showing 37 games

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UnEpic author2011 ♫takefive 1life achillesheelfoes acid adv-ptdistr amoeboids antiheroprotagonist automap autosavepoints autosaves-periodic axes backstabbing backtracking bludgeons bodyarmor bossbattles bossmeter bows burning captives carnivorousplants castle cave cemetery chemistry civilianprotagonist clingers constrainedlocale counselor crafting-sites criticalchance damageinfo damageovertime damagetypes dark demo desura difficulty displacementfiction doors draganddrop dragons drm drm-activation edgescroll elementals elevators elves falseending fasttravel-points fauns floatingeyes freezing fromanotherworld gelatinouscubes gems giantants giantgastropods giantinsects giantsnakes giantspiders giantworms goblinoids goblins gog grapplers graverobbing heads healingitems healingstations healthdrops healthwarning hintsystem hitmoderation inbuilttraps indie inventory inventory-supplies invisiblefoes itemgenerator jumping karmiccreatures keys knights knives knockback knockbackwards laboratory ladders lamp langhungarian library loot-random magic magic-ingredients magicrings mapannotation meleeweapons metagaming metroidvania mine moaifigures monsters mystics necromancers neutralmonsters neutralnpcs nofalldamage nonlinear npcdisarming npchealing npcspawning obsoletedassets optionaltasks orcs pet playerstats polearms portals potions premadeprotagonist pressureplates prison quickkeys recallportal respec rewardingvandalism robots roombased savepoints scientists score secrets serialkey sewers sex shallowwater shopping skeletons skillbasedeq sorcery spawners statuseffects stealingnpcs steampowered strangebedfellows suicideattackers supportnpcs swords tasktracker teleport teleporting temporarycompanions tentaclecreatures toxins tutorial undead undefinedelements volcanic vorbis walking wallcrawlers wands xp-kills ziplines Daniel was just an average guy. He was a great videogame player, a big fan of sci-fi movies, and a novice RPG player. In the midst of an RPG, he was teleported to a castle. At first, Daniel believed that he was having a massive hallucination. Eager to keep playing within the RPG to create his own adventure, he decides to go along for te ride until his delirium comes to an end.
Once inside the castle, Daniel is inhabited by a mysterious shadow. This dark spirit can communicate with Daniel, but not control him. The shadow has a simple goal: to escape from the prison of Daniel's body. There's a catch, though-- the dark spirit can only escape if Daniel perishes.
Struggling against enemies in the castle, with the dark spirit attempting to murder him at every turn. Daniel finally discovers his goal: to kill Harnakon, the master of the castle, and free the Pure-Spirits who are trapped within. While the stage seems set for a typical role-playing adventure, Daniel will soon discover that everything is not what it seems...

RPG 2D platform game
200 rooms to explore
7 bosses to kill
70 spells to learn
100 different weapons
More than 2000 lines of clever dialogue and pop-culture references
Full RPG character sheet, including upgradeable skills
Quests
Potions, Scrolls, Rings, Magical weapons and artifacts
Pets
Achievements
Statistics, including a worldwide leaderboard
Multiple endings and difficulty settings
Interactive Castle Map, which can be written on and altered
...and hidden treasures galore!***Un dungeon crawler bastante corriente, que sólo destaca por las trampas y algunos elementos narrativos.
Su nombre le describe bastante bien, carece de nada que lo convierta en épico, sin embargo su humor tan friki, castizo y chabacano lo convierten en entretenido y simpático, y digno de ser probado.

5 de 10***[media=youtube]Qr5dCc7_xqM[/media]
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Starcraft II: Heart of the Swarm  Blizzard Entertainment2013 2500s 26thcentury 3plusfactions achievements aliens ambientcreatures antiheroprotagonist asymmetricfactions autosavepoints basebuilding battle.net biogrowth bioships builders burrowers chapterreplay colorblind combatstilettos control-individuals cpplanguage crystals datastreaming deployables depthoffield difficulty disproportionalworld drm drm-activation drm-login enemyhealthdisplay episodic extraterrestrial femaleprotagonist finiteresources fleshvssteel fmod fogofwar forcedlevelend future gamemodediscrepancy garrisons giantmonsters glowingeyes glowsuits grouping groupmind harvesters hatchers havokphysics humanoidprotagonist hybridprotagonist hybrids insectoids inversekinematics languagefilter larvae leaderparticipation leveleditor levelselection license-crossplatform lutris magicalrealism metamorphosis micromanagement mitoticcreatures mode-challenge mode-skirmish modsupport monsters mp-ffa mp-lms mp-matchmaking mp-ranked mp-teams multilevelsecurity multipleworlds mutuallyexclusivepowerups netranking nuclearsolution optionaltasks otherworld paidmods prologue proprietarynetwork psitech psychicpowers psychics rating-pegi-16 recruiting researchfacility resourceharvesting revenge robots saveanywhere sciencefantasy selfupdate sequence-timed space spacecraft-location spacecreatures spacefaringage spawners splatter ssao starcraft taskqueuing tasktracker technofantasy tilebased tropic tutorial ugc unitlimit upgradesystem voicechat volcanic war warfare-air warfare-land wargame waypoints weaponsplatforms wetland windowrestore wintery x86 x86-32 x86-64 Requires Wings of Liberty to function in US and EU versions at least, Chinese version is possibly standalone. labelimageminimize
StarCraft II: Wings of Liberty  Blizzard Entertainment2010 2500s 26thcentury 3plusfactions achievements aerodyne aliens ambientcreatures animals arid asymmetricfactions autocast basebuilding battle.net beamweapons biogrowth bittorrent builders burrowers changinggoals city cloakednpcs cloaking colorblind compplay control-individuals cpplanguage crystals datastreaming demo deployables difficulty directx10 directx9 disproportionalworld dissolvingcorpses drm drm-activation drm-login droppods elites episodic extraterrestrial finiteresources firearms fleshvssteel fmod fogofwar future gamemodediscrepancy garrisons grouping groupmind harvesters hatchers havokphysics healing humid hybrids infantry insectoids intelextrememasters intermissions inversekinematics karmiccreatures landvehicle larvae launcher lava leveleditor levelselection license-crossplatform lutris magicalrealism mecha mercenaries metamorphosis micromanagement militaryfiction minigames minimumrange modsupport mp-demo mp-ffa mp-lms mp-ranked mp-spectating mp-teams multilevelsecurity multipleobjectives multipleworlds netranking neutralnpcs news nonlinear npcstrife optionaltasks otherworld paidmods penalcolony propaganda prophecy proprietarynetwork psitech psychics rating-esrb-t rating-pegi-16 rating-usk-12 rebellion rebelprotagonist recap recruiting repairing resourceharvesting robots sciencefantasy selfupdate sequelhook shadermodel2 shallowwater space spacecreatures spacefaringage spiderbots splatter starcraft structureexpansions structurerelocation suicideattackers superprototype taskqueuing tasktracker technofantasy teleport tentaclecreatures thedestroyer tilebased transformation transports transportvehicle ugc unitlimit upgrades-permanent upgrades-transient upgradesystem voicechat volcanic walkers war warfare-air warfare-land wargame wasteland waypoints weaponsplatforms windowrestore worldcybergames x86 x86-32 x86-64 [M]SRP £44.99 / €59.99 for standard edition, £69.99 / €89.99 for collector's edition.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2.6 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT or Radeon 9800 Pro GPU
* 12 GB HD space
* 1024 x 720

[b]Recommended:[/b]
* 2.4 GHz dual-core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GTX or Radeon HD 3870 GPU***Collector's Edition content:[quote]* The Art of StarCraft II: Wings of Liberty, a 176-page book featuring artwork from the game
* An exclusive 2GB USB flash drive replica of Jim Raynor's dog tag, which comes preloaded with the original StarCraft and the StarCraft: Brood War® expansion set
* A behind-the-scenes DVD containing over an hour of developer interviews, cinematics with director’s commentary, and more
* The official StarCraft II: Wings of Liberty soundtrack CD, containing 14 epic tracks from the game along with exclusive bonus tracks
* StarCraft comic book issue #0, a prequel to the comic series
* A World of Warcraft® mini Thor in-game pet that can be applied to all World of Warcraft characters on a single Battle.net account
* Exclusive Battle.net downloadable content, including special portraits for your Battle.net profile, decals to customize your units in-game, and a visually unique version of the terran Thor unit[/quote]***SC2 is episodic, with the first game (Wings of Liberty) containing the Terran episode followed by "Heart of the Swarm" for Zerg and "Legacy of the Void" for Protoss later on.***StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, [game=#16956]StarCraft[/game]. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.

Features:

* Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
* Three completely distinct races: Protoss, Terran, and Zerg
* New units and gameplay mechanics further distinguish each race
* Groundbreaking single-player "story-mode" campaign
* Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
* Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
* Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience
[Blizzard]
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Sol Survivor Cadenza Interactive2010 achievements achievements-public activeabilityset alienmenace aliens anticipatoryfacing artillery aspectratio-auto beamweapons boosters burning chemicalweapons cloakednpcs color-32bit colorblind colorful csharplanguage damageovertime damagetypes demo difficulty difficulty-players drm droppods electricweapons elevation-fake empweapons emweapons encyclopedia enemyhealthdisplay energyweapons flamethrowers gameplayinn giants helicopters impulsereactor indicator-range inexplicabletrajectories insectoids laserweapons levelprogress machineguns militantprotagonist minimumrange mode-survival mortars mp-campaign mp-cooperative mp-survival netframework netranking npcteleporting nuclearweapons orbitalweapons paidkilling proprietarynetwork pve pvefocus pvp radialmenu radiationweapons robots rotaryguns safeweapons saveonline score serverbrowser shieldbreakers shieldpenetrators shotguns socialnetwork splittingcreatures steampowered steamworks supportpowers tanks towerdefense toweroffense tripeds tutorial tutorial-interactive upgradesystem volcanic walkers war warfare-air warfare-land waves windowsmedia winqual wintery x360pad xinput xnaframework Uno de los mejores Tower Defense disponible, con una complejidad creciente según la dificultad de los niveles y muchos elementos a tener en cuenta.

El único fallo que le veo es no dar la posibilidad de acelerar el tiempo.

Un buen juego, de lo mejorcito si te gustan los TD.

7 de 10***[b]Modes:[/b]
* 1-4p campaign (multiplayer defaults to 2p)
* 2p campaign (one player controls construction, another support powers)
* 1-4p survival (default 4p; endless)
* 1-8p versus (Wars; default 2p)
* 1-6p cooperative (default 3p)
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Lost Planet 3 Capcom (Spark Unlimited)2013 26thcentury achillesheelfoes aimassist alienanimals alienblood aliens ammotypes assaultrifles autosavepoints beamweapons bellyofawhale bioluminescence blindfiring bossbattles capacity-toolslots cave chargers chargingweapons collectibles compass coversystem crepuscularrays currency-unusual damageindicator distortedhearing dodging drills elevators energyweapons extraterrestrial fallbackweapon fasttravel-points firearms fofindicator framestory future giantmonsters giants glowsuits grapplinghook grenadelaunchers grenades handguns hatchers healthregen hiddenvillage hive hudmalfunctioning itemglow jargon knockback knockdown lasso legacydesign-controls lightbloom limitedcapacity lostplanet maleprotagonist mecha megacorps minimap monsters motionblur mp-dm mp-teams nailguns npcgenerators objectiveindicator optionaltasks parentprotagonist pointofnoreturn precisionrifles quicktimeevent radar rating-pegi-16 realisticshotguns reload-manual screenshake screenstaining secrets shopping shotguns skipnoninteractive splatter steampowered supplystations tangiblecorpses tumbling unrealengine3 upgradesystem visualizedtrajectory volcanic walker walkers wintery winvista winxp ziplines zoom The extreme and unpredictable conditions that characterised the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III.

Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N. III. Working for Neo-Venus Construction (NEVEC) who are preparing the planet for colonisation, Jim joins his fellow pioneers at the Coronis base and begins surveying the uncharted terrain and obtaining samples of the planet’s energy supply – Thermal Energy.

With NEVEC’s existing Thermal Energy reserve running low the fate of the Coronis mission depends on the natural source of the energy supply being located. Realising that this is a great opportunity for a huge pay-off and early ticket home to his family, Jim braves the risk of the treacherous environment and threat of the indigenous Akrid.
Acting as a home away from home and boasting an array of tools that can assist Jim on the field, the utility rig provides Jim’s safety and is essential not only for his contract work but also his protection against the ever-changing climate.

Lost Planet 3 will deliver a diverse range of gameplay including on-foot battles and intense first person action. With a number of multiplayer modes and a compelling single player experience, Lost Planet 3 will delve deeper into the Lost Planet universe, uncovering hidden truths within the unique and dynamic environment of E.D.N. III.
[Steam Store]***(Recently adquired grappling hook)

Third person shooter with survival elements.

Pros:
-Atmosphere and use of music.
-Enemies surprise you from time to time.
-Nice-thought controls, like "180 view spin"

Cons:
-Exploration is very limited.
-Bad port (noted in controls specially)

5 of 10***Set before the events of the first game, before the mechs were militarized and before NEVEC became dictatorial.
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Risen Deep Silver (Piranha Bytes)2009 1life 2hmeleeweapons achievements achillesheelfoes adv-intermediary adv-objects adv-ptdistr adv-static aircontrol alcohol altruism ambientcreatures ancientenemy animals antimagiczones aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 attrbasedeq autorun axes ballistics beggars blocking bludgeons bodyarmor bossbattles bows brothel canines capacity-unlimited cave cemetery chapters chargedattack chemistry circadiancycle compass containers controlconfig cooking corpselooting counterattacks coupdegrace crafting crepuscularrays criminalactivity crossbows crystals dark-limited deathtraps defensebreaking demo depthoffield destiny dialog-sentences difficulty difficulty-ingame directx9 displacementfiction dock dodging doors download drugs druids dynamicweather enemyhealthdisplay energyitems energystations falldamage fallimpact fasttravel-points finiteopposition forcefields forest fragileprotagonist freezing ghouls giantbirds giantfungi giantinsects glowingeyes gnomes graverobbing healingitems healingstations holstering hostilewildlife humanoids inbuilttraps inconclusiveending insectoids instantkillers interactivedialogs inventory island jewelry jumping keys knockback lamp lawenforcers ledges lightbloom lockpicking magic magic-sigils magicrings maleprotagonist map mapdeficient medieval meleeweapons mine mockfights monastery monsters mountain namelessprotagonist neutralmonsters nodrm noenergyregen nohealthregen nonfunccontent nonlinear npcinventory npclooting npcschedules obscuredtime obsoletedassets openended openworld optionaltasks outlaws parrying pickpocketing polearms polymathprotagonist potions powerfoci precursors premadeprotagonist projectilerecovery prospecting prostitutes quake quickkeys religion-fictional resting risen-series roadsigns ruins sauroids scavenging screenshake scrolls serious sex sexindustry shallowwater shields shopping singlegenderopposition skeletons skinning slavery sorcery spears spiritualsuccessor ssao staves stealing stealingnpcs stealth stranded subterranean summoning swords tages tasktracker telekinesis thickvegetation threatdisplay tips titlementioned town trespassing trophyhunting tropic tunnels tutorial undead unknownpast volcanic volcano walking weefolk widescreen winxp xp-deeds xp-kills xp-objects Un juego de acción/RPG que combina bastante bien la exploración y un ligero plataformeo con combates de corte sencilla.

Notable las diferentes reacciones de los diversos enemigos (agresivos, territoriales...)

7 sobre 10***The game left me feeling it was incomplete and that the main plot had a lot to be desired of. The side quests were however fairly entertaining and far better (and time consuming) than the main plot, giving this a bit of an impression on Elder Scrolls series which also thrives from side-quests rather than the main plot.

However, unlike most RPGs ever, player can actually fight and defeat end-game opponents fairly early on as combat is mainly based on player skill rather than numbers (attributes, statistics, etc.), though due to lacking numbers these will take a bit more time. Even the final boss is beatable with fairly low level character (maybe as low as 10) since it's not that dependent on player having any numerical advantages. Levels mainly making combat go faster because you deal more damage and makes mistakes more forgiving, but they don't really help you fight the enemy, since levels do not make you immune to shield breaks, enemy dodging, or cause you to dodge automatically.

Overall this is fairly enjoyable game, but loses most of its appeal once you have nothing else than the main plot to do (around chapter 2 or 3). The ending is also disappointing as it does not really solve the original issue at all. Variety of smaller bugs can make the game experience jarring and the jest spell not having any effect it is claimed to have (beyond making characters laugh) despite frequent claims that it does, does make the game feel rushed.***An epic story in an authentic world hand-crafted with an eye for detail and populated by "real", plausible characters. A Mysterious Volcanic Island The heavy tremors on the island bode ill for its inhabitants. Ancient temples have risen from the ground recently, bizarre creatures are terrorising the area. Fear and terror is spreading among the population. The End of All Hope? A group of powerful men who call themselves "The Inquisitors" have taken it upon them-selves to put an end to these events. They send an exhibition to this remote island, but a storm takes hold of the ship and destroys it at sea. A Hero Will Come - As if by a miracle, the player survives the shipwreck and is stranded on the volcanic island alone. He finds himself amidst a chaos of rebellion, tyranny and mystic rituals. He must now decide to which side the pendulum of fate will swing.***Very similar to Gothic series which was also by Piranha Bytes.
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Serious Sam HD: The Second Encounter  Devolver Digital (Croteam)2010 1130s achievements achievements-public aliens alone anticipatorystockpiles arenafpstps armyofone autorun bossbattles burning canyon cave chainreactions chainsaw chargers cpplanguage cyborgs deadlydecor difficulty doors download earth eliteprotagonist encounters-popup enemyhealthdisplay energyweapons europe fallbackweapon firearms firstpersonshooter flamethrowers fortress giantmonsters gibs gore handcannons handguns headless host-dedicated idlenoise inbuilttraps interspecificconflict itemget itempickup-auto itempickup-ignore jumping jumppads laserbolts laserweapons letterbox lostequipment machineguns macho medieval mesoamerican-theme mesopotamian-theme mode-survival monsters mookrush movingplatforms mp-cooperative mp-dm mp-survival mp-teams mp-versus netranking npcfriendlyfire oopitems openal openended overkill playerstats portals powertools powerups precisionrifles pyramid quake rating-esrb-m rocketjumping rockets rotaryguns saveonline score secrets secrets-spots sequelhook serious-engine serioussam shotguns slipperysurfaces smartbomb southamerica splatter steampowered steamworks submachineguns subterranean suicideattackers summery swimming teleport teleporters temple temporalincursion thermalweapons throwback timetravel titularcharacter twitchshooter underwaterdiving voicechat volcanic walking walkingarmory wintery xaudio labelimageminimize
Serious Sam Double D Devolver Digital;Croteam (Mommy's Best Games)2011 1stcentury achievements achievements-public achillesheelfoes aliens alone autozoom bossbattles cave city city-pompeii-it colorful compositefoes counselor dinosaurs dropplatforms earth egypt encounters-popup enemyhealthdisplay energyweapons fallbackweapon flamethrowers forest giantanimals giantbeetles giantinsects giantmonsters gibs gimmick grenadelaunchers headless independentaim insectoids itemglow jumppads laserbolts laserweapons macho maleprotagonist minibosses monsters netframework nofalldamage oopitems playerstats pressureplates rocketjumping rockets runandgun screenshake secrets serioussam shotguns splatter steampowered steamworks submachineguns suicideattackers tangiblecorpses timetravel tips titlementioned titularcharacter tommygun tropic unlockable-modes volcanic volcano walking walljumping weaponcombining xnaframework Alocado a más no poder, este festín de balas es un excelente traslado de Serious Sam a las 2D.

Su único problema es un control a veces poco manejable.

7 de 10***Serious Sam explodes into the second dimension using everything in his arsenal to battle the abominable legions of Mental’s horde. Pull the trigger to let the heavy ordinance fly in Serious Sam Double D, a hand drawn, side-scrolling shooter featuring all the over-the-top gameplay and chaotic action of the Serious Sam series. Pile on the firepower with the revolutionary Gunstacker and fire all your weapons at once in a symphony of destruction! All that stands between victory and annihilation is a man in a T-shirt and jeans wielding a great big pile of guns.

[b]Serious Sam Indie Series[/b]
The Serious Sam Indie Series is an extraordinary program launched by Croteam and Devolver Digital to partner with gaming's most creative independent developers and design radically unique Serious Sam games in a variety of styles and genres.

Key Features
* [b]Serious Action[/b]: Unleash a storm of bullets and flame against an unrelenting horde of bizarre and ferocious creatures hell bent on bringing down the heroic Serious Sam. Clash against Mental’s army across 18 levels in three sensational worlds from the pyramids of ancient Egypt to the volcanic chaos of Pompeii to the harsh jungles of prehistoric Earth.
* [b]Revolutionary Gunstacker[/b]: Duel-wielding is for lesser men. Serious Sam Double D’s new Gunstacker allows Serious Sam to stack any combination of weapons one on top another and fire them all at once. Two shotguns on a laser gun and grenade launcher? Of course. Four chainsaws and a flamethrower? Yes, please.
* [b]Legions of Bizarre Beasts[/b]: Clash against classic Serious Sam enemies like Headless Kamikazes, Gnaar, and Biomechanoids or gun down all new monstrosities like the insane Chimputees, oddball Vuvuzelators, and the surprisingly sexy Femikazes. Prove your worth and take down four amazingly unique bosses in epic showdowns full of carnage!
* [b]Challenge Rooms and Serious Secrets[/b]: Keep the action coming with a battery of action-packed challenge rooms filled to the brim with waves of attacking beasts! Get really serious and try to uncover dozens and dozens of secrets hidden throughout this wild world!
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PixelJunk Shooter Double Eleven (Q-Games;Double Eleven)2013 aliens ambienttemperature autosavepoints bossbattles bossmeter cave chargingweapons damageflicker distantfuture enemyhealthdisplay extraterrestrial flammables friendlyfire future giantmonsters gog guidedweapons health-unusual lava levelselection liquidphysics monsters mp-campaign mp-cooperative overheating phasetransitions physics pixeljunk-series rescuees resourcecrisis rockets score screenshake steampowered subterranean temperature unlimitedammo volcanic x360pad labelimageminimize
Brütal Legend Double Fine Productions2013 actionadventure alienearth automap autosavepoints axes bikers bizarrecreatures bleepcensor blocking bossbattles buddhaengine cave chargedattack circadiancycle civilianprotagonist cleargame clingers collectibles combomoves cyborgs demonicmenace demons depthoffield difficulty digitizedvideo dodging driving dynamicweather earth energyregen fanservice fog fromanothertime fxaa giantspiders gore group group-leader hackandslash healthregen healthregen-fast healthvisualization healthwarning hud-dynamic hybridprotagonist ingamecinematics liveactors magic meleeweapons monsters music-metal music-theme nohealthdisplay objectiveindicator optionaltasks past prerenderedcinematics prerenderedingamecinematics riding sequence-defend sequence-timed smokes sorcery spindlycharacters splatter ssaa ssao steampowered summoning temporarycompanions timeskip trampling uchronia undead upgradesystem volcanic walking wetland wildlife wintery xinput Un hack and slash mas brrrutal que los frosties, con un humor soberbio propio de Double Fine y con pequeños toques de estrategia y de juego de conducción.

