original Sacred and provides more action, more monsters, more scenes, more weapons and combos, and feedback for even more fun.
[Ascaron]
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Dragonica  NCSoft;Gala Networks Europe;Playcool (Barunson Interactive)2009[code]드래고니카[/code] literally reads [code]deuraegonika[/code] which is transliteration of "dragonica".***[b]Minimum:[/b]
* 800 MHz Pentium III CPU
* 256 MB RAM
* GeForce 2 GPU
* 2 GB HD space
* 56K internet connection

[b]Recommended:[/b]
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* GeForce FX 5700 GPU
* Broadband internet connection***Also published by THQ*ICE, IAHGames and Soft-World.
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NecroVisioN 1C Company;505 Games;Aspyr Media (The Farm 51)2009Latest version: 1.1 (as of 2009-03-18)***2005-11-30 PC/X360 horror FPS mentioned, no details given.
2006-06-09 Announced as NecroVisioN
2007-04-02 Publishing contract with 1C signed
2008-02-05 505 Games set to publish NecroVisioN in Europe
2008-08-07 1C signs Gamersgate to distribute NecroVisioN digitally
2009-01-17 European release dated to Feb 20
2009-01-22 Aspyr enters an agreement with 1C to publish NecroVisioN in North America
2009-02-11 Polish and English demos released
2009-02-20 European release
2009-05-19 on GameAgent, by Aspyr (lang: eng; download)
2009-05-20 on Steam, by Aspyr (lang: eng; download)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X1600 CPU
* 8 GB HD space
* DVD-ROM drive

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5000+ CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD 38xx GPU***EU by 505 Games
NA by Aspyr Media
?? by 1C Publishing EU / 1C Company***The year is 1916. Young American joins UK Army to experience an adventure of his life and soon realizes that greater evil is hiding beneath the Great War storm. He has to face the underground world of vampires, demons, evil genius creatures and even become one of the demons to rescue the human and vampire kind from forces of darkness.

NecroVisioN is a First Person Shooter taking place in a variety of locations from battlefields of World War I to much darker and brutal underground world of vampires and demons. Sceneries range from realistic to dream-like, opponents from enemy troops to fantasy creatures -- old fashion look and style of the game is going to remind the world setting from the Lovecraft's horrors and seamlessly mix the war shooter elements into it. Player will fight enemies using environments, powerful and evil artifacts, vampire technology, and authentic WWI era weapons.

Key features:

* Intense and explosive fights
* Huge boss battles
* Combat System + Spell System
* Mix of realistic and fantasy weapons, enemies, levels
* Interactive elements and simple riddles adding depth to the overall gameplay experience
[1C]
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Prototype Activision (Radical Entertainment)2009Anyone experiencing crashes that can't be traced down to anything real should try playing the game by limiting it to 1 CPU core, on systems with 4 or more cores some may have luck with limiting it to less than half of the cores.your.
... Personally this occurred as spurious crashes (in nvd3dum.dll which supposedly indicates bad GPU driver) until it finally became rather consistent when trying to protect the bloodtox tank.

The game is also one of the few games truly incompatible with 64 bit version of XP, so you're out of luck there (compatibility mode nor anything else will help you).***[spoiler=Show spoilers;Hide][b]Autopsy on fully clothed Alex[/b] : A Web of Intrigue video mentions that everything on Alex is actually part of his biomass, this also explains how he mimics people and their clothes repeatedly and discards them for his own form, and repeats this as often as he wants to. It also conveniently removes a nude scene and the source of his clothing during his escape.
[b]People running around on the streets while the infection spreads (not escaping)[/b] : the island is in quarantine, though the seemingly oblivious behaviour of the pedestrians few blocks away is not explained by this, nor why they don't hide indoors.
[b]Infection detectors not triggering for the soldiers themselves[/b] : presumably adjusted to ignore minor cases of infection, though apparently not mentioned anywhere. In truth, it's likely an oversight from the developers.[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.86 GHz Core 2 Duo or Athlon 64 X2 4000+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* 8 GB HD space

Requires at least 800x600 resolution for the menu graphics to not be damnably blurry (though they're readable on lower).***US 2009-06-10 on DVD and Steam (lang: eng, fre, spa, ita)
INT 2009-06-13 on Steam***Actual title seems to be [code][PROTOTYPE][/code], in all caps and with the square brackets. UVL can't currently handle square brackets, so this is all we have now.
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euphoria  Clock Up;MangaGamer (Clock Up)2011 labelimageminimize
Tera  Hangame;En Masse Entertainment;Frogster (Bluehole Studipo)2012[b]Publishers:[/b]
Korea - Hangame / NHN
Japan - Hangame-JP / NHN Japan
NA - En Masse Entertainment
Europe - Frogster
? - Gameforge

[b]Distributors:[/b] (not in publishing role)
* Ubisoft
* Atari
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Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013Has been received extremely poorly, here's few things that go over why:
* [url]http://www.destructoid.com/so-who-the-hell-did-make-aliens-colonial-marines--244939.phtml[/url]
* [url]http://www.destructoid.com/gearbox-lied-about-aliens-from-e3-demo-to-retail-product-244966.phtml[/url]
* [url]http://www.youtube.com/watch?v=6lGXDM3LGnk[/url]***For any Aliens fans, this game will be horribly disappointing. Despite the gratuitous fanservice from including LV-426, Hadley's Hope, Sulaco, the Derelict and its dead Jockey pilot, Hicks, and various other things from the movies, this game utterly fails to deliver on the atmosphere of the films. Alien acidic blood is only a minor annoyance, player can trivially fight the aliens in melee, the aliens themselves seem incredibly lazy, the way player can carry ~10 different weapons with separate ammo for each, extremely linear locations, and whatever else make this feel unsatisfying when you come to it expecting a proper Aliens game. The license seems almost wasted on it considering how much they deviate from what fans of the franchise would expect. If they had made this a game with no ties to Aliens franchise it would've probably been half-decent, but as it is, it fails to be what it is supposed to be. The graphics are the main point where this actually is quite good at, though for PC game they're kinda low fidelity, but nothing you wouldn't expect from a game that's published on the usual platform trio (X360/PS3/PC).

To summarize: fans of the Alien franchise, keep away. People who don't care for the franchise on the other hand, this can work as a mediocre tube shooter.
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Dyad Right Square Bracket Left Square Bracket2013Experience a mind-bending, psychedelic sensory overload in Dyad! Blast through a reactive audio-visual tube creating a harmonious synthesis of color and sound as you Hook, Graze, and Lance enemies to master Dyad's 27 unique levels.

Embark on an interactive transformative journey through Dyad's Game Mode campaign to prepare yourself for Trophy Mode's tactical freakout variations. Or choose to sit back and chill with Dyad's hallucinogenic Remix Mode. Transcendence awaits!
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Far Cry 4 Ubisoft (Ubisoft Montreal;Ubisoft Shanghai;Ubisoft Toronto)2014 labelimageminimize
Never Alone: Kisima Ingitchuna E-Line Media (E-Line Media;Upper One Games)2014 labelminimizeminimize
Major/Minor  Klace2016 labelminimizeminimize
For Honor Ubisoft (Ubisoft Montreal;Ubisoft Quebec;Ubisoft Toronto)2017 labelimageminimize
while True: learn  Nival (Luden.io)2018 labelminimizeminimize
miniLAW: Ministry of Law Lasso Games2020 labelimageminimize
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