Inexplicable trajectories
Video game concept
Projectiles leave weapons at angles different than what the weapon itself would suggest.
5
games
2platforms
WIN 2010-03-15
WIN 2008-11
WIN 2010-07-19
WIN 2010-02-02
X360 2009-09
This is commonly a technical limitation of the game engine rather than intentional.
Usually noticeable when shooting enough upwards or downwards.
Usually noticeable when shooting enough upwards or downwards.
Popular tags
towerdefense toweroffenseParent group
Games by year
The first Inexplicable trajectories video game was released on November 2008.