Brütalmente imprescindible, el menú principal es legendario.

8 de 10
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Painkiller: Overdose DreamCatcher Interactive;JoWood Productions (Mindware Studios)2007 1life achievements amphitheatre angelicprotagonist antiheroprotagonist arenafpstps armyofone autorun autosavepoints beamweapons beetles chainreactions chemicalweapons cpu-pentium3 cyborgs cyclopes deadlywater demo demonicprotagonist demons difficulty directx9 download elimination energyweapons exoticweapons explosiveobjects firearms firstpersonshooter gamespy gianthumanoids giantinsects guidedweapons havokphysics hellscape hybridprotagonist insectoids jumping lua machineguns magic magicweapons milessound mixedtheme monastery monopod mp-dm mummies ninja noports novintfalcon npcstrife oddappliances pain-engine painkiller-series purgatory revenge rewardingvandalism rockets ruins saveanywhere secrets serious souls supermode tentaclecreatures thrownweapons title-static twitchshooter underworld uniqueprotagonist volcanic walking walkingarmory [b]unique/angelic/demonic/hybrid protagonist[/b] - a cross-breed of the two, so he's quite special.
[b]odd appliances[/b] - the starting weapon is a demon's head, the second weapon gained is a shattered cube.***Overdose's events start sometime after the end of [game=#154094]Painkiller[/game] as a result of Lucifer's death (at Daniel's hands) when Belial is freed, having been trapped by Lucifer's essence.***2007-10-30 on Steam, by Dreamcatcher Interactive (lang: eng)***Packed with tons of fast-paced, adrenaline-fueled single player and multiplayer levels of mayhem, Painkiller: Overdose brings with it 6 innovative new demonic weapons, mind-bending physics, lightning-player maps, over 40 demented and sickly-twisted monsters from Hell and gigantic end bosses that will blow your mind!

Game Features:

* Prequel to the eventual Sequel bridges the storyline and ties up wandering ends.
* Overdose introduces a new character and storyline that examines the repercussions of Daniel defeating Lucifer in the original Painkiller!
* 16 NEW levels of fast-paced pain-killing action!
* 6 New demonic weapons grant the powers of a demi-god to souls awaiting damnation everywhere!
* Crafted and designed completely by Mindware Studios; long-time advocates and fans of the game.
* A reshuffled Tarot deck infuses Belial with new powers and devastating combinations.
* An innovative direction in the Painkiller universe!
* Over 40 demented and sickly-twisted monsters from Hell
* New End Bosses of colossal statures standing guard over Hell's crumbling domain and the entrances to the other realms!
* A revitalized commitment to multiplayer introduces a series of stats tracking features and game server options intended to revamp the multiplayer experience.
* Multiplayer compatibility with original Painkiller multiplayer maps and game modes!
[Mindware]***US 2007-10-23 by DreamCatcher
EU 2007-11-15 by Jowood
INT 2007-10-30 on Steam, by JoWooD Entertainment, DreamCatcher (lang: eng, ger)***Minimum requirements:
* Windows 2000, XP or Vista
* 1.5 GHz Pentium III or Athlon CPU
* 512 MB RAM
* 2.5 GB free HD space
* 128 MB VRAM
* GeForce FX 5600 or Radeon 9600***Apparently this was originally a community driven mod for [game=Painkiller]Painkiller[/game].
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Recettear  EasyGameStation;Carpe Fulgur (EasyGameStation)2007 adv-static adv-undefined amoeboids aspectratio-4-3 automap bechdelwallace bizarreevents blocking bloodless bodyarmor bossbattles bossrush bows burrowers capacity-slots chargers childprotagonist circadiancycle city classbased cleargame colorcodednpcs companion containers criticalchance crustacoids damageflicker deathless deathpenalty demo dialog-sentences discriminatingcustomers encounters-popup enemyhealthdisplay facefaults fantasyworld femaleprotagonist foolishprotagonist friendshipbeatdown gameterminology giants haggling healingitems hirelings insectoids insects interactivedialogs itempickup-instant jewelry knockback leveluprestoration lighthearted limitedcapacity loot-random loot-unexpected magic magicrings mapgenerator meleeweapons minimap mode-survival monsters mycoids mystics neutralnpcs newgameplus npcdodging npcspawning opponentpowerdisplay origlang-japanese polearms postmissionrestoration radar retailstore rivalry savepoints shields shiftinglocale shopping singlecontroller skipnoninteractive spears sprites staves steampowered suicideattackers sweepingstrikes swords tentaclecreatures thieves titlementioned titularlocale tradesim trading trading-orders tutorial vagueage volcanic walking wildcardeqslots xp-kills xp-trading yeoldeenglish A small girl is stuck with her father's debt and ends up running an "item shop" (familiar for people who play JRPGs). Gameplay involves dungeon crawling and/or trading, depending which you prefer though trading is pretty much mandatory. labelimageminimize
Caster Elecorn2009 acid alone bossbattles canyon damageflicker demo difficulty download freeexpansions genderchoice guidedweapons insectoids irrklang jumping lava motionblur radar rookieprotagonist score solomission steampowered superjump superspeed swimming tentaclecreatures terraindeformation titularcharacter tutorial unlimitedammo upgradesystem volcanic walking wasteland waterwalk wetland winvista winxp Episode 2 — 2010-03-04 (source: [url]http://elecorn.com/blog/2010/03/caster-episode-2-is-now-available/[/url])
... 2010-03-18 - Mac version of Episode 2***Dash across Scenic Locations destroying bug like creatures called the Flanx using 6 Unique Attacks that include Massive Terrain Deformation and High Speed Barrages of Energy Blasts!

Caster is an intense 3rd person action shooter experience with pulse pounding music that will keep you wanting more!

* Massive terrain deformation!
* Use strategy to destroy hordes of bugs with a variety of unique behaviors and attacks
* Bring trees back to life and collect energy to purchase upgrades
* Upgrade your skills to run on water and jump hundreds of feet into the air
* Pulse pounding music by Trance Emerson
* 3 levels of play (Casual, Normal, and Extreme)
* 15 missions
* 6 unique attacks***[b]Minimum:[/b]
* Windows XP or Vista
* 800 MHz CPU
* 64 MB RAM
* 16 MB VRAM
* GeForce 2 GPU
* 32 MB HD space
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Dungeon Keeper 2  Electronic Arts (Bullfrog)1999 4thwallbroken angels antiheroprotagonist basebuilding berserkers blankprotagonist builders buildingdesigning captives chickens construction-instant corpseharvesting darkknights demons digging directx6 dominion doors doors-breakable drm dualism dungeon dungeonkeeper dwarves elites elves evilisgood expenses-instant fatties finiteresources foundations friendlyfire-purposeful gianthumanoids giantinsects giantwasps goblins godgame goodvsevil harvesters heroes humor-dark humor-toilet hunger imprisoning indirectcontrol infighting magic malevolentprotagonist masochists missionbased monsters morale narrator noports npcbodydragging possession qsound rating-bbfc-12 rating-esrb-m realtimestrategy resourceharvesting sacrificing safedisc secondaryantagonist skeletons sorcery stockpiles subterranean timechanges tooltips torture trapping trolls undead unseenprotagonist upkeep vampires veterancy voiceovers volcanic walking weefolk win95 win98 workers zoning [b]Minimum:[/b]
* Windows 95 or 98
* 166 MHz Pentium MMX CPU
* 32 MB RAM
* 2 MB VRAM
* 285 MB HD space
* 4X CD-ROM drive
* 28.8 Kbps internet connection for multiplayer

[b]Recommended:[/b]
* 266 MHz Pentium II CPU
* 64 MB RAM
* 3D accelerator w/ 4 MB VRAM***[b]sacrificing[/b] - once you've built a temple, you can sacrifice your minions there in hopes of summoning more powerful creatures, but without knowing what to sacrifice the minions are effectively wasted. This is rather unimpressive as you just grab your minions and drop them in the sacrificial pool surrounded by the hand icon and hope for the best.***[b]Minions:[/b]
Imp, FireFly, Goblin, Troll, Mistress, Warlock, Dark Elf, Skeleton, Salamander, Rogue, Bile Demon, Vampire, Black Knigt, Dark Angel, Horny

[b]Goodly heroes:[/b]
* Dwarf, Fairie, Guard, Elven Archer, Thief, Knight, Monk, Wizard, Giant, King

Hero listing is likely incomplete.***Comes on 2 CDs but I can't figure out what the second CD is for.***The copy protection may cause problems on newer operating systems (namely XP SP2, Vista and later), but there's an unofficial "patch" for it that apparently removes the need for the CD to be in drive as side effect (although it still whines about it).***The sequel to the multi award winning Dungeon Keeper, the swansong of grandmaster Peter Molyneux before his departire from Bullfrog. The company, on doing this sequel, had to keep up with the original game's quality and fun. The problem was, without Molyneux.

Thankfully, Bullfrog proved that they can still create classic games even without their former mentor. This game takes everything that made it's prequel great, and improves it all.

Briefly, you an evil dungeon keeper (natch), that has to command the place in your reign of filth and decay. Also, protect the place from those damn goody-two-shoes who try to destroy your underground evil dungeon.

I don't want tp spoil the game with words; you simply have to play it.
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Lands of Lore III  Electronic Arts (Westwood Studios)1999 1life acid adv-static alcohol amazons animateweapons automap axes backstabbing bigcats bludgeons bodyarmor bossbattles bows capacity-slots castle cave cdrom chemistry chickens city companion compass containers crossbows crystals damageinfo damagetypes dark-limited datacaching deities difficulty dimensionalbreach dimensionaltravel direct3d directx6 doors dragons elementals elevators enemyhealthdisplay energyregen familiars flammables forest giantinsects giantspiders giantworms glide3d gog gore guild hiddenattributes highbornprotagonist humanoidprotagonist humanoids hunger hybridprotagonist illequipped illusionarywalls inertscenery interactivetriggers inventory itemidentification jewelry jumping knives knockback landsoflore lava limitedcapacity lockpicking magic magicartefacts magicrings mansion mapannotation mediaindrive meleeweapons milessound monsters movingplatforms murinoids mutants neutralmonsters nightvision nontolkienian noports notebook npcspawning obsoletedassets orcs outlaws outsiders polearms polycephalids polymathprotagonist portals premadeprotagonist prerenderedcinematics pressureplates quake rating-esrb-t rats recurrence-location rewardingvandalism sciencefantasy screenshake search secondaryantagonist secrets selfupdate serious sewers shallowwater shopping skeletons sorcery spectres sprites statuseffects stealing subtitledeficient summoning supplyanddemand swords swrender teenprotagonist thrownweapons tigers title-static toxins trash turrets tutorial tutorial-noninteractive undead unfinished unfixedbugs unlimitedammo unseeninformers unusualprotagonist voiceovers volcanic walking wildcardeqslots win95 win98 wintery wyrms xp-kills xp-multi xp-other Practically unplayable on Windows XP and newer, crashes with segfault on lol3.dat whenever a video is about to play. This can be avoided by hitting esc key to skip it, but this requires reflexes and obviously depraves you of whatever bits of the story is revealed in them. Some have managed to run the game by removing certain background applications, but there seems to be no agreement what those are.***Latest version: 1.07a (as of 1999-05?)***Comes on 4 CDs.***[b][size=130]Easy To Play.
Hard To Resist.[/size][/b]

Armed with only your sword and spellbook, you must break free of your past to forever close dimensional rifts born from ancient magic. Fear not. Four guilds, the mystic Dawn, and a magical familiar companion will aid you in this perilous task. Be brave or all shall be lost for eternity... even your very soul.

