Inaccurate information
Video game concept
The game itself provides inaccurate, false, or even contradictory information in areas where it's not supposed to give such under any circumstances.
21
games
10platforms
Name variations: game lies, false information
NES ? *
WIN 2002-09-25
WIN 1997-09-30
NES 1988-12
WIN 2007-11
DOS 1997-10-09
X360 2006-11
MAC 1997
TRS 1982
FDSY 1987-08-28
DOS 1992-05
This does not include player using a gameplay mechanic that is not guaranteed to give accurate information. For example, below maximum appraisal skill is likely to give inaccurate information. However, a game where no such mechanic exist yet the information provided by similar feature (e.g. item tooltip that shows its stats) does count.
The reasons for this to exist are possibly several:
* The game creator intentionally made it so, either purposefully writing inaccurate information or made the game provide inaccurate information when such is not expected.
* That part of the game was not updated to match later refactorings or other changes (and was never patched).
The reasons for this to exist are possibly several:
* The game creator intentionally made it so, either purposefully writing inaccurate information or made the game provide inaccurate information when such is not expected.
* That part of the game was not updated to match later refactorings or other changes (and was never patched).
Popular tags
castlevania fallout vivapinataParent groups
Games by year
The first Inaccurate information video game was released in 1982.
Top Books, Interplay, Microsoft Game Studios and Konami published most of these games.