[b]Knowledge At Your Fingertips[/b]
Your in-game journal is a manual that builds itself, giving you all the information you need as soon a you need it. Never be lost. Never be confused.

[b]Easy-to-Use Interface[/b]
An intuitive inventory system puts a vast array of weapons, items and spells at your fingertips.

[b]Breathtaking 3D Enhancements[/b]
Enter the grandeur of the most richly detailed Lands of Lore world ever as incredible lighting effects, realistic shadows and detailed texture maps intensify your every encounter.

[b]Fascinating And Diverse Worlds[/b]
Interact with intriguing characters as you trek through six distinct worlds, ranging from vast, frozen wastelands to underworld labyrinths.

[b]Spectacular Spells and Magic[/b]
Conjure dozens of spells including the Detonation Sphere, Banish, Hologram, Blade Turret, Cataclysm and many more.

[b]Interactive Character Development[/b]
Join up to four guilds—Warriors, Mages, Clerics, or Thieves—to customise your character and strengthen your skills.

[b]Weapons And Magic Items Galore[/b]
Choose from over 60 weapons to defend yourself and over 100 magic items to gain special abilities and ensure your survival.
[Box blurb]***[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 166 MHz
* 32 MB RAM
* 450 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* Pentium II 233 MHz
* 64 MB RAM
* 12 MB VRAM (Voodoo II or other AGP 2x 3D GPU)
* 1 GB free HD space
* 32X CD-ROM drive
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Ys: The Oath in Felghana  Falcom;XSEED Games (Falcom)2005 achievements achievements-public achillesheelfoes actionrpg adv-static adventurerprotagonist amoeboids ancientenemy aspectratio-16-9 aspectratio-4-3 backtracking bodyarmor bossbattles burrowers castle casualtrespassing cave chapel chargedabilities chargedattack chargers clergy colorcodednpcs combobonuses cpplanguage damageflicker damageinfo dark-limited difficulty directx8 directx9 disappearingplatforms dragons dungeon eax eax2 enemyupgrade energyregen grinding hackandslash harpies healingstations healthdrops heathaze heroprotagonist hitmoderation hostileflora inbuilttraps ineptveteran insectoids jewelry jumping knockback lava levelcap leveluprestoration loot-noitems loot-random loot-unexpected magic magicartefacts meleeweapons mine mitoticcreatures mode-timed monsters mountain mystics nofalldamage nohealthregen npcspawning npcteleporting obscuredprotagonistdialog obsoletedassets origlang-japanese paidkilling playerexposition playerteasing powerups rage revenge rewardingvandalism ruins safezone savepoints selfluminance selfsacrifice shopping singlecontroller sorcery splatter steampowered steamworks sweepingstrikes swords teenprotagonist town treachery trivialresearch undead unlockable-modes vagueage volcanic walking warriorprotagonist wildcardeqslots wintery xp-kills ys-series zombies When redheaded thrill-seeker Adol Christin and his eternal blue-haired companion Dogi make an unannounced visit to Dogi's homeland of Felghana after an eight-year absence, it quickly becomes apparent that things have changed dramatically. Hordes of violent monsters roam the outskirts of town, a long-dormant volcano has suddenly sprung back to life and the new lord of the land has begun mercilessly and inexplicably extorting money from its long-suffering citizens. While Dogi seeks out his former combat master for answers, Adol tends to the townsfolk -- and finds himself embroiled in a world of political conspiracies, ancient legacies and unthinkable taboos.

A complete 3D reimagining of the 16-bit console classic "Ys III: Wanderers From Ys," Ys: The Oath in Felghana is a fast-paced action role-playing game with tight controls, Metroidvania-style exploration elements, intense combat with epic screen-filling boss battles, and a thrashing, percussive arranged soundtrack that's been heralded by many as one of the best of all time. Based on the original 2005 PC release, this classic is finally officially available in English with added Steamworks features such as achievements and cloud saving.

Come see why Falcom fans the world over regard this game as "Ys, Perfected"!

Key Features:
* Six difficulty levels ranging from "Very Easy" for casual players to "Inferno" for true old-school gaming masters.
* Unlockable "Time Attack" and "Boss Rush" modes for anyone looking to show off his/her boss-taming abilities.
* Over 30 unique Steam Achievements as well as Steam Cloud support.
* Adjustable high-resolution PC graphics with original blood effects intact.
* Gamepad support in addition to standard keyboard and mouse controls.
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Blades of Time Gaijin Entertainment;Iceberg Interactive (Gaijin Entertainment)2012 achillesheelfoes actionadventure adventurerprotagonist aimmode airdash alienflora bioluminescence dagor-engine dashing diaries femaleprotagonist firearms forcefields hackandslash healingdevice healthregen hud-dynamic insectoids interactivetriggers invisiblewalls island jumping license-crossplatform machineguns magic midairjumping minefield monsters mp-cooperative mystics precisionrifles pressureplates rage rating-esrb-m rating-pegi-16 reload-auto reload-manual ruins selfduplication sorcery steampowered swords tropic unlimitedammo volcanic walking EL PEOR REMAKE DE LA HISTORIA.

Quitaron todo lo bueno que tenía el primer juego (el tutorial es un coñazo, con una personaje ortopédica que se ahoga literalmente en un charco de metro y medio y que da pena saltando en un entorno que parece sacado de los escenarios descartados de la película Predator).

Lo único nuevo es que introducen un modo de ataque lejano (similar a un FPS) que no está muy logrado.

Además tiene QTM todo el rato (una de las virtudes del X-Blades era la ausencia de estos, que aceleraba la acción)

En serio, hacía tiempo que no jugaba a un juego tan pésimo.

HORRIBLE.

1 de 10
Por no ponerle un 0.***Ayumi, the gorgeous gun and sword-wielding treasure hunter, sets out on a journey to an ancient island in search of new adventures. While rich in bounty, the island is also filled with the magic of Chaos, being at the same time home to blood thirsty monsters. With a host of colorful characters, eye-popping visual appeal, tons of treasure and a huge variety of combat skills to master, Blades of Time will bring just as much fun and satisfaction both to gamers that are new to the action adventure genre and to experienced players.

Key features:
* Time Rewind. The ability to rewind time will help Ayumi to solve different puzzles and fight with armies of monsters.
* Meetings and encounters. While traveling Ayumi is sure to meet lots of cuddly, funny and mysterious characters. Each of them will make a contribution to the story of the blonde's risky adventures.
* Beautiful in-game world. The world of the game is packed with a variety of fantastic landscapes. Here players can find everything: from snowy valleys to dense jungle, ancient cities and temples and even sky islands.
* Martial arts. Over 40 different combo attacks as well as spells of different magic schools will help Ayumi to defeat all the enemies that stand in her way.
* Precious time. Ayumi’s ability to speed herself up in no time will help her to catch up with enemies, flee from her pursuers and travel all over the in-game world, making use of its unique landscape features.
* Coop and PvP are available in the special "Outbreak" mode.***Sequel or spiritual successor to Gaijin's earlier game, [game=X-Blades]X-Blades[/game].
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Heart of Darkness Infogrames (Amazing Studio)1998 actionadventure cave childprotagonist cinematicplatformer companyfirstgame descriptivedeaths energyweapons monsters otherworld prodigalprotagonist rating-esrb-e rescue shadows volcanic labelimageminimize
Dungeons Kalypso Media Digital (Realmforge Studios)2011 abilitydependencies achievements adv-progress adv-ptdistr amoeboids angels antiheroprotagonist autosaves-periodic buildingdesigning counselor cpplanguage dark-limited darkknights decoys digging directx9 dissolvingcorpses distracting dominion drm drm-login dungeons-series elitemobs elites endlessopposition enemyhealthdisplay energyregen errorreporting evilisgood facelessprotagonist fangame furnishing gameterminology giantscorpions giantworms goblins goodvsevil heads healthregen hellhounds heroes hexapeds imprisoning imps inorganics insectoids kalypsolauncher knights leaderparticipation lightfx lostpowers lua magic mode-sandbox mode-skirmish mode-survival monsters murinoids mystics necromancers needs netframework npcgenerators npchealing npcstrife ogre-engine omniscientnpcs optionaltasks origlang-german randomdamage resourceharvesting revenge sacrificing saveanywhere selfluminance serialkey shadermodel3 sizeispower skeletons slimdx sorcery splatter stealingnpcs strategyrpg subterranean summoning tasktracker timecompression torture trapping tutorial undead undefinedelements unitlimit volcanic vorbis windowsmedia winvista winxp xml xp-none A mighty hero stalks through a dark, dank dungeon making life miserable for hordes of pitiable monsters as he steals anything and everything not bolted to the floor. Been there, done that - about a thousand times? Then it is definitely time to switch sides and show that hero just who's who in the dungeon!

Assume the role of a mighty (and mighty evil) Dungeon Lord and create your own diabolical demesnes underground. Dim-witted goblin workers tremble as they await your orders and dig corridors and rooms into the rock at your command.

Heroes will visit your dungeon in search of battle and treasure. Naturally, you could always just annihilate them with a snap of your fingers. But isn't it more entertaining and deliciously evil to watch them attain their heart's desire - and then take take it ALL away?

So throw them a few treasures and some equipment, give them a couple of fights for entertainment and cherish and look after them. And once they are finally happy enough - it's time for the "harvest". For happy heroes have more valuable soul energy for you to gleefully extract from them in your prison or torture chamber!

But even though these self-proclaimed warriors for the good are not much more than an excellent source of resources for you, you still should not underestimate them. If you've beaten up too many of their friends, the powerful and vindictive Champions will occasionally make their way to your Dungeon. Perhaps a small sum could persuade them to forget their moral and ethical principles for once?

In addition to the heroes, you should also always keep an wary eye on the underground. For the competition never sleeps, and other Dungeon Lords would like to claim your territory for themselves. As if that were not enough, another Dungeon Lord lives one level below you who, to top it all off, is also your boss and bombards you with useless tasks! Of course, it goes without saying that malicious and sneaky beings such as yourself are already hard at work trying to take his place!

[b]Story[/b]
The game revolves around Deimos, foremost of all Dungeon Lords. He falls victim to a devious plot hatched by his vile, nasty, thoroughly vicious ex-girlfriend Calypso, and suddenly finds himself at the bottom of the hierarchy and the top of the dungeon once again.

As the story proceeds Deimos tries to regain his old place and have his well-deserved revenge on Calypso. First, however, he will have to deal with his new bosses. On the one hand , there's the Zombie King, who is about as intelligent as your average undead zombie is likely to be, and on the other there's hot-blooded Minos, who likes to solve problems using violence or, alternatively, more violence.

[b]Key features:[/b]
* Be insidious! Three different Boss Monsters await in order to give you a real hard time. Get rid of them to become the one and only Dungeon Lord!
* Get ready for a fight! 10 different classes of heroes dare to enter your dungeon where 15 different monsters lurk in the dark
* The 17 campaign missions demand your whole cunningness as evil dungeon lord. If you manage to survive them there's still the custom game waiting for you.
* In a dungeons there's only one way: going down. 3 different levels wait to be conquered by you.
* Prison cells and torture chambers are ready for your command and await "customers"
* Create the dungeon of your dreams with 50 different objects
* Wimpy goblin workers await your commands and create the dungeon after your wishes.***I'd claim this is [game=#164254]Dungeon Keeper 3[/game] if I didn't know better.

A vague cross over of Dungeon Keeper 2, Overlord, and some obscure tower defense where you yourself need to kill all the foes personally.

Perhaps best way to describe Dungeons is that it's a Theme Park of Evil where everyone who is enjoying themselves (too much) or is trying to leave gets killed. Everything you build is to entertain the heroes while making sure they die before they leave or are completely satisfied (in which case some heroes just use town portal spell and disappear before you can intercept their escape).
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Dungeons III  Kalypso Media Digital (Realmforge Studios)2017 abilitydependencies achievements adv-progress adv-ptdistr amoeboids angels antiheroprotagonist autosaves-periodic basebuilding buildingdesigning commercial counselor cpplanguage dark-limited darkknights decoys digging dissolvingcorpses distracting dominion download dungeons-series elitemobs elites endlessopposition enemyhealthdisplay energyregen evilisgood facelessprotagonist fangame furnishing gameterminology giantscorpions giantworms goblins godgame goodvsevil heads healthregen hellhounds heroes hexapeds imprisoning imps inorganics insectoids kalypsolauncher knights langchinesesimpl launcher leaderparticipation license-proprietary lightfx lostpowers lua magic malevolentprotagonist mode-sandbox mode-skirmish mode-survival monsters mp-crossplatform murinoids mystics necromancers needs npcgenerators npchealing npcstrife omniscientnpcs opengl optionaltasks origlang-german randomdamage resourceharvesting revenge sacrificing saveanywhere selfluminance sizeispower skeletons slimdx sorcery splatter stealingnpcs steamcontroller steampowered strategyrpg subterranean summoning tasktracker timecompression torture trapping tutorial undead undefinedelements unitlimit unity-engine volcanic vorbis xml xp-none zoning labelminimizeminimize
Dust: An Elysian Tail Microsoft Studios (Humble Hearts)2013 4thwallbroken adv-ptdistr airdash ambientcreatures amnesia amoeboids animateweapons animehair anthropomorphicanimals anthroprotagonist autosavepoints autozoom bioluminescence bloodless bodyarmor bossbattles bossmeter caninoids cave cemetery chapters children chosenone colorblind colorful combatanimals combobonuses companion counselor damageinfo dark-limited depthoffield difficulty dodging dropplatforms dynamicweather environmentalaudio fnaxna ghosts giantfungi giants glowingeyes healingitems hitmoderation hudcustomization inventory jewelry jumping loot-random loot-unexpected magic meleeweapons metroidvania midairjumping minibosses minimap monsters mountain nofalldamage npcgenerators oopcharacters optionaltasks parallaxscrolling playerexposition prologue racism-speciesism rage rating-esrb-e10 rating-pegi-7 rebornprotagonist redeemingbeatdown sauroids score secrets selfluminance sentientartefact shopping singlecontroller spectres steampowered subterraneanforest suicideattackers summery swords tasktracker teleporters titlementioned titularcharacter tooltips town trivialresearch tutorial volcanic volcano walking warriorprotagonist waterfalls wintery xinput xp-deeds xp-kills Un beat'em up genial con un escenario que te atrapa desde el primer minuto y unos personajes que respiran vida.
Es como jugar un anime de fantasía, una auténtica joya de las que parece que el tiempo de juego siempre es poco.

9 de 10
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Puzzle Quest 2 Namco Networks America (Infinite Interactive)2010 1on1 achievements achievements-public activeabilityset adv-ptdistr adv-static amoeboids animals aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 automap autosavepoints axes basilisks bludgeons bodyarmor bows capacity-slots castle cave cemetery centauroids challenges classbased classbasedeq cockatrices consistentdamage cpplanguage damageovertime deathless demons difficulty directx9 dragons dwarves elves energyitems energytypes equallyablenpcs evilbydefault extraturns fantasyworld felinoids fictionaluniverse firearms firearms-early fmod gelatinouscubes genderchoice ghosts gianthumanoids giantmonsters giants goblinoids goblins handguns healingitems hellhounds hintsystem indicator-poi inventory jewelry laboratory levelcap liches limitedcapacity loot-unexpected magic manaburn map match3 medieval meleeweapons mine minigames monsters mummies mystics naga namegenerator necromancers neutralmonsters neutralnpcs nonserious obsoletedassets ogres optionaltasks orcs owlbears playerprofiles playerstats polearms portals postcombatrestoration potions protagonistnaming puzzlequest-series quitsave rakshasa rating-esrb-e10 respec ruins sauroids shariki-like shields shopping singlecontroller singlesave skeletons soldiers sorcery steampowered steamworks stunning subterranean swords tasktracker temple title-static town toxins trolls tutorial tutorial-forced tutorial-noninteractive undead undeadmonsters upgradesystem ursines vampires visualmatching volcanic weefolk werewolves widescreen wintery wolves xml xp-deeds xp-kills labelimageminimize
Ys Origin  Nihon Falcom;XSEED (Nihon Falcom)2006 achievements achievements-public achillesheelfoes actionrpg adv-static alternatecampaigns altprotagonistencounters amoeboids arid aspectratio-16-9 aspectratio-4-3 asphyxiation axes backtracking bodyarmor bossbattles chargedabilities claws clergy clingers damageinfo deathfakers deities demonicmenace demons difficulty directx9 divineabsence dungeon eax eax2 elevators enemyupgrade energyregen equipmentbased evilgenius evilisgood formerhumans giantmonsters gliding grinding hackandslash healingstations healthpickups hitflash jewelry jumping keyboard keys levelcap leveluprestoration loot-noitems loot-random loot-unexpected magic magicartefacts mitoticcreatures mode-timed monsters mouse movingplatforms mystics nofalldamage nopointercapture notquiteearth npcspawning obsoletedassets physicalgods powerups premadecharacters pressureplates quicksand recallportal rescue retro rewardingvandalism rookieprotagonist savepoints screenshake search sequelhook shallowwater singlecontroller slipperysurfaces sorcery spawners speech-french splatter steampowered stunning supportnpcs swords teleporters titlementioned tower trivialresearch tutorial tutorial-noninteractive underwater underwaterwalking unlockable-characters unlockable-modes upgradesystem volcanic walking wildcardeqslots winvista winxp xp-kills ys-series 700 years before the events of Ys I & II, the land of Ys was on the brink of destruction. Demons came in droves and forced the twin Goddesses who ruled the land to whisk their subjects away from the surface, into the safe embrace of the clouds. The demons were persistent, however, erecting a massive tower in pursuit. The battle that raged upon the ground had begun ascending for a second round up above.

One day, amidst this turmoil, the Goddesses stole away into the night, vanishing from Ys altogether. And there's only one place they could have gone: the Devil's Tower.

A search party of knights and sorcerers was hastily formed and dispatched to the surface in hopes of retrieving these runaway deities. Among its members were apprentice knight Yunica Tovah and troubled sorcerer Hugo Fact.

This is their story. Or at least, it's how each of them remembers it.

Expanding upon the gameplay elements introduced in Ys: The Ark of Napishtim and further developed in Ys: The Oath in Felghana, Ys Origin perfects the formula by adding different styles of play and new features never before seen in the Ys universe. Best described as an arcade-like platformer RPG with Metroidvania elements and a complex, multi-faceted narrative, Ys Origin is the perfect mix of action, exploration and story. Screen-filling bosses with complex AI, unique platforming elements, innovative puzzles and a deeply involving mystery await within the wildly varied confines of this classic Ys dungeon.

Come see how long you can last in the Devil's Tower...

Key Features:
* Officially available in English for the very first time.
* Three unique playable characters in story mode, with additional variations (and characters?) unlockable through other modes.
* Five difficulty levels ranging from "Very Easy" for casual players to "Nightmare" for true Ys masters.
* Unlockable "Time Attack" and "Boss Rush" modes for anyone looking to show off his/her boss-taming abilities.
* Unlockable Arena Mode pits players against massive hordes of enemies for unique gameplay rewards.
* Over 40 unique Steam Achievements, Steam Cloud support and hundreds of highly competitive leaderboards.
* Minutely configurable high-resolution graphics with true widescreen support.
* Fully adjustable controls supporting virtually any USB gamepad, as well as a standard keyboard and mouse setup.***Steam/English release was on 2012-05-31***Prequel to the whole Ys series and the second game that doesn't revolve around Adol Christin (first was Ys Strategy), set some 700 years before the events of Ancient Ys Vanished (Ys 1&2).

The chosen character affects the story some, but the played areas and such are the same. Encountered NPCs, including bosses, are not always the same and the dialogue tends to be different even if following the same lines. Some items are found in different places too.
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Magicka Paradox Interactive (Arrowhead Game Studios)2011 4thwallbroken achievements achievements-public achillesheelfoes angelofdeath axes bitsquid blankprotagonist bludgeons bossbattles burning capturedresources castle chargedabilities chargers cheapdeath classicwizards combinedeffort comboactions combomoves conductivewater controlloss cryokinesis csharplanguage damageinfo deadends deadlywater deathpits demo demons demons-other difficulty-single dragons druids dwarves electrokinesis elements encounters-set enforcedproximity facelessprotagonist falldamage flyingislands forcefields forest freezing friendlyfire gianthumanoids giants giantspiders gibs goblins gore hapticfeedback hazardouspowers healing healingdevice hydrokinesis instantkillers knockback knockdown limitlessenergy magic magic-precast magicka-series magicstaves meleeweapons mergedactions midastouch mine mode-survival monsters mountain mp-campaign mp-cooperative mysticprotagonist mystics mythmagnet namelessprotagonist netframework netranking norsemythology npcfriendlyfire overkill parody playablecredits plethoraofreferences plotimmortality pyrokinesis rating-esrb-t recurringopponent repulsion resuscitation ricochetingattacks ruins rural satire screenshake secrets shallowwater silentprotagonist skeletons sorcery spectres speech-gibberish splatter steampowered steamworks swords systemsdriven teleport timetravel toxins treants trolls undead unhealthyundead unrestrictedviolence vampires volcanic walking waterweapons weathercontrol weathereffects weefolk wetland wetting worldedge wyrms xnaframework xrayelectrocution zombies Juegazo para jugar en multijugador y reírse un rato.

Nunca matar a tus amigos fue tan gratificante y útil como en este juego.

Y recuerda: 100% libre de vampiros.

8 de 10***[b]DLC packs:[/b]
* Magicka: Vietnam (2011-04-12)
* Magicka: Marshlands (2011-04-26) - adds 2 new challenge (survival) maps.
* Magicka: Final Frontier (2011-06-21)
* Magicka: Frozen Lake (2011-06-21)
* Magicka: Nippon (2011-06-01)
* Magicka: Party Robes (2011-06-21)
* Magicka: The Watchtower (2011-06-21)
* Magicka: Gamer Bundle (2011-09-18)
* Magicka: The Stars Are Left (2011-09-30)
* Magicka: Wizard's Survival Kit (2011-03-08)
* Magicka: Holiday Spirit Item Pack (2011-11-30)
* Magicka: Horror Props Item Pack (2011-11-30)

Vietnam and The Stars Are Left DLCs are larger extra campaigns, the others are smaller packs with few (PvP or survival) maps and items.***"Fake" Magicka infomercial
[media=youtube]ZnqMnuO2crg[/media]***Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.

Players will be able to combine the elements to cast spells, wreaking havoc and devastation on the minions of darkness. They will also be able to team up with friends and fight their way through the campaign, or test their skills in the magickal arts through other challenging modes.

In Magicka, up to four players take on a grand adventure to save their world from certain doom using a fully dynamic spell system. The adventure mode takes the players across three different levels, ranging from the lush forests of mountain valleys to the frozen halls of the Mountain King where wits and creative thinking are the keys to victory.

In the unlockable hardcore challenge mode, players fight off waves of enemies to earn their place on local and online leaderboards.

Main Features:
* Innovative and dynamic spell casting system
* Up to four-player co-op in all game modes, as well as a single-player option
* Fight your way through 13 different campaign levels
* Explore an expansive realm of adventure to defeat the evil wizard
* Find and unlock challenges, items, and powerful Magicks
* Experience the parody and satire of a clichéd fantasy world
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Pillars of Eternity  Paradox Interactive (Obsidian Entertainment)2015 activepause adv-perks adv-ptdistr ambientcreatures amoeboids ancientmachines animals arcanetechnology autopause autopause-lostfocus axes beach berserkers bodyarmor books bows castle cave characterbackground charactercreation circadiancycle city classbased colorblind criticalchance crossbows crowdfunded damageovertime damagetypes degreesofsuccess difficulty dock download dragons drugs druids dungeon dwarves elves enemyhealthdisplay estate fantasyworld fatigue femaleprotagonist firearms flanking flatdamagereduction forest formations fortress genderchoice ghosts giantbeetles giantspiders gibs group handguns health-unusual hitchance humanoids inbuilttraps interactivedialogs interrupting inventory itemglow keys knights knives knockdown lockpicking magic maleprotagonist medieval mediums mediumship meleeweapons mindcontrol mode-hardcore mycoids mystics necromancers neutralmonsters notebook npcstrife npcteleporting optionaltasks outlaws overexposition overkill pastlifememories plantcreatures polearms prostitutes rage randomdamage rating-esrb-m rating-pegi-16 rebellion rescuees resting ruins samsara screenshake scrolls secrets sewers shadows shallowwater shapeshifting simultaneousport skeletons soldiers sorcery soularts souls speakingstones specieschoice spectres spellbooks statuseffects stealing stealthmode steampowered stunning subspecieschoice swords taskfailure tasktracker taxes temple tooltips town trapdisarming trapping tribals undead undefinedelements undefinedhealing unity-engine ursines uvl-workingtitle volcanic wilderness wolves xp-deeds xp-exploration xp-progress xp-undefined zoom Pillars of Eternity will take the central hero, memorable companions and the epic exploration of Baldur's Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.

Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You'll create your own character and collect companions along the way - taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. ...and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.***
[100]***
[12]
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Torchlight Runic Games2009 2hmeleeweapons abilitycriticals achievements achievements-public actionrpg adv-ptdistr adv-static amoeboids animateweapons arcanepunk armyofone attrbasedeq automap axes blankprotagonist bludgeons bodyarmor bossbattles bows capacity-slots capacity-stacks cemetery classbased companion containers cpplanguage criticalchance crossbows crystals demo demons diablolike difficulty direct3d directx9 dissolvingcorpses doors download drm drm-activation dualwielding dualwielding-asymmetric dungeon dungeoncrawler dwarves elitemobs enemyhealthdisplay energyitems energyregen epicgamesstore explosiveobjects fasttravel-points fictionaluniverse firearms fishing fmod gameshield gems giantspiders gog handguns healingitems humanoidanimals imps interactivetriggers inventory itemgenerator itemglow itemidentification itempickup-auto itempickup-instant itemsets jewelry karmiccreatures keyboard knives knockback levelbasedeq leveleditor leveluprestoration license-crossplatform lighthearted limitedcapacity loot-random lootemup magic magic-held magic-instant magicrings magicweapons mapgenerator meleeweapons mimics mine minimap mode-endless mode-hardcore modifiable monsters mouse murinoids mutagen neutralnpcs nofailstate nohealthregen obsoletedassets ogre-engine opengl optionaltasks paperdoll plantcreatures playerprofiles polearms portals precisionrifles presetmaps priceinfo projectilecutoff protagonistnaming pygmies pyrokinesis quickkeys quitsave rating-esrb-t recallportal restorativegluttony retrypoints rewardingvandalism robots ruins safepowers sauroids saveonline sciencefantasy shopping silentprotagonist singlesave skipnoninteractive smalldevicemode socketables sorcery stash stash-shared stationaryattack steampowered steamworks stylized subterranean subterraneanrealm suicideattackers summoning swords tilebased title-animated titlementioned titularlocale tooltips torchlight-series town transformativecorruption tripeds undead unknownpast volcanic vorbis walking wands weefolk widescreen winxp xp-deeds xp-kills Un juego RPG estilo Diablo, fiel a las bases del subgénero.

Como gran virtud veo el de poder vender el inventario mandando a la mascota y los hechizos de ranura, que permiten aumentar tus capacidades más allá de tu clase y convertir en un gran invocador a tu mascota. El sistema de drops también tiene su gracia.

Buen juego.

6 de 10***[b]karmic creatures[/b] - some zombies release poisonous fumes in wide radius upon death, some blobs electrocute anyone hitting them.

--- added in patch (2009-12-18)
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achievements-steam***Word of Ember blazed across the land, and the town of Torchlight flared to life.

Ember is the essence of magic and the keystone of alchemy; it lures the restless with promises of power and riches. Miners burrowed deep beneath the dirt streets of Torchlight, discovering veins of the ore richer than any found in living memory- but they were not the first to covet these mines. The miners broke through into the buried past, a dangerous labyrinth of caverns and ruined civilizations, twisted creatures and the bones of those who came before. Evil bubbles up from the depths and threatens to overrun this town as it has so many others. The heart of a villain has infused the Ember, and his darkness seeps through the veins. To survive, the townspeople must break the cycle of destruction; they need a champion who can destroy the evil at its root. Removing the source of the rot may purify the Ember, but it is a long and perilous journey. The champion must battle through rock and fire, through lost cities and ancient tombs, into the palace of the villain himself.

The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember – a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corruptive power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.

Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.

[b]KEY FEATURES[/b]

* [b]Randomization[/b] – Our level layouts are randomly created, so each adventure is unique. Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
Easy, approachable interface – Torchlight is designed to be easy to play right from the beginning. The intuitive interface gives players easy access to a rich and varied world.
* [b]Retirement System[/b] – Once characters are sufficiently leveled up, they can "retire" and bestow specific benefits and perks to new characters.
* [b]Pets[/b] – Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, carry items, and perform a variety of helpful services.
* [b]Character Classes[/b] – Players will create and customize a character and choose an animal companion. Through cosmetic choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored and different.
* [b]Fishing[/b] – Players can take a break from the high-energy pace of adventuring to visit one of the fishing holes and relax and see what they can catch. Fish have interesting benefits for the player and pet, and other rewards can also be discovered
* [b]Editor[/b] – Runic Games is embracing our modding community by providing an editor so our players can create and design their own content.***[b]Minimum:[/b]
* Windows XP
* 800 MHz CPU
* 512 MB RAM
* 64 MB VRAM
* Radeon 7200, GeForce 2 or GMA 950 GPU
* 400 MB HD space***[b]Classes:[/b]
* Vanquisher
* Alchemist
* Destroyer
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Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013 22ndcentury 3ormoreplayers aaa achievements achillesheelfoes airducts alienfranchise aliens alternateattack androids assaultrifles autosavepoints bink blindcreatures bossbattles cave chargers collectibles dark-limited deathpits detector developmenthell directx9 disposableweapons drm drm-activation dynamicaccuracy elevators extraterrestrial fallbackweapon firearms firstpersonshooter flamethrowers future fxaa ghosttown gibs grapplers grenadecooking grenades grenadewarning grotesque handguns healthpickups healthregen healthregen-stunted healthwarning humanexperiments incendiarygrenades instantkillers intangibleallies interspecificconflict invisiblewalls juggernauts jumping lamp lostequipment lutris lv426 megacorps mercenaries militantprotagonist militarybase militaryfiction motiondetector movie mp-cooperative mp-dm mp-dropin mp-escape mp-teams mp-undefined nofriendlyfire nooneleftbehind otherworld parasites physx playerprogression privatemilitarycompanies quake quicktimeevent rating-acb-ma15 rating-pegi-18 rating-usk-18 reload-manual researchfacility rockets ruins scaleform scientists score screenshake secondaryattack segmentedhealth sequence-escape sequence-stealth sewers shallowwater shotguns singledout soldiers spacecraft-location spacefaringage steampowered submachineguns suicideattackers swayinglevels thermalweapons titulargroup unlockable-costumes unlockable-items unrealengine3 upgradesystem uvl-techlimitation voicechat volcanic walking walkingarmory wastedeffort winvista winxp wwise Has been received extremely poorly, here's few things that go over why:
* [url]http://www.destructoid.com/so-who-the-hell-did-make-aliens-colonial-marines--244939.phtml[/url]
* [url]http://www.destructoid.com/gearbox-lied-about-aliens-from-e3-demo-to-retail-product-244966.phtml[/url]
* [url]http://www.youtube.com/watch?v=6lGXDM3LGnk[/url]***For any Aliens fans, this game will be horribly disappointing. Despite the gratuitous fanservice from including LV-426, Hadley's Hope, Sulaco, the Derelict and its dead Jockey pilot, Hicks, and various other things from the movies, this game utterly fails to deliver on the atmosphere of the films. Alien acidic blood is only a minor annoyance, player can trivially fight the aliens in melee, the aliens themselves seem incredibly lazy, the way player can carry ~10 different weapons with separate ammo for each, extremely linear locations, and whatever else make this feel unsatisfying when you come to it expecting a proper Aliens game. The license seems almost wasted on it considering how much they deviate from what fans of the franchise would expect. If they had made this a game with no ties to Aliens franchise it would've probably been half-decent, but as it is, it fails to be what it is supposed to be. The graphics are the main point where this actually is quite good at, though for PC game they're kinda low fidelity, but nothing you wouldn't expect from a game that's published on the usual platform trio (X360/PS3/PC).

To summarize: fans of the Alien franchise, keep away. People who don't care for the franchise on the other hand, this can work as a mediocre tube shooter.
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Avernum: Escape from the Pit Spiderweb Software2012 achievements achievements-public acid adv-perks adv-ptdistr amoeboids automap autosaves-periodic avernum boating bodyarmor bows capacity-slots capacity-weight cave cemetery charactercreation combatmode crystals damageovertime dialog-sentences difficulty doors dragons dualwielding encounters-seen enemyhealthdisplay energystations exile fame felinoids forcefields freelancing ghosts giantfungi gianthumanoids giantrats giantspiders giantworms goblins graverobbing grid grid-square group groupcreation healingstations hellhounds interactivedialogs interactivetriggers inventory karmiccreatures knives knockback license-crossplatform limitedcapacity lineofsight lockpicking magic meleeweapons mine mystics neutralmonsters ogres openworld optionaltasks outlaws overworld penalcolony persistentworld polearms priceinfo protagonistnaming randomchance randomdamage rebellion river safepowers sauroids saveanywhere secrets shopping skeletons soldiers sorcery statuseffects stealing steampowered subterranean subterraneanrealm summoning swords tasktracker thrownweapons timeunits titlementioned titularlocale town toxins trapdisarming trash undead vaguegoal volcanic vorbis walking wands war worlddomination xp-deeds xp-kills zombies Spiderweb Software returns to its epic creation, to tell a story of imprisonment, rebellion, and the struggle for freedom against overwhelming odds. Avernum: Escape From the Pit is the first chapter in an Indie fantasy role-playing saga, the tale of desperate exiles and their battle for survival and a land to call their own.

Avernum: Escape From the Pit features:
* Epic fantasy adventure in an enormous underworld.
* Huge outdoors and eighty towns and dungeons.
* Three separate game-winning quests. Seek safety, escape or revenge. Do just one of them or all three!
* Unique races and settings make Avernum different from any adventure out there.
* Dozens of side quests and hundreds of magical artifacts.
* Rich game system with over 50 spells and battle disciplines and a multitude of beneficial character traits to choose from.
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Tomb Raider  Square Enix (Crystal Dynamics)2013 2010s 3plusfactions actionadventure adv-intermediary adv-perks adv-ptdistr aimmode ammotypes animals archeologistprotagonist armyofone assaultrifles axes backstabbing beach bink bossbattles bows bunker cablecars cave cc chickens cleargame collectibles communicator contemporaryfantasy corpselooting counterattacks cover-destructible coversystem coversystem-auto coversystem-context crystalengine cultists cutsceneincompetence dark-limited deadondisplay depthoffield derelictgraveyard diaries dirtyfighting displacementfiction distortedvision distracting dodging earth environmentalpuzzle eternalfires explosiveobjects falldamage fallimpact fasttravel fasttravel-points femaleprotagonist firearms fmod fofindicator forest fxaa gianthumanoids gore grenadewarning hammerspace handguns healthregen healthregen-fast horizontalbars iceaxe improvisedweapons ingamecinematics interactionhighlight invisiblewalls island japan japanese-theme jumping ladders lamp launcher ledges locationaldamage lunatics lutris map metroidvania monkeybars motionblur mp-teams npcinjuries objectiveindicator ogres oopitems originstory paranormal playerprogression pointofnoreturn prematuredetonation prerenderedcinematics present quicktimeevent rain rating-acb-ma15 rating-esrb-m rating-gsrr-r rating-pegi-18 rating-usk-18 reboot recycledtitle resuscitation ruins samurai screenshake selfsacrifice sequelhook sequence-stealth sequence-turret shallowwater shantytown shotguns skipnoninteractive slowmotion speech-japanese speech-russian splatter ssaa ssao stadia stealth stealth-sight stealth-sound steampowered stereoscopic stranded submachineguns summery temple timespan-days tombraider tombraider-2013 tressfx tumbling undead unduehaste unlockable-art upgradesystem uvl-confusable voicechat volcanic volcano walking waterfalls weaponupgrades weirdvision wilderness windy wintery wolves xp-kills xp-method xp-objects youngadultprotagonist ziplines Probablemente el mejor Tomb Raider jamás hecho, aunque abusa un poco de los QTM y se nota la ausencia de puzzles.
Aún así, la mezcla de acción-plataformas está mejor realizada que nunca.

8 de 10***Notes on tags:
[spoiler]
[b]Giant humanoids[/b] - the Oni are not explained what they really are, whether they are actually Japanese demons ([url=/groups/info/ogres]ogres[/url] really) or just some of the samurai who suffer from gigantism.
[b]Undead[/b] - the Stormguard. Although nothing really suggests this except for that you can kill them by destroying their belt buckles, which presumably animate their dead bodies.
[/spoiler]
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Lara Croft and the Guardian of Light  Square Enix;Eidos Interactive (Crystal Dynamics)2010 achievements achievements-public actionadventure ancientenemy archeologistprotagonist aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autorun bombs bossbattles centralamerica challenges chasms cpplanguage deathpits demo dinosaurs directx9 disappearingplatforms dodging earth explosiveobjects fallbackweapon fallimpact femaleprotagonist firearms flamethrowers fmod gems gianthumanoids giantmonsters giants giantspiders grapplinghook grenadelaunchers handguns healingstations healthpickups immortals inbuilttraps interactivetriggers itemglow javelins jumping knockback knockdown ladders latemodernperiod ledges lethalobjects machineguns mesoamerican-theme monsters mp-campaign mp-cooperative northamerica precisionrifles pressureplates quake remotedetonators rockets rotatingplatforms ruins sciencefantasy screenshake secrets seriesnamedrop shallowwater shotguns spinoff steampowered steamworks submachineguns thrownweapons titularcharacter tombraider tropic tyrannosaurus undead universalammo valveanticheat volcanic walking wetland Un spin-off muy acertado de Lara Croft, basado en un manejo más sencillo y un enfoque mucho más fuerte en la acción frente a los puzzles y plataformas clásicos de la saga.

Muy buen juego, no te eches para atrás porque sea tan distinto a los demás juegos de esta aventurera.

7 de 10***[b]DLC packs:[/b]
* [url=/groups/info/legacyofkain]Legacy of Kain[/url] Character Pack
* All the Trappings - Challenge Pack 1
* Things that Go Boom - Challenge Pack 2
* Hazardous Reunion - Challenge Pack 3***Lara Croft and the Guardian of Light is an action/adventure game featuring Lara Croft. This brand extension combines the hallmarks of the Tomb Raider franchise including exploration & discovery, platforming, and puzzle solving combined with character progression, fun fast-paced combat, and elements of human cooperation and competition.

Key features:
* First downloadable only title from Crystal Dynamics, and first downloadable only Lara Croft game.
* A classic formula of puzzles, combat, exploration, and breathtaking visuals put through the lens of an isometric fast-paced gaming experience.
* A wide range of options for solving puzzles and traversing deadly environmental traps, offering players an unprecedented level of freedom to choose their own solutions and explore various paths through the dense jungles of Central America.
* Crystal Dynamics' proprietary engine delivers sprawling environments with no load-times and unbelievable vertical gameplay through tombs reaching deep into the Earth.
* Face off against a myriad of undead warriors brought to life by the evil Xolotl, including a number of boss battles that are not to be missed!
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Darksiders II  THQ (Vigil Games)2012 actionadventure actioncamera adv-ptdistr adv-static afterlife aimassist aimmode alienearth angels autoaim autumnal axes balancebeams bink bludgeons bonusbosses bossbattles bulkycharacters castle chasms city claws collectibles colorful colossi combomoves crystals damageinfo darksiders-series deathpits demons difficulty dimensionaltravel directx9 earth elevators environmentalpuzzle equipmentbased fallimpact fasttravel finishingmoves firearms flyingcity flyingislands fourhorsemen giantbeetles giantshoulderpads golems grapplinghook hackandslash handguns havokphysics heathaze humanoidprotagonist insectoids interactivedialogs jumping ladders lasso lava levelbasedeq magic magneticshoulders map meleeweapons metroidvania minibosses monkeybars monsters newgameplus noantagonist nofalldamage nofriendlyfire objectiveclairvoyance objectiveindicator optionaltasks poles portals puzzlebosses rage respec rewardingvandalism riding safepowers samsara scaleform secondaryantagonist secrets shopping skeletons sorcery spectres steppingstones subway summery summoning supermode supernaturalprotagonist swimming tangibleabstracts targetlock tasktracker temporarycompanions tower undead underwaterdiving unlimitedammo unlockable-difficulty volcanic walking wallrunning wellofsouls wintery wwise xinput xp-deeds xp-kills labelimageminimize
Dawn of War II - Retribution  THQ (Relic Entertainment)2011 achievements achievements-public adaptivemusic adv-ptdistr adv-static aliens alternatecampaigns artillery avatars beamweapons bleak bugsplat burrowers catchphrase chargers charging chasms chemicalweapons city classbased control-groups coversystem dawnofwar demons deployables depthfog destructibleenvironment difficulty directx9 distantfuture enemyhealthdisplay energyregen energyweapons equipment-preselect errorreporting evilisgood expandalone explosiveobjects extraterrestrial facing fatties firearms flamethrowers flyingsporepods fmod fogofwar forcefields future gianthumanoids giantmonsters giantrobots giants gibs gore grenades groundslamming havokphysics healing healthregen humanoids intermissions itemgenerator jumppack knockback knockdown levelbasedeq levelcap livingweapons magic micromanagement militaryfiction miniaturegame missionbased mode-skirmish monsters mp-cooperative mp-horde multiplecampaigns multipleworlds mystics nofriendlyfire objectiveindicator optionaltasks overkill plasmaweapons precisionrifles prerenderedcinematics psychics quitsave recruiting reinforcements renegades repairing replays req-swapfile retreating robots rockets ruins safeweapons scaleform sciencefantasy screenshake sequence-defend sequence-timed shadermodel3 simultaneoustargets sonicweapons spacefaringage spirithosts splatter steampowered steamworks strategyrpg superheavyvehicles suppression suppressivefire tanks teleport terraindeformation thermalweapons titlementioned transports tropic turrets unitlimit uvl-tiein voicechat volcanic walkers warfare-land wh40k wintery winvista winxp wreckage xp-undefined 2nd expansion or Dawn of War II.

Pros:
-2 new races: Imperial Guard and Tau Empire (the second one only for last stand)
-Upgrades of units (similar to Dawn of War 2) and some base building.
-Campaign for the 6 races.
-Steamworks implementation.

Cons:
-No Tau Empire for multiplayer and campaign.

6 of 10***Command any of the six unique factions in the next stand alone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead your small squad of elite heroes into battle and experience a single player campaign customized to your faction. Go online and face off against your enemies and experience the fast brutal combat of the 41st millennium.

Key features:
* Multi-Race Campaign: For the first time in the Dawn of War II series, players will be able to experience a single player campaign for any of the 6 available races.
* Build your Army: Upgrade your heroes and unlock new buildable units as you progress through the single player campaign.
* 6 Playable Races: Choose from 6 multiplayer races, each with their own unique super heavy units.***[b]Minimum:[/b]
* Windows XP SP2, Vista SP1, or 7
* 3.2 GHz single-core or any dual-core CPU
* 1 GB RAM
* 128 MB VRAM***Pre-order was available as 6 different race packs, with Ork race pack exclusive to Valve's Steam and Tyranid race pack exclusive to THQ.com E-Shop. The pre-orders included only few "unique" in-game items for the particular race. Collector's Edition includes all race packs. The pre-order bonus items were made available as DLCs on release date.
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Red Faction: Armageddon  THQ;Syfy Games (Volition)2011 2170s 22ndcentury achievements achievements-public aimmode aliens arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints beamweapons bink biogrowth bludgeons bossbattles capacity-slots cloakednpcs clothingchanges compass counselor crystals cultists dark-limited diaries difficulty directx10 directx11 directx9 disintegrators distortedvision dodging electricweapons elevators eviloverlord explosiveobjects explosives-sticky extraterrestrial falseending future gameprogress geomod-engine glowingeyes grenadelaunchers guidedweapons handguns havokphysics healthregen healthregen-fast insectoids jumping ladders lamp lava limitedcapacity marketfailure mars martians mercenaryprotagonist minibosses mode-survival mode-undefined movie mp-cooperative mp-survival nanotechnology newgameplus npcgenerators objectiveindicator pandorasbox plasmaweapons precisionrifles prison prologue quake radar rating-esrb-m rating-pegi-18 redfaction reload-manual remotedetonators repulsion rockets screenshake sequence-defend sequence-vehicle serieschange shadermodel3 shadermodel4 shotguns singularitydevices spacefaringage ssao steampowered steamworks subterranean temporarycompanions tentaclecreatures timeskip titulargroup upgradesystem volcanic walker walkers walking wastedeffort wasteland winvista winxp wwise Un juego de acción con un especial énfasis en la destrucción del entorno.

Aunque peca de ser mucho más lineal que el anterior juego (Red Faction Guerrilla), presenta una historia principal mucho más pulida.

Bastante bueno, aunque se hecha de menos el estilo sandox del Guerrilla.
Por otra parte tanto los escenarios como las formas diversas de destruirlos y reconstruirlos (esto último es nuevo en esta entrega) hacen repetir escenarios más divertido que nunca.

6 de 10***[b]Minimum:[/b]
* Windows XP, [Vista,] or 7
* 2 GHz dual-core CPU
* 2 GB RAM
* 320 MB VRAM
* GeForce 88xx or Radeon HD30xx GPU
* 7.5 GB HD space

[b]Recommended:[/b]
* Any quad-core or 3 GHz dual-core CPU
* 4 GB RAM
* 1 GB VRAM
* GeForce GTX 400 series or Radeon HD5000 series GPU***Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

When the massive Terraformer that supplies Mars with its Earth-like air and weather is destroyed, the atmosphere turns to chaos, super-tornados and lightning storms engulf the planet. To survive, the Colonists flee to the underground mines and build a network of habitable caves.

Five years later, Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, runs a lucrative business from Bastion, underground hub of Colonist activity. Mining, scavenging, mercenary work--if the job is dangerous, Darius is your man. Few sane people now venture to the ravaged surface, aside from contractors like Darius and the smugglers who run goods between the settlements.

When Darius is tricked into reopening a mysterious shaft in an old Marauder temple, he releases a long-dormant evil and unleashes Armageddon on Mars. As Colonist and Marauder settlements are torn asunder, only Darius and the Red Faction can save mankind. The battle will take them across the storm-blasted planet--and below it, to the very heart of the unspeakable threat.

Red Faction®: Armageddon™ expands on the critically acclaimed, best-selling franchise with new, groundbreaking challenges. You are humanity’s last hope for survival.

Key features:
* Infestation Mode – Survive waves of enemy hordes in a 1-4 player cooperative, objective-based experience.
* Ruin Mode – Master the tools of destruction in competitive and casual destruction-based modes.
* Hell on Mars – Darius Mason can only watch as the surface of Mars is destroyed. Seeking solace underground, an even greater threat emerges against humanity.
* Nano Forge – Unleash the devastating force of the Nano Forge with massive concussive blasts or reconstruct downed colonist defences with Geo-Mod 2.0.
* Martian Underground – The truth behind an ancient evil will force Darius to wage a battle across the devastated Martian surface, beneath massive frozen glaciers, and over rivers of broiling magma.
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Turok  Touchstone Studios (Propaganda Games)2008 1life achievements aimmode amerindprotagonist ammomagazines assaultrifles autosavepoints ballistics bossbattles bows bulkycharacters capacity-toolslots cave damageindicator deathpits dedicatedclient difficulty dinosaurs directx9 dodging doors drm dualwielding dvd elevators extraterrestrial firearms firstpersonshooter flaregun forest fullbodyawareness future giantinsects grenades healthregen healthregen-fast healthvisualization hexapeds humid ingamecinematics insectoids jumping knives ladders limitedcapacity lostworld meganeura militantprotagonist mp-ctf mp-dm mp-teams nojumping npcspawning objectiveindicator openal otherworld pain physx precisionrifles quazal quicktimeevent reboot recycledtitle rockets rotaryguns ruins savepoints securom7 serieschange serious shotguns spacefaringage spiderbots stealth stealth-sight stranded submachineguns subterranean titlementioned titularcharacter tropic turok tyrannosaurus unrealengine3 uvl-tiein volcanic vorbis walkers walking widescreen winvista winxp wounds [b]npc spawning[/b] - does not cover humans
[b]flare gun[/b] - only available as an attachment to the shotgun
[b]dodging[/b] - since there's no way to run/sprint, this is pretty much the only way to briefly move faster in any direction, essential against larger predators.***Latest version: retail***EAN-13: [code]8716051023432[/code] (2 DVDs)***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 2.4 GHz Pentium IV or Athlon 3400+ or equivalent processor
* 1 GB RAM
* 18 GB free HD space
* 128 MB VRAM (GeForce 6600 or Radeon X1300 or better [excluding X1550])
* 16-bit DX9-compatible sound card
* 8X DVD-ROM drive

[b]Recommended:[/b]
* 2 GB RAM
* 16X DVD-ROM drive
* Internet connection
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The Ball Tripwire Interactive (Teotl Studios)2010 1940s achievements achievements-public actionadventure ancientmachines archeologistprotagonist autosavepoints bossbattles cave commercialized cpplanguage curiosity deathfakers directionalforce directionalforce-current directionalforce-tilt directx9 earth elevators envcombat environmentalpuzzle eternalfires fov-horizontal gorillas hintsystem humanoids inbuilttraps interactivetriggers isolatedlocale jumping keycodes knockback low-g magic mexico mode-survival monsters mummies netframework nofalldamage nvapex oddappliances physics physx primates repulsion retrypoints river ruins secrets shallowwater splatter steampowered steamworks stranded subterranean swimming theunnamed titlementioned titularobject tropic undead underwaterdiving unrealdevkit unrealengine3 variablegravity volcanic volcano walking A clever puzzle/action-adventure game with heavy emphasis on puzzling and combat using the titular ball. The story is obviously slapped on top as beyond finding the ball, why the protagonist keeps going for miles and miles underground, dropping down immensely deep chutes with no way back and so forth is beyond comprehension and the initial curiosity one can blame on him being archeologist hardly explains why he doesn't just study what he finds and stick around the hole he fell in through to wait for the promised rescue (which he seemingly could've relied on quite easily).

Ergo, if you want story, this is definitely not for you, if you want puzzles and different kind of combat on the other hand...***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3 GHz CPU
* 1 GB RAM
* GeForce 6800 GPU
* 1.5 GB HD space

[b]Recommended:[/b]
* Dual-core CPU
* 2 GB RAM
* GeForce 8800 GPU***[media=youtube]caIYXaKp-qo[/media]***[b]The Puzzles[/b]
* [b]First Person[/b] – Playing from a first person perspective, you solve puzzles with the help of a large physics driven ball.
* [b]Ancient Weapon[/b] – Use the ancient weapon to attract the Ball towards you, or use it to hammer the Ball toward objects and enemies.
* [b]Obstacles[/b] – Push the Ball into areas you cannot enter and use it to help you survive the many traps and hazards.

[b]The Combat[/b]
* [b]Variety[/b] – A varity of monsters and creatures inhabbit the world, ranging from a fearsome gorilla to armies of mummies.
* [b]Crushing[/b] – Kill the weak enemies by crushing them with the Ball, ensuring a fountain of blood and gibs every time.
* [b]Boss Fights[/b] – Kill the big ones by using the environment against them!

[b]The Story[/b]
As an archaeologist working on the slopes of a dormant volcano somewhere in Mexico, you get stuck in a cavern. It doesn’t take long before you realize this is more than just a cave. You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball. As you venture deeper into the volcano, you reveal some of mankind’s greatest secrets...
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From Dust Ubisoft (Ubisoft Montpellier)2011 alienanimals ambientcreatures bink changingenvironment collective depthoffield directx9 drm drm-login drm-online erosion flood genderneutral geokinesis giantworms godgame humidity hydrokinesis island launcher lava liquidphysics magic music-theme naturaldisasters oddnature periodiccalamities precursors rating-esrb-e10 screenshake search serialkey shadermodel3 sorcery spreadingvegetation structurerelocation subtropic terraindeformation tides tribals ubi.com ubisoft-osp uplay volcanic wasteland wildfire wildlife winvista winxp x360pad x86-sse x86-sse3 zoom Un godgame de manejo del entorno donde el cambio del relieve es impresionante y donde te deseperarás cuando lleguen los desastres naturales antes de lo que esperabas.

Muy original, tan desesperante y frustrante como divertido.

7 de 10***[b]Minimum:[/b]
* Windows XP /w SP3, Vista w/ SP2, or 7 w/ SP1
* 1.8 GHz Core 2 Duo or Athlon 64 X2 4400+ (2.3 GHz) CPU
* 1 GB RAM (2 GB for Vista/7)
* 256 MB VRAM
* GeForce 8800 GT or Radeon HD 3000+ GPU
* 4 GB HD space

[b]Recommended:[/b]
* 2.66 GHz i7 920 or 3 GHz Phenom II X4 CPU
* 3 GB RAM
* 512 MB VRAM
* Geforce 9 series or Radeon HD 4000 series GPU***From Dust is the latest original game concept by Eric Chahi, creator of the cult classic, "Another World / Out of this World". Immerse yourself in a world as exotically beautiful as it is dangerous! You control the destiny of a primitive tribe against the backdrop of a world in constant evolution—a universe where mighty Nature reclaims what is hers; and your mastery of the elements is your people’s only chance of survival...

[b]Key Features:[/b]
* Ground-Breaking Technology
Play in the sandbox of one of the most advanced real-time nature simulations, where everything you see and interact with evolves dynamically, offering a constantly renewed experience.
* Unique Art Direction
Discover a large variety of environments: Tropical islands, volcanic landscapes, deserts and so much more...
* Rich Story Mode
Explore 13 breathtaking territories of emergent gameplay. Master the natural forces at play on a mysterious archipelago and help a primitive tribe to recover the lost powers of their ancestors.
* Confront Mighty Nature
Protect your tribe against Nature’s most devastating attacks. Face down tsunamis, wildfires, earthquakes, volcanoes, torrential rains...
* Master Godlike Powers
Control the forces of nature to sculpt the world in your image. Hold back lava, stop raging waters, empty lakes, grow forests and raise mountains!
* Live Up to the Challenge
Race against the clock on 30 additional maps in Challenge Mode. Each scenario is a puzzle-like challenge where time is of the essence...
* Online leaderboards
Compare your Challenge Mode scores with the community on worldwide leaderboards.
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The Haunted: Hells Reach Valusoft (KTX Software)2011 3ormoreplayers aimmode arid assaultrifles bombs budget burning canyon castle chargedattack chargers combomoves damageovertime dedicatedclient demons dodging dualwielding encounters-popup explosiveobjects finishingmoves firearms giants gore grotesque hell jumping karmiccreatures knives levelprogress mine mode-survival monsters mp-cooperative mpfocus museum npclooting powerups red reload-auto reload-manual remotedetonators repulsion sciencefantasy scythes shotguns splatter storm submachineguns temple unarmedfighting unrealengine3 upgradesystem volcanic walking All Hell Has Broken Loose!!! The Haunted is a fast paced third person action horror game that focuses on delivering an intense multiplayer experience. Your goal is to liberate cursed places and survive the assault from the minions of Hell. The game features several multiplayer modes such as co-op survival, demons vs. humans and demonizer.

Key features:
* 30 stages spread over eight terrifying locations;
* More than 20 enemies;
* Four Human playable characters;
* Masses of upgradable weaponry: the knife upgrades to a chainsaw, witch hammer and glaive;
* Six secret weapons on each level;
* Four exhilarating and distinct game modes: Survival, Inferno (Cooperative), Battle and Demonizer;
* Level events such as meteor showers and lightning storms affect game play;
* Restore your health and respawn your comrades by destroying the soulstones.
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